Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 23:51:06 Player: FenRhew Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (119) 595 Value Destroyed (3580) 3580 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 9822 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Friendly Fire -250 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 217/220 System Corruption 16% Temperature Critical (543) Movement Hovering (111) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Makeshift Power Source Micro Fission Core > --- PROPULSION (5) --- Improved Gravmag System Antigrav System > --- UTILITY (8) ------ Advanced Targeting Computer Makeshift Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Variable Charge Gun Heavy Rocket Launcher > --- INVENTORY (5) ---- Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Terrain Scanner Advanced Targeting Computer Makeshift Transmission Jammer Hardened Heavy Armor Plating Force Field Hacking Suite Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Proton Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Makeshift Power Source [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility System Shield Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Heavy Armor Plating Weapon EM Pulse Cannon Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 . . 1 . . . . . Utility 6 | . . 1 2 . 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 183 | 8 9 31 29 4 19 2 2 23 3 19 4 11 19 Power 24 | 1 1 3 4 . 1 . . 4 1 2 . 2 5 Engine 19 | 1 . 3 4 . . . . 3 1 2 . 1 4 Core 5 | . 1 . . . 1 . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 2 3 11 6 1 6 1 1 7 . 7 . 2 3 Treads 7 | 2 3 1 . . . . . . . . . 1 . Leg 14 | . . 5 . . . . . . . 7 . 1 1 Wheel 3 | . . 3 . . . . . . . . . . . Hover 5 | . . . . . . . . 3 . . . . 2 Flight 21 | . . 2 6 1 6 1 1 4 . . . . . Utility 60 | 2 1 8 13 3 8 . 1 6 2 4 1 5 6 Device 36 | 1 . 3 8 1 2 . 1 5 2 3 1 4 5 Storage 5 | 1 1 . 2 . 1 . . . . . . . . Processor 4 | . . 1 2 . . . . . . . . . 1 Hackware 6 | . . 1 . 1 3 . . 1 . . . . . Protection 9 | . . 3 1 1 2 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 3 4 9 6 . 4 1 . 6 . 6 3 2 5 Energy Gun 15 | 2 1 6 1 . 1 . . 1 . . . 1 2 Energy Cannon 5 | . . 2 3 . . . . . . . . . . Ballistic Gun 14 | 1 2 . . . 2 . . 4 . 3 2 . . Ballistic Cannon 3 | . 1 . 2 . . . . . . . . . . Launcher 8 | . . . . . . 1 . 1 . 2 1 1 2 Special Weapon 2 | . . . . . 1 . . . . 1 . . . Impact Weapon 2 | . . 1 . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . System Corruption 5 | . . . . . . . . . . 3 . 2 . Parts Lost 69 | . 2 9 8 5 4 . 3 10 2 6 . 4 16 Power 8 | . . 1 1 1 . . . . 1 1 . . 3 Propulsion 18 | . . 3 . 1 1 . 1 5 1 . . 1 5 Utility 26 | . . 3 4 2 2 . 2 4 . 3 . 1 5 Weapon 17 | . 2 2 3 1 1 . . 1 . 2 . 2 3 Highest Loss Streak 10 | . 1 5 3 3 2 . 2 4 6 3 . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 94 96 97 89 100 92 79 83 82 77 92 62 Engine 6 | . 5 8 8 8 . . . 6 5 9 13 10 3 Core 3 | . 8 2 . . 1 7 7 6 6 . . 2 3 Treads 4 | . 27 7 . . . . . . . . . 1 2 Leg 11 | . . 16 10 . . . . . . 13 33 30 12 Wheel 1 | . . 6 5 . . . . . . . . . . Hover 2 | . . . . . . . . 4 20 12 . . 1 Flight 7 | . . 1 10 27 29 30 30 20 . . . . . Device 12 | . 14 15 22 21 15 15 13 8 17 7 1 5 9 Storage 3 | . 14 3 7 6 2 . . . . . . . . Processor 1 | . . . 6 7 . . . . . . . . 5 Hackware 11 | . . 2 . 7 18 30 25 21 20 20 20 20 8 Protection 3 | . . 7 5 1 6 . . . . 4 6 6 2 Energy Gun 4 | . 14 9 1 . 5 . . . . . . 2 4 Energy Cannon 3 | . . 7 15 . . . . . . . . . . Ballistic Gun 5 | . 12 1 . . . 13 7 4 13 7 3 8 . Launcher 1 | . . . . . . 1 7 2 . 2 . 1 1 Peak Build Rating 68 | 7 10 19 34 34 45 44 44 60 51 63 60 64 68 Average Rating 36 | 5 8 16 26 32 38 43 41 43 48 53 50 60 44 On Entrance 35 | . 7 10 19 34 23 43 44 41 45 51 56 60 58 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 13 21 28 32 22 19 19 19 33 31 41 44 54 65 Greatest Support 90 | 40 40 60 26 24 30 21 21 36 36 90 90 90 70 Greatest Overweight (x) 7 | 3 . 3 2 . 1 . . 2 . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 8 6 4 3 4 4 4 4 4 4 4 4 2 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 6 9 5 5 3 4 5 4 5 5 5 4 4 1 Class Distribution -------------------- 33% | Hacker-Mutant 29% | Mutant 13% | Hacker-Sprinter 13% | Scavenger-Mutant 4% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Matter Collected 3271 | 254 147 399 240 267 115 303 92 233 167 592 . 256 206 Remotely . | . . . . . . . . . . . . . . Salvage Created 4455 | 89 474 919 396 126 174 78 304 354 73 669 . 148 651 Parts 236 | 12 42 42 35 5 10 7 9 22 3 19 . 6 24 Haulers Intercepted 5 | . 1 3 . 1 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 3 1 . 1 5 . 2 . Prevented 9 | . . . . . . 2 2 . . 4 . 1 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 87 | . 14 16 11 4 . 3 5 12 1 10 . 2 9 Melee 4 | . . 3 . . . . . . . . . . 1 Guns 37 | . 11 4 2 . . 1 1 9 1 5 . 1 2 Cannons 17 | . 1 5 7 4 . . . . . . . . . AOE 18 | . 2 . . . . 2 4 3 . 3 . . 4 Classes Destroyed 16 | 2 5 3 2 . . . 1 1 . 1 . 1 . Worker 4 | . . . 1 . . . . 1 . . . . 2 Builder 3 | . . 1 1 . . . . . . . . . 1 Tunneler 3 | 2 1 . . . . . . . . . . . . Hauler 5 | . 1 3 . 1 . . . . . . . . . Recycler 3 | 1 . 1 . . 1 . . . . . . . . Operator 4 | . 1 1 2 . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . Watcher 9 | . 2 3 1 . 1 . . . . . . . 2 Swarmer 34 | . 9 3 7 . . 3 . 12 . . . . . Grunt 26 | . 5 6 . 2 1 . 3 . . 3 . . 6 Brawler 2 | . . . . . . . 1 . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . . . Sentry 13 | . . 6 3 2 . . . . 1 . . 1 . Hunter 1 | . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 1 2 Thug 2 | . . . . . . . 1 . . 1 . . . Savage 1 | . . . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . . 3 . . . Mutant 2 | . . . . . . . . . . 2 . . . Best Kill Streak 6 | 3 6 5 2 2 2 3 4 5 1 3 . 1 4 Combat Bots Only 5 | . 4 5 2 2 . 3 4 4 1 3 . 1 2 Max Kills in Single Turn 4 | 1 2 1 1 1 1 2 1 2 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . 1 1 2 . 1 . . 2 Melee 1 | . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Hostile Shots Fired 1141 | . 58 157 127 80 167 19 16 131 37 86 . 55 208 Missed 443 | . 18 38 34 33 100 13 7 60 18 33 . 20 69 Damage Taken 9839 | . 396 1618 875 561 633 83 166 998 143 1030 . 632 2704 Core 2239 | . 53 345 86 113 124 . 90 130 34 97 . 53 1114 Absorbed by Shields 446 | . . . . . . . . . . . . 54 392 Redirected to Shielding 102 | . . 102 . . . . . . . . . . . Regen/Repaired (Parts) 70 | . . . . . . . . . . . . . 70 Core Remaining (%) 64 | 100 78 13 . 63 . . 69 . . . . 63 . Volleys Fired 337 | 5 46 35 37 33 14 3 14 45 4 61 . 8 32 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 . 2 2 Hottest 135 | 60 80 126 126 88 55 67 67 83 46 67 . 99 135 Shots Fired 566 | 10 91 68 72 65 14 6 20 66 8 92 . 15 39 Gun 363 | 10 79 48 6 . 13 3 14 64 8 75 . 12 31 Cannon 163 | . 12 20 66 65 . . . . . . . . . Launcher 31 | . . . . . . 3 6 2 . 9 . 3 8 Special 9 | . . . . . 1 . . . . 8 . . . Kinetic 295 | 5 54 2 16 65 . 3 14 46 8 75 . 7 . Thermal 57 | . . 46 6 . . . . . . . . . 5 Explosive 1 | . . . . . . . . . . . . . 1 Electromagnetic 204 | 5 37 20 50 . 13 3 6 20 . 9 . 8 33 Robot Hit Streak 14 | 4 10 13 7 6 6 1 6 14 5 10 . 3 6 Robot Miss Streak 4 | 2 4 3 3 4 1 1 3 3 1 3 . 2 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . Shots Hit Robots 381 | 6 51 74 41 33 12 2 12 40 7 63 . 8 32 Core Hits 172 | 4 25 25 15 8 4 3 10 21 3 22 . 3 29 Critical Kills 3 | . . 1 . . . . . 2 . . . . . Critical Parts Destroyed 10 | . 1 5 . . . . 1 1 . . . . 2 Critical Strikes 18 | . 1 9 . 1 . . 1 3 . . . . 3 Burn 2 | . . 2 . . . . . . . . . . . Destroy 5 | . 1 . . . . . 1 3 . . . . . Blast 1 | . . . . 1 . . . . . . . . . Corrupt 2 | . . 1 . . . . . . . . . . 1 Smash 8 | . . 6 . . . . . . . . . . 2 Melee Attacks 48 | . . 35 . . . . . . . . . . 13 Impact 48 | . . 35 . . . . . . . . . . 13 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10111 | 93 957 1906 1020 832 141 155 568 1003 98 1498 . 183 1657 Guns 4094 | 93 571 561 87 . 141 16 166 842 98 896 . 140 483 Cannons 2231 | . 148 318 933 832 . . . . . . . . . Explosions 2362 | . 238 . . . . 139 402 158 . 602 . 43 780 Melee 1421 | . . 1027 . . . . . . . . . . 394 Ramming 3 | . . . . . . . . 3 . . . . . Kinetic 3443 | 53 403 . 244 832 . 16 166 635 98 896 . 100 . Thermal 1377 | . 238 561 87 . . 43 164 . . . . . 284 Explosive 291 | . . . . . . . . . . . . . 291 Electromagnetic 3576 | 40 316 318 689 . 141 96 238 365 . 602 . 83 688 Impact 1421 | . . 1027 . . . . . . . . . . 394 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 2 9 . . 11 11 14 16 Average Corruption 7 | . . . . . 1 2 6 . . 3 11 11 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 105 | . . . . . . 3 6 . . 13 7 53 23 Message Errors 29 | . . . . . . 2 2 . . 4 1 15 5 Matter Fused 26 | . . . . . . . . . . 4 4 13 5 Heat Flow Errors 20 | . . . . . . . 1 . . 3 . 11 5 Energy Discharges 7 | . . . . . . 1 1 . . . . 2 3 Parts Rejected 3 | . . . . . . . . . . 1 . 1 1 Parts Fused 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . 1 . . . 2 4 1 Data Loss (major) 3 | . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . 1 . . 1 . 1 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 474 | . 16 259 22 18 . . . . . 21 . . 138 Projectiles 62 | . 16 6 22 18 . . . . . . . . . Explosions 21 | . . . . . . . . . . 21 . . . Melee 391 | . . 253 . . . . . . . . . . 138 Knockbacks 18 | . 2 5 . 10 . . . . . . . . 1 Impact 5 | . . 4 . . . . . . . . . . 1 Kinetic 12 | . 2 . . 10 . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . Self-Inflicted Damage 225 | . 38 . . . . . 16 1 . 16 . 6 148 Shots 11 | . 1 . . . . . 2 . . 1 . 1 6 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 543 | . 96 468 162 359 34 . 44 184 5 199 . 282 543 Average Temperature 89 | . 24 127 66 138 15 . 25 35 5 53 . 109 127 Received Heat Transfer 1883 | . 54 555 45 198 228 18 27 36 33 63 . 100 526 Effects 14 | . . 5 . 3 . . . . . . . 1 5 Shutdowns 4 | . . 2 . . . . . . . . . . 2 Energy Bleed 4 | . . 2 . 1 . . . . . . . 1 . Matter Decay 1 | . . . . 1 . . . . . . . . . Damage (minor) 3 | . . 1 . 1 . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 13 | . . 5 2 . 1 . . . . 2 . 1 2 Combat Hostiles 11 | . . 4 2 . . . . . . 2 . 1 2 Parts Fried 21 | . 2 8 6 . 1 . . . . 1 . 1 2 Impact Corruptions 22 | . . 15 . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . 1 . . . . . 1 Heat Transferred 2365 | . 300 1406 185 . . 50 150 . . . . . 274 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . 3 . . . . 1 2 . . 1 . . 2 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Peak Influence 447 | 15 323 354 259 348 447 . . 442 . . . . 269 Initial 277 | . 9 72 102 104 144 . . 277 . . . . . Average 166 | 5 157 132 130 221 223 . . 344 . . . . 120 Maximum Alert Level 2 | . 1 1 1 1 2 . . 2 . . . . 1 Low Security (%) 70 | 100 68 76 90 48 65 . . . . . . . 99 Level 1 25 | . 31 23 9 51 22 . . 74 . . . . . Level 2 3 | . . . . . 12 . . 25 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 3 2 1 3 . . 1 . . . . 4 Investigation 6 | . . 1 . . 1 . . 1 . . . . 3 Extermination 2 | . . . . . 1 . . . . . . . 1 Reinforcement 7 | . 1 2 2 1 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 2 3 1 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 203 | . 23 31 26 13 23 15 10 21 4 10 . 3 24 Peak Tracking Total 9 | . 4 7 6 9 8 8 4 6 4 5 . 2 6 Tactical Retreats 31 | . 4 1 4 1 9 4 1 1 1 . . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Traps Triggered 7 | . 1 . . . . . . 2 . . . . 4 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Machines Disabled 13 | . 1 1 1 3 . . . . . 1 . . 6 Max in Single Turn 2 | . 1 1 1 1 . . . . . 1 . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Machines Accessed 45 | . 8 7 8 1 6 . . 6 . 1 4 . 4 Terminals 31 | . 6 7 7 1 5 . . 3 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . 1 . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 148 | . 14 22 24 4 23 . . 15 . 1 27 . 18 Successful 73 | . 7 9 10 2 8 . . 1 . 1 27 . 8 Failed 74 | . 6 13 14 2 15 . . 14 . . . . 10 Catastrophic 19 | . 4 2 5 . 2 . . 4 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 62 | . 10 13 16 2 16 . . 2 . . 1 . 2 Terminals 98 | . 12 22 22 4 22 . . 6 . . . . 10 Fabricators 4 | . . . . . . . . . . . . . 4 Repair Stations 5 | . 1 . . . . . . . . . . . 4 Recycling Units 10 | . 1 . . . 1 . . 8 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 62 | . 6 9 6 2 6 . . . . 1 27 . 5 Record 13 | . . . . . . . . . . . 11 . 2 Part Schematic 8 | . . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 11 | . 3 2 1 1 1 . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 3 | . . 1 1 . 1 . . . . . . . . Alert Level 4 | . 1 1 1 . . . . . . . . . 1 Registered Components 2 | . . 1 . . 1 . . . . . . . . Zone Layout 12 | . . 3 3 1 3 . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . 2 . 1 . . . . . . . . Terminals 3 | . . . 2 . 1 . . . . . . . . Operators 3 | . . . 2 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 7 6 8 1 5 . . 4 . . . . 4 Full Trace Events 7 | . . 2 1 . 1 . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 1 . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . 1 . . . . 3 . . . Largest Group 3 | . . . . . 1 . . . . 3 . . . Highest-Rated Group 93 | . . . . . 16 . . . . 93 . . . Highest-Rated Ally 31 | . . . . . 16 . . . . 31 . . . Total Orders 3 | . . . . . . . . 3 . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . Ally Attacks 31 | . . . . . 1 . . . . 30 . . . Total Damage 415 | . . . . . . . . . . 415 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 . . 2 . 2 . Drone Launches 11 | . . . . . . . . 11 . . . . . Drone Recoveries 6 | . . . . . . . . 6 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Turns Passed 8311 | 110 869 1251 1052 227 412 286 272 576 335 869 122 1254 676 Spaces Moved 7693 | 49 432 610 670 245 576 989 859 641 431 721 86 903 481 Core 169 | 7 . . . . . . . . . . . . 162 Treads 626 | 42 432 152 . . . . . . . . . . . Legs 2120 | . . 400 257 . . . . . . 222 86 903 252 Wheels 69 | . . 57 12 . . . . . . . . . . Hover 1074 | . . . . . . . . 77 431 499 . . 67 Flight 3635 | . . 1 401 245 576 989 859 564 . . . . . Fastest Speed 26 | 50 160 95 29 29 26 27 27 27 74 74 132 126 50 Average Speed 81 | 156 160 150 97 29 28 27 27 59 74 93 132 131 102 Slowest Speed 400 | 200 160 295 195 29 112 27 27 194 74 210 132 132 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . . . 8 4 17 4 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 88 50 58 41 16 89 78 15 68 72 70 95 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . 1 . . 1 1 1 . Known Exits Taken 3 | . . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 . 1 . . Scrap Searched 15 | . . . . . . 5 2 . 2 3 . 3 . Spaces Dug 1 | . . 1 . . . . . . . . . . . Terrain Destroyed 59 | . 13 1 2 7 . 6 9 . . 3 . . 18 Melee 1 | . . 1 . . . . . . . . . . . Projectile 10 | . . . 2 7 . . . . . . . . 1 AOE 48 | . 13 . . . . 6 9 . . 3 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Total 9085 | 69 522 819 988 331 794 996 876 775 439 828 95 953 600 Wait 660 | 2 26 67 228 52 179 2 3 30 1 8 . 28 34 Move 7613 | 48 431 609 653 237 543 980 854 640 430 720 85 902 481 Hop 32 | . . . 8 3 15 4 2 . . . . . . Pick Up 66 | 5 4 17 10 . 11 3 1 4 1 3 2 1 4 Fast Attach 91 | 8 2 14 15 1 6 . . 15 2 12 2 5 9 Attach 49 | . 3 10 7 3 6 . 2 4 1 1 1 2 9 Detach 16 | 1 2 . 3 1 . . . 4 . 1 . 1 3 Swap 43 | . 4 7 7 . 7 2 . 4 . 6 1 4 1 Drop 89 | . 4 25 20 1 11 2 . 10 . 9 4 2 1 Fire 337 | 5 46 35 37 33 14 3 14 45 4 61 . 8 32 Melee 48 | . . 35 . . . . . . . . . . 13 Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 18 . . . . 13 Rewire 9 | . . . . . 2 . . . . 7 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Central database locked down 899 | -10/Materials | Discovered new exit (range 13) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -9/Materials | Lost 5 parts (1p2n1u1w) 1445 | -9/Materials | Discovered new exit (range 13) 1532 | -9/Materials | Core integrity fell below 50% 1659 | -9/Materials | Core integrity fell below 20% 1716 | -9/Materials | Identified exit to Materials 1961 | -9/Materials | Build established: Scavenger-Mutant 2231 | -9/Materials | Entered another Materials area 2231 | -8/Materials | Evolved 2 slots: Utility x2 2626 | -8/Materials | Build established: Mutant 2764 | -8/Materials | Discovered new exit (range 20) 3024 | -8/Materials | Lost 3 parts (1p1u1w) 3278 | -8/Materials | Discovered new exit (range 5) 3283 | -8/Materials | Entered Storage 3505 | -8/Storage | Discovered new exit (range 16) 3510 | -8/Storage | Entered Factory 3510 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3537 | -7/Factory | Lost 3 parts (1p1u1w) 3604 | -7/Factory | Discovered new exit (range 10) 3922 | -7/Factory | Entered Lower Caves 3978 | -7/Lower Caves | Learned 8 Factory zone layouts 3985 | -7/Lower Caves | Learned Factory emergency access door positions 4018 | -7/Lower Caves | Build established: Hacker-Sprinter 4064 | -7/Lower Caves | Discovered new exit (range 14) 4208 | -7/Lower Caves | Entered another Lower Caves area 4217 | -7/Lower Caves | Encountered a Warlord checkpoint 4219 | -7/Lower Caves | Discovered new exit (range 8) 4236 | -7/Lower Caves | Ambushed by wild Derelicts 4455 | -7/Lower Caves | Learned location of Zion (-7) 4480 | -7/Lower Caves | Entered Factory 4480 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4481 | -6/Factory | Identified exit to Factory 4553 | -6/Factory | Lost 4 parts (2n2u) 4752 | -6/Factory | Discovered exit to Factory (range 7) 4892 | -6/Factory | Discovered new exit (range 25) 5056 | -6/Factory | Entered Lower Caves 5070 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5107 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 5235 | -6/Lower Caves | Build established: Hacker-Mutant 5302 | -6/Lower Caves | Encountered a Warlord checkpoint 5312 | -6/Lower Caves | Discovered new exit (range 16) 5391 | -6/Lower Caves | Entered another Lower Caves area 5418 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5473 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5721 | -6/Lower Caves | Identified exit to Data Miner 6044 | -6/Lower Caves | Attacked by a faux Warlord 6219 | -6/Lower Caves | System corruption reached 10% 6260 | -6/Lower Caves | Entered Data Miner 6260 | -6/Data Miner | Discovered new exit (range 6) 6297 | -6/Data Miner | Met Data Miner 6327 | -6/Data Miner | Learned location of Section 7 (-3) 6327 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6349 | -6/Data Miner | Received God Mode back door access code from Data Miner 6382 | -6/Data Miner | Entered Proximity Caves 6430 | -5/Proximity Caves | Learned Factory machine intel 6493 | -5/Proximity Caves | Learned location of Armory (-3) 6574 | -5/Proximity Caves | Spotted B-75 Beast 7283 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7321 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7507 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7636 | -5/Proximity Caves | Entered Factory 7636 | -5/Factory | Evolved 2 slots: Utility x2 7637 | -5/Factory | Loaded intel: 271 machine locations 7799 | -5/Factory | Repaired Proton Missile Launcher? 8049 | -5/Factory | System corruption reached 10% 8083 | -5/Factory | Lost 10 parts (1p4n3u2w) 8103 | -5/Factory | Incoming investigation squad redirected 8142 | -5/Factory | Core integrity fell below 50% 8308 | -5/Factory | Core integrity fell below 20% 8313 | -5/Factory | Core destroyed Last Messages --------------- 08282_ 6|HEIB2RHQGZLKY&ZRJU||&FJ1PIOPZVQ 08301_ Chain reaction triggered in Lgt. Angular Momentum Engine. 08302_ G-50 Soldier misfires. 08306_ Hpw. Shock Rifle destroyed. 08308_ Critical hit (Burn: +37). 08309_ System corrupted: Heat flow error (+238). 08310_ Terminal disabled. 08310_ G-50 Soldier destroyed. 08310_ K-01 Serf destroyed. 08311_ Overheating: Hacking Suite damaged (-3). 08312_ Power failure, Mak. Power Source shutdown. 08312_ Power failure, Mic. Fission Core shutdown. 08312_ Overheating: Mak. Transmission Jammer damaged (-1). 08312_ The unstable cave ceiling collapses. 08313_ Overheating: Core damaged (-200). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????"""??????????????????? | | ????????????????????????????"""??????????????????? | | "?"?"?"??????????????????????????????????????????? | | "?"?"?"??????????????????????????????????????????? | | "?"?"?"??????????????????????????????????????????? | | "?"?"?"??????????????????????????????????????????? | | "?"?"?"??????????????????????????????????????????? | | "?"?"?"??????????????????????????????????????????? | | "?"?"?"?????????????????#########????????????????? | | "?"?"?"?????????????????# #????????????????? | | "?"?"?"?????????????????# " " " #????????????????? | | ????????????????????????# " " " #????????????????? | | ????????????????????????# " " " #????????????????? | | ????????????????????????# " " " #????????????????? | | ????????????????????????# " " " #????????????????? | | ????????????????????????# " " " #????????????????? | | ????????????????????????# " " " #????????????????? | | ????????????????????????# " " " #????????????????? | | ?????????????####???????# " " " #????????????????? | | ????????????? #???????# #????????????????? | | ????????????? ##? ???# #????????????????? | | ????????????? ## ???# #????????????????? | | ????????????? ## ???# ##???????????????? | | ????????"""?""" ## #???????????????? | | ????????"""?""" ## # #???????????????? | | ????????"""?""" ## @ %= #????????????????? | | ????????????? ## ## [% ############?????? | | ?????????????##### ###### g # #?????? | | ????????????? =% g ## #?????? | | ????????????? % " + #?????? | | ????????????? = % # #?????? | | ?????????????+########## ; #####+#####?????? | | ????????????? ############### #???# #?????????? | | ????????????? # #???????# #???# #????????"? | | ????????????? # ######### #???# #????????T? | | ????????????? # % %^ ^ #???# #????????"? | | ?????????"""?""" # ### #???# #####?????? | | ?????????"""?""" # #?#^ / ##### ?????? | | ?????????"""?""" ## ##?# |/ ????? | | ????????????? ## #??# ????? | | ?????????????###?## #??# ????? | | ???????????????# ## #??# ????? | | "??????????????# ## #??#+##+##+## #######+?????? | | ???????????????# ## #??# # ## ?????? | | ??????????????????# #### # #????????????? | | ???????""""???????# + # ?????????????? | | ???????""""???????# #### """ # ?????????????? | | ???????""""???????## ##??# """ # #????????????? | | ???????""""????????# #???# """ # #??"""?"""???? | | ???????""""????????# #???# "" # #??"""?"""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Omniscient Cartographer Release The Drones! The Oracle Challenges ------------ None Game ------ Seed DecoyTrapExpander Manual? 0 Play Time 01:52:32 Cumulative 24.5 hours Start 2025.01.23 @ 21:29:26 End 2025.01.23 @ 23:51:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd03dde1-05c9-4639-b1fd-6c3c95a4b321