Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 09:55:23 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (3029) 3029 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 5939 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 231/700 Matter 300/300 Energy 185/185 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer Core Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Light Treads Cooling System Armor Integrity Analyzer Layered Light Armor Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads Cooling System Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Light Armor Plating Layered Light Armor Plating Plasma Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Cooling System Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 53 | 7 6 6 16 18 Power 9 | 2 . 1 2 4 Engine 7 | 2 . 1 2 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 . . 5 1 Treads 7 | 2 . . 5 . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 3 6 Device 4 | . . 1 1 2 Storage 3 | 1 1 . 1 . Processor 3 | . . . . 3 Hackware 1 | . 1 . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 23 | 2 4 4 6 7 Energy Gun 8 | 1 2 2 3 . Energy Cannon 3 | . . . . 3 Ballistic Gun 8 | 1 2 2 1 2 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 20 | . 1 . 8 11 Power 2 | . . . . 2 Propulsion 6 | . . . 3 3 Utility 5 | . . . 2 3 Weapon 7 | . 1 . 3 3 Highest Loss Streak 11 | . 1 . 3 11 To Critical Strikes 1 | . . . 1 . Average Backups 7 | . 3 7 7 9 Power . | . . . . . Propulsion . | . . . 1 1 Utility 3 | . 1 2 2 4 Weapon 3 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 13 | . 1 5 1 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 6 | . . 2 . 4 Weapon 6 | . 1 3 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 94 97 91 93 Engine 9 | . 14 11 9 6 Core 1 | . . . . 6 Treads 23 | . 26 21 26 19 Device 9 | . . 9 11 13 Storage 11 | . 21 11 9 7 Processor 2 | . . . . 7 Hackware 7 | . 2 11 9 5 Energy Gun 9 | . 14 10 11 2 Energy Cannon 4 | . . . . 17 Ballistic Gun 10 | . 13 22 9 . Launcher 1 | . . . 5 . Peak Build Rating 41 | 6 10 18 28 41 Average Rating 22 | 4 7 15 24 35 On Entrance 12 | . 6 10 18 27 Naked Turns . | . . . . . Heaviest Build 48 | 14 17 25 30 48 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 7 8 8 10 Most Carried 10 | 1 7 8 10 10 Average Carried 7 | . 3 7 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | . 6 8 10 5 Class Distribution -------------------- 41% | Scavenger-Gunner 25% | Gunner 19% | Mutant 7% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1538 | 270 259 257 501 251 Remotely . | . . . . . Salvage Created 3344 | . 317 401 1460 1166 Parts 190 | . 25 31 75 59 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 9 | . 2 2 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 7 8 35 19 Melee 1 | . 1 . . . Guns 36 | . 6 8 22 . Cannons 15 | . . . . 15 AOE 16 | . . . 12 4 Classes Destroyed 16 | . 7 3 4 2 Worker 6 | . 1 2 2 1 Builder 4 | . 1 . . 3 Tunneler 2 | . . 1 . 1 Hauler 1 | . . . 1 . Recycler 7 | . 1 . 4 2 Mechanic 1 | . . . . 1 Operator 2 | . 1 . 1 . Watcher 7 | . 1 4 . 2 Swarmer 17 | . 3 3 11 . Grunt 26 | . 4 2 15 5 Brawler 3 | . . 1 . 2 Sentry 10 | . . 2 5 3 Specialist 5 | . . . 2 3 Hunter 4 | . . . 1 3 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 10 | . 2 6 8 10 Combat Bots Only 8 | . 2 3 8 6 Max Kills in Single Turn 4 | . 2 2 4 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 444 | . 50 59 156 179 Missed 143 | . 9 21 49 64 Hits 301 | . 41 38 107 115 Melee 3 | . . 1 . 2 Projectile 298 | . 41 37 107 113 Critical Strikes 9 | . 1 1 4 3 Damage Taken 4441 | . 467 493 1579 1902 Core 881 | . 68 72 272 469 Absorbed by Shields 148 | . . . 148 . Regen/Repaired (Parts) 385 | . 230 155 . . Core Remaining (%) 76 | 100 72 82 50 . Volleys Fired 199 | . 31 31 91 46 Largest 3 | . 2 3 3 3 Hottest 225 | . 85 105 149 225 Shots Fired 434 | . 60 92 179 103 Gun 320 | . 60 92 168 . Cannon 100 | . . . . 100 Launcher 14 | . . . 11 3 Special . | . . . . . Kinetic 181 | . 29 62 82 8 Thermal 232 | . 24 30 86 92 Explosive 14 | . . . 11 3 Electromagnetic 7 | . 7 . . . Robot Hit Streak 22 | . 6 12 22 10 Robot Miss Streak 5 | . 3 5 3 5 Penetration Max . | . . . . . Secondary Targets 8 | . 2 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 279 | . 37 54 118 70 Core Hits 168 | . 17 23 70 58 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 10 | . 2 2 6 . Burn 8 | . 1 1 6 . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7499 | . 518 725 3023 3233 Guns 3030 | . 504 725 1801 . Cannons 1948 | . . . . 1948 Explosions 2466 | . . . 1211 1255 Melee . | . . . . . Ramming 55 | . 14 . 11 30 Kinetic 1555 | . 233 406 708 208 Thermal 3365 | . 213 319 1093 1740 Explosive 2466 | . . . 1211 1255 Electromagnetic 58 | . 58 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 1 Average Corruption 2 | . . . 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 7 2 Message Errors 3 | . . . 3 . Matter Fused 2 | . . . 1 1 Heat Flow Errors 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 94 | . . . 18 76 Projectiles 21 | . . . . 21 Explosions 73 | . . . 18 55 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 166 | . . . . 166 Shots 3 | . . . . 3 Rammed 8 | . 3 . 2 3 Targets Rammed 11 | . 4 . 2 5 Kicked 2 | . . . . 2 Crushed 1 | . 1 . . . Highest Temperature 334 | . 240 334 128 221 Average Temperature 75 | . 77 152 31 54 Received Heat Transfer 1071 | . 195 174 405 297 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . . . 5 2 Heat Transferred 6638 | . 583 851 2923 2281 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 2 1 Low Security (%) 83 | 100 100 100 50 96 Level 1 9 | . . . 26 3 Level 2 7 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 488 | . 87 89 488 203 Initial 203 | . . . 9 203 Average 117 | . 25 22 243 113 Influence Increases 2068 | . 228 256 1045 539 Destroy 0b10 Robot/C 1380 | . 140 160 700 380 Destroy 0b10 Robot/NC 150 | . 25 35 40 50 Destroy Leader 346 | . 32 58 172 84 Successful Hack 6 | . . 2 . 4 Disable Machine 45 | . . . 45 . Destroy Structure 81 | . 1 1 58 21 Lose Combat Pursuer 60 | . 30 . 30 . Influence Decreases 1914 | . 226 235 620 833 Entered New Map 261 | . . 2 14 245 Time Decay 1453 | . 216 233 526 478 Lost Part 200 | . 10 . 80 110 Squads Dispatched 15 | . . 1 10 4 Investigation 2 | . . 1 1 . Extermination 2 | . . . . 2 Reinforcement 8 | . . . 6 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 12 15 50 32 Peak Tracking Total 11 | . 3 3 6 11 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 2 1 4 Terminals 3 | . . 1 1 1 Fabricators 2 | . . . . 2 Repair Stations 3 | . 1 1 . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 11 6 2 5 Successful 14 | . 7 4 1 2 Failed 10 | . 4 2 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 2 2 1 Fabricators 3 | . . . . 3 Repair Stations 13 | . 8 4 . 1 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Open DSF 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 10 | . 6 4 . . Scan Component 5 | . 3 2 . . Repair 5 | . 3 2 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 7 | . 2 2 . 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 3 2 . . Time 130 | . 78 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4566 | 72 754 1049 1467 1224 Spaces Moved 2228 | 43 343 536 698 608 Core 8 | 6 . . . 2 Treads 2174 | 37 343 536 698 560 Legs 46 | . . . . 46 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 166 Average Speed 164 | 144 160 160 164 171 Slowest Speed 350 | 160 160 160 240 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 58 34 55 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . . 67 26 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 91 | . . . 67 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2756 | 50 484 672 849 701 Wait 181 | . 84 71 24 2 Move 2224 | 42 342 535 697 608 Hop . | . . . . . Pick Up 37 | . 6 12 11 8 Fast Attach 29 | 6 9 3 5 6 Attach 22 | . 1 2 8 11 Detach 9 | . 3 1 1 4 Swap 11 | 1 1 4 3 2 Drop 33 | 1 3 13 7 9 Fire 199 | . 31 31 91 46 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 9 | . 4 . 2 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 685 | -10/Materials | Repaired Lgt. Treads 715 | -10/Materials | Repaired Lgt. Treads 742 | -10/Materials | Repaired Sml. Storage Unit 771 | -10/Materials | Discovered new exit (range 13) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 828 | -9/Materials | Discovered new exit (range 7) 1104 | -9/Materials | Build established: Gunner 1193 | -9/Materials | Repaired Lgt. Treads 1220 | -9/Materials | Repaired Lgt. Treads 1858 | -9/Materials | Discovered new exit (range 8) 1876 | -9/Materials | Entered another Materials area 1876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -8/Materials | Build established: Tank 2255 | -8/Materials | Destroyed 8 combat bots 2257 | -8/Materials | Lost 3 parts (1n1u1w) 3019 | -8/Materials | Garrison activated, responded to threat 3241 | -8/Materials | Build established: Scavenger-Gunner 3318 | -8/Materials | Discovered new exit (range 16) 3343 | -8/Materials | Entered Factory 3343 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4381 | -7/Factory | Cargo convoy interrupted 4400 | -7/Factory | Core integrity fell below 50% 4456 | -7/Factory | Lost 11 parts (2p3n3u3w) 4567 | -7/Factory | Self-destructed Last Messages --------------- 04456_ U-05 Engineer lays Concrete. 04461_ U-05 Engineer builds a Door. 04467_ Acquired Lgt. Ion Engine. 04474_ R-06 Scavenger collects Aluminum Leg. 04475_ Acquired 10 matter. 04482_ R-06 Scavenger collects Med. Matter Pod. 04484_ R-06 Scavenger collects Terrain Scan Processor. 04488_ R-06 Scavenger destroyed. 04490_ Acquired 6 matter. 04491_ R-06 Scavenger collects Targeting Computer. 04496_ Acquired Hvy. Particle Cannon. 04502_ Acquired 4 matter. 04520_ Acquired 6 matter. 04527_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04533_ Kicked T-07 Excavator out of the way. 04534_ R-06 Scavenger collects Tractor Beam. 04536_ Kicked R-06 Scavenger. 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""""""" # """ # | | ## + """ #????????????""""""%=# """ # | | ######! # """ |#????????????""""""= # """ # | | #????## ## #?????????????? # # | | #?????# ####################????###+### # | | ?????## ##?# !!! #??????# #?# ! !# | | ########! ### ! ######## #?########+# | | % ! #??# | | ########* ]### #??# | | #??????## ##?# ^ #### | | #???????# #??### + | | #??######+###### """ ########+###### | | #??# + """ ##### #??????# #???# | | #??# """" ! # """ ### #???# #??????# #???# | | #??# ""R"" # #?#####???# #??????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 57% | -10/Materials Sml. Storage Unit | 58% | -10/Materials Lgt. Treads | 42% | -9/Materials Lgt. Treads | 47% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionRecoilWell Manual? 0 Play Time 00:32:44 Cumulative 18.0 hours Start 2025.05.10 @ 09:24:22 End 2025.05.10 @ 09:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 74 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6a637ec-9e2c-4b0d-82af-27ff28b847e2