Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 22:56:39 Player: Spoggerific Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1937) 1937 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7262 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 41/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Overtuned Huge Scrapsphere Improved Heat Sink Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Gravity Neutralizer Improved Targeting Computer Improved Light Armor Plating Tower Shield > --- WEAPON ----------- Overtuned Beamcaster Overtuned Railgun Shock Maul > --- INVENTORY -------- Scrap Suit Large Storage Unit Heavy Flak Cannon DRS Beacon [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Improved Targeting Computer Protection Tower Shield Weapon Overtuned Railgun Energy Gun Overtuned Beamcaster Energy Cannon Beam Cannon Ballistic Gun Overtuned Railgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Slots Evolved 10 | . . . . 8 . . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . . . 3 . . . . 1 . Utility 4 | . . . . 3 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 49 | 6 3 4 10 9 2 2 . 3 9 1 Power 10 | 1 . 2 1 2 1 1 . 1 1 . Engine 7 | 1 . 2 1 2 . 1 . . . . Core 2 | . . . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 7 | 2 . . 3 1 . . . . 1 . Treads 4 | 2 . . 2 . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | . . . 1 1 . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 1 . 2 5 1 1 . 1 5 . Device 10 | . 1 . 1 2 1 . . 1 4 . Storage 2 | 1 . . . 1 . . . . . . Processor 3 | . . . . 1 . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 2 2 4 1 . . . 1 2 1 Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . Ballistic Gun 5 | 1 . . 2 . . . . . 2 . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Parts Lost 22 | . . 2 . 1 . 1 . 5 7 6 Power 6 | . . 1 . . . 1 . . 2 2 Propulsion 3 | . . 1 . . . . . 1 . 1 Utility 8 | . . . . 1 . . . 2 2 3 Weapon 5 | . . . . . . . . 2 3 . Highest Loss Streak 6 | . . 1 . 1 . 1 . 2 3 6 To Critical Strikes 1 | . . 1 . . . . . . . . Average Backups 5 | . 4 6 5 2 2 3 5 6 7 5 Power . | . . . . . . 1 1 1 2 1 Propulsion . | . . 1 . . . . . . . 1 Utility 2 | . . 1 2 2 2 2 3 3 3 3 Weapon 2 | . 2 4 3 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . . 8 . . . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 4 . . . . . . 2 Weapon 4 | . . . 4 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 97 78 49 72 68 73 69 62 48 Engine 6 | . 14 11 7 8 6 2 6 1 . 2 Core 2 | . . . . . 5 6 6 11 6 3 Treads 11 | . 28 27 18 . . . . . . . Wheel 5 | . . . 2 6 13 13 13 11 9 3 Device 10 | . . 14 12 8 12 12 6 7 14 12 Storage 8 | . 14 14 10 . 6 6 6 6 5 3 Processor 2 | . . . . 3 6 6 13 6 5 8 Protection 1 | . . . 1 8 . . . 2 . . Energy Gun 2 | . 7 . 1 4 6 6 6 . . . Energy Cannon 4 | . 4 18 4 . . . . . . . Ballistic Gun 8 | . 14 3 12 4 6 6 6 10 11 2 Ballistic Cannon 2 | . . . 5 1 . . . . . . Impact Weapon 2 | . . . . 3 6 6 6 6 2 3 Peak Build Rating 91 | 6 9 12 61 91 65 65 64 67 75 57 Average Rating 42 | 4 6 10 30 80 63 61 64 62 63 41 On Entrance 38 | . 6 9 9 61 58 64 64 64 47 41 Naked Turns 39 | . . . . . . . . . . 39 Heaviest Build 107 | 13 16 17 65 107 61 54 48 51 59 47 Greatest Support 50 | 40 40 40 50 48 48 48 48 48 48 28 Greatest Overweight (x) 9 | . . . 9 4 1 1 . 2 2 1 Average Overweight (x) 1 | . . . 1 2 . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 9 | 7 8 8 7 5 15 15 15 15 15 12 Most Carried 9 | . 6 8 8 6 5 6 6 7 9 8 Average Carried 6 | . 4 7 6 4 3 4 6 6 7 6 Final Capacity 15 | 8 8 8 5 15 15 15 15 15 15 5 Final Carried 9 | . 6 8 5 5 4 6 6 7 9 5 Class Distribution -------------------- 59% | Mutant 31% | Scrapper 6% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scrapper | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Matter Collected 1403 | 149 122 120 287 198 170 50 . 176 131 . Remotely . | . . . . . . . . . . . Salvage Created 2001 | 100 261 92 . 610 290 77 . 298 273 . Parts 110 | 7 21 6 . 25 14 5 . 20 12 . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 59 | . . 7 . . 12 1 . 39 . . Prevented 3 | . . . . . . 1 . 2 . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 41 | . 7 3 . 9 7 3 . 7 5 . Melee 4 | . . . . 1 2 1 . . . . Guns 24 | . 1 . . 7 5 2 . 5 4 . Cannons 2 | . . 2 . . . . . . . . AOE 10 | . 6 1 . 1 . . . 2 . . Classes Destroyed 13 | 2 2 1 . 6 1 . . 1 . . Builder 4 | . 3 . . 1 . . . . . . Tunneler 4 | 2 2 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 2 | 1 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . Swarmer 12 | . . . . 2 3 3 . 4 . . Grunt 15 | . 7 . . 3 2 . . . 3 . Duelist 1 | . . . . . 1 . . . . . Sentry 2 | . . . . 2 . . . . . . Specialist 1 | . . . . 1 . . . . . . Hunter 4 | . . . . . . . . 2 2 . Programmer 3 | . . . . 1 1 . . 1 . . Subdweller 3 | . . 3 . . . . . . . . Best Kill Streak 11 | 3 11 2 . 3 4 3 . 3 3 . Combat Bots Only 7 | . 7 2 . 3 4 3 . 3 3 . Max Kills in Single Turn 3 | 1 3 1 . 2 2 1 . 2 1 . Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . 2 1 . 1 . . . 2 . . Melee 1 | . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Hostile Shots Fired 422 | . 29 22 . 83 76 14 . 105 75 18 Missed 126 | . 11 5 . 29 25 4 . 36 16 . Hits 296 | . 18 17 . 54 51 10 . 69 59 18 Melee 19 | . . . . . 1 . . . . 18 Projectile 277 | . 18 17 . 54 50 10 . 69 59 . AOE 2 | . . . . . . . . . 2 . Critical Strikes 17 | . 1 1 . 1 2 . . . 3 9 Part Disruptions 3 | . . . . 3 . . . . . . Damage Taken 4956 | . 240 365 . 651 776 153 . 801 1176 794 Core 1369 | . 19 65 . 70 52 37 . 109 275 742 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 109 | . . . 2 8 20 29 . 50 . . Core Remaining (%) 78 | 100 . . 66 . . . . 68 . . Volleys Fired 133 | 7 16 24 . 22 12 5 . 24 23 . Largest 3 | 2 2 2 . 3 2 2 . 2 3 . Hottest 184 | 60 80 120 . 184 140 140 . 71 103 . Shots Fired 248 | 14 26 35 . 50 24 10 1 33 55 . Gun 190 | 14 11 . . 43 24 10 1 32 55 . Cannon 30 | . 3 20 . 7 . . . . . . Launcher 18 | . 12 5 . . . . . 1 . . Special 10 | . . 10 . . . . . . . . Kinetic 149 | 7 10 . . 28 12 5 . 32 55 . Thermal 81 | 7 4 30 . 22 12 5 1 . . . Explosive 17 | . 12 5 . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 11 | 3 5 6 . 7 7 2 3 11 4 . Robot Miss Streak 6 | 1 2 2 . 3 1 6 . 3 3 . Penetration Max 1 | . . . . 1 . . . 1 . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 151 | 9 11 14 . 40 22 3 1 22 26 3 Core Hits 88 | 4 21 6 . 22 8 2 . 12 12 1 Critical Kills 7 | . . . . 2 1 . . 2 2 . Critical Parts Destroyed 4 | . . . . 2 . . . 1 1 . Critical Strikes 14 | . . . . 7 1 . . 3 3 . Burn 3 | . . . . 3 . . . . . . Destroy 7 | . . . . 2 . . . 3 2 . Smash 4 | . . . . 2 1 . . . 1 . Melee Attacks 27 | . . . . 5 9 1 . 5 4 3 Impact 24 | . . . . 5 9 1 . 5 4 . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4691 | 109 632 458 . 1445 664 107 32 675 503 66 Guns 2650 | 109 42 . . 1062 476 60 32 538 331 . Cannons 321 | . 53 176 . 92 . . . . . . Explosions 963 | . 536 282 . 63 . . . 82 . . Melee 756 | . . . . 228 188 47 . 55 172 66 Ramming 1 | . 1 . . . . . . . . . Kinetic 1977 | 52 42 . . 732 282 . . 538 331 . Thermal 994 | 57 53 176 . 422 194 60 32 . . . Explosive 818 | . 536 282 . . . . . . . . Electromagnetic 145 | . . . . 63 . . . 82 . . Impact 690 | . . . . 228 188 47 . 55 172 . Slashing . | . . . . . . . . . . . Piercing 66 | . . . . . . . . . . 66 Highest Corruption 9 | . . . . 2 4 4 4 4 . 9 Average Corruption 4 | . . . . 2 3 4 4 4 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . 1 17 8 3 16 . 4 Message Errors 12 | . . . . . 4 2 1 4 . 1 Matter Fused 8 | . . . . . 3 1 . 4 . . Heat Flow Errors 7 | . . . . . 4 1 1 1 . . Energy Discharges 9 | . . . . 1 . 2 . 4 . 2 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . 2 1 . 1 . . Data Loss (major) 4 | . . . . . 2 1 . 1 . . Misfires 1 | . . . . . . . 1 . . . Alerts 3 | . . . . . 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 357 | . . . . 188 59 22 . 5 83 . Projectiles 6 | . . . . 6 . . . . . . Explosions . | . . . . . . . . . . . Melee 351 | . . . . 182 59 22 . 5 83 . Knockbacks 8 | . . . . 5 1 . . . 2 . Impact 4 | . . . . 1 1 . . . 2 . Kinetic 4 | . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . 20 . . . . . . 9 . . Shots 2 | . 1 . . . . . . 1 . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | . 18 . . 336 322 330 259 145 232 . Average Temperature 91 | . 7 . . 126 107 161 118 43 65 . Received Heat Transfer 549 | . 147 36 . 99 81 . . 27 159 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 3 | . . . . 2 . . . . 1 . Impact Corruptions 10 | . . . . 2 2 1 . 1 4 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 . 1 1 1 . . . . Heat Transferred 2156 | 125 111 370 . 1050 350 100 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 92 | 100 67 . . 100 . . . . 100 100 Level 1 7 | . 32 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 267 | 10 267 . . 100 . . . . 116 6 Initial 50 | . 6 . . . . . . . 50 6 Average 59 | 1 110 . . 47 . . . . 58 . Influence Increases 1491 | 15 315 . . 390 185 85 . 225 276 . Destroy 0b10 Robot/C 760 | . 140 . . 180 140 60 . 140 100 . Destroy 0b10 Robot/NC 60 | 15 30 . . 15 . . . . . . Destroy Leader 152 | . 30 . . 52 30 10 . 10 20 . Successful Hack 58 | . 11 . . 33 . . . . 14 . Disable Machine 75 | . 15 . . 45 . . . . 15 . Destroy Structure 56 | . 14 . . 20 . . . . 22 . Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 315 | . 75 . . 30 15 15 . 75 105 . Influence Decreases 1491 | 5 143 182 . 304 271 85 . 144 339 18 Entered New Map 167 | . 4 88 . . 32 . . . 31 12 Time Decay 1224 | 5 139 94 . 294 239 85 . 124 238 6 Lost Part 100 | . . . . 10 . . . 20 70 . Squads Dispatched 7 | . 2 . . 3 . . . . 2 . Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 3 | . 1 . . 2 . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 16 4 . 15 12 4 1 20 14 6 Peak Tracking Total 8 | . 8 2 . 3 4 2 1 5 4 6 Tactical Retreats 10 | . 1 . . 2 1 1 . 2 3 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Traps Triggered 2 | . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Machines Disabled 6 | . 1 1 . 3 . . . . 1 . Max in Single Turn 2 | . 1 1 . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Machines Accessed 21 | . 5 1 6 6 . 1 . . 2 . Terminals 11 | . 5 . . 3 . 1 . . 2 . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 77 | . 14 1 36 18 . 1 . . 7 . Successful 54 | . 4 1 36 8 . 1 . . 4 . Failed 23 | . 10 . . 10 . . . . 3 . Catastrophic 7 | . 3 . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 12 . . 10 . . . . 1 . Terminals 35 | . 14 . . 13 . 1 . . 7 . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 48 | . 2 1 36 5 . 1 . . 3 . Record 37 | . . . 36 . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Garrison Index 1 | . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . . . . 1 . Locate Traps 2 | . . . . . . . . . 2 . Zone Layout 2 | . 1 . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 2 . . . . 1 . Terminals 5 | . 2 . . 2 . . . . 1 . Botnet 5 | . 2 . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 13 | . 4 . . 6 . 1 . . 2 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Active Infowar (turns) 3136 | . 11 891 1798 . . . . . 311 125 Sensors 436 | . . . . . . . . . 311 125 Terrain 2700 | . 11 891 1798 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Turns Passed 7109 | 77 463 891 2445 726 640 457 88 644 511 167 Spaces Moved 5355 | 32 254 422 1681 629 591 497 101 606 434 108 Core 21 | 3 . . 12 . . . . . . 6 Treads 1686 | 29 254 422 981 . . . . . . . Legs . | . . . . . . . . . . . Wheels 3648 | . . . 688 629 591 497 101 606 434 102 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 97 85 85 85 85 85 50 Average Speed 117 | 149 160 160 137 100 96 88 85 93 97 111 Slowest Speed 500 | 160 160 160 500 110 97 97 85 97 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 5 39 25 92 16 69 72 10 78 9 43 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 11 | . . . 5 . 1 2 . 3 . . Spaces Dug 9 | . 9 . . . . . . . . . Terrain Destroyed 131 | . 30 16 . 22 16 12 . 24 11 . Melee . | . . . . . . . . . . . Projectile 80 | . . . . 18 16 12 . 24 10 . AOE 50 | . 30 16 . 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Total 5938 | 44 283 581 1827 689 627 506 102 650 481 148 Wait 301 | . 4 123 101 15 13 . 2 7 2 34 Move 5346 | 31 253 421 1680 628 590 496 100 605 434 108 Hop . | . . . . . . . . . . . Pick Up 28 | . 6 2 13 2 . 1 . 1 3 . Fast Attach 36 | 6 1 1 7 9 1 2 . 2 6 1 Attach 15 | . . . 3 3 1 . . 1 5 2 Detach 9 | . . . 1 1 1 1 . 2 3 . Swap 11 | . 2 7 . . . . . 1 1 . Drop 30 | . . 3 22 4 . . . 1 . . Fire 133 | 7 16 24 . 22 12 5 . 24 23 . Melee 27 | . . . . 5 9 1 . 5 4 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Destroyed 7 combat bots 432 | -10/Materials | Discovered new exit (range 7) 475 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered Subcaves 542 | -10/Subcaves | Approached by a straggling Scientist 741 | -10/Subcaves | Visited 4L-MR0's lab 761 | -10/Subcaves | Found Tower Shield 886 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1373 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1432 | -10/Subcaves | Entered Scraptown 1555 | -9/Scraptown | Visited UFD Registry 1555 | -9/Scraptown | Registered with UFD as "Protoframe" 1579 | -9/Scraptown | Visited Cave Peace 1654 | -9/Scraptown | Visited The Evicted 1708 | -9/Scraptown | Visited Cyclists 1732 | -9/Scraptown | Entered Cyclist Reading Room 1769 | -9/Scraptown | Visited Spacefarers 1834 | -9/Scraptown | Visited CPS Storage 1858 | -9/Scraptown | Visited SPCMW 2464 | -9/Scraptown | Discovered new exit (range 11) 2496 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2501 | -9/Scraptown | Learned location of 1 exit from Factory 2705 | -9/Scraptown | Visited Artisan Demo Area 2817 | -9/Scraptown | Visited LU-1G1's Boring Crew 2928 | -9/Scraptown | Visited Junk Repository 2993 | -9/Scraptown | Visited Modified Component R&D 3182 | -9/Scraptown | Visited Junk Repository 3225 | -9/Scraptown | Visited Scrap Suit Storage 3232 | -9/Scraptown | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3240 | -9/Scraptown | Found Scrap Suit 3243 | -9/Scraptown | Found Scrap Suit 3388 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3398 | -9/Scraptown | Found DCF Scrap (28 items) 3444 | -9/Scraptown | Visited Curators Association 3468 | -9/Scraptown | Visited Derelict Rescue Squad 3478 | -9/Scraptown | Found DRS Beacon 3536 | -9/Scraptown | Build established: Scrapper 3709 | -9/Scraptown | Discovered new exit (range 5) 3877 | -9/Scraptown | Entered Factory 3877 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 3878 | -6/Factory | Identified exit to Factory 4043 | -6/Factory | Identified exit to Lower Caves 4373 | -6/Factory | Build established: Mutant 4603 | -6/Factory | Entered Lower Caves 4841 | -6/Lower Caves | Learned location of Extension (-5) 4914 | -6/Lower Caves | Build established: Scrapper 4953 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5232 | -6/Lower Caves | Discovered new exit (range 12) 5243 | -6/Lower Caves | Entered another Lower Caves area 5393 | -6/Lower Caves | Spotted B-75 Beast 5446 | -6/Lower Caves | Learned 8 Factory zone layouts 5635 | -6/Lower Caves | Discovered new exit (range 14) 5668 | -6/Lower Caves | Identified exit to Zion 5700 | -6/Lower Caves | Entered Zion 5744 | -6/Zion | Discovered new exit (range 13) 5753 | -6/Zion | Identified exit to Proximity Caves 5774 | -6/Zion | Attacked by Zionites 5788 | -6/Zion | Entered Proximity Caves 5852 | -5/Proximity Caves | Ambushed by research squad 5855 | -5/Proximity Caves | Activated DRS Beacon 6024 | -5/Proximity Caves | Learned Factory stockpile data 6198 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6216 | -5/Proximity Caves | Build established: Scavenger-Scrapper 6330 | -5/Proximity Caves | Spotted B-75 Beast 6427 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6432 | -5/Proximity Caves | Entered Factory 6432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6433 | -5/Factory | Identified exit to Upper Caves 6822 | -5/Factory | Garrison activated, responded to threat 6882 | -5/Factory | Lost 3 parts (1p2w) 6943 | -5/Factory | Sucked down chute 6943 | -5/Factory | Entered Waste 6958 | -5/Waste | EMP discharged 6967 | -5/Waste | Spotted C-40 Crusher 6976 | -5/Waste | Spotted C-40 Crusher 7017 | -5/Waste | Spotted C-40 Crusher 7018 | -5/Waste | Spotted C-40 Crusher 7023 | -5/Waste | Spotted C-40 Crusher 7034 | -5/Waste | Build established: Mutant 7036 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7057 | -5/Waste | Spotted C-40 Crusher 7058 | -5/Waste | EMP discharged 7065 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7068 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7071 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7078 | -5/Waste | Core integrity fell below 50% 7099 | -5/Waste | Core integrity fell below 20% 7102 | -5/Waste | Lost 6 parts (2p1n3u) 7110 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07048_ ALERT: Foreign system detected. Charging EMP. 07050_ System corrupted: IFF burst signal emitted. 07058_ System corrupted (+6). 07065_ Lrg. Storage Unit crushed. 07065_ Shock Maul crushed. 07065_ Mic. Nuclear Core destroyed. 07065_ Arm. Huge Wheel destroyed. 07068_ Mak. Hacking Suite crushed. 07068_ Imp. Sensor Array crushed. 07068_ Imp. Weapon Cycler crushed. 07068_ EM Shield crushed. 07071_ Imp. Weapon Cycler crushed. 07071_ Imp. Signal Interpreter crushed. 07071_ Enh. Force Lance crushed. 07071_ Core Analyzer crushed. 07074_ Enh. Force Lance crushed. 07084_ System corrupted: Energy discharge (-35). 07102_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????? ??????? | | ??????????????????????????# #???????? #?????? | | ??????????????????????????# #??????? #?????? | | ????????????????????????### ######## #####?? | | ????????????????????????#CCCC ??? | | ????????????????????????#CCCC ???? | | ????????????????????????#/CCCC CC ???? | | ????????????????????????#@CCCC CC ???? | | ????????????????????????###CC ######## ##????? | | ????????????############??# #??????# #?????? | | ????????????#! #??# #??????# #?????? | | ????????????# #??# #??????# #?????? | | ????????????# #### ######## #?????? | | ????????????# [ #?????? | | ????????????# #?????? | | ????????????# #?????? | | ????????????# #?????? | | ????????????# #### ######## #?????? | | ????????????# #??# #??????# #?????? | | ????????????# #??# #??????# #?????? | | ????????????############??# #??????# #?????? | | ??????????????????????????# #??????# #?????? | | ?????????????????????????? #??????# #?????? | | ????????????????????????? = #??????# #?????? | | ????????????????????????# #??????# #?????? | | ????????????????????????# #??????# #?????? | | ????????????????????????### #??????# #?????? | | ??????????????????????????# #??????# #?????? | | ??????????????????????????# #??????# #?????? | | ??????????????????????????# #??????# #?????? | | ??????????????????????????? ?????### ###???? | | ????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 2150 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 47 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ChipAblativeRailgun Manual? 0 Play Time 01:34:07 Cumulative 28.0 hours Start 2025.05.18 @ 14:30:02 End 2025.05.19 @ 22:56:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27ff68bf-3f3e-4ae4-80b0-f852720958d2