Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:23:23 Player: robb Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1890) 1890 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 6978 Bonus ------- High Alert Combat Kills 58 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Weapon Mount Target Analyzer Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Coil Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Beam Rifle Coil Gun Coil Gun Coil Gun Long-range Missile Launcher Remote Datajack Plasma Cutter Plasma Cutter [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Target Analyzer Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . . 2 2 . 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . . 2 1 . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 77 | 8 6 2 . 14 6 . 19 14 4 4 Power 10 | 2 . . . 3 . . 3 1 1 . Engine 5 | 2 . . . 2 . . 1 . . . Core 5 | . . . . 1 . . 2 1 1 . Reactor . | . . . . . . . . . . . Propulsion 25 | 3 2 2 . 5 2 . 6 . 3 2 Treads 12 | . . 2 . 4 2 . 4 . . . Leg 4 | 2 1 . . 1 . . . . . . Wheel 8 | 1 . . . . . . 2 . 3 2 Hover . | . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . Utility 15 | 1 2 . . 2 2 . 2 6 . . Device 9 | . 1 . . 2 1 . 2 3 . . Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 . . 4 2 . 8 7 . 2 Energy Gun 3 | 1 . . . 1 . . 1 . . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 12 | 1 . . . 3 2 . 1 4 . 1 Ballistic Cannon 4 | . 2 . . . . . 2 . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon 5 | . . . . . . . 4 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . 1 . . Parts Lost 38 | . . . . 11 2 . 12 8 . 5 Power 5 | . . . . 2 . . . 3 . . Propulsion 14 | . . . . 5 . . 6 1 . 2 Utility 9 | . . . . 2 . . 3 3 . 1 Weapon 10 | . . . . 2 2 . 3 1 . 2 Highest Loss Streak 9 | . . . . 6 1 . 9 6 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 92 100 100 83 95 . 71 74 34 22 Engine 5 | . 14 11 11 6 9 . 7 . . . Core 2 | . . . . 2 . . 3 10 2 . Treads 16 | . . 22 22 28 36 . 11 . . . Leg 4 | . 28 22 22 3 . . . . . . Wheel 3 | . . . . . . . 7 12 10 6 Device 10 | . 6 11 11 10 16 . 13 9 6 5 Storage 8 | . 14 11 11 11 9 . 7 6 2 . Processor 4 | . . . . . 7 . 7 6 6 6 Protection 1 | . . . . . . . . 6 . . Energy Gun 2 | . . . . 3 9 . . . . . Ballistic Gun 7 | . . . . 13 7 . 1 11 . 3 Ballistic Cannon 5 | . 27 22 22 3 . . 2 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 13 34 34 34 38 39 39 47 81 49 10 Greatest Support 80 | 20 20 40 40 80 80 80 80 56 56 56 Greatest Overweight (x) 11 | . 1 . . 9 . . 11 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 10 15 15 15 15 15 15 15 9 5 Most Carried 15 | 5 13 11 13 15 15 14 15 15 15 5 Average Carried 10 | 4 8 10 11 11 13 14 12 14 8 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 12 10 13 11 14 14 15 15 5 1 Class Distribution -------------------- 50% | Mutant 34% | Scavenger-Mutant 11% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Matter Collected 1393 | 235 83 . 85 514 96 . 167 213 . . Remotely 80 | . . . . . . . . 80 . . Salvage Created 1749 | 20 67 . 66 808 259 . 169 360 . . Parts 118 | 2 2 . 7 54 18 . 16 19 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 54 | . 2 . 3 27 7 . 4 11 . . Guns 32 | . . . . 20 7 . 2 3 . . Cannons 18 | . 2 . 3 7 . . 2 4 . . AOE 4 | . . . . . . . . 4 . . Classes Destroyed 11 | 1 1 . . 5 1 . 1 2 . . Worker 1 | 1 . . . . . . . . . . Builder 2 | . . . . . . . . 2 . . Watcher 1 | . . . . . 1 . . . . . Swarmer 18 | . . . . 8 4 . 2 4 . . Cutter 2 | . . . . 2 . . . . . . Grunt 23 | . 2 . 3 11 2 . . 5 . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 5 | . . . . 3 1 . 1 . . . Specialist 1 | . . . . . . . 1 . . . Programmer 3 | . . . . 2 . . . 1 . . Best Kill Streak 7 | 1 2 . 3 7 3 . 2 6 . . Combat Bots Only 7 | . 2 . 3 7 3 . 2 6 . . Max Kills in Single Turn 3 | 1 1 . 1 2 2 . 1 3 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Hostile Shots Fired 596 | . 6 . 24 205 46 . 125 51 4 135 Missed 165 | . . . 10 52 19 . 35 13 . 36 Damage Taken 6332 | . 90 . 153 1701 220 . 1507 1429 190 1042 Core 1563 | . 19 . 10 299 53 . 323 206 99 554 Absorbed by Shields 488 | . . . . 298 88 . 102 . . . Core Remaining (%) 71 | 100 92 . . 22 90 . 53 . . . Volleys Fired 131 | 1 4 . 9 54 14 . 16 22 3 8 Largest 3 | 2 2 . 2 2 2 . 2 3 2 2 Hottest 180 | 60 78 . 78 78 73 . 78 180 180 50 Shots Fired 238 | 2 8 . 18 94 26 . 22 52 6 10 Gun 137 | 2 . . . 70 26 . 11 24 . 4 Cannon 89 | . 8 . 18 24 . . 8 25 6 . Launcher 3 | . . . . . . . . 3 . . Special 9 | . . . . . . . 3 . . 6 Kinetic 172 | 1 8 . 18 80 12 . 15 34 . 4 Thermal 32 | 1 . . . . . . 4 15 6 6 Explosive 3 | . . . . . . . . 3 . . Electromagnetic 30 | . . . . 14 14 . 2 . . . Robot Hit Streak 13 | 1 6 . 8 7 11 . 7 12 13 8 Robot Miss Streak 6 | . 1 . 1 4 3 . 3 6 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . 4 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 158 | 1 6 . 12 66 17 . 15 27 6 8 Core Hits 82 | 1 3 . 3 33 11 . 9 18 1 3 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 4 | . . . . 1 1 . 1 1 . . Destroy 2 | . . . . 1 1 . . . . . Blast 1 | . . . . . . . . 1 . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3844 | 17 115 . 230 1175 350 . 213 1434 195 115 Guns 1590 | 10 . . . 812 329 . 126 265 . 48 Cannons 1361 | . 101 . 230 363 . . 66 406 195 . Explosions 763 | . . . . . . . . 763 . . Melee . | . . . . . . . . . . . Ramming 42 | 7 14 . . . 21 . . . . . Kinetic 2074 | . 101 . 230 1032 178 . 134 351 . 48 Thermal 765 | 10 . . . . . . 49 444 195 67 Explosive 639 | . . . . . . . . 639 . . Electromagnetic 324 | . . . . 143 151 . 30 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 38 | . 1 . . 5 . . . 21 37 38 Average Corruption 15 | . 1 . . 4 . . . 11 31 37 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . . . . 23 . . . 16 14 17 Message Errors 16 | . . . . 6 . . . 4 . 6 Matter Fused 12 | . . . . 8 . . . 2 . 2 Heat Flow Errors 13 | . . . . 3 . . . 3 4 3 Energy Discharges 10 | . . . . 4 . . . 2 2 2 Parts Rejected 4 | . . . . . . . . . 4 . Data Loss (minor) 4 | . . . . 1 . . . 1 . 2 Data Loss (major) 3 | . . . . 1 . . . . 1 1 Misfires 2 | . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 3 . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 48 | . . . . 24 . . . 24 . . Projectiles 47 | . . . . 24 . . . 23 . . Explosions 1 | . . . . . . . . 1 . . Melee . | . . . . . . . . . . . Knockbacks 8 | . 2 . 2 3 . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 7 | . 2 . 1 3 . . . 1 . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 351 | . 14 . . . . . . 337 . . Shots 7 | . . . . . . . . 7 . . Rammed 2 | . . . . . 2 . . . . . Targets Rammed 3 | 1 . . . . 2 . . . . . Kicked 1 | 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 662 | . 75 . . 266 30 . . 662 248 244 Average Temperature 103 | . 35 . . 90 10 . . 140 123 102 Received Heat Transfer 949 | . 39 . 84 323 30 . 47 243 . 183 Effects 8 | . . . . . . . . 8 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1345 | 25 . . . . . . 148 650 300 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Peak Influence 607 | 5 86 35 100 607 507 148 142 285 92 120 Initial 295 | . 3 35 14 67 295 148 107 74 92 60 Average 166 | 1 52 35 67 273 347 148 95 151 87 86 Maximum Alert Level 2 | . . . . 2 2 . . 1 . . Low Security (%) 69 | 100 100 100 100 44 . 100 100 84 100 100 Level 1 23 | . . . . 33 87 . . 15 . . Level 2 6 | . . . . 21 12 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . 2 . 1 2 . 1 Investigation 2 | . . . 1 . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 4 | . . . . . 1 . 1 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 6 . 3 28 10 . 17 13 6 12 Peak Tracking Total 11 | . 5 . 3 7 6 . 7 6 6 11 Tactical Retreats 12 | . . . . 1 3 . 5 2 1 . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Traps Triggered 9 | . . . . 1 1 . 1 6 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Machines Disabled 7 | . . . 1 . . . . 5 . 1 Max in Single Turn 3 | . . . 1 . . . . 3 . 1 Garrison Relay 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Machines Accessed 8 | . 1 . 2 1 2 1 . 1 . . Terminals 6 | . 1 . 1 1 1 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 12 | . 2 . 4 1 3 1 . 1 . . Successful 5 | . 1 . 1 . 1 1 . 1 . . Failed 7 | . 1 . 3 1 2 . . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . 2 . 2 1 2 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . 2 . . . . . . . Terminal Hacks 4 | . 1 . . . 1 1 . 1 . . Record 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . Total Damage 63 | . . . . . . . . . 63 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Turns Passed 4023 | 532 321 25 119 954 621 4 298 604 186 359 Spaces Moved 2063 | 194 166 15 51 413 311 3 157 431 163 159 Core 19 | 4 . . . 14 . . 1 . . . Treads 789 | . . 15 51 355 311 3 54 . . . Legs 385 | 175 166 . . 44 . . . . . . Wheels 870 | 15 . . . . . . 102 431 163 159 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 100 100 100 100 Average Speed 136 | 115 141 160 160 181 160 160 124 111 101 100 Slowest Speed 600 | 120 190 160 160 500 160 160 600 115 115 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 29 | 15 25 2 9 47 17 . 79 8 92 5 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 97 | . . . 1 . . . . 96 . . Melee . | . . . . . . . . . . . Projectile 5 | . . . 1 . . . . 4 . . AOE 92 | . . . . . . . . 92 . . Terrain Rammed 1 | . 1 . . . . . . . . . Walls Destroyed 1 | . 1 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Total 3032 | 499 247 16 70 523 407 2 236 510 178 344 Wait 660 | 284 51 . 7 36 64 . 17 24 5 172 Move 2051 | 193 165 14 51 408 310 2 156 431 162 159 Hop . | . . . . . . . . . . . Pick Up 75 | 11 13 . 3 10 9 . 18 9 2 . Fast Attach 7 | 1 1 . . 1 . . . 4 . . Attach 55 | 6 3 2 . 11 4 . 16 5 4 4 Detach 3 | . . . . . . . 1 . 1 1 Swap 18 | 1 2 . . 2 2 . 5 6 . . Drop 27 | 1 7 . . 1 2 . 6 9 1 . Fire 131 | 1 4 . 9 54 14 . 16 22 3 8 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick 1 | 1 . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Identified exit to Mines 839 | -10/Materials | Discovered new exit (range 9) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x2 856 | -9/Materials | Discovered new exit (range 8) 879 | -9/Materials | Entered Storage 998 | -9/Storage | Identified exit to Garrison 998 | -9/Storage | Entered Garrison 1045 | -9/Garrison | Garrison Relay disabled 1064 | -9/Garrison | Triggered checkpoint 1131 | -9/Garrison | Lost 6 parts (1p3n1u1w) 1242 | -9/Garrison | Core integrity fell below 50% 1285 | -9/Garrison | Lost 4 parts (2n1u1w) 1484 | -9/Garrison | Triggered checkpoint 1522 | -9/Garrison | Triggered checkpoint 1536 | -9/Garrison | Triggered checkpoint 1571 | -9/Garrison | Discovered new exit (range 8) 1582 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1664 | -9/Garrison | Build established: Scavenger-Mutant 1884 | -9/Garrison | Destroyed 7 combat bots 1920 | -9/Garrison | Triggered checkpoint 1931 | -9/Garrison | Discovered new exit (range 14) 1952 | -9/Garrison | Entered Materials 1952 | -8/Materials | Evolved 2 slots: Utility x2 2545 | -8/Materials | Discovered new exit (range 16) 2573 | -8/Materials | Entered Factory 2573 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2577 | -7/Factory | Identified exit to DSF 2577 | -7/Factory | Entered DSF 2648 | -7/DSF | Additional patrols routed to DSF 2717 | -7/DSF | Lost 9 parts (6n2u1w) 2856 | -7/DSF | Discovered new exit (range 16) 2875 | -7/DSF | Entered Factory 2875 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3093 | -6/Factory | System corruption reached 10% 3431 | -6/Factory | Build established: Gunner 3433 | -6/Factory | Crushed by falling debris 3464 | -6/Factory | Lost 6 parts (2p1n2u1w) 3479 | -6/Factory | Sucked down chute 3479 | -6/Factory | Entered Waste 3480 | -6/Waste | Met a frightened Derelict 3490 | -6/Waste | Spotted C-40 Crusher 3494 | -6/Waste | EMP discharged 3494 | -6/Waste | Spotted C-40 Crusher 3496 | -6/Waste | Spotted C-40 Crusher 3503 | -6/Waste | Spotted C-40 Crusher 3551 | -6/Waste | Spotted C-40 Crusher 3557 | -6/Waste | Spotted C-40 Crusher 3567 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3573 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3594 | -6/Waste | EMP discharged 3594 | -6/Waste | System corruption reached 30% 3652 | -6/Waste | Discovered new exit (range 13) 3665 | -6/Waste | Entered Factory 3772 | -6/Factory | Build established: Mutant 3922 | -6/Factory | Core integrity fell below 50% 3955 | -6/Factory | Lost 3 parts (1n2w) 3998 | -6/Factory | Core integrity fell below 20% 4024 | -6/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- System corrupted: Component data lost. WW,6XC&P:JGG V:4PNZLLNHPYIKYBF1:QFMN=JLK System corrupted: Matter fused (-7). KFTDL/SXTZABUBE System corrupted: Energy discharge (-23). Arm. Huge Wheel destroyed. Weapon Mount destroyed. System corrupted: Heat flow error (+226). B3>B %01ETMP6 ZDHN7YWBNS Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????#####/# | | ??????????????????????????????????? ??????? | | ???????????????????????????????????# ?????#!! "" | | ???????????????????????????????????# ????#!! 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"""@""" """ # | | ???????????????????################ | | ??????????????????????????????????########## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 600 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakArmageddonSlayer Manual? 0 Play Time 00:56:22 Cumulative 6.4 hours Start 2024.04.07 @ 21:11:03 End 2024.04.11 @ 00:23:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6281902-61c7-4efa-97ce-f22aae6985d1