Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.10 @ 18:15:06 Player: DuckBoy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (54) 270 Value Destroyed (1678) 1678 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4483) 4483 TOTAL SCORE: 15291 Bonus ------- Follower Combat Kills 483 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 188/200 System Corruption 0% Temperature Cool (14) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- VTOL Module Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (10) --- Light Nuclear Core Light Fission Core Light Quantum Reactor Field Propulsion Array Advanced Heat Sink System Restoration Module Enhanced Nova Cannon Phasing Sabre Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Light Fission Core Light Quantum Reactor Field Propulsion Array Advanced Heat Sink System Restoration Module Enhanced Nova Cannon Phasing Sabre Enhanced Force Lance [Rating: 134] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 Utility 11 | . . . . . 3 2 1 . . . . 1 . 1 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 107 | 6 5 . 1 . 6 12 6 1 13 2 8 7 11 5 2 2 9 9 2 Power 16 | 1 . . . . . 1 1 . 2 2 2 2 2 . . . . 3 . Engine 5 | 1 . . . . . 1 1 . . . 1 . 1 . . . . . . Core 9 | . . . . . . . . . 2 2 1 2 1 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . Propulsion 32 | 2 2 . . . 1 3 2 . 2 . 3 2 3 1 1 . 5 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 2 . . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . Flight 26 | . . . . . . 3 2 . 2 . 2 2 3 1 1 . 5 4 1 Utility 42 | 1 1 . 1 . . 7 3 1 8 . 3 2 4 4 . 2 2 2 1 Device 17 | . 1 . . . . 1 2 1 2 . 1 . 3 1 . 2 1 1 1 Storage 4 | 1 . . 1 . . 1 . . . . . 1 . . . . . . . Processor 9 | . . . . . . 2 1 . 2 . 2 . . 1 . . . 1 . Hackware 6 | . . . . . . . . . 2 . . 1 . 2 . . 1 . . Protection 6 | . . . . . . 3 . . 2 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 2 . . . 5 1 . . 1 . . 1 2 . 1 . 2 . . Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . 2 . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . 1 2 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Lost 36 | . 4 . . . 9 . 1 . 4 . 5 . 11 . 1 . . 1 . Power 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . Propulsion 19 | . 2 . . . 3 . 1 . 2 . 5 . 5 . . . . 1 . Utility 6 | . . . . . 1 . . . 1 . . . 4 . . . . . . Weapon 8 | . 2 . . . 4 . . . . . . . 1 . 1 . . . . Highest Loss Streak 9 | . 3 . . . 9 . 1 . 4 . 2 . 7 . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 100 100 100 62 58 70 80 89 87 75 82 67 68 78 78 87 94 91 Engine 4 | . 14 14 14 14 7 4 6 6 4 . 1 . 1 5 5 5 4 . . Wheel 5 | . 26 28 28 28 21 . . . . . . . . . . . . . . Flight 15 | . . . . . . 22 26 26 25 26 14 18 14 10 15 21 21 26 27 Device 7 | . 9 14 14 14 8 3 5 13 7 . . . 2 10 10 10 14 13 16 Storage 6 | . 14 14 14 14 8 2 6 6 6 6 6 5 5 5 5 5 4 4 4 Processor 17 | . . . . . . 7 18 20 25 26 31 29 21 20 21 21 19 17 16 Hackware 8 | . . . . . . . . . 7 13 13 16 11 9 15 15 19 17 16 Protection 1 | . . . . . . 10 . . 1 6 . . . . . . . . . Energy Gun 1 | . 7 . . . 7 3 . . . . . . . . . . . . . Ballistic Gun 4 | . 19 28 28 28 9 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 6 6 6 6 6 5 4 5 4 . 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 11 12 11 26 26 28 19 20 20 28 23 19 20 24 25 30 21 34 43 36 Greatest Support 54 | 32 32 32 32 32 42 15 20 20 20 18 18 32 32 33 33 33 41 45 54 Greatest Overweight (x) 4 | . . . . . 2 1 . . 2 1 4 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 11 15 14 6 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 7 6 9 8 8 8 8 10 10 9 9 10 10 8 7 10 9 10 10 Average Carried 7 | 1 5 6 7 8 7 5 6 8 9 8 7 9 7 6 6 8 8 9 9 Final Capacity 15 | 8 8 8 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 6 6 8 8 5 8 8 10 9 9 8 10 8 6 7 10 9 10 10 Class Distribution -------------------- 23% | Hacker-Scout 22% | Mutant 13% | Hacker-Ninja 11% | Scout 9% | Scavenger-Assassin 6% | Hacker-Assassin 4% | Commander-Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Hacker-Scout | -6/Garrison Hacker-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Commander-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Matter Collected 1338 | 260 100 . . . 32 16 205 . 142 . 96 30 170 . 72 . . 170 45 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2391 | . 604 . . . 331 16 286 . 350 . 257 . 327 . 57 . . 163 . Parts 132 | . 26 . . . 12 3 11 . 25 . 23 . 20 . 7 . . 5 . Haulers Intercepted 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 . . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 29 | . 9 . . . 4 . . . 3 . 4 . 7 . 2 . . . . Melee 13 | . . . . . . . . . 2 . 4 . 7 . . . . . . Guns 11 | . 9 . . . 1 . . . 1 . . . . . . . . . . AOE 5 | . . . . . 3 . . . . . . . . . 2 . . . . Classes Destroyed 13 | . 6 . . . 1 1 . . 2 . 2 . 1 . . . . . . Worker 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . Recycler 5 | . 1 . . . 1 . 1 . 1 . . . . . . . . 1 . Operator 6 | . . . . . . 1 . . 2 . 2 . . . . . . 1 . Watcher 6 | . 1 . . . 1 . 1 . 3 . . . . . . . . . . Swarmer 7 | . . . . . . . . . 2 . . . 3 . 2 . . . . Grunt 14 | . 9 . . . 3 . . . . . . . 2 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . Programmer 4 | . . . . . . . . . . . 3 . 1 . . . . . . Best Kill Streak 8 | . 8 . . . 7 1 2 . 5 . 1 . 3 . 2 . . 1 . Combat Bots Only 4 | . 4 . . . 4 . . . 2 . 1 . 3 . 2 . . . . Max Kills in Single Turn 3 | . 2 . . . 3 1 1 . 1 . 1 . 1 . 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . 2 . . . . Melee 1 | . . . . . . . . . 1 . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Damage Taken 3879 | . 447 . . . 712 . 56 . 499 36 451 104 1008 . 420 . 24 122 . Core 1093 | . 123 . . . 221 . 31 . 195 18 203 . 191 . 111 . . . . Absorbed by Shields 24 | . . . . . . . . . . . . . 24 . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . 100 . . . . . . Core Remaining (%) 82 | 100 . . . 50 59 100 . . . . 47 . 80 . . 90 100 100 100 Volleys Fired 71 | . 48 . . . 18 . . . 4 . . . . . 1 . . . . Largest 2 | . 2 . . . 2 . . . 1 . . . . . 1 . . . . Hottest 83 | . 70 . . . 83 . . . 30 . . . . . 46 . . . . Shots Fired 131 | . 93 . . . 33 . . . 4 . . . . . 1 . . . . Gun 127 | . 93 . . . 30 . . . 4 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 3 . . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 86 | . 67 . . . 15 . . . 4 . . . . . . . . . . Thermal 41 | . 26 . . . 15 . . . . . . . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . . . Robot Hit Streak 18 | . 12 . . . 18 . . . 3 . . . . . 4 . . . . Robot Miss Streak 4 | . 3 . . . 4 . . . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 152 | . 67 . . . 25 1 11 . 17 . 17 . 10 . 1 . . 3 . Core Hits 81 | . 31 . . . 18 1 3 . 10 . 7 . 7 . 2 . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 . . . 1 . 2 . . . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . 1 . 2 . . . . . . . . Melee Attacks 258 | . . . . . . 9 18 . 38 . 39 29 44 15 8 . 17 28 13 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 255 | . . . . . . 9 18 . 38 . 39 29 44 15 8 . 17 25 13 Piercing 3 | . . . . . . . . . . . . . . . . . . 3 . Sneak Attacks 9 | . . . . . . . 3 . 3 . 2 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4788 | . 749 . . . 750 78 642 . 870 . 801 . 516 . 105 . . 277 . Guns 966 | . 606 . . . 295 . . . 65 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 703 | . 143 . . . 455 . . . . . . . . . 105 . . . . Melee 3119 | . . . . . . 78 642 . 805 . 801 . 516 . . . . 277 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 537 | . 395 . . . 77 . . . 65 . . . . . . . . . . Thermal 429 | . 211 . . . 218 . . . . . . . . . . . . . . Explosive 598 | . 143 . . . 455 . . . . . . . . . . . . . . Electromagnetic 105 | . . . . . . . . . . . . . . . 105 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3119 | . . . . . . 78 642 . 805 . 801 . 516 . . . . 277 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 1 3 . 1 . 1 1 . . . Average Corruption 1 | . . . . . . . . . 1 1 2 . 1 . 1 1 . . . Corruption Purged 4 | . . . . . . . . . 1 . 1 . 1 . . 1 . . . Corruption Blocked 8 | . . . . . . . . . . . 2 1 5 . . . . . . Effects 13 | . . . . . . . . . 2 1 9 . 1 . . . . . . Message Errors 1 | . . . . . . . . . . . 1 . . . . . . . . Matter Fused 5 | . . . . . . . . . 2 1 2 . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . 2 . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 400 | . . . . . 4 . 100 . 80 . 150 . 9 . 5 . . 52 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . 4 . . . . . . . . . 5 . . . . Melee 391 | . . . . . . . 100 . 80 . 150 . 9 . . . . 52 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . 74 . . . . . . . . . . . . . 1 . . . . Shots 2 | . 1 . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 263 | . 172 . . . 36 . . . . . 263 4 168 . . . . 5 91 Average Temperature 36 | . 45 . . . 13 . . . . . 114 4 94 . . . . 2 27 Received Heat Transfer 810 | . 210 . . . 432 . . . . . 18 9 67 . 20 . . 54 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1184 | . 629 . . . 555 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Peak Influence 295 | . 263 31 . . 120 87 152 83 295 88 128 131 223 235 . . 138 132 127 Initial 109 | . . 31 . . . 33 42 53 58 13 46 62 63 109 . . 37 21 79 Average 86 | . 122 31 . . 22 54 97 72 133 30 65 90 82 131 . . 82 53 77 Maximum Alert Level 1 | . 1 . . . . . . . 1 . . . 1 1 . . . . . Low Security (%) 92 | 100 67 100 . 100 100 100 100 100 82 100 100 100 83 96 . . 100 100 100 Level 1 7 | . 32 . . . . . . . 17 . . . 16 3 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 1 1 2 . 6 . 5 2 5 2 . . 3 2 . Investigation 18 | . 2 . . . . . 2 . 4 . 1 1 4 1 . . 3 . . Extermination 5 | . . . . . . . . . 1 . 2 1 . 1 . . . . . Reinforcement 8 | . . . . . 1 1 . . 1 . 2 . 1 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Distress Signals 8 | . 1 . . . . . . . 2 . 1 . 1 2 . . 1 . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . 5 . Times Spotted 112 | . 12 . . . 12 3 1 5 13 3 9 9 20 2 9 . 6 8 . Peak Tracking Total 9 | . 3 . . . 5 1 1 5 4 5 3 8 8 4 9 . 6 5 . Tactical Retreats 15 | . . . . . 1 . . . . 1 1 2 5 2 1 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Traps Triggered 18 | . 2 . . . 1 . 2 . 4 . 1 2 2 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Machines Disabled 13 | . 2 . . . . . . . 2 . 1 1 4 1 . . . 1 1 Max in Single Turn 1 | . 1 . . . . . . . 1 . 1 1 1 . . . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Machines Accessed 84 | . 4 . 2 . 2 3 10 . 10 . 6 4 15 4 1 . 8 10 5 Terminals 67 | . 4 . . . 2 3 8 . 8 . 6 3 15 2 . . 6 7 3 Fabricators 5 | . . . . . . . 1 . 1 . . . . 1 . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . 1 1 . Garrison Access 6 | . . . . . . . . . 1 . . 1 . 1 . . . 1 2 Total Hacks 181 | . 10 . 2 . 6 7 17 . 24 . 17 12 32 8 1 . 18 17 10 Successful 78 | . 4 . 2 . . 2 7 . 7 . 6 6 10 5 1 . 12 9 7 Failed 102 | . 6 . . . 6 5 10 . 17 . 11 5 22 3 . . 6 8 3 Catastrophic 19 | . 1 . . . 3 2 3 . 5 . 2 1 1 . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . Manual 96 | . 9 . 1 . 6 7 11 . 13 . 14 8 6 4 . . 4 8 5 Terminals 153 | . 10 . . . 6 7 15 . 19 . 17 10 32 4 . . 14 12 7 Fabricators 10 | . . . . . . . 1 . 2 . . . . 3 . . 2 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . . . . 2 2 . Garrison Access 10 | . . . . . . . . . 3 . . 2 . 1 . . . 1 3 Terminal Hacks 39 | . 2 . 2 . . . 3 . 2 . 3 2 9 1 1 . 7 5 2 Record 3 | . . . 1 . . . . . . . . . . . . . 1 1 . Part Schematic 4 | . 1 . . . . . . . . . . 1 . . . . 2 . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . 7 . 1 . . . 1 Open DSF 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 . Machine Index 3 | . . . . . . . 1 . . . . . . . . . 1 1 . Terminal Index 2 | . . . . . . . . . . . 1 1 . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . 1 . . . 1 1 1 Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . 1 . . . . 2 . . 2 . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 2 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . 1 1 . Analyze 2 | . . . . . . . . . . . . . . . . . 1 1 . Garrison Access Hacks 7 | . . . . . . . . . 1 . . 2 . 1 . . . 1 2 Unlock Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . 1 . . . 1 2 Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 22 | . 2 . . . . 2 3 . 3 . 3 2 1 1 . . 1 1 3 Terminals 19 | . 2 . . . . 2 2 . 2 . 3 2 1 1 . . 1 1 2 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 1 . Botnet 15 | . 1 . . . . 2 2 . 2 . 2 2 1 1 . . . . 2 Operators 2 | . 1 . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Broadcast 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 4 . . . 2 3 7 . 8 . 5 3 12 3 . . 8 9 4 Full Trace Events 13 | . . . . . . . 1 . 3 . 1 . 4 1 . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . 2 . . . . 1 . . . . 3 . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . 53 . . 53 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 6 . . 12 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 1 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Total Allies 26 | . . . . . . . . . 2 . . 3 19 . . . 1 1 . Largest Group 13 | . . . . . . . . . 2 . . 3 13 12 . . 1 1 . Highest-Rated Group 526 | . . . . . . . . . 64 . . 93 526 373 . . 45 45 . Highest-Rated Ally 159 | . . . . . . . . . 32 . . 31 159 39 . . 45 45 . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 118 | . . . . . . . . . 4 . . 16 47 51 . . . . . Total Damage 2814 | . . . . . . . . . 191 . . 290 1183 1150 . . . . . Kills 15 | . . . . . . . . . 2 . . 1 7 5 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Turns Passed 6193 | 56 464 19 416 44 283 313 245 23 882 179 705 351 684 417 214 36 253 347 262 Spaces Moved 8291 | 39 299 20 412 43 209 517 580 68 1228 291 519 532 791 574 510 85 431 620 523 Core 79 | 1 . . . . 38 16 . . . . 24 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 983 | 38 299 20 412 43 171 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7229 | . . . . . . 501 580 68 1228 291 495 532 791 574 510 85 431 620 523 Fastest Speed 22 | 50 100 100 100 100 50 29 26 26 26 26 26 32 32 35 35 35 28 24 22 Average Speed 44 | 98 100 100 100 100 85 40 26 26 38 28 94 34 34 36 35 35 32 24 22 Slowest Speed 275 | 100 100 100 100 100 110 109 26 26 192 106 275 117 37 37 35 35 35 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 2 14 . . 5 7 . 1 . 2 4 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 30 | 3 57 6 90 15 25 8 18 78 30 41 14 19 66 15 60 15 14 25 20 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . . . . . . . . . 2 2 . . . Spaces Dug 164 | . . . . . . 6 5 . 17 . 17 27 22 15 7 . 17 19 12 Terrain Destroyed 195 | . 25 . . . 6 6 5 . 17 . 17 27 22 15 7 . 17 19 12 Melee 164 | . . . . . . 6 5 . 17 . 17 27 22 15 7 . 17 19 12 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 31 | . 25 . . . 6 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Gar Fac Fac Ext Fac Upp Upp Res Res Acc Total 10170 | 53 383 19 415 44 281 604 641 70 1555 386 665 640 1107 756 530 90 515 774 642 Wait 1272 | 6 24 . . 2 46 54 33 2 276 93 90 68 200 108 9 1 58 97 105 Move 8204 | 38 298 19 411 42 208 516 580 64 1201 289 518 524 777 573 507 84 427 612 516 Hop 28 | . . . . . . . . 1 12 . . 2 5 . 1 . 1 3 3 Pick Up 48 | 3 8 . 2 . 1 5 4 1 3 . 3 5 4 . 1 2 . 5 1 Fast Attach 46 | 5 1 . . . . 9 2 1 6 . 4 3 3 4 1 1 4 . 2 Attach 43 | 1 4 . . . 4 3 4 . 5 2 4 2 6 1 1 . 3 3 . Detach 18 | . . . . . 1 3 . 1 4 2 2 . 1 . 1 1 1 1 . Swap 18 | . . . 1 . 2 . . . 2 . . 2 2 . . 1 2 6 . Drop 31 | . . . 1 . 1 5 . . 4 . 5 5 1 1 . . 2 4 2 Fire 71 | . 48 . . . 18 . . . 4 . . . . . 1 . . . . Melee 255 | . . . . . . 9 18 . 38 . 39 29 44 15 8 . 17 25 13 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . . . . . . 15 54 . . . 18 . Rewire 49 | . . . . . . . . . . . . . 49 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Ext / Gar) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / DSF) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 3) 347 | -10/Materials | Lost 3 parts (1n2w) 351 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Entered Mines 535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 536 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Entered Exiles 563 | -10/Exiles | Met 8R-AWN 581 | -10/Exiles | Met EX-HEX 610 | -10/Exiles | Met EX-BIN 624 | -10/Exiles | Aligned with FarCom system 625 | -10/Exiles | Given EX-Vault access code 649 | -10/Exiles | Opened EX-Vault 658 | -10/Exiles | Found Modified TNC 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 708 | -10/Exiles | Met EX-DEC 715 | -10/Exiles | Learned location of Zion (-7) 798 | -10/Exiles | Visited The Gauntlet 944 | -10/Exiles | Discovered new exit (range 14) 956 | -10/Exiles | Left Exiles lab with Modified TNC 956 | -10/Exiles | Entered Mines 993 | -9/Mines | Discovered new exit (range 8) 1000 | -9/Mines | Entered Materials 1000 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1275 | -8/Materials | Discovered new exit (range 16) 1283 | -8/Materials | Entered Factory 1283 | -7/Factory | Evolved 2 slots: Utility x2 1294 | -7/Factory | Lost 9 parts (1p3n1u4w) 1577 | -7/Factory | Discovered new exit (range 13) 1596 | -7/Factory | Entered another Factory area 1596 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1615 | -6/Factory | Identified exit to DSF 1641 | -6/Factory | Discovered new exit (range 17) 1841 | -6/Factory | Sucked down chute 1841 | -6/Factory | Entered Waste 1845 | -6/Waste | Spotted C-40 Crusher 1847 | -6/Waste | Spotted C-40 Crusher 1848 | -6/Waste | Spotted C-40 Crusher 1848 | -6/Waste | Spotted C-40 Crusher 1851 | -6/Waste | Spotted C-40 Crusher 1852 | -6/Waste | Spotted C-40 Crusher 1859 | -6/Waste | Discovered new exit (range 10) 1864 | -6/Waste | Entered Factory 1883 | -6/Factory | Build established: Scout 1937 | -6/Factory | Identified exit to DSF 2513 | -6/Factory | Lost 4 parts (1p2n1u) 2746 | -6/Factory | Identified exit to Garrison 2746 | -6/Factory | Entered Garrison 2793 | -6/Garrison | Discovered new exit (range 11) 2844 | -6/Garrison | Installed Relay Interface Framework 2887 | -6/Garrison | Discovered new exit (range 10) 2922 | -6/Garrison | Spotted B-75 Beast 2925 | -6/Garrison | Entered Factory 2990 | -6/Factory | Discovered new exit (range 21) 3050 | -6/Factory | Identified exit to DSF 3532 | -6/Factory | Core integrity fell below 50% 3616 | -6/Factory | Discovered new exit (range 9) 3630 | -6/Factory | Entered another Factory area 3630 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3677 | -5/Factory | Spotted B-75 Beast 3679 | -5/Factory | Central database locked down 3699 | -5/Factory | Identified exit to Garrison 3802 | -5/Factory | Allied Derelicts emerged from ambush trap array 3936 | -5/Factory | Build established: Hacker-Scout 3974 | -5/Factory | Discovered new exit (range 4) 3981 | -5/Factory | Entered Extension 4035 | -5/Extension | Rescued a captive Derelict 4056 | -5/Extension | Rescued a captive Derelict 4057 | -5/Extension | Rescued a captive Derelict 4068 | -5/Extension | Spotted B-75 Beast 4155 | -5/Extension | Crushed by falling debris 4186 | -5/Extension | Spotted B-75 Beast 4188 | -5/Extension | Rescued a captive Derelict 4211 | -5/Extension | Lost 4 parts (1p3n) 4357 | -5/Extension | Rescued A7 4359 | -5/Extension | Rescued a captive Derelict 4359 | -5/Extension | Rescued a captive Derelict 4387 | -5/Extension | Lost 7 parts (2n4u1w) 4481 | -5/Extension | Rescued a captive Derelict 4483 | -5/Extension | Rescued a captive Derelict 4490 | -5/Extension | Rescued a captive Derelict 4492 | -5/Extension | Rescued a captive Derelict 4512 | -5/Extension | Rescued a captive Derelict 4536 | -5/Extension | Rescued a captive Derelict 4555 | -5/Extension | Discovered new exit (range 10) 4558 | -5/Extension | Discovered new exit (range 6) 4665 | -5/Extension | Entered Factory 4665 | -4/Factory | Accompanied by 13 allies (A7) 4665 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -4/Factory | Discovered new exit (range 22) 5058 | -4/Factory | Fabricated Adv. Hacking Suite? 5082 | -4/Factory | Entered Upper Caves 5291 | -4/Upper Caves | Discovered new exit (range 11) 5296 | -4/Upper Caves | Entered another Upper Caves area 5330 | -4/Upper Caves | Discovered new exit (range 5) 5332 | -4/Upper Caves | Entered Research 5332 | -3/Research | Evolved 2 slots: Utility x2 5340 | -3/Research | Identified exit to Research 5375 | -3/Research | Spotted B-86 Titan 5519 | -3/Research | Fabricated Nuclear Pulse Array? 5551 | -3/Research | Found Enh. Force Lance 5585 | -3/Research | Entered another Research area 5585 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5607 | -2/Research | Identified exit to Access 5635 | -2/Research | Build established: Hacker-Ninja 5640 | -2/Research | Identified exit to DSF 5888 | -2/Research | Spotted B-90 Cyclops 5896 | -2/Research | Spotted B-90 Cyclops 5932 | -2/Research | Entered Access 5932 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6138 | -1/Access | Discovered new exit (range 12) 6194 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... Broadcasting enabled and active. >>Seal Access door sealed. 06113_ Detecting nearby Garrison Access. 06133_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 06138_ EXIT=FOUND 06189_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06189_ Terminal disabled. 06193_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ###??#??####?????#???????????? | | ????? ? ? ????????? ??????#???##?????#?########## | | ?##???? ???????????? ??#?#??##?####? ??? ????#?? | | ???? ???"?????????????? ????????????#?? ???????## | | ??#?????????????????#????#?#??#?#?##??? ???? ???? | | ???????????????#?????????#?#####??????? ? ??"? ??? | | ?????????????????#?#??##?#?????###??#?? ?????"??#? | | ??#??????????????#??##??#?????##??###??? ?????### | | ?#???????? ???????#??##??##??#????###????? ? ? # | | ??????????????#?##??#??????????#??#??# ???? ? # | | ??????????????#############################+#+## | | ??????????????? # | | ?????????? ??????? + | | ?????????????###????# ""#?############ # | | ????????????? ????#?# ""###?####??##?# # | | ??????????? ? ?? ?## ""##?####?##??## # | | ?#?????????? ???????# ###??#???##?## ### | | ?#??????????? ? ??# "";############# ### | | #??????????????????## ""# " # #?? | | ##????????????????### ""### # # | | ??#??????????? ? ?# ## """ # #? | | ##???????????? ???### ### = "T" # # | | ??#?????????? ????#?# ### # # | | ? ??????????? ??# ### # + | | ? ? ??????????? ### ### # # | | ????????????? ### @" ### """""" + # | | ? ????????????? ??# "" ### """""" # #? | | ? ????????????? ?## ### """""" ###### | | ?? ???????????? ?## ### """""" ####?# | | ??????????? ?? ### #?# """""" ###?## | | ??#????????????"??###""""""""""### ####?# | | #??????????????" ###"??"""""""#?# #?##?? | | ?#?????????????" #??"?"""""""??## #??### | | ???????????????######???""""?""?#################? | | #???????????????#?### ??? ? ###??#?##???##?###? | | ?????????? ????#?##?? BB ?BB ####?#####?##?###?# | | ??????????????????##? BB ??BB ###?#?###?##?##?### | | ??????????"????#??##? ??? ?##?#?###?####???#? | | ???????????????###### ? ? ?#####??#?#?#??#### | | ????????????????##### ?? ? ?#####?######?#?#?# | | ??????????????????#?# ???? ? ??#####??????###??### | | ????????????????????####??? ?####??##??#?#??####?# | | ????????????????? ? ? ?# ??? ? ??#??##### | | ?????????????????? ? ?# ? # ??? ???? ??#????#? | | ??????????????????? ? +?? ?+?? ? ?? ? ?#?##?##? | | ???????????????????? ?#? ? # ?" ? ? ? ?#######? | | ???????????????????? ???? ?# "" ?? ?????##?##?? | | ????????????????????? ?? ? ??"??"" #####???? | | ???????????????????????# ? ?"?""""??????###?#???? | | ???????????????????????? ? ? ?""?? ???? ?##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 33 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Corruption Block 8 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 77 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 45 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Thermal Generator | -6/Factory | Extracted Gauss Cannon | -6/Factory | Extracted Adv. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -3/Research | Scanalyzed Enh. Nova Cannon | -3/Research | Hacked Biometal Heavy Treads | -3/Research | Hacked Robot Schematics ------------------ O-24 Administrator | -6/Factory | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -4/Factory Nuclear Pulse Array | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionMyomerWell Manual? 0 Play Time 02:20:18 Cumulative 270.8 hours Start 2023.09.10 @ 15:49:41 End 2023.09.10 @ 18:15:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 183 Adventurer 3 Explorer 0 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d302c904-b81e-478f-89cd-7a6672ea7eba