Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 18:11:25 Player: Chair Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (42) 210 Value Destroyed (739) 739 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6232) 6232 TOTAL SCORE: 15701 Bonus ------- Follower Combat Kills 416 Aligned with FarCom 300 Win 3000 Win Speed 2516 Cogmind --------- Core Integrity 1374/1600 Matter 300/300 Energy 11/100 System Corruption 0% Temperature Cool (6) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- Cooled VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Advanced Terrain Scanner Core Analyzer Hacking Suite Advanced Component Analysis Suite > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (5) ---- Impulse Thruster Array Faulty Experimental Q-thruster Enhanced Nova Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Advanced Reaction Control System Improved Cloaking Device Hacking Suite Hacking Suite System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Quantum Reactor Experimental Q-thruster Advanced Signal Interpreter Enhanced Nova Cannon Heavy Missile Launcher [Rating: 151] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Terrain Scanner Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Sword Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 9 | . . . . . 1 1 1 . . 1 . . 1 1 1 2 Utility 8 | . . . . . 3 1 1 . . . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 72 | 2 1 . . 2 6 9 1 3 7 10 . 1 10 9 5 6 Power 10 | . . . . 1 . 2 . . 2 2 . . . 1 2 . Engine 7 | . . . . 1 . 2 . . 2 2 . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 2 . Propulsion 18 | . . . . . 1 1 . 1 2 1 . 1 1 6 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 1 1 . 1 2 1 . 1 1 6 1 3 Utility 31 | . 1 . . 1 3 3 . 1 3 5 . . 7 2 2 3 Device 14 | . 1 . . 1 1 1 . . 1 1 . . 3 . 2 3 Storage . | . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 2 . . 2 2 . . . 2 . . Hackware 4 | . . . . . . . . 1 . 1 . . 2 . . . Protection 4 | . . . . . 1 . . . . 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . . 2 3 1 1 . 2 . . 2 . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 2 . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 1 . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 3 . 1 . . . . 2 1 . . Parts Lost 21 | . . . . . 1 . . 2 2 1 . . . 3 2 10 Power 4 | . . . . . 1 . . 1 . . . . . . . 2 Propulsion 7 | . . . . . . . . . . . . . . 3 2 2 Utility 9 | . . . . . . . . . 2 1 . . . . . 6 Weapon 1 | . . . . . . . . 1 . . . . . . . . Highest Loss Streak 10 | . . . . . 1 . . 2 2 1 . . . 3 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 4 | . . . 1 4 5 5 5 5 5 4 5 5 5 4 4 4 Power . | . . . . . . . . . . . 1 1 . . . . Propulsion . | . . . . . . . . . . . . . . 1 . 1 Utility 2 | . . . 1 3 3 3 4 4 3 3 3 3 3 2 2 . Weapon 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . . . 2 . . . 2 . . 2 . . 5 Power 2 | . . . . . . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility 4 | . . . . . . . . . . 1 . . 2 . . 1 Weapon 3 | . . . . . . 2 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 32 34 28 44 46 65 66 59 62 90 94 97 98 98 89 79 Engine 5 | . . . . 7 7 1 6 2 4 11 11 11 10 6 1 . Reactor 1 | . . . . . . . . . . . . . . 2 6 7 Flight 20 | . . . . . 1 11 13 12 14 28 29 32 34 37 28 24 Device 12 | . 4 6 . 7 17 20 20 20 16 11 11 11 10 8 15 16 Processor 9 | . . . . . 2 9 6 6 10 18 17 17 10 13 8 8 Hackware 6 | . . . . . . . . 2 2 2 5 5 13 14 13 11 Protection 3 | . . . . . . 7 6 6 6 5 5 5 4 4 4 3 Ballistic Gun 5 | . 28 28 28 28 10 2 . . . . . . . . . . Launcher 1 | . . . . . 7 6 6 2 . . . . . . . . Slashing Weapon 6 | . . . . . . 4 6 5 6 9 11 11 10 9 8 8 Peak Build Rating 151 | 2 3 3 3 6 14 33 31 37 46 72 71 77 86 113 124 151 Average Rating 60 | 1 2 2 2 4 9 22 30 30 32 64 71 74 82 104 120 123 On Entrance 40 | . 2 3 2 3 6 14 30 30 33 46 71 71 77 84 105 109 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 45 | 3 4 4 3 6 9 15 15 15 12 35 35 35 38 39 43 45 Greatest Support 92 | 3 3 3 3 9 11 16 16 16 27 36 36 43 49 68 62 92 Greatest Overweight (x) 1 | . 1 1 . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 3 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 1 4 4 4 5 5 4 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 3 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 40% | Scout 35% | Hacker-Scout 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Matter Collected 1334 | 52 . 89 101 80 51 154 30 . 249 47 78 10 157 101 65 70 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2134 | . . . . 17 68 154 30 . 195 155 . 139 443 319 262 352 Parts 88 | . . . . 4 6 6 2 . 13 8 . 5 19 10 8 7 Haulers Intercepted 12 | . . . . . . 1 . . 1 1 . 1 2 2 2 2 Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 5 | . . . . . 3 . . . . . . . 2 . . . Melee 2 | . . . . . . . . . . . . . 2 . . . AOE 3 | . . . . . 3 . . . . . . . . . . . Classes Destroyed 10 | . . . . 1 3 1 . . 1 1 . 1 2 . . . Worker 9 | . . . . . 1 1 1 . 3 1 . . 2 . . . Builder 3 | . . . . 1 . . . . 2 . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . Hauler 12 | . . . . . . 1 . . 1 1 . 1 2 2 2 2 Recycler 4 | . . . . . 1 1 . . . . . . . 1 . 1 Operator 4 | . . . . . . . . . . 1 . . 3 . . . Watcher 4 | . . . . . . . . . . . . 1 . 1 1 1 Swarmer 3 | . . . . . 3 . . . . . . . . . . . Grunt 1 | . . . . . . . . . . . . . 1 . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . . . . 1 4 3 1 . 4 1 . 1 2 2 3 2 Combat Bots Only 3 | . . . . . 3 . . . . . . . 1 . . . Max Kills in Single Turn 2 | . . . . 1 2 1 1 . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 209 | . . . . . 21 2 11 1 . 1 . . 1 46 18 108 Missed 96 | . . . . . 12 1 5 . . . . . . 18 9 51 Hits 113 | . . . . . 9 1 6 1 . 1 . . 1 28 9 57 Melee 2 | . . . . . . . . 1 . . . . . 1 . . Projectile 111 | . . . . . 9 1 6 . . 1 . . 1 27 9 57 Critical Strikes 5 | . . . . . 1 . . 1 . . . . . . . 3 Damage Taken 2285 | . . . . . 236 15 104 47 117 20 . . 21 603 177 945 Core 478 | . . . . . 93 . 23 . 36 . . . . 80 20 226 Absorbed by Shields 39 | . . . . . . . . . . . . . . . 39 . Regen/Repaired (Parts) 36 | . . . . . . . . . . . 36 . . . . . Core Remaining (%) 95 | 100 . . . 100 83 100 . . 93 . . 100 100 93 98 85 Volleys Fired 26 | . . 3 . 2 16 3 . . . . . . 2 . . . Largest 2 | . . 2 . 2 1 1 . . . . . . 1 . . . Hottest 40 | . . 40 . 40 30 30 . . . . . . 39 . . . Shots Fired 31 | . . 6 . 4 16 3 . . . . . . 2 . . . Gun 15 | . . 6 . 4 3 2 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . 13 1 . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 15 | . . 6 . 4 3 2 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . 13 1 . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . 4 . 7 8 . . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 62 | . . 5 . 3 3 4 1 . 8 4 . 4 15 7 3 5 Core Hits 38 | . . 1 . 2 7 2 . . 5 3 . 2 6 4 3 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . 2 1 . 1 Sever 4 | . . . . . . . . . . . . . 2 1 . 1 Melee Attacks 225 | . . . . . . 6 9 . 9 26 . 25 58 29 16 47 Impact . | . . . . . . . . . . . . . . . . . Slashing 225 | . . . . . . 6 9 . 9 26 . 25 58 29 16 47 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . 3 1 . 7 2 . 1 4 3 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 1 . 1 2 1 . . Damage Inflicted 4044 | . . 59 . 31 417 281 68 . 618 265 . 252 977 432 228 416 Guns 120 | . . 59 . 31 30 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 387 | . . . . . 387 . . . . . . . . . . . Melee 3537 | . . . . . . 281 68 . 618 265 . 252 977 432 228 416 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 120 | . . 59 . 31 30 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 387 | . . . . . 387 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3537 | . . . . . . 281 68 . 618 265 . 252 977 432 228 416 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 2 2 . . . . 3 . . Average Corruption 1 | . . . . . . . 1 2 2 . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . 1 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 462 | . . . . . 67 55 53 . 98 . . . 108 36 . 45 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 67 | . . . . . 67 . . . . . . . . . . . Melee 395 | . . . . . . 55 53 . 98 . . . 108 36 . 45 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . 103 . . . . . . . . . . . Shots 5 | . . . . . 5 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 444 | . . . . . 4 444 179 . . 167 183 218 284 230 120 88 Average Temperature 57 | . . . . . 4 227 95 . . 48 87 105 50 59 51 18 Received Heat Transfer 177 | . . . . . 63 9 27 . . 9 . . . 60 . 9 Effects 7 | . . . . . . 1 . . . . . 4 2 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . 3 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . 1 . 2 2 1 . 1 Low Security (%) 67 | 100 100 100 . 100 100 100 100 100 100 56 100 28 19 88 100 6 Level 1 23 | . . . . . . . . . . 43 . 42 34 11 . 93 Level 2 8 | . . . . . . . . . . . . 29 46 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 530 | . . . . 5 131 59 31 16 15 255 78 530 483 243 170 326 Initial 176 | . . . . . . 59 2 16 . . 78 . 176 167 133 72 Average 134 | . . . . . 25 21 5 4 2 126 30 280 326 138 146 263 Influence Increases 3087 | . . . . 5 221 55 73 . 64 325 . 858 675 281 88 442 Destroy 0b10 Robot/C 500 | . . . . . 60 . . . . . . 280 160 . . . Destroy 0b10 Robot/NC 225 | . . . . 5 10 15 5 . 35 15 . 20 65 20 15 20 Destroy Leader 158 | . . . . . 10 2 . . 2 2 . 78 48 4 6 6 Allied During Kill 369 | . . . . . . . . . . . . 280 89 . . . Successful Hack 167 | . . . . . 8 . . . 26 16 . 18 92 . 7 . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . Disable Machine 135 | . . . . . 15 30 . . . . . 45 45 . . . Anti-Garrison Action 400 | . . . . . . . . . . 200 . . . . . 200 Destroy Structure 563 | . . . . . 58 8 8 . 1 32 . 122 176 32 30 96 Partial Spotted 30 | . . . . . . . 15 . . . . 15 . . . . Lose Combat Pursuer 510 | . . . . . 30 . 45 . . 60 . . . 225 30 120 Influence Decreases 2903 | . . . . 5 90 181 32 46 64 102 223 498 716 362 205 379 Entered New Map 740 | . . . . . . 72 3 30 . . 145 . 184 152 105 49 Time Decay 1337 | . . . . 5 80 109 29 10 64 102 78 118 262 170 80 230 Lost Part 166 | . . . . . 10 . . 6 . . . . . 30 20 100 Lost Ally 360 | . . . . . . . . . . . . 230 120 10 . . Purge Threat 300 | . . . . . . . . . . . . 150 150 . . . Squads Dispatched 39 | . . . . . 3 4 2 . 1 4 . 5 10 3 3 4 Investigation 16 | . . . . . 2 2 2 . . 2 . 1 2 2 1 2 Extermination 6 | . . . . . . 1 . . . . . . 2 1 . 2 Reinforcement 14 | . . . . . 1 1 . . 1 2 . 1 6 . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Distress Signals 13 | . . . . . 3 . . . . . . 1 5 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 124 | . . . . . 14 3 10 6 1 9 . 5 15 32 18 11 Peak Tracking Total 17 | . . . . . 11 2 9 6 1 5 . 3 5 17 16 4 Tactical Retreats 10 | . . . . . 1 . 1 . . 1 . . . 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Traps Triggered 11 | . . . . . . . 1 . 4 1 . . 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Reconfigurated 5 | . . . . . . . . . . . . . 5 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Disabled 9 | . . . . . 1 2 . . . . . 3 3 . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . 2 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Accessed 53 | . . . 2 . 3 3 4 . 5 7 . 2 13 8 4 2 Terminals 28 | . . . . . 2 1 4 . 2 3 . 2 8 2 3 1 Fabricators 6 | . . . . . . 1 . . 1 1 . . 1 1 1 . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . Recycling Units 8 | . . . . . 1 1 . . . 1 . . 2 3 . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . . 2 2 . . 1 . . 1 Total Hacks 121 | . . . 5 . 7 8 10 . 12 13 . 6 29 20 8 3 Successful 53 | . . . 5 . 4 2 . . 6 3 . 3 16 9 3 2 Failed 68 | . . . . . 3 6 10 . 6 10 . 3 13 11 5 1 Catastrophic 22 | . . . . . 1 3 4 . 2 3 . . 5 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . . . 1 . 6 4 4 . 1 4 . . 6 4 3 1 Terminals 76 | . . . . . 6 3 10 . 5 7 . 6 22 9 6 2 Fabricators 12 | . . . . . . 2 . . 3 1 . . 2 2 2 . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . Recycling Units 14 | . . . . . 1 3 . . . 1 . . 3 6 . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . Garrison Access 10 | . . . . . . . . . 4 4 . . 1 . . 1 Terminal Hacks 29 | . . . 5 . 2 . . . 3 1 . 3 10 2 2 1 Record 5 | . . . 4 . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . 2 . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . Branch Access Points 5 | . . . . . 2 . . . 1 1 . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . 1 1 . . . Locate Traps 3 | . . . . . . . . . . . . . 2 . 1 . Recall Investigation 2 | . . . . . . . . . . . . . 1 1 . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . 1 . . . . 1 1 . Network Status 4 | . . . . . . 1 . . 1 . . . . 1 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . . . . . . . . . . 1 . . 3 3 . . Retrieve Components 7 | . . . . . . . . . . 1 . . 3 3 . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . 1 . . . Seal Access 3 | . . . . . . . . . 2 . . . 1 . . . Unauthorized Hacks 8 | . . . . . 2 1 . . . 1 . . 1 2 . 1 Terminals 3 | . . . . . 1 . . . . . . . 1 1 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . Botnet 2 | . . . . . 1 . . . . . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . Report 2 | . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 Jam 2 | . . . . . . . . . . 1 . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . . . 2 2 4 . 4 7 . 2 11 5 4 1 Full Trace Events 9 | . . . . . 1 2 2 . . 1 . . 1 1 1 . Feedback Events 2 | . . . . . . . 2 . . . . . . . . . Corruption 2 | . . . . . . . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 3 . . 1 5 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total Allies 22 | . . . . . . . . . . . 20 . 1 1 . . Largest Group 20 | . . . . . . . . . . . 20 20 8 1 . . Highest-Rated Group 758 | . . . . . . . . . . . 758 758 271 10 . . Highest-Rated Ally 56 | . . . . . . . . . . . 50 50 56 10 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . . . . . . . 98 97 . . . Total Damage 4656 | . . . . . . . . . . . . 2267 2389 . . . Kills 30 | . . . . . . . . . . . . 16 14 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 3215 | . 20 125 . . 234 183 119 41 178 238 224 288 563 354 170 478 Optics 318 | . . . . . . . . . . . . . . 294 24 . Terrain 3067 | . . . . . 234 183 119 41 178 238 224 288 563 351 170 478 Seismic 145 | . 20 125 . . . . . . . . . . . . . . Cloaking 80 | . . . . . . . . . . . . . . . . 80 ECM 1 | . . . . . . . . . . . . . 1 . . . Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Turns Passed 3990 | 20 49 278 127 243 235 262 119 78 242 247 224 288 563 354 170 491 Spaces Moved 7379 | 34 76 416 250 437 246 359 272 174 581 602 113 427 1221 772 389 1010 Core 1400 | 34 76 416 250 437 187 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5979 | . . . . . 59 359 272 174 581 602 113 427 1221 772 389 1010 Fastest Speed 7 | 50 50 50 50 50 40 34 34 27 26 24 24 22 19 7 19 11 Average Speed 31 | 50 63 64 50 50 47 42 34 30 26 24 24 23 25 24 23 24 Slowest Speed 110 | 50 100 100 50 50 50 110 34 35 27 26 24 25 28 31 27 37 Overloaded Moves 27 | . . . . . . . . . . . . . . 14 4 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 4 . . . . . . 26 2 1 Potential Cave-ins 4 | . . . . . 3 . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 13 75 62 71 24 9 7 75 19 26 72 15 38 32 15 24 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . . . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 190 | . . . . . 40 9 8 . 1 16 . 15 43 16 10 32 Terrain Destroyed 264 | . . . . . 99 9 8 . 1 16 . 15 58 16 10 32 Melee 124 | . . . . . . . 8 . 1 16 . 15 26 16 10 32 Projectile . | . . . . . . . . . . . . . . . . . AOE 140 | . . . . . 99 9 . . . . . . 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total 8630 | 35 76 419 251 456 346 458 281 196 650 671 309 578 1389 872 445 1198 Wait 856 | . . . . 13 74 68 . 15 14 27 197 129 80 80 23 136 Move 7308 | 33 75 415 249 436 245 358 265 173 580 602 112 426 1220 729 384 1006 Hop 22 | . . . . . . . 3 . . . . . . 16 2 1 Pick Up 25 | . . . 2 3 3 2 . . 1 2 . . 4 3 2 3 Fast Attach 58 | 2 1 . . 1 3 10 1 5 6 5 . 1 8 5 4 6 Attach 9 | . . . . 1 1 1 . . . 2 . . 1 2 1 . Detach 11 | . . 1 . . . 3 . . . 2 . . 3 1 1 . Swap 22 | . . . . . 2 . 1 . 1 5 . . 5 5 1 2 Drop 48 | . . . . . 2 7 2 3 3 5 . . 10 7 3 6 Fire 26 | . . 3 . 2 16 3 . . . . . . 2 . . . Melee 190 | . . . . . . 6 9 . 9 21 . 22 49 24 13 37 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . 36 . . . . . 11 1 Rewire 7 | . . . . . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 21 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 42 | -10/Materials | Discovered new exit (range 15) 70 | -10/Materials | Entered Mines 98 | -10/Mines | Met a Derelict bent on vengeance 143 | -10/Mines | Identified exit to Subcaves 215 | -10/Mines | Discovered new exit (range 6) 311 | -10/Mines | Build established: Mutant 340 | -10/Mines | Discovered new exit (range 13) 345 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 346 | -10/Mines | Discovered new exit (range 5) 348 | -10/Mines | Entered Exiles 361 | -10/Exiles | Met 8R-AWN 369 | -10/Exiles | Met EX-HEX 383 | -10/Exiles | Met EX-BIN 389 | -10/Exiles | Aligned with FarCom system 390 | -10/Exiles | Given EX-Vault access code 402 | -10/Exiles | Opened EX-Vault 405 | -10/Exiles | Found Trap Reconfigurator 416 | -10/Exiles | Warned to stay clear of 0b10 Research branches 433 | -10/Exiles | Met EX-DEC 441 | -10/Exiles | Learned location of Zion (-7) 470 | -10/Exiles | Discovered new exit (range 11) 475 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 475 | -10/Exiles | Entered Mines 543 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 584 | -9/Mines | Identified exit to Materials 718 | -9/Mines | Entered Materials 718 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 738 | -8/Materials | Identified exit to Storage 945 | -8/Materials | Discovered new exit (range 11) 953 | -8/Materials | Entered Factory 953 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -7/Factory | Build established: Scout 1207 | -7/Factory | Discovered new exit (range 8) 1215 | -7/Factory | Entered another Factory area 1215 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -6/Factory | Manually triggered Chute Trap 1334 | -6/Factory | Sucked down chute 1334 | -6/Factory | Entered Waste 1355 | -6/Waste | Spotted C-40 Crusher 1358 | -6/Waste | Spotted C-40 Crusher 1359 | -6/Waste | Spotted C-40 Crusher 1366 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1369 | -6/Waste | Spotted C-40 Crusher 1370 | -6/Waste | Spotted C-40 Crusher 1401 | -6/Waste | Spotted C-40 Crusher 1407 | -6/Waste | Discovered new exit (range 12) 1412 | -6/Waste | Entered Factory 1415 | -6/Factory | Discovered new exit (range 14) 1549 | -6/Factory | Identified exit to Lower Caves 1549 | -6/Factory | Identified exit to Extension 1653 | -6/Factory | Identified exit to Factory 1654 | -6/Factory | Entered another Factory area 1654 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1719 | -5/Factory | Identified exit to Upper Caves 1722 | -5/Factory | Found Imp. Powered Armor 1901 | -5/Factory | Sucked down chute 1901 | -5/Factory | Entered Waste 1902 | -5/Waste | Joined by Warlord forces that had cleared the area 1920 | -5/Waste | Discovered new exit (range 19) 1925 | -5/Waste | Identified exit to Factory 2125 | -5/Waste | Entered Factory 2125 | -5/Factory | Accompanied by 20 allies 2206 | -5/Factory | Garrison activated, responded to threat 2235 | -5/Factory | Discovered new exit (range 13) 2296 | -5/Factory | Discovered new exit (range 16) 2303 | -5/Factory | Identified exit to Factory 2413 | -5/Factory | Entered another Factory area 2413 | -4/Factory | Accompanied by 8 allies 2413 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2414 | -4/Factory | Identified exit to Upper Caves 2414 | -4/Factory | Identified exit to Armory 2535 | -4/Factory | Found Prototype Launcher 2535 | -4/Factory | Identified Com. Tesla Bomb Launcher 2741 | -4/Factory | Lost 3 allies 2754 | -4/Factory | Allied Derelicts emerged from ambush trap array 2787 | -4/Factory | Build established: Hacker-Scout 2969 | -4/Factory | Discovered new exit (range 15) 2976 | -4/Factory | Entered Research 2976 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3070 | -3/Research | Found Prototype Processor 3070 | -3/Research | Identified Spectral Analyzer 3082 | -3/Research | Spotted B-86 Titan 3275 | -3/Research | Identified exit to Research 3330 | -3/Research | Entered another Research area 3330 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3352 | -2/Research | Lost 3 parts (3n) 3368 | -2/Research | Identified exit to Access 3500 | -2/Research | Entered Access 3500 | -1/Access | Evolved 2 slots: Propulsion x2 3965 | -1/Access | Spotted B-99 Colossus 3968 | -1/Access | Discovered new exit (range 18) 3968 | -1/Access | Spotted B-99 Colossus 3991 | *** | Escaped! Last Messages --------------- 03979_ Field Propulsion Drive destroyed. 03979_ Penetrated by Slug. 03983_ Slug penetrates Sealed Heavy Doors. 03983_ Penetrated by Slug. 03983_ Slug penetrates Sealed Heavy Doors. 03986_ Penetrated by Slug. 03986_ Slug penetrates Main Access Shell. 03986_ Penetrated by Slug. 03986_ Slug penetrates Main Access Shell. 03986_ Slug penetrates Sealed Heavy Doors. 03990_ B-99 Colossus activates siege mode. 03990_ Imp. Cloaking Device destroyed. 03990_ Q-thruster destroyed. 03990_ Adv. Terrain Scan Processor destroyed. 03990_ Critical hit (Blast). 03990_ Penetrated by Slug. 03990_ Slug penetrates Sealed Heavy Doors. 03990_ Penetrated by Slug. 03990_ Slug penetrates Main Access Shell. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ##???#### * #G #?#+#??????????? | | ###??##?# #"" #?? ???????????? | | ##?#???## #"" # ???? ????????? | | #######?# #"" #??????????????? | | ##?#?#?## / #??????????????? | | ####?#### # #? ???????????? | | ###?#?#### # ???? ? ??? ??????? | | ?#?##?#?## # #????#?? ????? ???????? | | #####?#### # #?????????? ???? ?????? | | ?#?##?################" ####???? ????????#????? | | ?####??##??#?#?##### #??#???????????????? | | ##?####?#??##?###### #???#???? ? ???????? | | ???#??#??##??#??##?# #?????????????#????? | | ???#?????#??#?##??## % #?###???????? ?????? | | ##?????????##?#?#??# BB %BB #??#???? ? ????????? | | ???#???#?#?#?#?###?# BB BB%#??#???????????#???? | | #?????##????##????## % #????? ? ??????#??? | | ????????#?????##??##""""" " ""#????#????##??#????? | | ??#??#?##????????#??"???"""%"???#?#????#????##???? | | ???#????????#????##??"????"%"??#?????????????????? | | ?????????#?????#???#""""""" ""#??#??##?#?#???????? | | ???????#???????????# #????###??#????#???? | | ???????????#???????# """"" %#?#?? ?? ???? ????? | | ??????????????????#? ?" " #??? ????????????? | | ??????????????#?????? " "" " #?#?????????? ?????? | | ???????????#????#???? " "@ " ##?????" ??????????? | | ??????????????#???#? " " #????"?? ??????????? | | ?????????#??????#??? """"""? #??????????????????? | | ??????????????????#?????????? #?#?? "? ? ????????? | | ??????????????????#??? ?????? #?#????????o ?????? | | ?????????????????????"??????"?"???? ?????????????? | | ??????????????????#????????????#????????? ???????? | | ??????????????#?#????? ??? ????????? ???????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????"?? ????????????????????????? | | ????????????????????"????? ? ????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 Corruption Block 15 Armor Coverage 305 Evasion (%) 77 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Below True Flier Wheee! Challenges ------------ None Game ------ Seed InsulationLegPerforator Manual? 0 Play Time 01:28:01 Cumulative 235.6 hours Start 2025.06.11 @ 16:45:54 End 2025.06.11 @ 18:11:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb0a83c7-5b52-4b0c-8272-b93c438d544c