Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 20:42:14 Player: CeeJaaay Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1095) 1095 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4605 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 88/350 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Matter Pod Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Gravmag System Cooled Airjet > --- UTILITY ---------- Small Matter Pod Improved Targeting Computer ECM Suite > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Light Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . Utility 1 | . . 1 . . . . . . . Weapon 3 | . . 1 . . . 1 1 . . Parts Attached 59 | 5 5 7 4 . 3 5 3 2 25 Power 10 | 1 . 1 . . . 3 . 2 3 Engine 7 | 1 . 1 . . . 2 . 1 2 Core 3 | . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . Propulsion 12 | 1 1 2 . . 1 . 1 . 6 Treads . | . . . . . . . . . . Leg 7 | 1 1 2 . . 1 . 1 . 1 Wheel 3 | . . . . . . . . . 3 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 11 | 1 2 2 . . . . . . 6 Device 6 | . 1 1 . . . . . . 4 Storage 3 | 1 1 . . . . . . . 1 Processor 1 | . . . . . . . . . 1 Hackware 1 | . . 1 . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 2 2 4 . 2 2 2 . 10 Energy Gun 10 | 1 1 . . . . 1 . . 7 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 1 2 3 . 1 . 1 . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 27 | . . . . . 1 . . 7 19 Power 4 | . . . . . . . . 1 3 Propulsion 7 | . . . . . . . . 2 5 Utility 5 | . . . . . . . . 2 3 Weapon 11 | . . . . . 1 . . 2 8 Highest Loss Streak 6 | . . . . . 1 . . 6 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 88 98 99 100 99 100 100 49 63 Engine 9 | . 14 11 11 11 11 13 15 8 5 Core 2 | . . . . . . 4 . 1 4 Leg 14 | . 24 22 22 22 22 18 23 9 4 Hover 2 | . . . . . . . . . 5 Device 10 | . 6 18 11 11 11 9 7 4 8 Storage 8 | . 14 11 11 11 11 9 7 2 6 Processor 1 | . . . . . . . . . 4 Hackware 3 | . . 1 11 11 11 9 7 4 . Energy Gun 5 | . 14 7 . . . 2 . . 6 Ballistic Gun 19 | . 14 25 32 33 32 27 29 12 11 Slashing Weapon 1 | . . . . . . 6 7 2 . Naked Turns 19 | . . . . . . . . 19 . Heaviest Build 34 | 13 16 20 19 18 18 26 29 29 34 Greatest Support 30 | 10 20 20 20 20 20 20 30 30 20 Greatest Overweight (x) 5 | 1 1 . . . . 1 . 3 5 Average Overweight (x) . | . . . . . . 1 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 Most Carried 8 | 5 7 8 8 7 8 6 5 5 5 Average Carried 4 | 2 4 6 7 7 7 5 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 6 8 7 7 7 6 5 3 . Class Distribution -------------------- 44% | Scavenger-Skirmisher 26% | Gunner 21% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 876 | 250 77 100 77 . 65 125 . . 182 Remotely 40 | . . . . . . . . . 40 Salvage Created 1187 | . 282 226 60 . 92 283 . . 244 Parts 82 | . 13 13 9 . 7 20 . . 20 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 29 | . 6 4 4 . 3 6 . . 6 Melee 1 | . . . . . . 1 . . . Guns 26 | . 6 4 4 . 3 5 . . 4 AOE 2 | . . . . . . . . . 2 Classes Destroyed 8 | . 2 1 1 . 1 . . . 3 Worker 3 | . . . . . . . . . 3 Recycler 1 | . . . . . 1 . . . . Watcher 5 | . 1 1 . . . 3 . . . Swarmer 10 | . . . 4 . 3 3 . . . Grunt 12 | . 6 1 . . . 2 . . 3 Duelist 1 | . . . . . . . . . 1 Sentry 4 | . . 3 . . . 1 . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 6 | . 2 2 4 . 3 6 . . 3 Combat Bots Only 4 | . 2 1 4 . 3 4 . . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 . . 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 309 | . 38 12 19 . 13 12 . 7 208 Missed 112 | . 12 2 8 . 4 4 . 1 81 Damage Taken 2666 | . 335 130 90 . 65 103 . 280 1663 Core 872 | . 104 27 9 . 6 17 . 122 587 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 58 . . . 89 96 . . . Volleys Fired 90 | . 17 10 6 . 7 15 . 8 27 Largest 5 | . 2 3 3 . 3 4 . 4 5 Hottest 213 | . 85 105 63 . 63 108 . 91 213 Shots Fired 241 | . 34 30 18 . 16 51 . 29 63 Gun 236 | . 34 30 18 . 16 51 . 29 58 Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 179 | . 17 20 18 . 16 45 . 29 34 Thermal 27 | . 17 10 . . . . . . . Explosive 5 | . . . . . . . . . 5 Electromagnetic 30 | . . . . . . 6 . . 24 Robot Hit Streak 14 | . 9 13 3 . 4 7 . 12 14 Robot Miss Streak 7 | . 2 2 3 . 2 4 . 1 7 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 139 | . 26 20 6 . 10 27 . 12 38 Core Hits 84 | . 15 9 4 . 7 18 . 3 28 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 3 | . 2 . . . . 1 . . . Burn 1 | . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 5 | . . . . . 1 4 . . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2097 | . 292 229 85 . 97 395 . 156 843 Guns 1513 | . 292 229 85 . 96 272 . 156 383 Cannons . | . . . . . . . . . . Explosions 460 | . . . . . . . . . 460 Melee 123 | . . . . . . 123 . . . Ramming 1 | . . . . . 1 . . . . Kinetic 1036 | . 145 146 85 . 96 174 . 156 234 Thermal 390 | . 147 83 . . . . . . 160 Explosive 300 | . . . . . . . . . 300 Electromagnetic 247 | . . . . . . 98 . . 149 Impact . | . . . . . . . . . . Slashing 123 | . . . . . . 123 . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 140 | . . . . . . . . . 140 Projectiles . | . . . . . . . . . . Explosions 140 | . . . . . . . . . 140 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . . . 193 Shots 4 | . . . . . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 451 | . 111 51 . . 18 192 . 84 451 Average Temperature 65 | . 32 17 . . 13 52 . 40 166 Received Heat Transfer 567 | . 204 51 . . . 45 . . 267 Effects 2 | . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 Heat Transferred 903 | . 481 222 . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 263 | . 217 263 148 . 65 201 91 31 118 Initial 91 | . . 91 24 . . 25 91 31 . Average 72 | . 67 183 100 . 29 84 91 7 41 Maximum Alert Level 1 | . 1 1 . . . 1 . . . Low Security (%) 90 | 100 93 49 100 . 100 80 100 100 100 Level 1 9 | . 6 50 . . . 19 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . . . . 3 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 2 | . 1 1 . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 2 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 58 | . 12 7 5 . 3 10 . 6 15 Peak Tracking Total 6 | . 4 2 4 . 3 4 . 6 4 Tactical Retreats 5 | . 1 . 1 . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 Reused 2 | . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . . . 1 . . . . . 2 Max in Single Turn 2 | . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 2 | . . . 1 . . . . . 1 Terminals 2 | . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 3 | . . . 2 . . . . . 1 Successful 3 | . . . 2 . . . . . 1 Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 3 | . . . 2 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . 2 . . . . . 1 Record 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . Total Damage 62 | . . . . . . . . 62 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 3315 | 79 313 432 344 50 219 335 154 121 1268 Spaces Moved 2010 | 43 181 304 264 42 156 142 88 113 677 Core 208 | 7 . . . . . . . 98 103 Treads . | . . . . . . . . . . Legs 1513 | 36 181 304 264 42 156 142 88 15 285 Wheels 20 | . . . . . . . . . 20 Hover 269 | . . . . . . . . . 269 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 120 50 50 Average Speed 141 | 159 135 120 120 120 120 190 120 77 168 Slowest Speed 330 | 190 190 120 120 120 120 190 120 200 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 29 26 34 8 31 14 3 72 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 90 | . . . . . . . . 1 89 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 89 | . . . . . . . . . 89 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 2316 | 54 218 352 279 41 174 171 137 130 760 Wait 79 | . 6 16 . . 1 3 45 8 . Move 2002 | 42 180 303 263 41 155 141 88 112 677 Hop . | . . . . . . . . . . Pick Up 57 | 7 8 10 2 . 3 2 1 . 24 Fast Attach 1 | . . . 1 . . . . . . Attach 47 | 5 4 5 1 . 1 2 2 2 25 Detach 1 | . . . . . . . . . 1 Swap 11 | . 1 2 2 . 2 3 1 . . Drop 21 | . 2 6 4 . 2 1 . . 6 Fire 90 | . 17 10 6 . 7 15 . 8 27 Melee 5 | . . . . . 1 4 . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 756 | -9/Materials | Build established: Scavenger-Skirmisher 817 | -9/Materials | Discovered new exit (range 6) 825 | -9/Materials | Entered Mines 831 | -9/Mines | Met a Derelict bent on vengeance 1164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1164 | -9/Mines | Discovered new exit (range 5) 1169 | -9/Mines | Entered Exiles 1198 | -9/Exiles | Discovered new exit (range 15) 1219 | -9/Exiles | Entered Mines 1425 | -8/Mines | Discovered new exit (range 7) 1438 | -8/Mines | Entered Materials 1438 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1742 | -8/Materials | Discovered new exit (range 16) 1773 | -8/Materials | Entered Factory 1773 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1927 | -7/Factory | Sucked down chute 1927 | -7/Factory | Entered Waste 1928 | -7/Waste | Met a frightened Derelict 1937 | -7/Waste | Spotted C-40 Crusher 1960 | -7/Waste | Spotted C-40 Crusher 1968 | -7/Waste | Spotted C-40 Crusher 1971 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1973 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1974 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1977 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1978 | -7/Waste | Spotted C-40 Crusher 1996 | -7/Waste | Spotted C-40 Crusher 2002 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2022 | -7/Waste | Spotted C-40 Crusher 2033 | -7/Waste | Lost 6 parts (2n2u2w) 2033 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2040 | -7/Waste | Discovered new exit (range 15) 2048 | -7/Waste | Entered Factory 2216 | -7/Factory | Garrison activated, responded to threat 2466 | -7/Factory | Core integrity fell below 50% 2497 | -7/Factory | Lost 6 parts (1p2n2u1w) 2771 | -7/Factory | Build established: Gunner 3261 | -7/Factory | Lost 5 parts (1p1n3w) 3270 | -7/Factory | Core integrity fell below 20% 3306 | -7/Factory | Lost 3 parts (1n2w) 3316 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Destroyed Cld. Airjet. The unstable cave ceiling collapses. Power failure, Lgt. Nuclear Core shutdown. Arc Projector broken. Overheating: Short circuit. Arc Projector destroyed. The unstable cave ceiling collapses. Broken Arc Projector destroyed. Acquired Shock Rifle. Lgt. Nuclear Core destroyed. DIR53NOW>RYAV|GGJHGUR>4 System corrupted: Energy discharge (-57). Arc Projector destroyed. Gravmag System destroyed. Flak Gun destroyed. Dropped Corrupted Lgt. Nuclear Core. Shock Rifle destroyed. ECM Suite destroyed. Deuterium Engine destroyed. System corrupted: Matter fused (-10). 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