Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.14 @ 16:52:25 Player: Gder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (273) 1365 Value Destroyed (12765) 12765 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1927) 1927 TOTAL SCORE: 23237 Bonus ------- High Alert Combat Kills 1077 Follower Combat Kills 50 Registered with UFD 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 30/300 Energy 76/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Medium Matter Pod Triangulator Spectral Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON ----------- Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Enhanced Multireflex Exoskeleton Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Gamma Rifle Gamma Rifle Nova Cannon Linear Accelerator [Rating: 171] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Slots Evolved 16 | . . . . . 8 . . 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . 1 Utility 9 | . . . . . 3 . . 2 1 2 . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 192 | 7 4 1 1 1 21 5 . 20 40 20 28 44 Power 28 | 1 . . . . 3 1 . 4 6 2 4 7 Engine 5 | 1 . . . . 2 . . . 1 . 1 . Core 6 | . . . . . . 1 . 4 1 . . . Reactor 17 | . . . . . 1 . . . 4 2 3 7 Propulsion 46 | 2 . 1 . . 7 . . 5 11 4 7 9 Treads 8 | 2 . 1 . . 5 . . . . . . . Leg 36 | . . . . . . . . 5 11 4 7 9 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . Utility 58 | 2 2 . . . 6 1 . 4 13 9 7 14 Device 34 | 1 . . . . 3 . . 2 7 6 5 10 Storage 5 | 1 2 . . . . . . . 1 . 1 . Processor 9 | . . . . . . 1 . 1 1 2 . 4 Hackware . | . . . . . . . . . . . . . Protection 10 | . . . . . 3 . . 1 4 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 2 . 1 1 5 3 . 7 10 5 10 14 Energy Gun 14 | . . . . . . . . 1 4 2 2 5 Energy Cannon 7 | . . . . . . . . 1 2 . 3 1 Ballistic Gun 25 | 2 1 . 1 . 3 2 . 3 4 3 4 2 Ballistic Cannon 9 | . 1 . . 1 2 . . . . . . 5 Launcher 3 | . . . . . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 6 . . 1 . 3 3 2 Parts Lost 109 | . . 1 . . 1 5 . 6 25 4 27 40 Power 16 | . . . . . . 1 . 1 4 . 4 6 Propulsion 29 | . . 1 . . . 2 . . 6 1 7 12 Utility 26 | . . . . . 1 . . 1 5 2 8 9 Weapon 38 | . . . . . . 2 . 4 10 1 8 13 Highest Loss Streak 13 | . . 1 . . 1 3 . 3 12 4 13 13 To Critical Strikes 2 | . . . . . . . . . 2 . . . Average Backups 12 | 1 8 13 14 14 12 12 12 14 13 14 12 10 Power 1 | . 1 1 1 1 2 1 1 1 2 3 2 2 Propulsion 2 | . . . . . 2 3 3 4 3 1 3 1 Utility 3 | . 1 3 4 4 4 5 6 4 3 5 1 3 Weapon 4 | . 5 8 9 8 3 2 2 3 3 4 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 2 . . 1 4 . . 4 3 5 1 13 Power 6 | . 1 . . . . . . . 2 1 . 2 Propulsion 4 | . . . . . 1 . . 1 1 . . 1 Utility 12 | . . . . . . . . 2 . 1 . 9 Weapon 11 | . 1 . . 1 3 . . 1 . 3 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 98 91 86 95 98 99 97 89 Engine 5 | . 14 14 14 14 6 1 . . . . . . Core 1 | . . . . . . 4 6 5 3 2 . 1 Reactor 4 | . . . . . 5 6 6 3 6 6 8 5 Treads 12 | . 28 28 28 28 25 18 13 2 . . . . Leg 11 | . . . . . . . . 17 25 23 22 22 Device 17 | . 14 14 14 14 19 13 13 17 14 20 19 22 Storage 7 | . 14 14 14 14 6 6 6 5 6 4 5 5 Processor 7 | . . . . . . 6 6 10 13 14 16 14 Protection 3 | . . . . . 5 6 6 4 6 6 2 . Energy Gun 2 | . . . . . . . . 1 6 8 4 3 Energy Cannon 1 | . . . . . . . . 2 5 . 2 . Ballistic Gun 11 | . 15 14 14 14 14 22 26 16 5 7 7 3 Ballistic Cannon 6 | . 12 14 14 14 11 1 . . . . . 5 Peak Build Rating 171 | 7 8 9 11 11 61 63 52 83 103 136 137 171 Average Rating 68 | 5 7 8 10 10 48 55 52 74 92 118 127 140 On Entrance 48 | . 7 8 9 11 11 57 52 52 83 103 136 105 Naked Turns 81 | . . . . . . . . . . . . 81 Heaviest Build 108 | 12 29 29 30 30 69 68 65 82 104 98 98 108 Greatest Support 175 | 40 40 40 40 40 101 101 43 64 107 110 118 175 Greatest Overweight (x) 21 | . . . . . . 1 1 21 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 13 14 15 15 15 15 12 15 15 15 15 15 Average Carried 12 | 1 8 13 14 14 12 12 12 14 13 14 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 13 14 15 13 14 12 12 15 15 15 4 5 Class Distribution -------------------- 31% | Scavenger-Gunner 30% | Mutant 12% | Tank 10% | Scavenger-Skirmisher 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Matter Collected 9047 | 292 387 152 . 10 1680 289 . 814 1733 705 1490 1495 Remotely 492 | . . . . . . . . . . 492 . . Salvage Created 14122 | 95 469 171 . . 1855 157 . 1446 2892 1912 3430 1695 Parts 680 | 5 35 6 . . 77 7 . 74 133 105 161 77 Haulers Intercepted 8 | . 2 . . . 1 . . 2 1 2 . . Recyclers Shooed 10 | . . . . . 5 . . 2 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Combat Hostiles Destroyed 179 | . 6 5 . . 21 5 . 25 34 18 39 26 Guns 92 | . 3 2 . . 17 1 . 5 13 18 24 9 Cannons 56 | . 3 3 . . 4 1 . 6 14 . 8 17 AOE 27 | . . . . . . 3 . 12 7 . 5 . Classes Destroyed 19 | 2 3 1 . . 8 . . 1 1 . 3 . Worker 21 | . . . . . 5 . . 3 9 1 3 . Builder 25 | . . . . . 1 . . 4 9 . 9 2 Tunneler 5 | 2 1 . . . . . . 1 1 . . . Hauler 8 | . 2 . . . 1 . . 2 1 2 . . Recycler 16 | 1 1 . . . 6 . . 2 4 2 . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . Watcher 12 | . 2 . . . 1 . . 1 2 3 2 1 Swarmer 26 | . . . . . 4 3 . 9 . . 9 1 Grunt 60 | . 6 4 . . 6 1 . 4 10 3 20 6 Brawler 2 | . . . . . . . . 1 1 . . . Duelist 2 | . . . . . 1 . . . 1 . . . Researcher 5 | . . . . . . . . . . . 5 . Sentry 19 | . . . . . 3 . . 3 7 2 . 4 Demolisher 2 | . . . . . 2 . . . . . . . Hunter 26 | . . . . . 1 1 . 2 8 2 8 4 Programmer 37 | . . . . . 4 . . 6 6 11 . 10 Q-Series 3 | . . . . . . . . . . . 2 1 Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 14 | 2 3 2 . . 8 3 . 7 14 5 13 9 Combat Bots Only 8 | . 3 2 . . 5 3 . 5 5 5 7 8 Max Kills in Single Turn 7 | 1 2 1 . . 2 2 . 7 7 2 4 2 Gunslinging 1 | . . . . . . . . . . 1 . . Exploded 5 | . . . . . . 2 . 5 1 . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Hostile Shots Fired 1948 | . 19 37 . . 142 89 . 114 405 120 438 584 Missed 559 | . 4 12 . . 44 27 . 35 94 41 124 178 Hits 1389 | . 15 25 . . 98 62 . 79 311 79 314 406 Melee 35 | . . . . . 3 . . . 13 . 17 2 Projectile 1354 | . 15 25 . . 95 62 . 79 298 79 297 404 AOE 16 | . . 13 . . 1 . . . 2 . . . Critical Strikes 53 | . . . . . 5 1 . 3 13 3 11 17 Actively Blocked 33 | . . . . . . . . . 3 3 11 16 Part Disruptions 7 | . . . . . . . . . 1 2 1 3 Damage Taken 22150 | . 123 460 . . 1083 595 . 1330 5106 1344 4530 7579 Core 2927 | . 12 130 . . 103 48 . 58 442 89 582 1463 Absorbed by Shields 30 | . . . . . . . . . . . . 30 Ignored by Resistances 6025 | . 41 130 . . 311 166 . 374 1389 363 1219 2032 Regen/Repaired (Parts) 89 | . . . . . 89 . . . . . . . Core Remaining (%) 71 | 100 . . . 43 . . 82 94 61 . 48 . Volleys Fired 550 | 8 22 21 . . 74 14 . 46 112 48 118 87 Largest 4 | 2 2 2 . . 4 4 . 4 4 4 4 4 Hottest 293 | 40 50 50 . . 108 101 . 236 293 262 272 279 Shots Fired 1700 | 16 44 42 . . 283 51 . 170 304 160 359 271 Gun 1167 | 16 30 21 . . 169 39 . 136 198 160 275 123 Cannon 508 | . 14 21 . . 114 10 . 28 95 . 79 147 Launcher 25 | . . . . . . 2 . 6 11 . 5 1 Special . | . . . . . . . . . . . . . Kinetic 1099 | 16 44 42 . . 283 49 . 120 94 73 191 187 Thermal 560 | . . . . . . . . 44 199 87 163 67 Explosive 19 | . . . . . . 2 . 6 11 . . . Electromagnetic 22 | . . . . . . . . . . . 5 17 Robot Hit Streak 35 | 4 22 18 . . 25 12 . 19 22 22 35 34 Robot Miss Streak 8 | 1 1 1 . . 2 1 . 3 8 3 8 3 Penetration Max 1 | . . . . . 1 . . 1 1 . 1 1 Secondary Targets 6 | . . . . . . . . . 1 4 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 1 . Shots Hit Robots 1189 | 11 34 35 . . 194 41 . 106 214 117 251 186 Core Hits 637 | 5 15 12 . . 81 10 . 85 170 57 137 65 Critical Kills 34 | . . . . . . . . 1 1 9 19 4 Critical Parts Destroyed 39 | . . . . . 4 . . . 3 4 22 6 Critical Strikes 102 | . 1 . . . 6 . . 1 6 19 43 26 Burn 8 | . . . . . . . . . 2 6 . . Meltdown 3 | . . . . . . . . 1 . . 2 . Destroy 73 | . . . . . 4 . . . 4 13 41 11 Blast 18 | . 1 . . . 2 . . . . . . 15 Melee Attacks 25 | . . . . . . . . 2 . 4 13 6 Impact 23 | . . . . . . . . 2 . 4 13 4 Slashing . | . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 Sneak Attacks 3 | . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 34777 | 113 490 552 . . 4161 775 . 4430 8357 2863 6605 6431 Guns 17952 | 113 292 220 . . 2865 473 . 1808 3316 2847 4034 1984 Cannons 10746 | . 186 332 . . 1244 75 . 663 2398 . 1546 4302 Explosions 5498 | . . . . . . 227 . 1851 2611 . 728 81 Melee 379 | . . . . . . . . 101 . . 278 . Ramming 202 | . 12 . . . 52 . . 7 32 16 19 64 Kinetic 17018 | 113 478 552 . . 4109 548 . 1475 1745 888 2514 4596 Thermal 11531 | . . . . . . . . 996 3969 1959 3066 1541 Explosive 4689 | . . . . . . 227 . 1851 2611 . . . Electromagnetic 958 | . . . . . . . . . . . 728 230 Impact 379 | . . . . . . . . 101 . . 278 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 42 | . . . . . 8 8 8 . 4 10 15 42 Average Corruption 6 | . . . . . 5 8 8 . 2 1 11 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 225 | . . . . . 38 26 2 . 23 11 58 67 Message Errors 57 | . . . . . 8 10 1 . 6 3 17 12 Matter Fused 45 | . . . . . 13 6 1 . 5 1 10 9 Heat Flow Errors 23 | . . . . . 3 3 . . . 2 10 5 Energy Discharges 15 | . . . . . 2 1 . . 3 1 3 5 Parts Rejected 5 | . . . . . . . . . . . . 5 Parts Fused 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 20 | . . . . . 3 3 . . 2 1 4 7 Data Loss (major) 12 | . . . . . . 1 . . 2 2 4 3 Misfires 6 | . . . . . 2 1 . . 1 . 1 1 Alerts 7 | . . . . . 3 1 . . 1 . 1 1 Misdirections 16 | . . . . . . . . . . . 1 15 Weapon Failures 17 | . . . . . 3 . . . 3 1 7 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 449 | . . . . . 26 2 . 55 30 . 207 129 Projectiles 189 | . . . . . 26 2 . 4 13 . 15 129 Explosions 47 | . . . . . . . . 24 17 . 6 . Melee 213 | . . . . . . . . 27 . . 186 . Knockbacks 57 | . 1 6 . . 21 1 . 1 . 1 2 24 Impact 4 | . . . . . . . . 1 . 1 2 . Kinetic 50 | . 1 6 . . 21 1 . . . . . 21 Secondary 3 | . . . . . . . . . . . . 3 Self-Inflicted Damage 422 | . . . . . . . . 61 274 . 71 16 Shots 28 | . . . . . . . . 4 14 . 8 2 Rammed 4 | . 1 . . . 3 . . . . . . . Targets Rammed 20 | . 1 . . . 4 . . 2 5 2 2 4 Kicked 15 | . . . . . . . . 2 5 2 2 4 Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 686 | . 22 18 . . 246 228 . 444 675 198 686 596 Average Temperature 150 | . 12 9 . . 42 57 . 100 212 73 152 143 Received Heat Transfer 2566 | . 87 114 . . 237 319 . 153 591 57 405 603 Effects 99 | . . . . . . . . 1 54 . 23 21 Shutdowns 36 | . . . . . . . . 1 20 . 7 8 Energy Bleed 10 | . . . . . . . . . 6 . 2 2 Interference 18 | . . . . . . . . . 6 . 7 5 Matter Decay 10 | . . . . . . . . . 5 . 4 1 Short Circuit 5 | . . . . . . . . . 2 . 1 2 Damage (minor) 8 | . . . . . . . . . 5 . 1 2 Damage (major) 9 | . . . . . . . . . 9 . . . Damage (core) 3 | . . . . . . . . . 1 . 1 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted 3 | . . . . . . . . 1 . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 9 | . . . . . . . . . . . 9 . Impact Corruptions 8 | . . . . . . . . 1 . . 7 . Robots Melted 4 | . . . . . . . . 1 1 . 2 . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . Parts Melted 38 | . . . . . . . . 5 7 16 10 . Heat Transferred 16042 | . . . . . . . . 1184 5365 2923 4868 1702 Parts Sabotaged 3 | . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Maximum Alert Level 3 | . . . . . 1 . . 3 3 2 2 1 Low Security (%) 73 | 100 100 100 . . 93 . . 73 1 69 53 88 Level 1 11 | . . . . . 6 . . 4 26 25 10 11 Level 2 8 | . . . . . . . . 13 23 4 36 . Level 3 6 | . . . . . . . . 8 49 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1020 | 10 70 50 . . 255 . . 738 1020 432 651 283 Initial 432 | . . . . . . . . . 255 432 47 283 Average 180 | 1 7 6 . . 34 . . 181 660 193 259 132 Influence Increases 6838 | 15 204 158 . . 670 165 . 1242 1607 526 1318 933 Destroy 0b10 Robot/C 3700 | . 120 120 . . 420 100 . 500 680 360 880 520 Destroy 0b10 Robot/NC 445 | 15 30 5 . . 70 . . 65 130 40 75 15 Destroy Leader 830 | . 38 20 . . 114 20 . 106 186 90 134 122 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . Successful Hack 83 | . 15 13 . . 20 . . 3 . 11 . 21 Disable Machine 387 | . . . . . . . . 234 90 9 27 27 Destroy Structure 1053 | . 1 . . . 6 . . 334 506 16 52 138 Lose Combat Pursuer 330 | . . . . . 30 45 . . 15 . 150 90 Influence Decreases 6833 | 15 204 143 15 . 455 380 . 637 1260 1380 837 1507 Entered New Map 1323 | . . . 9 . . 97 . . 350 520 51 296 Time Decay 4454 | 15 204 123 6 . 445 243 . 583 660 820 516 839 Lost Part 1036 | . . . . . 10 40 . 54 250 40 270 372 Lost Ally 20 | . . 20 . . . . . . . . . . Squads Dispatched 58 | . 2 1 . . 9 . . 7 7 6 12 14 Investigation 6 | . 2 . . . 1 . . . . 1 1 1 Extermination 23 | . . . . . 4 . . 4 2 5 2 6 Reinforcement 16 | . . . . . 2 . . 1 2 . 7 4 Assault 5 | . . 1 . . . . . 1 3 . . . Garrison 8 | . . . . . 2 . . 1 . . 2 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . 2 . 2 1 Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Distress Signals 11 | . 3 . . . 4 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 262 | . 13 5 . . 27 8 . 36 42 22 62 47 Peak Tracking Total 9 | . 3 2 . . 6 3 . 5 6 5 9 6 Tactical Retreats 20 | . . . . . 2 3 . . 1 . 9 5 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Traps Triggered 8 | . 1 . . . 5 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Machines Disabled 44 | . . . . . . . . 26 10 1 4 3 Max in Single Turn 11 | . . . . . . . . 11 4 1 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Machines Accessed 37 | . 7 1 . 4 10 . . 4 . 2 5 4 Terminals 23 | . 7 1 . . 6 . . 2 . 2 3 2 Fabricators 2 | . . . . . 1 . . . . . 1 . Repair Stations 3 | . . . . . 2 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 2 . . 1 1 Total Hacks 124 | . 31 5 . 22 32 . . 6 . 7 13 8 Successful 78 | . 24 2 . 22 21 . . 1 . 5 2 1 Failed 46 | . 7 3 . . 11 . . 5 . 2 11 7 Catastrophic 9 | . 1 . . . 1 . . 4 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 16 . . . 7 . . 1 . 4 . . Terminals 79 | . 31 5 . . 22 . . 3 . 7 7 4 Fabricators 5 | . . . . . 3 . . . . . 2 . Repair Stations 6 | . . . . . 4 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 12 | . . . . . 3 . . 3 . . 4 2 Terminal Hacks 58 | . 15 2 . 22 13 . . 1 . 5 . . Record 24 | . . . . 21 3 . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . Robot Analysis 5 | . 4 . . . 1 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Level Access Points 2 | . . 1 . . . . . . . 1 . . Branch Access Points 3 | . . . . . 2 . . . . 1 . . Emergency Access Points 5 | . 3 . . . 1 . . 1 . . . . Alert Level 2 | . . . . . . . . . . 2 . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 3 . . . . . 1 . Network Status 2 | . . . . . 1 . . . . . 1 . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . 3 . . . . . . 1 Scan Component 3 | . . . . . 2 . . . . . . 1 Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 9 . . . 2 . . . . . . . Terminals 11 | . 9 . . . 2 . . . . . . . Botnet 5 | . 3 . . . 2 . . . . . . . Skim 6 | . 6 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 6 1 . . 8 . . 4 . 1 5 4 Full Trace Events 5 | . 1 . . . 1 . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 . . . . . 9 . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 26 | . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . Total Damage 102 | . . 102 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Active Infowar (turns) 14994 | 21 1087 974 122 2272 1941 856 68 1844 1335 1656 1136 1682 Optics 8434 | . . . . . . 856 68 1844 1335 1656 1064 1611 Sensors 3965 | . . . . . 1933 856 68 541 . . . 567 IFF 2186 | . . . . . . . . 1844 342 . . . Structural 1324 | . . . . . . . . . . . 140 1184 Seismic 6340 | 21 1087 974 122 2272 1864 . . . . . . . Triangulation 4321 | . . . . . . . . . . 1524 1136 1661 ECM 2 | . . . . . . . . . 2 . . . Robot Analysis Total 5 | . 4 . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Turns Passed 15178 | 124 1087 974 122 2272 1941 856 68 1844 1335 1656 1136 1763 Spaces Moved 8006 | 63 617 566 71 1417 977 395 29 806 569 814 506 1176 Core 150 | 10 . . . . . . . 1 . . . 139 Treads 4281 | 53 617 566 71 1417 977 395 29 156 . . . . Legs 3575 | . . . . . . . . 649 569 814 506 1037 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 190 120 118 118 50 Average Speed 154 | 142 160 160 160 160 160 202 240 201 145 147 118 111 Slowest Speed 1100 | 160 160 160 160 160 160 240 240 1100 200 194 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 2 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 95 93 10 90 29 64 6 31 22 26 56 36 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 25 | . . . . . . . . 2 1 4 12 6 Terrain Destroyed 675 | . . . . . . 6 . 200 372 7 47 43 Melee 15 | . . . . . . . . . . 4 8 3 Projectile 140 | . . . . . . . . 30 31 3 36 40 AOE 517 | . . . . . . 5 . 170 341 . 1 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Fac Res Tes Res Total 9626 | 79 677 593 79 1425 1200 423 28 921 850 1159 758 1434 Wait 488 | . 12 4 8 . 78 4 . 10 75 218 54 25 Move 7994 | 62 616 565 70 1416 976 394 28 805 568 813 505 1176 Hop . | . . . . . . . . . . . . . Pick Up 135 | 2 15 2 . 3 17 2 . 15 23 17 4 35 Fast Attach 62 | 7 . . . . 12 . . 6 7 1 17 12 Attach 104 | . . 1 . 1 10 4 . 7 25 7 18 31 Detach 15 | . . . . . 4 . . 1 2 . . 8 Swap 105 | . 5 . 1 . 6 2 . 14 19 26 14 18 Drop 114 | . 6 . . 5 19 . . 13 14 23 12 22 Fire 550 | 8 22 21 . . 74 14 . 46 112 48 118 87 Melee 25 | . . . . . . . . 2 . 4 13 6 Ram . | . . . . . . . . . . . . . Kick 15 | . . . . . . . . 2 5 2 2 4 Crush 5 | . 1 . . . 4 . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 1 10 Rewire 3 | . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 12) 815 | -10/Materials | Discovered new exit (range 8) 990 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Learned location of 1 exit from Recycling 1056 | -10/Materials | Identified exit to Mines 1056 | -10/Materials | Identified exit to Materials 1081 | -10/Materials | Loaded intel: 5 trap records 1095 | -10/Materials | Learned Storage security intel 1111 | -10/Materials | Learned Storage trap positions 1135 | -10/Materials | Learned Storage security intel 1212 | -10/Materials | Entered Mines 1290 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1380 | -10/Mines | Learned Materials trap positions 1565 | -10/Mines | Core integrity fell below 50% 1565 | -10/Mines | Destroyed YI-UF0 1677 | -10/Mines | Learned location of Zion (-7) 1956 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1959 | -10/Mines | Found Prototype Device 1980 | -10/Mines | Met a Derelict testing a Signal Generator 2166 | -10/Mines | Discovered new exit (range 15) 2186 | -10/Mines | Entered Subcaves 2187 | -10/Subcaves | Approached by a straggling Scientist 2187 | -10/Subcaves | Identified exit to Materials 2192 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2287 | -10/Subcaves | Learned 4 Materials zone layouts 2297 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2308 | -10/Subcaves | Entered Scraptown 2572 | -9/Scraptown | Discovered new exit (range 7) 2691 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2704 | -9/Scraptown | Visited Cave Peace 2764 | -9/Scraptown | Visited Symbiants 2971 | -9/Scraptown | Visited Shadow of the Wyrm 3011 | -9/Scraptown | Visited Spacefarers 3113 | -9/Scraptown | Visited Comm Corps 3208 | -9/Scraptown | Visited The Evicted 3246 | -9/Scraptown | Visited TADAMA 3368 | -9/Scraptown | Received an X-ray algorithm 3561 | -9/Scraptown | Visited UFD Registry 3561 | -9/Scraptown | Registered with UFD as "Rustdrive" 3616 | -9/Scraptown | Visited Curators Association 3670 | -9/Scraptown | Visited Science Testing Area 3812 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3824 | -9/Scraptown | Found DCF Scrap (29 items) 3917 | -9/Scraptown | Visited Cartography Club 4016 | -9/Scraptown | Visited Chapter 10 4076 | -9/Scraptown | Visited Science Guys 4431 | -9/Scraptown | Visited Infowarlord's Domain 4431 | -9/Scraptown | Identified Exp. Sensor Array 4572 | -9/Scraptown | Discovered new exit (range 3) 4580 | -9/Scraptown | Entered Factory 4580 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4636 | -6/Factory | Repaired Lgt. Treads 4684 | -6/Factory | Identified exit to Lower Caves 4849 | -6/Factory | Fabricated Adv. Hacking Suite? 4878 | -6/Factory | Build established: Tank 6171 | -6/Factory | Ran an X-ray algorithm 6341 | -6/Factory | Garrison activated, responded to threat 6447 | -6/Factory | Garrison activated, responded to threat 6521 | -6/Factory | Entered Lower Caves 6548 | -6/Lower Caves | Learned Factory trap positions 6775 | -6/Lower Caves | Spotted B-75 Beast 6821 | -6/Lower Caves | Lost 3 parts (1p2w) 7079 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7350 | -6/Lower Caves | Discovered new exit (range 12) 7377 | -6/Lower Caves | Entered another Lower Caves area 7413 | -6/Lower Caves | Learned Factory stockpile data 7423 | -6/Lower Caves | Discovered new exit (range 11) 7445 | -6/Lower Caves | Entered Factory 7445 | -5/Factory | Evolved 2 slots: Utility x2 7446 | -5/Factory | Loaded intel: 80 trap records 7902 | -5/Factory | Garrison activated, responded to threat 7956 | -5/Factory | Lost 3 parts (1u2w) 8227 | -5/Factory | Found Prototype Launcher 8228 | -5/Factory | Identified Scatter Rocket Array 8270 | -5/Factory | Build established: Scavenger-Gunner 9245 | -5/Factory | First assault squad dispatched 9249 | -5/Factory | Discovered new exit (range 22) 9289 | -5/Factory | Entered another Factory area 9289 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9290 | -4/Factory | Identified exit to Extension 9698 | -4/Factory | Lost 12 parts (3p2n3u4w) 10084 | -4/Factory | Spotted B-86 Titan 10095 | -4/Factory | Destroyed B-86 Titan 10171 | -4/Factory | Lost 5 parts (1n2u2w) 10289 | -4/Factory | First assault squad dispatched 10541 | -4/Factory | Lost 8 parts (1p3n4w) 10565 | -4/Factory | Discovered new exit (range 6) 10624 | -4/Factory | Entered Research 10624 | -3/Research | Evolved 2 slots: Utility x2 10684 | -3/Research | Build established: Scavenger-Tank 10703 | -3/Research | Ran an X-ray algorithm 11334 | -3/Research | Spotted B-86 Titan 11696 | -3/Research | Build established: Scavenger-Gunner 11909 | -3/Research | Identified exit to Testing 11909 | -3/Research | Identified exit to Research 12077 | -3/Research | Found Spectral Analyzer 12215 | -3/Research | System corruption reached 10% 12245 | -3/Research | Lost 4 parts (1n2u1w) 12280 | -3/Research | Entered Testing 12437 | -3/Testing | Found Gamma Bomb Array 12500 | -3/Testing | Found Prototype Device 12500 | -3/Testing | Identified AEGIS Remote Shield 12770 | -3/Testing | Scanned by Researcher 12819 | -3/Testing | Garrison activated, responded to threat 12885 | -3/Testing | Lost 3 parts (1u2w) 12916 | -3/Testing | Destroyed 7 combat bots 13192 | -3/Testing | Lost 13 parts (2p3n4u4w) 13216 | -3/Testing | Discovered exit to Research (range 22) 13349 | -3/Testing | Core integrity fell below 50% 13372 | -3/Testing | Lost 9 parts (2p4n2u1w) 13416 | -3/Testing | Entered Research 13416 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13696 | -2/Research | Build established: Scavenger-Tank 13944 | -2/Research | Found Prototype Device 13957 | -2/Research | Identified Exp. Phase Shifter 14020 | -2/Research | Spotted B-90 Cyclops 14146 | -2/Research | Build established: Scavenger-Skirmisher 14283 | -2/Research | Found Prototype Device 14289 | -2/Research | Identified Thermal Barrier 14321 | -2/Research | Spotted B-90 Cyclops 14417 | -2/Research | Lost 6 parts (1n2u3w) 14598 | -2/Research | Garrison activated, responded to threat 14615 | -2/Research | Destroyed 8 combat bots 14666 | -2/Research | Lost 11 parts (2p3n2u4w) 14746 | -2/Research | Build established: Scavenger-Gunner 14870 | -2/Research | Spotted B-90 Cyclops 14898 | -2/Research | System corruption reached 10% 14965 | -2/Research | Core integrity fell below 50% 15012 | -2/Research | Lost 8 parts (1p3n4w) 15033 | -2/Research | System corruption reached 30% 15098 | -2/Research | Released all parts (9) 15126 | -2/Research | Lost 13 parts (3p3n5u2w) 15136 | -2/Research | Core integrity fell below 20% 15179 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15150_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15158_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R020. 15159_ System corrupted: Heat flow error (+204). 15163_ Triggered Stasis Trap. 15163_ A bubble of rippling energy engulfs the area. 15163_ Field strength at 94. 15164_ Field strength at 88. 15165_ Field strength at 82. 15166_ Field strength at 76. 15167_ Field strength at 70. 15168_ Field strength at 54. 15169_ Field strength at 48. 15170_ Field strength at 42. 15171_ Field strength at 26. 15172_ Field strength at 20. 15173_ Field strength at 14. 15174_ Stasis field depleted. 15177_ System corrupted: Energy discharge (-28). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????? ]?????????? | | ????????????????????????????????? ???????????? | | ????????????????????????###########+###########??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #############+#"###?? | | ????????????????????????# # ## #?# | | ????????????????????????# # ## ### | | ????????????????????????# # ## + | | ????????????????????????# # ## ### | | ????????????????????????# # ## #?# | | ????????????????????????#^ ^# !## !#?? | | ????????????????????????# # ## #?# | | ????????????????????????# # ??# #?# | | ????????????????????????# ##;+###"#""########?# | | ?????????????????#??????# #?????# | | ?????????????????# ?????# #?????# | | ?????????????????# ????# #?????# | | ?????????????????# ????# #?????# | | ?????????????????# ???# ########## #?????# | | ?????????????????# ??# #????????# ###???# | | ???????????? ???# k ### #????????# T#???# | | ???????????# ???# p #????????# ""#??## | | ???????????# ???# @ #????????# % ###??# | | ???????????# ???# #????????# ###### | | ???????????# ???# ]!! #????????# [ | | ???????????# ???####+###=* #????######+#####"## | | ???????????# ??????????#!! #????# [ %## | | ???????????# ??????????# #????# ### | | ???????????# ??????????# #????# """"""" #?? | | ???????????# ??????????# #????# """""" #?? | | ???????????# ??????????# #????# """"""" #?? | | ??????????## ##????????# #????# #?? | | ?????????## #????????# #????# #?? | | ?????????? #????????# #????# """""" #?? | | ??????????# #????????# #????# """"""" #?? | | ??????????# #???????##= #????# """"""" #?? | | ??????????# #???????##!! #????# #?? | | ??????????# #???????##%=* #????# ! #?? | | ???######## ##########!! #????##############?? | | ???# | #???????????????????? | | ???+ #???????????????????? | | ???# #???????????????????? | | ???# + """""????????????? | | ???# ###### ######+### # """""????????????? | | ??????????# #????????# # ??????????? | | ??????????# #????????# #? #?????????? | | ??????????# #????????# #? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 426 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Adv. Hacking Suite | -6/Factory | Hacked Imp. Trap Scanner | -6/Factory | Hacked Exp. Signal Interpreter | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Imp. Thermal Defense Suite | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Neutron Cannon | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive B-74 Champion | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Repaired ---------- Lgt. Treads | 36% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty This Is Interesting... Challenges ------------ None Game ------ Seed CloakingMappingMonowheel Manual? 0 Play Time 02:48:32 Cumulative 95.1 hours Start 2025.06.12 @ 21:51:23 End 2025.06.14 @ 16:52:25 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 37 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9830e9c-1efe-4d34-9812-c1c324ecd1fb