Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 17:59:46 Player: ForestFish Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (4109) 4109 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1156) 1156 TOTAL SCORE: 7835 Bonus ------- High Alert Combat Kills 456 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 83/100 System Corruption 0% Temperature Cool (9) Movement Core (1250) Ox24 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating Relay Coupler [Sentry] (15) > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Reinforced Ion Engine Reinforced Ion Engine Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Sensor Array Melee Analysis Suite Recoil Stabilizer Transmission Jammer Hardened Light Armor Plating Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (27) Relay Coupler [Hunter] (12) Mini Grenade Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Sensor Array Melee Analysis Suite Recoil Stabilizer Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Mini Grenade Launcher Datajack Katana [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 148 | 5 24 57 26 28 8 Power 13 | 1 3 4 1 4 . Engine 9 | 1 3 4 . 1 . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 31 | 2 9 10 6 4 . Treads 8 | . . 5 2 1 . Leg 23 | 2 9 5 4 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 47 | . 5 24 7 6 5 Device 13 | . 2 7 2 1 1 Storage 5 | . 1 2 1 . 1 Processor 4 | . . 3 . 1 . Hackware 1 | . . . . . 1 Protection 24 | . 2 12 4 4 2 Artifact . | . . . . . . Weapon 57 | 2 7 19 12 14 3 Energy Gun 3 | . 1 . 1 1 . Energy Cannon 12 | . 1 5 1 5 . Ballistic Gun 21 | 2 4 10 2 2 1 Ballistic Cannon 1 | . . . 1 . . Launcher 11 | . 1 4 2 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 1 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . . . 4 . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 30 | . 4 3 3 14 6 Power 7 | . 1 1 . 4 1 Propulsion 10 | . . 1 2 4 3 Utility 5 | . 1 . 1 2 1 Weapon 8 | . 2 1 . 4 1 Highest Loss Streak 4 | . 2 2 1 4 4 Average Slot Usage (%) 95 | . 97 99 95 87 85 Engine 8 | . 13 11 6 1 5 Core 2 | . . . 2 6 . Treads 4 | . . 6 9 2 . Leg 17 | . 27 15 13 15 16 Device 6 | . 6 3 11 9 8 Storage 17 | . 7 20 18 18 18 Processor 8 | . . 11 9 9 9 Protection 8 | . 11 8 6 7 2 Energy Cannon 5 | . 7 9 . 1 . Ballistic Gun 10 | . 14 11 11 6 8 Launcher 3 | . 3 . . 7 1 Naked Turns . | . . . . . . Heaviest Build 87 | 6 46 82 86 87 87 Greatest Support 45 | 20 20 43 43 45 45 Greatest Overweight (x) 28 | . 2 7 28 5 25 Average Overweight (x) 2 | . . 2 3 2 1 Largest Inventory Capacity 20 | 4 12 20 20 20 20 Average Capacity 17 | 4 8 19 20 20 20 Most Carried 20 | 3 12 20 20 20 20 Average Carried 16 | . 5 18 19 18 19 Final Capacity 20 | 4 12 20 20 20 20 Final Carried 20 | 2 12 20 18 20 18 Class Distribution -------------------- 45% | Hauler-Mutant 42% | Scavenger-Mutant 7% | Bothacker-Mutant 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 2645 | 262 404 851 533 406 189 Remotely . | . . . . . . Salvage Created 3101 | 40 496 1286 524 530 225 Parts 196 | 4 35 89 33 26 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 93 | 1 13 36 17 22 4 Melee 2 | . . . . . 2 Guns 41 | 1 10 17 6 5 2 Cannons 23 | . 3 10 8 2 . AOE 27 | . . 9 3 15 . Classes Destroyed 12 | 1 4 5 1 1 . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Operator 2 | . 1 . 1 . . Watcher 7 | . 3 4 . . . Swarmer 26 | . 3 10 5 8 . Grunt 46 | 1 10 17 9 7 2 Brawler 3 | . . . 1 2 . Duelist 3 | . . 1 1 1 . Sentry 11 | . . 8 1 . 2 Hunter 4 | . . . . 4 . Best Kill Streak 7 | 1 5 7 5 6 3 Combat Bots Only 6 | 1 3 6 5 6 3 Max Kills in Single Turn 3 | 1 2 3 3 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 2 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 6067 | 62 812 1616 1200 1530 847 Core 953 | 22 109 264 137 237 184 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 91 47 34 . . . Volleys Fired 293 | 7 56 101 61 55 13 Largest 2 | 2 2 2 2 2 1 Hottest 121 | 40 90 90 95 121 28 Shots Fired 504 | 14 96 182 113 86 13 Gun 316 | 14 75 94 80 40 13 Cannon 131 | . 13 77 29 12 . Launcher 57 | . 8 11 4 34 . Special . | . . . . . . Kinetic 292 | 14 73 94 83 15 13 Thermal 141 | . 15 77 24 25 . Explosive 57 | . 8 11 4 34 . Electromagnetic 14 | . . . 2 12 . Robot Hit Streak 13 | 2 13 13 10 9 10 Robot Miss Streak 5 | 2 5 5 2 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 317 | 6 52 102 83 55 19 Core Hits 174 | 2 29 65 36 38 4 Critical Hits 5 | . 2 1 2 . . Critical Kills 3 | . 2 1 . . . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks 19 | . . . 6 1 12 Impact . | . . . . . . Slashing 10 | . . . 2 1 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7802 | 82 869 2481 1801 2159 410 Guns 2713 | 80 476 685 879 358 235 Cannons 1541 | . 122 839 397 183 . Explosions 3269 | . 265 950 461 1593 . Melee 250 | . . . 64 25 161 Ramming 29 | 2 6 7 . . 14 Kinetic 2453 | 80 444 685 930 79 235 Thermal 1578 | . 154 839 306 279 . Explosive 3269 | . 265 950 461 1593 . Electromagnetic 223 | . . . 40 183 . Impact . | . . . . . . Slashing 250 | . . . 64 25 161 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 119 | . 24 42 7 42 4 Projectiles 20 | . . 20 . . . Explosions 95 | . 24 22 7 42 . Melee 4 | . . . . . 4 Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 559 | . 51 58 . 443 7 Shots 23 | . 2 2 . 19 . Rammed 5 | 3 . 1 . . 1 Targets Rammed 7 | 4 1 1 . . 1 Kicked 2 | 1 1 . . . . Crushed . | . . . . . . Highest Temperature 391 | 12 293 330 391 246 . Average Temperature 78 | 8 98 59 108 84 . Received Heat Transfer 1926 | 36 381 498 453 225 333 Effects 2 | . . 1 1 . . Shutdowns 1 | . . . 1 . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 4 . 2 . Heat Transferred 3343 | . 333 1776 666 568 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1474 | 20 199 602 550 1474 833 Initial 718 | . 13 9 245 282 718 Average 457 | 1 78 272 280 1011 757 Maximum Alert Level 4 | . . 2 2 4 3 Low Security (%) 36 | 100 100 38 20 . . Level 1 27 | . . 46 60 9 . Level 2 9 | . . 14 20 4 . Level 3 15 | . . . . 42 100 Level 4 12 | . . . . 43 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 7 4 . 1 Investigation 5 | . 1 4 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 . 1 Assault 2 | . . 2 . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 4 | . . 1 3 . . Communications Jammed 12 | . . . 12 . . Distress Signals 11 | . . . 11 . . Times Spotted 142 | 1 22 57 31 23 8 Peak Tracking Total 7 | 1 4 7 5 6 4 Tactical Retreats 16 | . 1 7 4 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 9 | . 2 5 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 11 | . 1 5 . 5 . Max in Single Turn 2 | . 1 2 . 2 . Garrison Relay 3 | . . . . 3 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 19 | . 6 10 3 . . Terminals 11 | . 4 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 2 2 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 59 | . 16 36 7 . . Successful 41 | . 12 23 6 . . Failed 17 | . 4 12 1 . . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . 1 . . . Manual 3 | . . 3 . . . Terminals 41 | . 12 29 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 13 | . 4 5 4 . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 25 | . 9 16 . . . Record 11 | . 3 8 . . . Emergency Access Points 3 | . 1 2 . . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . 2 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 12 | . 3 5 4 . . Recycle Component 1 | . . 1 . . . Process 3 | . 1 2 . . . Report Inventory 6 | . 2 2 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 6 10 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 274 | . 201 73 . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 4 | . . . 3 . 1 Non-combat . | . . . . . . Combat 4 | . . . 3 . 1 Robot Hacks Applied 6 | . . . 3 . 3 parse_system 3 | . . . 3 . . find_shortcuts 1 | . . . . . 1 disrupt_area 1 | . . . . . 1 wipe_record 1 | . . . . . 1 Relay Couplers Released 12 | . . . . 12 . Machine Destruction 12 | . . . . 12 . Attached 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 8914 | 180 1454 3608 905 2484 283 Spaces Moved 3985 | 134 806 1539 288 1107 111 Core 28 | 23 . . 1 . 4 Treads 763 | . . 484 253 26 . Legs 3194 | 111 806 1055 34 1081 107 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 150 150 Average Speed 190 | 107 149 203 222 204 194 Slowest Speed 1450 | 120 180 330 1450 270 1300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 7 69 79 15 89 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 362 | . 54 45 35 228 . Melee . | . . . . . . Projectile 4 | . . . 1 3 . AOE 358 | . 54 45 34 225 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 4795 | 156 978 1831 437 1245 148 Wait 85 | . 27 31 10 17 . Move 3976 | 133 805 1538 287 1102 111 Hop . | . . . . . . Pick Up 160 | 7 41 61 25 25 1 Fast Attach . | . . . . . . Attach 59 | 5 12 15 9 16 2 Detach 1 | . . 1 . . . Swap 89 | . 12 42 17 12 6 Drop 96 | . 24 41 22 7 2 Fire 293 | 7 56 101 61 55 13 Melee 19 | . . . 6 1 12 Ram . | . . . . . . Kick 7 | 4 1 1 . . 1 Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 141 | -11/Scrapyard | Discovered new exit (range 8) 181 | -11/Scrapyard | Entered Materials 601 | -10/Materials | Build established: Scavenger-Mutant 890 | -10/Materials | Discovered new exit (range 16) 934 | -10/Materials | Core integrity fell below 50% 1398 | -10/Materials | Discovered new exit (range 15) 1635 | -10/Materials | Entered another Materials area 1635 | -9/Materials | Evolved 2 slots: Utility x2 1953 | -9/Materials | Discovered new exit (range 12) 3086 | -9/Materials | Discovered new exit (range 4) 3262 | -9/Materials | Central database locked down 3601 | -9/Materials | Identified exit to Materials 3907 | -9/Materials | Identified exit to Mines 4039 | -9/Materials | Build established: Hauler-Mutant 4701 | -9/Materials | Discovered exit to Materials (range 15) 4715 | -9/Materials | Core integrity fell below 50% 4835 | -9/Materials | First assault squad dispatched 5243 | -9/Materials | Entered another Materials area 5243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5815 | -8/Materials | Garrison activated, responded to threat 6092 | -8/Materials | Identified exit to Garrison 6148 | -8/Materials | Entered Garrison 6202 | -8/Garrison | Triggered checkpoint 6455 | -8/Garrison | Lost 3 parts (1p2n) 6550 | -8/Garrison | Triggered checkpoint 6578 | -8/Garrison | Core integrity fell below 50% 6610 | -8/Garrison | Lost 3 parts (1p2w) 6610 | -8/Garrison | Triggered checkpoint 6826 | -8/Garrison | Build established: Scavenger-Mutant 6852 | -8/Garrison | Discovered new exit (range 13) 6882 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6972 | -8/Garrison | Triggered checkpoint 7014 | -8/Garrison | Lost 4 parts (1p2n1u) 7282 | -8/Garrison | Build established: Hauler-Mutant 7557 | -8/Garrison | Phase Generator disabled 7740 | -8/Garrison | Garrison Relay disabled 7856 | -8/Garrison | Triggered checkpoint 8028 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Garrison Relay disabled 8215 | -8/Garrison | Discovered new exit (range 9) 8242 | -8/Garrison | Installed Relay Interface Framework 8393 | -8/Garrison | Garrison Relay disabled 8530 | -8/Garrison | Build established: Bothacker-Mutant 8632 | -8/Garrison | Entered Materials 8817 | -8/Materials | Core integrity fell below 20% 8860 | -8/Materials | Lost 4 parts (1p3n) 8915 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08798_ Carbon-fiber Leg destroyed. Only a single melee weapon may be active at a time, Datajack automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 08808_ Carbon-fiber Leg destroyed. 08811_ G-47 Trooper destroyed. 08813_ Acquired 60 matter. 08814_ Deuterium Engine destroyed. 08829_ Carbon-fiber Leg destroyed. 08831_ G-47 Trooper destroyed. 08836_ Slug penetrates Y-45 Defender. 08836_ Y-45 Defender destroyed. 08838_ Acquired 55 matter. 08855_ Slug penetrates Y-45 Defender. 08871_ Y-45 Defender destroyed. 08901_ Acquired 54 matter. 08909_ Datajack destroyed. 08912_ Hrd. Medium Armor Plating destroyed. 08915_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????# + """ T#???? | | ???????????????# # """ "#???? | | ???????????????# # #???? | | ???????????????# #!! #???? | | ???????????????# ###+####???? | | ???????????????# #?# #??????? | | ???????????????# #?# #??????? | | ???????????????+ #?# #??????? | | ???????????????# #?# #??????? | | ???????????????# #?# #??????? | | ???????????????# #?# ####???? | | ???????????????# #?# #???? | | ???????????????# #?# #???? | | ???????????????# #?# #???? | | ???????????????# #?# #???? | | ???????????????# #?# #???? | | ???????????????# #?# #???? | | ???????????????# #?# #???? | | ???????????????? ??# ##+####? | | ???????????????? ??# # #? | | ???????????????? ??# # ! #? | | ?????????????????????# # !=#? | | ?????????????????????# # """%#? | | ?????????????????????# #["""[#? | | ?????????????????????# #="""*#? | | ?????????????????????# #=@[Y #? | | ?????????????????????# #######? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????? ???????? | | ?????????????????????? ???????? | | ?????????????????????? ???????? | | ?????????????????????? ???????? | | ?????????????????????? ???????? | | ?????????????????????? ???????? | | ?????????????????????? ???????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Relay Coupler Types 21 Relay Coupler Value 1 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Librarian Remodeling Safety First Shopping List Significant Disruption Total Silence Troublemaker Challenges ------------ None Game ------ Seed DataNodeBeamcaster Manual? 0 Play Time 02:31:54 Cumulative 7.2 hours Start 2022.01.12 @ 20:53:57 End 2022.01.14 @ 17:59:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01bafadf-15b4-4e17-9a2c-a4915a17fc08