Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 02:29:17 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (2918) 2918 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 8651 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 739 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1005 Cogmind --------- Core Integrity 840/1000 Matter 103/300 Energy 47/370 System Corruption 4% Temperature Warm (126) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor Weapon Cycler Point Defense System Hacking Suite System Shield > --- WEAPON (2) ------- Improved Arc Projector Gauss Rifle > --- INVENTORY (15) --- Advanced Signal Interpreter Arc Projector Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Point Defense System Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Weapon Cycler System Shield Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Gauss Rifle [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 . 2 . . . 4 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 7 | . . . 2 2 . 1 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 134 | 7 2 3 15 28 31 8 1 4 10 25 Power 20 | 1 1 1 3 2 4 3 . . 2 3 Engine 12 | 1 . 1 3 1 . 3 . . 1 2 Core 8 | . 1 . . 1 4 . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 1 1 7 14 . . . 4 3 Treads 5 | . . . . . 2 . . . 3 . Leg 3 | . . . . 1 2 . . . . . Wheel 20 | 2 . 1 1 3 9 . . . 1 3 Hover 2 | . . . . 2 . . . . . . Flight 2 | . . . . 1 1 . . . . . Utility 37 | 2 . . 6 11 . 3 1 4 . 10 Device 21 | 1 . . 2 6 . 2 1 3 . 6 Storage 3 | 1 . . 1 1 . . . . . . Processor 6 | . . . 1 2 . 1 . . . 2 Hackware 4 | . . . . 1 . . . 1 . 2 Protection 3 | . . . 2 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 45 | 2 1 1 5 8 13 2 . . 4 9 Energy Gun 17 | . 1 1 2 . 5 2 . . . 6 Energy Cannon 3 | . . . . 2 . . . . 1 . Ballistic Gun 21 | 2 . . 2 5 8 . . . 2 2 Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 2 | . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 . 2 . 2 . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . 1 . Parts Lost 46 | . . 1 4 9 12 . 1 . 3 16 Power 5 | . . . . . 1 . . . 1 3 Propulsion 16 | . . . 1 2 7 . 1 . 1 4 Utility 12 | . . . 1 6 . . . . . 5 Weapon 13 | . . 1 2 1 4 . . . 1 4 Highest Loss Streak 12 | . . 1 2 4 2 . 1 . 2 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 92 90 97 100 95 91 91 82 Engine 8 | . 8 4 11 7 . 12 15 15 13 8 Core 3 | . 5 9 . 1 8 1 . . 1 . Treads 1 | . . . . . 1 . . . 4 . Wheel 9 | . 28 28 18 6 14 15 10 7 2 8 Device 15 | . 14 14 13 11 18 16 15 15 15 17 Storage 8 | . 14 14 11 9 9 7 7 7 7 5 Processor 18 | . . . 11 17 18 21 23 23 23 17 Hackware 6 | . . . . 6 9 7 7 6 7 10 Protection 1 | . . . 5 7 . . . . . . Energy Gun 7 | . 7 14 7 . 9 13 15 15 2 5 Energy Cannon 2 | . . . . 9 . . . . 5 . Ballistic Gun 4 | . 21 14 10 7 8 1 . . . 2 Ballistic Cannon 1 | . . . . . . . . . 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 14 16 16 44 51 35 52 52 52 66 58 Greatest Support 40 | 32 32 32 32 32 40 20 20 10 30 36 Greatest Overweight (x) 16 | . . . 2 16 11 2 5 5 6 11 Average Overweight (x) 2 | . . . . 2 1 1 3 5 3 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 10 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 12 15 15 15 15 15 13 14 Average Carried 11 | 3 7 6 6 11 12 14 14 14 11 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 6 11 10 13 15 14 11 12 3 Class Distribution -------------------- 47% | Scavenger-Mutant 21% | Mutant 19% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Matter Collected 2233 | 310 76 69 173 449 702 80 10 . 219 145 Remotely . | . . . . . . . . . . . Salvage Created 5130 | 143 231 157 472 1167 1817 104 82 . 321 636 Parts 262 | 8 16 8 26 68 95 6 8 . 4 23 Haulers Intercepted 6 | . . . . 2 4 . . . . . Recyclers Shooed 7 | . . . 1 2 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 8 . 13 . Prevented 22 | . . . . . . . 1 . 21 . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Combat Hostiles Destroyed 71 | . 5 5 8 21 22 2 3 . 2 3 Guns 53 | . 5 5 7 8 22 2 3 . . 1 Cannons 11 | . . . . 9 . . . . 1 1 AOE 5 | . . . 1 4 . . . . . . Classes Destroyed 14 | 2 1 2 1 4 2 . . . . 2 Worker 12 | . . 1 1 3 6 . . . . 1 Builder 2 | . . . . . 1 . . . . 1 Tunneler 4 | 2 . . 1 . 1 . . . . . Hauler 6 | . . . . 2 4 . . . . . Recycler 10 | 1 . . 1 3 3 . . . . 2 Operator 3 | . . . . 2 1 . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 4 | . . . . 2 1 . . . . 1 Swarmer 21 | . . 3 . 10 2 . 3 . 1 2 Grunt 27 | . 5 2 6 5 7 1 . . 1 . Duelist 1 | . . . . . 1 . . . . . Sentry 19 | . . . 2 5 11 . . . . 1 Hunter 3 | . . . . 1 1 1 . . . . Mutant 3 | . . . . . . . . . . 3 Best Kill Streak 12 | 2 2 3 3 12 5 1 3 . 1 2 Combat Bots Only 4 | . 2 3 2 4 4 1 3 . 1 2 Max Kills in Single Turn 5 | 1 1 2 1 5 2 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 4 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Hostile Shots Fired 484 | . 25 23 45 115 120 7 14 . 45 90 Missed 117 | . 6 6 12 33 29 4 . . 9 18 Damage Taken 5994 | . 243 166 465 1137 1301 43 207 . 721 1711 Core 987 | . 66 34 75 141 230 . 65 . 216 160 Absorbed by Shields 10 | . . . . . 10 . . . . . Regen/Repaired (Parts) 423 | . . . . . 165 . . 258 . . Core Remaining (%) 66 | 100 . 60 81 . 32 . . . 59 . Volleys Fired 307 | 10 16 14 40 65 101 6 5 . 19 31 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 Hottest 147 | 40 85 85 65 138 100 120 110 . 147 147 Shots Fired 583 | 20 32 26 71 118 199 12 10 . 38 57 Gun 486 | 20 32 26 71 57 199 12 10 . 20 39 Cannon 91 | . . . . 55 . . . . 18 18 Launcher 6 | . . . . 6 . . . . . . Special . | . . . . . . . . . . . Kinetic 289 | 20 24 14 37 57 99 . . . 13 25 Thermal 97 | . 8 12 17 . 35 3 . . 9 13 Explosive 6 | . . . . 6 . . . . . . Electromagnetic 191 | . . . 17 55 65 9 10 . 16 19 Robot Hit Streak 18 | 5 14 6 10 10 18 5 2 . 7 10 Robot Miss Streak 5 | 1 2 3 3 4 3 1 5 . 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 396 | 15 23 15 52 74 152 8 2 . 23 32 Core Hits 202 | 4 10 8 25 44 71 4 3 . 14 19 Critical Kills 3 | . . . . . 1 . . . 1 1 Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . Critical Strikes 10 | . . 1 . 1 5 . . . 2 1 Burn 4 | . . 1 . . 3 . . . . . Destroy 5 | . . . . . 2 . . . 2 1 Corrupt 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7819 | 163 292 198 627 1976 2495 142 44 . 584 1298 Guns 5241 | 163 292 198 589 674 2370 142 44 . 279 490 Cannons 1431 | . . . . 891 . . . . 305 235 Explosions 1133 | . . . 38 411 111 . . . . 573 Melee . | . . . . . . . . . . . Ramming 14 | . . . . . 14 . . . . . Kinetic 3058 | 163 203 107 234 674 1159 . . . 185 333 Thermal 1889 | . 89 91 157 94 512 32 . . 197 717 Explosive 317 | . . . . 317 . . . . . . Electromagnetic 2541 | . . . 236 891 810 110 44 . 202 248 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . . . 1 4 Average Corruption 1 | . . . . . 2 . . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . 11 . . . 13 1 Message Errors 10 | . . . . . 4 . . . 5 1 Matter Fused 5 | . . . . . 2 . . . 3 . Energy Discharges 4 | . . . . . 2 . . . 2 . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . 1 . . . 3 . Data Loss (major) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 331 | . . . . 98 . . . . 22 211 Projectiles 78 | . . . . 40 . . . . 22 16 Explosions 253 | . . . . 58 . . . . . 195 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 560 | . . . 31 45 64 . . . . 420 Shots 10 | . . . 1 2 2 . . . . 5 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 516 | . 210 120 150 300 22 54 30 . 168 516 Average Temperature 78 | . 77 35 42 99 5 20 16 . 50 176 Received Heat Transfer 1306 | . 132 45 189 324 477 . . . 94 45 Effects 13 | . 1 . . 3 . . . . . 9 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . Interference 7 | . . . . 3 . . . . . 4 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . 1 1 Parts Fried 14 | . . . 2 2 5 . . . 3 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 3299 | . 222 285 325 150 1321 74 . . 300 622 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 2 2 . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Peak Influence 877 | 15 199 283 309 397 877 468 . . . 187 Initial 370 | . 9 77 109 89 167 370 . . . . Average 313 | 4 93 219 189 237 500 400 . . . 76 Maximum Alert Level 3 | . . 1 1 1 3 2 . . . . Low Security (%) 33 | 100 100 33 58 37 2 . . . . 100 Level 1 45 | . . 66 41 62 47 58 . . . . Level 2 11 | . . . . . 24 41 . . . . Level 3 9 | . . . . . 25 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 . . 5 7 1 . . . 5 Investigation 4 | . . . . . 2 . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . 1 . . 2 1 . . . . 2 Assault . | . . . . . . . . . . . Garrison 8 | . . . . 3 4 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Distress Signals 7 | . . . 1 4 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 8 7 14 34 32 3 3 . 19 16 Peak Tracking Total 8 | . 4 3 3 5 3 2 3 . 5 8 Tactical Retreats 13 | . 2 . 2 4 1 . . . 3 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Traps Triggered 5 | . . . . . 5 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . 1 . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Machines Disabled 7 | . . . . 1 2 . . . . 4 Max in Single Turn 4 | . . . . 1 1 . . . . 4 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Machines Accessed 13 | . . . 1 . 6 1 . . . 5 Terminals 6 | . . . . . 4 . . . . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . . 1 Total Hacks 27 | . . . 2 . 16 1 . . . 8 Successful 15 | . . . 2 . 8 1 . . . 4 Failed 12 | . . . . . 8 . . . . 4 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . Terminals 12 | . . . . . 8 . . . . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 6 | . . . . . 6 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 Garrison Access 5 | . . . . . 2 1 . . . 2 Terminal Hacks 5 | . . . . . 3 . . . . 2 Open Door 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . 2 Locate Traps 1 | . . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . 1 Insert Component 2 | . . . 1 . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . . 5 . . . . 2 Full Trace Events 4 | . . . . . 2 . . . . 2 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 76 | . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Total Allies 20 | . . 3 . . 10 . . 7 . . Largest Group 10 | . . 3 . . 10 7 4 7 7 3 Highest-Rated Group 222 | . . 40 . . 173 125 64 222 222 119 Highest-Rated Ally 41 | . . 16 . . 29 29 16 41 41 41 Total Orders . | . . . . . . . . . . . Ally Attacks 226 | . . 19 . . 100 18 3 . 86 . Total Damage 3920 | . . 180 . . 1199 200 29 . 2312 . Kills 34 | . . 3 . . 13 2 . . 16 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 2 . Drone Launches 1 | . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Turns Passed 10042 | 136 161 305 767 1471 2213 311 297 1379 2462 540 Spaces Moved 5573 | 93 66 254 547 597 1268 255 204 878 1166 245 Core 32 | 7 . . . 6 2 . . . . 17 Treads 717 | . . . . . 90 . . . 611 16 Legs 133 | . . . . 123 10 . . . . . Wheels 4662 | 86 66 254 547 439 1166 255 204 878 555 212 Hover 29 | . . . . 29 . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 95 95 110 155 155 86 Average Speed 147 | 96 100 100 107 201 110 105 132 155 202 147 Slowest Speed 850 | 100 100 100 130 850 600 110 155 155 240 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 16 40 52 44 96 8 25 90 95 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . . . . 1 . 2 . Spaces Dug 5 | . . . . . . . . . . 5 Terrain Destroyed 115 | . . . 2 38 8 . . . 7 60 Melee . | . . . . . . . . . . . Projectile 19 | . . . . . . . . . 7 12 AOE 96 | . . . 2 38 8 . . . . 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Total 6829 | 121 131 278 657 759 1882 284 221 899 1228 369 Wait 630 | . 40 5 35 28 425 4 10 8 24 51 Move 5563 | 92 65 253 546 596 1267 254 203 877 1165 245 Hop . | . . . . . . . . . . . Pick Up 119 | 12 5 1 16 26 29 7 . 3 7 13 Fast Attach 4 | . 1 . . . 2 1 . . . . Attach 66 | 7 . 1 6 13 14 2 . 3 4 16 Detach 3 | . . . . 1 . . . 2 . . Swap 64 | . 1 2 9 15 15 5 1 1 6 9 Drop 57 | . 3 2 5 15 13 5 2 5 3 4 Fire 307 | 10 16 14 40 65 101 6 5 . 19 31 Melee . | . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 328 | -10/Mines | Learned Materials stockpile data 464 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 588 | -10/Mines | Discovered new exit (range 13) 603 | -10/Mines | Entered Materials 603 | -9/Materials | Evolved 2 slots: Utility x2 721 | -9/Materials | Discovered new exit (range 4) 1347 | -9/Materials | Discovered new exit (range 3) 1349 | -9/Materials | Identified exit to Materials 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Utility x2 1676 | -8/Materials | Build established: Skirmisher 1895 | -8/Materials | Garrison activated, responded to threat 2035 | -8/Materials | Build established: Mutant 2668 | -8/Materials | Garrison activated, responded to threat 2722 | -8/Materials | Lost 4 parts (3u1w) 2800 | -8/Materials | Discovered new exit (range 15) 2840 | -8/Materials | Identified exit to Storage 2841 | -8/Materials | Entered Storage 2918 | -8/Storage | Garrison activated, responded to threat 3247 | -8/Storage | Build established: Scavenger-Mutant 3281 | -8/Storage | Repaired Nuclear Core 3468 | -8/Storage | Garrison activated, responded to threat 3485 | -8/Storage | Core integrity fell below 50% 4152 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4449 | -8/Storage | Lost 3 allies 4806 | -8/Storage | Repaired Hpw. Shotgun 5014 | -8/Storage | Discovered new exit (range 16) 5048 | -8/Storage | Identified exit to Factory 5054 | -8/Storage | Entered Factory 5054 | -7/Factory | Accompanied by 7 allies 5054 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5267 | -7/Factory | Garrison activated, responded to threat 5355 | -7/Factory | Discovered new exit (range 6) 5361 | -7/Factory | Identified exit to Lower Caves 5365 | -7/Factory | Entered Lower Caves 5365 | -7/Lower Caves | Accompanied by 4 allies 5438 | -7/Lower Caves | Encountered a Warlord checkpoint 5516 | -7/Lower Caves | Lost 4 allies 5525 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5645 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5661 | -7/Lower Caves | Identified exit to Zion 5662 | -7/Lower Caves | Entered Zion 6033 | -6/Zion | Imprinted 6036 | -6/Zion | Declared Zion's savior 6248 | -6/Zion | Identified exit to Deep Caves 6595 | -6/Zion | Visited the Megawrench Repair Shop 6595 | -6/Zion | Megawrench repaired 7 parts 6739 | -6/Zion | Gained Derelict followers 6834 | -6/Zion | Given the Hacking Drone Bay 6835 | -6/Zion | Found Prototype Device 6836 | -6/Zion | Identified Hacking Drone Bay 6965 | -6/Zion | Found Prototype Device 6967 | -6/Zion | Identified Bomb Factory No. 2 6999 | -6/Zion | Discovered new exit (range 19) 7025 | -6/Zion | Identified exit to Proximity Caves 7041 | -6/Zion | Entered Proximity Caves 7041 | -5/Proximity Caves | Accompanied by 8 allies 7124 | -5/Proximity Caves | Build established: Scavenger-Mutant 7554 | -5/Proximity Caves | Spotted B-75 Beast 7578 | -5/Proximity Caves | Allies destroyed B-75 Beast 7695 | -5/Proximity Caves | Learned location of 1 exit from Factory 7702 | -5/Proximity Caves | Learned Factory stockpile data 9486 | -5/Proximity Caves | Discovered new exit (range 7) 9500 | -5/Proximity Caves | Identified exit to Factory 9503 | -5/Proximity Caves | Entered Factory 9503 | -5/Factory | Accompanied by 4 allies 9503 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9504 | -5/Factory | Identified exit to Upper Caves 9570 | -5/Factory | Murdered 4 allies 9575 | -5/Factory | Lost 3 parts (1p1n1w) 9992 | -5/Factory | Hacking Suite fried by hacking feedback 10043 | -5/Factory | Self-destructed Last Messages --------------- 10030_ Overheating: Imp. Terrain Scan Processor damaged (-2). 10032_ Adv. Signal Interpreter broken. 10032_ Overheating: Short circuit. 10033_ Power failure, Hvy. Deuterium Engine shutdown. 10033_ Discarded Broken Adv. Signal Interpreter. 10033_ Enh. Gauss Cannon destroyed. 10034_ Hacking Drone Bay destroyed. 10035_ Overheating: System interference. 10035_ Wave Gun temporarily disabled. 10037_ U-05 Engineer destroyed. 10037_ Hvy. Deuterium Engine destroyed. 10037_ Imp. Arc Projector destroyed. 10039_ Wave Gun destroyed. 10039_ U-05 Engineer builds a Wall. 10040_ Imp. Sensor Array destroyed. 10041_ M-13 Machinist fits Backup Propulsion I on S-27 Virus. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????? ????????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ############ #???????????????????????????????????? | | #???????????????????????????????????? | | ####???# #???????????????????????????????????? | | ######## #???????????????????????????????????? | | !! # !# #???????????????????????????????????? | | ! # # #???????????????????????????????????? | | # # #???????????????????????????????????? | | + " #???????????????????????????????????? | | ############+#???????????????????????????????????? | | # #???????????????????????????????????? | | # #????????????????????????####???????? | | # "" #??????????????????????? ?????? | | "" # """ """ #?????????????????????? ^ ?????? | | "" # """ S" #????????????????????? ^ ?????? | | "" # """ """ #?????????????????+?? ???????? | | #### """ ####????????????? #? ?????????? | | ???# # ###??????????? # % #???????????? | | ???##+#####;####################% #???????????? | | pu uu = %s ##??????????? | | gp =%! % [sm ##??????????? | | % g g * k #???????????? | | u g #???????????? | | @ #???????????? | | #################### T######### ##???????????? | | ???????????????????####?????????? #????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Just Browsing Challenges ------------ None Game ------ Seed AnalysisCompactDevice Manual? 0 Play Time 01:01:16 Cumulative 15.1 hours Start 2024.06.15 @ 01:30:13 End 2024.06.15 @ 02:29:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6017d27-84ee-4d74-a6ee-145f126b8cc0