Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 16:20:53 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1131) 1131 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 2531 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 283/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Wheel Large Storage Unit High-capacity Matter Pod (200) Light Armor Plating Hardened Light Armor Plating Authchip [R/Combat] EM Pulse Gun EM Shotgun EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Light Cannon Light Cannon Improved Light Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod Light Armor Plating Authchip [R/Combat] EM Pulse Gun EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 10 13 . 15 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 5 2 . 4 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel 7 | 3 2 . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 . 5 Device 4 | 1 2 . 1 Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 8 . 4 Energy Gun 8 | 2 4 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 4 . 4 Power 2 | . . . 2 Propulsion 4 | . 2 . 2 Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 96 Engine 12 | . 14 14 10 Treads 3 | . . . 10 Wheel 21 | . 27 28 11 Device 12 | . 13 14 11 Storage 12 | . 14 14 11 Processor 3 | . . . 9 Protection 3 | . . . 10 Energy Gun 8 | . 19 . 2 Ballistic Gun 7 | . 6 . 14 Ballistic Cannon 9 | . 1 28 5 Naked Turns . | . . . . Heaviest Build 55 | 14 32 32 55 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 2 2 1 5 Average Overweight (x) 1 | . 1 1 4 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 14 15 18 Most Carried 20 | 8 15 15 20 Average Carried 14 | 6 13 15 17 Final Capacity 20 | 8 15 15 20 Final Carried 20 | 8 15 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1197 | 300 414 92 391 Remotely . | . . . . Salvage Created 1446 | 170 377 111 788 Parts 88 | 15 22 6 45 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 35 | . 8 4 23 Guns 24 | . 8 . 16 Cannons 11 | . . 4 7 Classes Destroyed 7 | 2 2 . 3 Tunneler 5 | 5 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Watcher 3 | . 2 . 1 Swarmer 12 | . . . 12 Grunt 19 | . 8 4 7 Sentry 4 | . . . 4 Best Kill Streak 7 | 2 3 2 7 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1143 | . 297 139 707 Core 257 | . 79 61 117 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 34 | . 34 . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 99 | 12 27 9 51 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 70 85 Shots Fired 196 | 24 52 18 102 Gun 152 | 24 52 . 76 Cannon 44 | . . 18 26 Launcher . | . . . . Special . | . . . . Kinetic 98 | . . 18 80 Thermal 68 | 24 44 . . Explosive . | . . . . Electromagnetic 30 | . 8 . 22 Robot Hit Streak 14 | 4 7 14 13 Robot Miss Streak 5 | 2 3 1 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 128 | 12 35 14 67 Core Hits 67 | 7 21 6 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1984 | 166 455 246 1117 Guns 1387 | 166 455 . 766 Cannons 567 | . . 246 321 Explosions 30 | . . . 30 Melee . | . . . . Ramming . | . . . . Kinetic 1061 | . . 246 815 Thermal 578 | 166 382 . 30 Explosive . | . . . . Electromagnetic 345 | . 73 . 272 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 26 | . . . 26 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | 170 255 21 16 Average Temperature 69 | 60 78 15 9 Received Heat Transfer 441 | . 189 81 171 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 2 2 . . Heat Transferred 1463 | 446 967 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 438 | 30 184 139 438 Initial 19 | . 19 9 . Average 133 | 13 75 57 275 Maximum Alert Level 2 | . . . 2 Low Security (%) 71 | 100 100 100 14 Level 1 22 | . . . 67 Level 2 5 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 19 5 30 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 17 | . 11 . 6 Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 31 . 21 Successful 23 | . 16 . 7 Failed 28 | . 14 . 14 Catastrophic 2 | . . . 2 Database Lockouts 1 | . 1 . . Manual 39 | . 23 . 16 Terminals 41 | . 23 . 18 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 6 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . . . 1 Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 8 . 5 Terminals 11 | . 6 . 5 Track 3 | . 1 . 2 Botnet 5 | . 4 . 1 Operators 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 11 . 6 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2652 | 159 987 634 872 Spaces Moved 1883 | 102 799 628 354 Core 9 | 9 . . . Treads 12 | . . . 12 Legs 25 | 25 . . . Wheels 1837 | 68 799 628 342 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 104 | 88 95 95 146 Slowest Speed 240 | 150 110 95 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 5 96 98 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2369 | 145 976 647 601 Wait 286 | 7 106 9 164 Move 1880 | 101 798 627 354 Hop . | . . . . Pick Up 45 | 11 21 1 12 Fast Attach 11 | 7 . . 4 Attach 10 | 2 5 . 3 Detach . | . . . . Swap 17 | 1 8 . 8 Drop 21 | 4 11 1 5 Fire 99 | 12 27 9 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 160 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 4) 295 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 632 | -10/Materials | Repaired EM Pulse Gun 819 | -10/Materials | Lost 3 parts (1n1u1w) 896 | -10/Materials | Discovered new exit (range 9) 930 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Discovered new exit (range 12) 1147 | -10/Materials | Entered Mines 1262 | -10/Mines | Core integrity fell below 50% 1266 | -10/Mines | Discovered new exit (range 9) 1352 | -10/Mines | Received a Mining Laser from a helpful Derelict 1447 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1447 | -10/Mines | Discovered new exit (range 5) 1653 | -10/Mines | Discovered new exit (range 10) 1781 | -10/Mines | Entered Materials 1781 | -9/Materials | Evolved 2 slots: Utility x2 1855 | -9/Materials | Lost 3 parts (1p2n) 1856 | -9/Materials | Destroyed 7 combat bots 2400 | -9/Materials | Discovered new exit (range 12) 2639 | -9/Materials | Discovered new exit (range 13) 2653 | -9/Materials | Self-destructed Last Messages --------------- 02413_ Acquired 2 matter. 02418_ S-10 Pest destroyed. 02419_ Acquired 16 matter. 02422_ Acquired 3 matter. 02424_ S-10 Pest destroyed. 02430_ G-34 Mercenary destroyed. 02437_ Acquired 21 matter. 02448_ Dropped Imp. Heat Sink. 02448_ Acquired Imp. Light Cannon. 02455_ Acquired 10 matter. 02544_ Dropped Beam Rifle. 02549_ Acquired EM Shotgun. 02588_ Discarded Visual Processing Unit. 02589_ Acquired Imp. Targeting Computer. 02606_ Connecting with Repair Station... 02628_ Connecting with Recycling Unit... 02628_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 02639_ EXIT=FOUND 02641_ K-01 Serf cleans the Integration Channel. 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"" "" ?#???????????? | | ??????????? ####### """ """ ?????????????? | | ???????????############## "" "" ?????????????? | | ???????????# # + """ """ ????????????? | | ???????????# # """ # """ ""???????????????? | | ???????????#""" |# "Y # """ ""???????????????? | | ???????????#"R # """ # " "???????????????? | | ???????????#""" # !# ???????????????? | | ???????????# # ! # ??????????????? | | ????????########+##+##### ??????????????? | | ????????# + ??????????????? | | ????????# # #########+###### ???????????????? | | ????????# # #????????????????#??????????????? | | ????????# # #???????????????????????????????? | | ????????#!! # #???????????????????????????????? | | ????????#! # #???????????????????????????????? | | ????????######## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseLightThermoblaster Manual? 0 Play Time 00:22:33 Cumulative 545.0 hours Start 2023.03.08 @ 15:56:51 End 2023.03.08 @ 16:20:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a228cc2b-20bf-4335-9940-75bce477d5f7