Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.13 @ 19:16:15 Player: TLFP Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (277) 277 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2537 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 103/125 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (5) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Flight Unit Flight Unit Medium Storage Unit Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Armored Treads Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Flail Mining Claw > --- INVENTORY -------- Ion Engine Small Storage Unit Large Storage Unit Large Storage Unit Sensor Array Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 26 | . 4 4 1 4 13 Power 2 | . . . . . 2 Engine 2 | . . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 2 1 1 2 4 Treads 4 | . . . 1 2 1 Leg 3 | . 2 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 4 | . 2 . . . 2 Device 1 | . . . . . 1 Storage 3 | . 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . . 3 . 2 5 Energy Gun 3 | . . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon 3 | . . 1 . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 6 . 5 5 Power 3 | . . 1 . 1 1 Propulsion 6 | . . 3 . 2 1 Utility . | . . . . . . Weapon 7 | . . 2 . 2 3 Highest Loss Streak 6 | . . 6 . 4 5 Average Slot Usage (%) 55 | . 85 73 33 44 37 Engine 6 | . 14 11 . 3 3 Treads 3 | . . . 6 5 3 Leg 11 | . 28 29 . . . Hover 2 | . . . . 8 . Flight 2 | . . . . . 9 Storage 10 | . 14 11 9 9 9 Energy Gun 5 | . 14 10 . 1 1 Ballistic Gun 4 | . 14 6 . . 2 Impact Weapon 3 | . . . 9 9 1 Slashing Weapon 4 | . . 4 9 6 4 Naked Turns . | . . . . . . Heaviest Build 23 | 11 23 17 12 13 15 Greatest Support 30 | 20 20 30 20 20 20 Greatest Overweight (x) 4 | . 1 3 3 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 7 Most Carried 8 | 6 8 7 6 7 8 Average Carried 5 | 6 5 5 5 5 5 Final Capacity 8 | 6 8 8 8 8 6 Final Carried 7 | 6 7 5 6 6 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 349 | 200 30 . 40 25 54 Remotely . | . . . . . . Salvage Created 307 | . 35 79 50 89 54 Parts 25 | . 5 5 3 5 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 12 | . 1 4 1 2 4 Melee 5 | . . . 1 2 2 Guns 7 | . 1 4 . . 2 Classes Destroyed 3 | . 1 1 1 . . Swarmer 7 | . . 3 . . 4 Grunt 4 | . 1 1 . 2 . Sentry 1 | . . . 1 . . Best Kill Streak 4 | . 1 4 1 2 2 Combat Bots Only 4 | . 1 4 1 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 2083 | . 182 582 219 536 564 Core 730 | . 35 143 93 224 235 Absorbed by Shields 15 | . . . . . 15 Core Remaining (%) 83 | 100 86 64 . . . Volleys Fired 41 | . 10 11 . 10 10 Largest 2 | . 2 1 . 1 1 Hottest 65 | . 60 40 . 30 65 Shots Fired 51 | . 20 11 . 10 10 Gun 51 | . 20 11 . 10 10 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | . 10 . . 5 5 Thermal 31 | . 10 11 . 5 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 11 18 . 22 7 Robot Miss Streak 2 | . 1 . . 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | . 18 12 1 19 16 Core Hits 20 | . 3 5 1 6 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 31 | . . 4 2 15 10 Impact 11 | . . 1 2 6 2 Slashing 20 | . . 3 . 9 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 996 | . 174 143 26 380 273 Guns 457 | . 174 119 . 61 103 Cannons . | . . . . . . Explosions . | . . . . . . Melee 539 | . . 24 26 319 170 Ramming . | . . . . . . Kinetic 118 | . 64 . . 26 28 Thermal 339 | . 110 119 . 35 75 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 231 | . . 24 26 129 52 Slashing 308 | . . . . 190 118 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 3 | . . . . 3 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 162 | . 162 27 . 4 10 Average Temperature 55 | . 90 17 . 3 5 Received Heat Transfer 744 | . 120 213 18 378 15 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 858 | . 250 275 . 148 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 126 | . 47 126 76 60 75 Initial 35 | . . 16 30 27 35 Average 35 | . 15 45 38 32 45 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 1 1 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 4 15 5 5 11 Peak Tracking Total 10 | . 4 10 4 3 10 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 4 | . 2 . . 2 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 10 . . 7 . Successful 14 | . 7 . . 7 . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 10 . . . . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 7 . . . . Record 3 | . 3 . . . . Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Refit 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 900 | 3 182 171 85 266 193 Spaces Moved 456 | 3 116 108 44 86 99 Core 16 | . . 1 12 . 3 Treads 152 | . . . 32 81 39 Legs 226 | 3 116 107 . . . Wheels . | . . . . . . Hover 5 | . . . . 5 . Flight 57 | . . . . . 57 Fastest Speed 34 | 120 120 120 170 76 34 Average Speed 130 | 120 120 122 178 167 97 Slowest Speed 250 | 120 150 200 200 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 2 26 19 9 13 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 1 1 . . Terrain Destroyed 2 | . . 1 1 . . Melee 2 | . . 1 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 663 | 2 142 129 48 175 167 Wait 78 | . . 2 . 58 18 Move 452 | 2 115 107 43 86 99 Hop . | . . . . . . Pick Up 19 | . 6 1 2 3 7 Fast Attach 1 | . . . . . 1 Attach 19 | . 1 3 1 4 10 Detach 4 | . 1 . . 1 2 Swap 6 | . 3 1 . . 2 Drop 7 | . 6 . . . 1 Fire 41 | . 10 11 . 10 10 Melee 29 | . . 4 2 13 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Discovered new exit (range 14) 308 | -9/Materials | Build established: Mutant 357 | -9/Materials | Entered another Materials area 357 | -8/Materials | Evolved 2 slots: Utility x2 385 | -8/Materials | Lost 6 parts (1p3n2w) 433 | -8/Materials | Discovered new exit (range 3) 442 | -8/Materials | Entered Storage 547 | -8/Storage | Repaired Arm. Treads 580 | -8/Storage | Repaired Mining Claw 647 | -8/Storage | Lost 4 parts (1p1n2w) 705 | -8/Storage | Core integrity fell below 50% 708 | -8/Storage | Identified exit to Garrison 708 | -8/Storage | Entered Garrison 774 | -8/Garrison | Triggered checkpoint 815 | -8/Garrison | Core integrity fell below 20% 867 | -8/Garrison | Lost 5 parts (1p1n3w) 892 | -8/Garrison | Triggered checkpoint 901 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00836_ Mining Claw destroyed. 00837_ Acquired Flight Unit. 00841_ Acquired Lgt. Assault Rifle. 00843_ Acquired Flight Unit. 00852_ S-10 Pest destroyed. 00854_ Acquired 19 matter. 00854_ Acquired 9 matter. 00855_ Acquired Flight Unit. 00857_ Acquired Lgt. Ion Engine. 00892_ Beams of light sweep through the air. An alarm sounds. 00894_ Triggered Stasis Trap. 00894_ A bubble of rippling energy engulfs the area. 00894_ Field strength at 95. 00894_ Field strength at 90. 00895_ Field strength at 85. 00896_ Field strength at 79. 00897_ Field strength at 74. 00898_ Field strength at 66. 00899_ Field strength at 56. 00900_ Field strength at 47. 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