Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.17 @ 08:47:45 Player: Farfid Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (2337) 2337 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 7546 Bonus ------- Follower Combat Kills 57 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (4) ---- Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Makeshift System Restoration Module Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 > --- WEAPON ----------- Heavy Battle Rifle Makeshift Hammer > --- INVENTORY -------- Improved Deuterium Engine Fission Core Makeshift Leg Makeshift Leg Coolant Injector Coolant Injector High-capacity Storage Unit Enhanced Optical Array Makeshift Sensor Array Makeshift Sensor Array Hacking Drone Bay Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Coil Gun Mini Assault Cannon Rocket Launcher Dirty Bomb Trap Dirty Bomb Trap [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . . . . 4 1 . . . Weapon . | . . . . . . . . . . Parts Attached 116 | 6 4 1 2 . 40 14 4 4 41 Power 7 | 1 . . . . 4 . . . 2 Engine 3 | 1 . . . . 1 . . . 1 Core 4 | . . . . . 3 . . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 1 1 . . 5 3 . . 9 Treads 1 | . . . . . . . . . 1 Leg 8 | . . . . . . . . . 8 Wheel 12 | 2 1 1 . . 5 3 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 54 | 1 2 . 2 . 18 4 3 1 23 Device 30 | . 1 . . . 10 2 2 . 15 Storage 6 | 1 1 . 2 . 1 1 . . . Processor 3 | . . . . . . . . . 3 Hackware . | . . . . . . . . . . Protection 15 | . . . . . 7 1 1 1 5 Artifact . | . . . . . . . . . . Weapon 34 | 2 1 . . . 13 7 1 3 7 Energy Gun 3 | 1 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 . . . . 2 . 1 . 3 Ballistic Cannon 16 | . . . . . 7 6 . 2 1 Launcher 3 | . . . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 2 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . 3 Parts Lost 23 | . 1 . . . 11 5 . 1 5 Power 3 | . . . . . 2 . . . 1 Propulsion 4 | . . . . . 3 1 . . . Utility 10 | . . . . . 4 2 . 1 3 Weapon 6 | . 1 . . . 2 2 . . 1 Highest Loss Streak 4 | . 1 . . . 4 2 . 1 2 Average Slot Usage (%) 88 | . 89 99 100 100 94 90 92 84 86 Engine 3 | . 14 14 14 14 4 . . . 3 Core 3 | . . . . . 3 7 7 7 3 Leg 8 | . . . . . . . . . 11 Wheel 11 | . 28 27 28 28 17 16 23 15 7 Device 17 | . 4 14 14 14 19 12 13 15 18 Storage 14 | . 14 14 14 14 15 15 15 15 14 Processor 2 | . . . . . . . . . 3 Protection 8 | . . . . . 15 22 16 14 7 Energy Gun 1 | . 13 14 14 14 . . . . . Ballistic Gun 4 | . 14 14 14 14 3 . 7 . 3 Ballistic Cannon 8 | . . . . . 12 14 7 14 7 Impact Weapon 1 | . . . . . . . . . 2 Naked Turns 81 | . . . . . . . . . 81 Heaviest Build 123 | 13 18 18 42 42 98 105 114 109 123 Greatest Support 60 | 32 32 26 20 20 32 42 42 42 60 Greatest Overweight (x) 6 | . . . 2 2 6 3 2 3 3 Average Overweight (x) 1 | . . . . 2 2 2 2 2 2 Largest Inventory Capacity 28 | 6 8 8 12 12 20 28 20 20 20 Average Capacity 18 | 5 6 8 9 12 18 20 20 20 19 Most Carried 20 | 2 3 6 12 12 20 20 20 20 20 Average Carried 18 | 1 2 3 8 12 16 19 19 18 19 Final Capacity 20 | 6 8 8 12 12 20 20 20 20 20 Final Carried 20 | 2 2 6 12 12 20 19 19 17 20 Class Distribution -------------------- 54% | Hauler-Mutant 36% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 7232 | 194 108 57 . 20 1148 284 283 289 4849 Remotely 5567 | . . . . . 985 238 232 289 3823 Salvage Created 2551 | . 249 126 . . 1040 270 37 68 761 Parts 162 | . 18 6 . . 61 9 1 5 62 Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed 4 | . 2 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 1 5 1 Prevented 5 | . . . . . . . 2 . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 43 | . 3 . . . 22 7 1 4 6 Guns 9 | . 3 . . . 3 . . . 3 Cannons 29 | . . . . . 17 7 1 1 3 AOE 5 | . . . . . 2 . . 3 . Classes Destroyed 17 | . 4 2 . . 5 1 . . 5 Worker 4 | . . 1 . . 2 1 . . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 2 | . 1 . . . . 1 . . . Recycler 7 | . 1 1 . . 4 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 7 | . . . . . 4 . . 3 . Grunt 13 | . 3 . . . 10 . . . . Sentry 10 | . . . . . 6 3 1 . . Hunter 3 | . . . . . 2 1 . . . Programmer 4 | . . . . . . 3 . 1 . Zionite 32 | . . . . . . . . . 32 Tinkerer 6 | . . . . . . . . . 6 Butcher 2 | . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . 1 Fireman 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 5 1 . . 4 2 1 3 7 Combat Bots Only 3 | . 2 . . . 3 2 1 3 3 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 4936 | . 135 . . . 1782 1134 125 187 1573 Core 910 | . 11 . . . 178 90 . 30 601 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 95 67 . . . . Volleys Fired 280 | . 13 5 . . 90 40 6 11 115 Largest 2 | . 2 2 . . 2 2 2 2 2 Hottest 92 | . 70 70 . . 88 92 69 92 81 Shots Fired 510 | . 25 10 . . 161 62 12 15 225 Gun 217 | . 25 10 . . 61 . 6 1 114 Cannon 285 | . . . . . 94 62 6 12 111 Launcher 8 | . . . . . 6 . . 2 . Special . | . . . . . . . . . . Kinetic 477 | . 13 5 . . 150 62 12 13 222 Thermal 21 | . 8 5 . . 5 . . . 3 Explosive 8 | . . . . . 6 . . 2 . Electromagnetic 4 | . 4 . . . . . . . . Robot Hit Streak 13 | . 8 8 . . 13 8 10 2 8 Robot Miss Streak 11 | . 1 1 . . 9 11 6 5 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 358 | . 18 8 . . 136 52 10 12 122 Core Hits 219 | . 11 4 . . 96 38 6 8 56 Critical Hits 6 | . . . . . . . . . 6 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . 3 Melee Attacks 318 | . . . . . 14 3 . . 301 Impact 301 | . . . . . . . . . 301 Slashing 17 | . . . . . 14 3 . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7698 | . 308 88 . . 2405 1127 175 422 3173 Guns 2513 | . 234 88 . . 487 . 66 20 1618 Cannons 3917 | . . . . . 1303 1036 109 186 1283 Explosions 577 | . 74 . . . 287 . . 216 . Melee 691 | . . . . . 328 91 . . 272 Ramming . | . . . . . . . . . . Kinetic 6183 | . 89 36 . . 1740 1036 175 206 2901 Thermal 263 | . 161 52 . . 50 . . . . Explosive 503 | . . . . . 287 . . 216 . Electromagnetic 58 | . 58 . . . . . . . . Impact 272 | . . . . . . . . . 272 Slashing 419 | . . . . . 328 91 . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 2 2 3 3 Average Corruption 1 | . . . . . 1 1 2 2 1 Corruption Purged 3 | . . . . . . . . . 3 Effects 49 | . . . . . 3 4 7 13 22 Message Errors 16 | . . . . . 1 . 3 5 7 Matter Fused 7 | . . . . . . . . 3 4 Heat Flow Errors 9 | . . . . . . 1 3 4 1 Energy Discharges 4 | . . . . . . 1 1 . 2 Data Loss (minor) 5 | . . . . . . . . 1 4 Targeting Errors 6 | . . . . . 2 2 . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 245 | . . . . . 113 . . . 132 Projectiles 9 | . . . . . . . . . 9 Explosions 1 | . . . . . 1 . . . . Melee 235 | . . . . . 112 . . . 123 Knockbacks 52 | . . . . . 24 7 1 8 12 Impact 2 | . . . . . . . . . 2 Kinetic 48 | . . . . . 22 7 1 8 10 Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 40 | . 40 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 357 | . 62 . . . 319 258 257 357 197 Average Temperature 78 | . 31 . . . 115 71 99 97 59 Received Heat Transfer 1088 | . 54 . . . 648 144 42 . 200 Effects 1 | . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 5 | . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 755 | . 459 148 . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . . . 1 2 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 298 | . 147 72 . . 298 206 . . . Initial 57 | . . 57 . . . 49 . . . Average 97 | . 79 66 . . 120 90 . . . Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 87 | 100 100 100 . 100 76 97 . . . Level 1 12 | . . . . . 23 2 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 3 . . . 1 2 . . . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . 2 . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . . . . . 2 . . . . Communications Jammed 50 | . . . . . 50 . . . . Distress Signals 50 | . . . . . 50 . . . . Times Spotted 121 | . 6 . . . 45 8 2 6 54 Peak Tracking Total 12 | . 2 . . . 5 2 1 3 12 Tactical Retreats 15 | . . . . . 5 . . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 6 | . . . . . 1 . . . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 26 | . . . . . 1 . . . 25 Traps Extracted . | . . . . . . . . . . Installed 71 | . . . . . 3 . . . 68 Triggered 3 | . . . . . 1 . 2 . . Fabricated Traps 68 | . . . . . . . . . 68 Exploded 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 2 | . 1 . . . 1 . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 17 | . 1 . 2 . 9 4 . . 1 Terminals 11 | . . . . . 7 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 2 . 2 . 29 8 . . 3 Successful 28 | . 1 . 2 . 18 4 . . 3 Failed 16 | . 1 . . . 11 4 . . . Catastrophic 3 | . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 2 . 1 . 18 5 . . . Terminals 33 | . . . . . 25 8 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . . . 2 . 11 2 . . 3 Record 1 | . . . 1 . . . . . . Part Schematic 3 | . . . . . . . . . 3 Prototype ID Bank 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . Terminal Index 1 | . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 4 | . . . . . 3 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 4 2 . . . Terminals 6 | . . . . . 4 2 . . . Track 1 | . . . . . . 1 . . . Botnet 5 | . . . . . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 13 | . 1 . . . 8 4 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . 3 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 10 | . . . . . . . . . 10 Largest Group 8 | . . . . . . . . . 8 Highest-Rated Group 279 | . . . . . . . . . 279 Highest-Rated Ally 42 | . . . . . . . . . 42 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 144 | . . . . . . . . . 144 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 15585 | 64 153 376 539 83 1463 832 653 545 10877 Spaces Moved 9025 | 49 94 436 597 82 790 515 461 367 5634 Core 303 | 1 . . . . . . . . 302 Treads . | . . . . . . . . . . Legs 2194 | . . . . . . . . . 2194 Wheels 6528 | 48 94 436 597 82 790 515 461 367 3138 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 100 100 113 113 113 50 Average Speed 126 | 98 98 80 86 100 119 126 113 129 138 Slowest Speed 200 | 100 100 90 100 100 160 130 113 130 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 38 72 70 27 83 15 68 59 91 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . 1 2 1 . . . . . 1 Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . 1 . . 2 1 . Spaces Dug 46 | . . . . . 44 2 . . . Terrain Destroyed 108 | . 4 . . . 73 4 . 19 8 Melee 10 | . . . . . 8 2 . . . Projectile 12 | . . . . . . 2 . 2 8 AOE 86 | . 4 . . . 65 . . 17 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 12320 | 61 129 452 621 83 1120 629 582 420 8223 Wait 2351 | 5 16 6 14 2 144 46 106 36 1976 Move 9016 | 48 93 435 596 81 789 514 460 366 5634 Hop . | . . . . . . . . . . Pick Up 67 | 2 1 4 6 . 19 5 3 2 25 Fast Attach 55 | 6 1 1 . . 20 7 . . 20 Attach 28 | . 1 . . . 8 5 1 1 12 Detach 8 | . . . . . 1 . 1 . 6 Swap 33 | . 2 . 2 . 12 2 3 3 9 Drop 93 | . 2 1 3 . 20 7 2 1 57 Fire 280 | . 13 5 . . 90 40 6 11 115 Melee 318 | . . . . . 14 3 . . 301 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 71 | . . . . . 3 . . . 68 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Entered Mines 241 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 241 | -10/Mines | Learned Materials security intel 261 | -10/Mines | Learned location of Storage (-7) 291 | -10/Mines | Discovered new exit (range 11) 302 | -10/Mines | Learned location of Mines (-9) 308 | -10/Mines | Build established: Mutant 561 | -10/Mines | Found a hidden stash of uninstalled traps 589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 590 | -10/Mines | Discovered new exit (range 5) 594 | -10/Mines | Entered Exiles 619 | -10/Exiles | Met 8R-AWN 630 | -10/Exiles | Met EX-HEX 670 | -10/Exiles | Met EX-DEC 688 | -10/Exiles | Learned location of Zion (-7) 820 | -10/Exiles | Met EX-BIN 832 | -10/Exiles | Aligned with FarCom system 832 | -10/Exiles | Given EX-Vault access code 851 | -10/Exiles | Opened EX-Vault 879 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1026 | -10/Exiles | Found Firepult 1030 | -10/Exiles | Found Superbattery 1123 | -10/Exiles | Discovered new exit (range 10) 1133 | -10/Exiles | Stole two prototypes: Superbattery, Firepult 1133 | -10/Exiles | Entered Mines 1203 | -9/Mines | Discovered new exit (range 7) 1206 | -9/Mines | Learned Materials stockpile data 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Evolved 4 slots: Utility x4 1349 | -8/Materials | Lost 3 parts (2n1w) 1593 | -8/Materials | Discovered new exit (range 8) 1839 | -8/Materials | Build established: Hauler-Mutant 2033 | -8/Materials | Discovered new exit (range 13) 2283 | -8/Materials | Lost 4 parts (1n2u1w) 2564 | -8/Materials | Discovered new exit (range 16) 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2681 | -7/Factory | FarCom data flow suspended 2864 | -7/Factory | Identified exit to Storage 2864 | -7/Factory | Identified exit to Lower Caves 3511 | -7/Factory | Entered Lower Caves 3783 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4113 | -7/Lower Caves | Identified exit to Lower Caves 4155 | -7/Lower Caves | Spotted 4J-EQK(f) 4156 | -7/Lower Caves | Encountered a Master Thief 4157 | -7/Lower Caves | Superbattery stolen by Master Thief 4164 | -7/Lower Caves | Entered another Lower Caves area 4172 | -7/Lower Caves | Wheel stolen by Master Thief 4608 | -7/Lower Caves | Spotted 06-GK2(f) 4609 | -7/Lower Caves | Encountered a Master Thief 4614 | -7/Lower Caves | Firepult stolen by Master Thief 4696 | -7/Lower Caves | Discovered new exit (range 11) 4709 | -7/Lower Caves | Entered Zion 4739 | -7/Zion | Given A8's code to call for help 4760 | -7/Zion | Learned Factory trap positions 4767 | -7/Zion | Discovered new exit (range 16) 4797 | -7/Zion | Gained Derelict followers 4890 | -7/Zion | System corruption cleaned by Quarantine Array 4968 | -7/Zion | Found Prototype Device 4968 | -7/Zion | Identified Bomb Factory No. 2 5079 | -7/Zion | Gained Derelict followers 5273 | -7/Zion | Given the Hacking Drone Bay 5283 | -7/Zion | Found Prototype Device 5299 | -7/Zion | Identified Hacking Drone Bay 5375 | -7/Zion | Learned location of 1 exit from Lower Caves 5725 | -7/Zion | Found Prototype Device 5726 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8203 | -7/Zion | Learned Factory emergency access door positions 9900 | -7/Zion | Imprinted 9902 | -7/Zion | Declared Zion's savior 9921 | -7/Zion | Attacked by Zionites 10261 | -7/Zion | Build established: Scavenger-Mutant 10773 | -7/Zion | Destroyed Imprinter 10790 | -7/Zion | Extracted access codes from Imprinter's data core 15557 | -7/Zion | Core integrity fell below 50% 15586 | -7/Zion | Destroyed by Dirty Bomb Trap Last Messages --------------- 15428_ Dropped Imp. Titanium Leg. 15429_ Dropped Imp. Deuterium Engine. 15429_ Dropped Mni. Assault Cannon. 15430_ Dropped Rocket Launcher. 15430_ Dropped Coil Gun. 15432_ Acquired Hacking Drone Bay. 15434_ Acquired Bomb Factory No. 2. 15436_ Acquired Mobile Refinery Mk. CCLXVII. 15477_ Triggered Dirty Bomb Trap. 15477_ An explosion rips through the floor. 15509_ Acquired Mak. Sword. 15520_ Acquired 10 matter. 15546_ Triggered Dirty Bomb Trap. 15546_ An explosion rips through the floor. 15556_ Triggered Dirty Bomb Trap. 15556_ An explosion rips through the floor. 15586_ Triggered Dirty Bomb Trap. 15586_ An explosion rips through the floor. 15586_ Dirty Bomb Trap short circuited. 15586_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | = "#"#???????????????##!!!! | | = """#?????????????????##### | | """##?????????????????????### | | """##????#####??????####????## | | """##???#[ ###????" "##???# | | ""#???#[ [#??#"" "##??#" | | =!]][! "#???# #??# ""#??## | | # ## =*[*[!! ####?# !##### "#??#" | | ""#" ! /=!!!!* #"#?# #"##"" ###??#" | | ###"" """ [ =[!! #""### "#" "# ####" | | ??#####""""""" = " ## #" ""### | | ??????####""# = * " "#"" | | ?????????#####" / " | | ????????????#""" | | ????????#???##"" * | | ???????#"####""" / | | ??????##"#""##"" / * [ | | ??????#""""""##" ! | | ??????#"" ""#""" """""" | | ??#####"" """"" " | | ### "" """" " " | | " " """ "" | | """ """" = | | " " """ "" | | "" "" "" | | "" @ """" | | "" "" % = """"""" | | #"" " " #"###"#" | | """"" "" " ###?#""" | | #"""" """ ^ " """ ##""#??###" | | ###"" """ """"" """" ""####"####????## | | #""" """""""""""" """" ""#???##????????? | | """"X """##""##"""""" ""#?????????????? | | """" """#########""""" """""##?????????????? | | #"" """""##???????##"#""" """"""#?????????????? | | #### #"""#""#????????###"#""""######?????????????? | | ???####"#####??????????##""""##??????????????????? | | ??????###???????????????####"#???????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1050 Resistance: KI 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Armor Integrity Analysis 33 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedXenonSpear Manual? 0 Play Time 01:35:27 Cumulative 260.8 hours Start 2021.05.17 @ 07:08:42 End 2021.05.17 @ 08:47:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c309204f-2659-41e5-8719-2f434f0a17f7