Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 22:02:52 Player: Blade Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1993) 1993 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5863 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 575/700 Matter 274/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (4) ------- Mini Grenade Launcher Heavy Flail Scythe Longsword +1 > --- INVENTORY (15) --- Improved Ion Engine Improved Deuterium Engine Improved Treads Carbon-fiber Leg Terrain Scanner Power Shielding Medium Reactive Plating Improved Assault Rifle Mini Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Drone Bay > --- WEAPON ----------- Mini Assault Cannon Heavy Flail Scythe Longsword +1 > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Carbon-fiber Leg Terrain Scanner Power Shielding Medium Reactive Plating Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Shield Generator Storage Large Storage Unit Processor Melee Analysis Suite Protection Power Shielding Weapon Longsword +1 Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 2 | . . 2 . . . . . . Weapon 2 | . . . . . . . 2 . Parts Attached 50 | . 5 20 3 1 1 6 4 10 Power 5 | . . 2 . . . 1 . 2 Engine 4 | . . 2 . . . . . 2 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 15 | . 2 7 . . . 2 1 3 Treads 14 | . 2 6 . . . 2 1 3 Leg . | . . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . 1 3 1 . . 1 1 3 Device 2 | . . 1 . . . . . 1 Storage 2 | . . 2 . . . . . . Processor 2 | . . . . . . 1 . 1 Hackware . | . . . . . . . . . Protection 4 | . 1 . 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 20 | . 2 8 2 1 1 2 2 2 Energy Gun 2 | . 1 1 . . . . . . Energy Cannon 3 | . . 3 . . . . . . Ballistic Gun 7 | . 1 4 1 . . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 3 | . . . . 1 . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 . . . 1 Parts Lost 14 | . 2 3 . . . 3 . 6 Power 2 | . . 1 . . . . . 1 Propulsion 6 | . 1 1 . . . 1 . 3 Utility 3 | . . 1 . . . 1 . 1 Weapon 3 | . 1 . . . . 1 . 1 Highest Loss Streak 5 | . 2 1 . . . 1 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 89 79 87 88 88 84 71 93 Engine 7 | . 14 10 11 11 11 . . . Core 2 | . . . . . . 8 7 5 Treads 21 | . 13 17 22 22 22 27 23 26 Leg 1 | . 13 . . . . . . . Device 1 | . . 7 . . . . . 1 Storage 10 | . 14 11 11 11 11 9 7 7 Processor 3 | . . . . . . 5 7 13 Protection 13 | . 6 11 21 22 22 16 7 6 Energy Cannon 2 | . . 10 . . . . . . Ballistic Gun 11 | . 26 8 17 18 11 7 7 . Launcher 1 | . . . 4 . 11 . . 1 Slashing Weapon 4 | . . . . 3 . 8 7 15 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 11 12 35 35 35 33 36 60 60 Greatest Support 92 | 20 40 46 46 46 46 92 92 92 Greatest Overweight (x) 1 | . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 10 15 15 15 15 15 15 Most Carried 13 | 6 8 12 12 13 12 13 13 10 Average Carried 10 | 6 7 8 12 12 12 12 12 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 13 | 6 8 12 12 12 12 13 9 10 Class Distribution -------------------- 87% | Mutant 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Matter Collected 1007 | 200 164 217 61 . 7 211 28 119 Remotely . | . . . . . . . . . Salvage Created 2578 | . 388 685 25 . 7 560 252 661 Parts 165 | . 25 43 5 . 3 32 18 39 Haulers Intercepted 5 | . . 2 . . . 1 1 1 Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 55 | . 10 13 4 . 3 10 3 12 Melee 21 | . . . . . . 10 3 8 Guns 16 | . 10 4 2 . . . . . Cannons 8 | . . 8 . . . . . . AOE 10 | . . 1 2 . 3 . . 4 Classes Destroyed 13 | . 4 5 1 . . 2 . 1 Worker 5 | . 1 . . . . 3 1 . Builder 3 | . . 1 . . . 1 1 . Hauler 5 | . . 2 . . . 1 1 1 Recycler 1 | . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 Operator 3 | . . 2 . . . 1 . . Watcher 1 | . 1 . . . . . . . Swarmer 16 | . 3 4 3 . 3 3 . . Grunt 28 | . 7 6 . . . 4 3 8 Duelist 2 | . . . . . . 1 . 1 Sentry 7 | . . 3 . . . 1 . 3 Demolisher 1 | . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 7 | . 4 4 3 . 3 7 3 5 Combat Bots Only 5 | . 3 4 3 . 3 5 2 4 Max Kills in Single Turn 3 | . 1 1 2 . 3 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 2 . 3 . . 2 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 316 | . 76 87 17 . 3 37 17 79 Missed 108 | . 30 29 4 . . 11 9 25 Damage Taken 2843 | . 507 660 328 . 41 398 127 782 Core 372 | . 55 106 14 . 25 47 15 110 Absorbed by Shields 10 | . . 10 . . . . . . Redirected to Shielding 58 | . 3 25 9 . . 13 8 . Core Remaining (%) 83 | 100 78 . . . 63 91 . . Volleys Fired 116 | . 40 57 9 . 1 3 . 6 Largest 2 | . 2 2 2 . 1 1 . 1 Hottest 113 | . 40 113 46 . 30 28 . 30 Shots Fired 204 | . 73 107 14 . 1 3 . 6 Gun 143 | . 73 52 13 . . 3 . 2 Cannon 55 | . . 55 . . . . . . Launcher 6 | . . . 1 . 1 . . 4 Special . | . . . . . . . . . Kinetic 138 | . 73 47 13 . . 3 . 2 Thermal 42 | . . 42 . . . . . . Explosive 6 | . . . 1 . 1 . . 4 Electromagnetic 18 | . . 18 . . . . . . Robot Hit Streak 16 | . 16 11 3 . 3 1 . . Robot Miss Streak 5 | . 5 5 2 . . 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 188 | . 50 62 8 . 1 32 8 27 Core Hits 92 | . 21 22 6 . 3 13 6 21 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 9 | . 1 1 . . . 3 1 3 Meltdown 1 | . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . Sever 7 | . . . . . . 3 1 3 Melee Attacks 72 | . . . . . . 33 9 30 Impact 3 | . . . . . . . 1 2 Slashing 69 | . . . . . . 33 8 28 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . 6 3 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 Damage Inflicted 6153 | . 569 1273 295 . 195 1642 529 1650 Guns 1140 | . 569 449 122 . . . . . Cannons 705 | . . 705 . . . . . . Explosions 857 | . . 105 158 . 187 . . 407 Melee 3414 | . . . . . . 1642 529 1243 Ramming 37 | . . 14 15 . 8 . . . Kinetic 1055 | . 569 364 122 . . . . . Thermal 621 | . . 621 . . . . . . Explosive 752 | . . . 158 . 187 . . 407 Electromagnetic 274 | . . 274 . . . . . . Impact 52 | . . . . . . . . 52 Slashing 3362 | . . . . . . 1642 529 1191 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 322 | . . 24 35 . . 179 66 18 Projectiles 24 | . . 24 . . . . . . Explosions 35 | . . . 35 . . . . . Melee 263 | . . . . . . 179 66 18 Knockbacks 2 | . . . . . . . . 2 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 16 | . . . . . 16 . . . Shots 1 | . . . . . 1 . . . Rammed 5 | . . 2 2 . 1 . . . Targets Rammed 5 | . . 2 2 . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 213 | . 15 213 . . . 4 . . Average Temperature 59 | . 7 67 . . . 4 . . Received Heat Transfer 1041 | . 237 255 . . . 144 72 333 Effects 2 | . . 2 . . . . . . Energy Bleed 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1075 | . . 1075 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Peak Influence 297 | . 160 201 154 . 80 297 120 254 Initial 70 | . . 59 52 . . 31 70 43 Average 90 | . 62 106 116 . 79 80 70 115 Maximum Alert Level 1 | . . 1 . . . 1 . 1 Low Security (%) 94 | 100 100 94 100 . 100 90 100 87 Level 1 5 | . . 5 . . . 9 . 12 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 3 2 . . . 1 2 4 Investigation 3 | . 2 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 2 . . . 1 1 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . 1 1 . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 15 22 5 . 3 15 8 15 Peak Tracking Total 7 | . 5 4 3 . 3 7 3 5 Tactical Retreats 5 | . 1 . . . . 2 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 11 | . 4 . . . . 5 1 1 Terminals 10 | . 4 . . . . 4 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 24 | . 7 . . . . 12 3 2 Successful 8 | . 2 . . . . 5 . 1 Failed 16 | . 5 . . . . 7 3 1 Catastrophic 4 | . 2 . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 17 | . 5 . . 1 . 6 3 2 Terminals 23 | . 7 . . . . 11 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 6 | . 2 . . . . 3 . 1 Part Schematic 1 | . . . . . . 1 . . Open Door 1 | . . . . . . . . 1 Level Access Points 2 | . 1 . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Botnet 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . . 3 1 1 Full Trace Events 4 | . 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . . . . . 2 ROAM 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Turns Passed 5066 | 6 606 1133 342 725 246 864 588 556 Spaces Moved 2466 | 6 293 503 195 452 151 359 335 172 Core . | . . . . . . . . . Treads 2282 | . 115 503 195 452 151 359 335 172 Legs 184 | 6 178 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 Average Speed 161 | 120 135 181 160 160 160 160 160 164 Slowest Speed 240 | 120 160 240 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 2 43 37 28 61 26 26 8 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 58 | . . 3 15 . 10 . . 30 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 58 | . . 3 15 . 10 . . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total 3272 | 5 437 617 208 454 153 611 379 408 Wait 536 | . 91 16 . . . 208 28 193 Move 2459 | 5 292 503 194 451 150 358 334 172 Hop . | . . . . . . . . . Pick Up 17 | . 4 7 . . . 3 1 2 Fast Attach 24 | . 4 10 1 1 . 1 3 4 Attach 11 | . . 5 . . . 3 1 2 Detach 1 | . . . . 1 . . . . Swap 15 | . 1 5 2 . 1 2 . 4 Drop 23 | . 5 13 . 1 . . 4 . Fire 116 | . 40 57 9 . 1 3 . 6 Melee 66 | . . . . . . 33 8 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . 1 2 . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Materials 293 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x2 1679 | -9/Materials | Discovered new exit (range 16) 1746 | -9/Materials | Entered Mines 1897 | -9/Mines | Assembled infested the area 2006 | -9/Mines | Met 8R-AWN 2038 | -9/Mines | Discovered new exit (range 12) 2078 | -9/Mines | Discovered new exit (range 5) 2088 | -9/Mines | Entered Exiles 2128 | -9/Exiles | Discovered new exit (range 15) 2148 | -9/Exiles | Welcomed by 8R-AWN 2194 | -9/Exiles | Met EX-HEX 2324 | -9/Exiles | Learned about 8R-AWN's background 2412 | -9/Exiles | Met EX-DEC 2482 | -9/Exiles | Met EX-BIN 2517 | -9/Exiles | Aligned with FarCom system 2519 | -9/Exiles | Given EX-Vault access code 2570 | -9/Exiles | Opened EX-Vault 2583 | -9/Exiles | Found Prototype Slashing Weapon 2583 | -9/Exiles | Identified Longsword +1 2615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2813 | -9/Exiles | Left Exiles lab with Longsword +1 2813 | -9/Exiles | Entered Mines 3027 | -8/Mines | Discovered new exit (range 15) 3059 | -8/Mines | Entered Materials 3059 | -8/Materials | Evolved 2 slots: Propulsion x2 3455 | -8/Materials | Identified exit to Factory 3923 | -8/Materials | Entered Factory 3923 | -7/Factory | Evolved 2 slots: Weapon x2 4444 | -7/Factory | Discovered new exit (range 12) 4511 | -7/Factory | Entered Storage 4721 | -7/Storage | Build established: Gladiator 4958 | -7/Storage | Garrison activated, responded to threat 4991 | -7/Storage | Lost 5 parts (1p3n1u) 5062 | -7/Storage | Used back door to open Recycling access 5062 | -7/Storage | Discovered new exit (range 4) 5067 | -7/Storage | Self-destructed Last Messages --------------- 04989_ Y-54 Guardian destroyed. 04994_ Acquired Imp. Deuterium Engine. 04998_ Acquired Imp. Light Armor Plating. 04999_ Y-54 Guardian destroyed. 05012_ Acquired Lgt. Treads. 05015_ Acquired 69 matter. 05018_ Acquired Lgt. Treads. 05050_ Sneak attack on A-02 Transporter. 05050_ A-02 Transporter Lgt. Treads severed. 05050_ A-02 Transporter calls for reinforcements. 05050_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05052_ A-02 Transporter destroyed. 05055_ K-01 Serf cleans the Compression Vault. 05062_ Connecting with Door Terminal... 05062_ Access granted. >>\\IAMDERELICT Access granted. 05062_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????###?????????????????????? | | ?????????#### ####+###???###?????#### | | ?????????# ##### ####### | | ?????????# <@ =!# # " | | ?????????# #T###=[# ! ] # " | | ?????????########?#[%# # " | | ??????????????????#==+ # | | ??????????????????#==# """ """ #% " | | ??????????????????# !# """ """ [#[!" | | ??????????????????# # """ """ + %" | | ??????????????????# #############! | | ??????????????????+ ####### | | ??????????????????# [ | | ??????????????????# """ ! | | ??????????????????# """ ####### | | ??????????????????# """ ???????????? | | ??????????????????# h?g????????????? | | ?????????????????? ??????????????? | | ?????????????????? ??????????????? | | ?????????????????? "??????????????? | | ??????????o??????? ??????????????? | | ?????????????????? ???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Power Shielding 33 Evasion (%) 55 Melee Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSurveybotPick Manual? 0 Play Time 00:30:52 Cumulative 65.7 hours Start 2024.05.30 @ 21:16:14 End 2024.05.30 @ 22:02:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 1 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28705d77-e56f-4a7d-b31c-f80a1a6d0f24