Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:07:27 Player: SovietPaperclip Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3756) 3756 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 8821 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 30 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Armored Treads Energy Well (350) ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Active Sensor Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Fission Core Armored Treads Armored Treads Energy Well Structural Scanner Transmission Jammer ECM Suite Hacking Suite Authchip [Armor] Heavy Machine Gun Gauss Cannon Guided EMP Blaster [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Plasma Cannon Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . 4 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . Utility 5 | . . . . 2 2 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 113 | 6 3 1 14 27 24 5 7 15 11 Power 17 | 1 1 . 2 4 3 1 1 3 1 Engine 7 | 1 1 . 2 2 . . . 1 . Core 10 | . . . . 2 3 1 1 2 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . . 2 9 6 2 3 3 4 Treads 12 | 2 . . 2 4 . . . . 4 Leg 14 | . . . . 4 4 . 3 3 . Wheel 1 | . . . . 1 . . . . . Hover 4 | . . . . . 2 2 . . . Flight . | . . . . . . . . . . Utility 34 | 1 2 . 1 7 9 2 3 5 4 Device 14 | . 1 . . 3 5 1 1 2 1 Storage 8 | 1 1 . . . 2 1 1 1 1 Processor 4 | . . . . 1 1 . . . 2 Hackware 2 | . . . . . 1 . . 1 . Protection 6 | . . . 1 3 . . 1 1 . Artifact . | . . . . . . . . . . Weapon 31 | 2 . 1 9 7 6 . . 4 2 Energy Gun . | . . . . . . . . . . Energy Cannon 9 | . . . . 1 3 . . 3 2 Ballistic Gun 7 | 2 . . 4 . . . . 1 . Ballistic Cannon 4 | . . . 1 3 . . . . . Launcher 7 | . . 1 4 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . 1 2 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . 1 1 Parts Lost 39 | . . . 7 14 1 1 . 12 4 Power 5 | . . . 1 2 . . . 1 1 Propulsion 15 | . . . 3 5 1 1 . 4 1 Utility 9 | . . . . 3 . . . 5 1 Weapon 10 | . . . 3 4 . . . 2 1 Highest Loss Streak 12 | . . . 2 8 1 1 . 12 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 91 100 93 78 87 96 91 73 83 Engine 7 | . 14 14 12 7 . . . 1 . Core 3 | . . . . 4 6 7 7 5 12 Treads 18 | . 28 28 23 18 . . . . 25 Leg 7 | . . . . 9 23 13 27 22 . Device 10 | . 5 14 11 5 14 15 11 10 12 Storage 10 | . 14 14 14 8 7 7 7 7 5 Processor 3 | . . . . . 15 15 15 4 5 Hackware 1 | . . . . . 6 7 7 5 5 Protection 3 | . . . 2 11 . . 2 1 . Energy Cannon 3 | . . . . 4 2 7 7 11 12 Ballistic Gun 6 | . 28 14 11 . . . . . . Ballistic Cannon 2 | . . . 8 3 . . . . . Launcher 4 | . . 13 7 2 . . . . . Naked Turns 19 | . . . . . . . . . 19 Heaviest Build 120 | 11 29 31 36 57 40 40 40 50 120 Greatest Support 80 | 40 40 40 40 80 55 55 74 65 80 Greatest Overweight (x) 10 | . . . 1 10 2 . 1 2 1 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 6 9 15 15 15 11 10 14 15 24 Most Carried 15 | 4 8 9 11 15 13 13 14 15 14 Average Carried 10 | 1 4 8 9 13 10 10 11 11 10 Final Capacity 15 | 8 15 15 15 15 15 10 15 15 5 Final Carried 15 | 1 8 9 10 13 13 10 12 15 5 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Mutant 11% | Skirmisher 11% | Scavenger-Assassin 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Scout | -7/Waste Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Matter Collected 2673 | 245 281 78 679 596 344 . 125 243 82 Remotely . | . . . . . . . . . . Salvage Created 3782 | . 558 46 378 1475 378 . . 533 414 Parts 237 | . 45 5 29 84 18 . . 40 16 Haulers Intercepted 4 | . 2 . . 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . 18 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 84 | . 8 5 15 33 5 . . 11 7 Melee 3 | . . . . . 3 . . . . Guns 16 | . 8 1 5 . . . . 2 . Cannons 48 | . . . 5 25 2 . . 9 7 AOE 13 | . . 4 5 4 . . . . . Classes Destroyed 16 | . 5 1 1 4 3 . . 2 . Worker 3 | . . . . . 2 . . . 1 Builder 5 | . 3 . . 2 . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 4 | . 2 . . 2 . . . . . Recycler 2 | . . . . . 2 . . . . Operator 3 | . 1 . . 2 . . . . . Watcher 7 | . 3 . . 3 . . . . 1 Swarmer 15 | . . 3 4 5 . . . 3 . Grunt 36 | . 8 2 . 19 3 . . 2 2 Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . . . 1 1 . . . . Sentry 7 | . . . . 7 . . . . . Specialist 4 | . . . . . . . . 4 . Programmer 7 | . . . . . 1 . . 1 5 Heavy 1 | . . . . . . . . 1 . Subdweller 11 | . . . 11 . . . . . . Best Kill Streak 5 | . 3 5 4 5 3 . . 5 2 Combat Bots Only 5 | . 2 5 4 4 2 . . 5 2 Max Kills in Single Turn 4 | . 1 2 4 3 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 4 1 . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Hostile Shots Fired 681 | . 35 12 88 288 22 1 . 86 149 Missed 162 | . 12 4 28 51 5 . . 22 40 Damage Taken 8290 | . 271 113 976 2555 298 35 . 2058 1984 Core 1912 | . 59 . 121 455 15 35 . 376 851 Absorbed by Shields 268 | . . . . 268 . . . . . Redirected to Shielding 102 | . . . . 102 . . . . . Ignored by Resistances 2 | . . . . 2 . . . . . Core Remaining (%) 46 | 100 . . 28 17 . . . 39 . Volleys Fired 382 | . 59 7 88 151 10 . 4 35 28 Largest 2 | . 2 2 2 2 1 . 1 2 2 Hottest 170 | . 40 50 69 88 30 . 30 170 160 Shots Fired 558 | . 118 12 142 166 10 . 4 50 56 Gun 196 | . 118 7 67 . . . . 4 . Cannon 338 | . . . 63 159 10 . 4 46 56 Launcher 24 | . . 5 12 7 . . . . . Special . | . . . . . . . . . . Kinetic 320 | . 118 7 130 61 . . . 4 . Thermal 214 | . . . . 98 10 . 4 46 56 Explosive 24 | . . 5 12 7 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 7 3 10 9 6 . . 12 10 Robot Miss Streak 13 | . 3 2 3 13 2 . . 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 337 | . 73 6 57 112 19 . . 35 35 Core Hits 164 | . 33 7 22 66 9 . . 15 12 Critical Kills 5 | . 1 . . 4 . . . . . Critical Parts Destroyed 5 | . 1 . . 1 3 . . . . Critical Strikes 13 | . 2 . 3 5 3 . . . . Meltdown 4 | . . . . 4 . . . . . Destroy 2 | . 2 . . . . . . . . Blast 3 | . . . 3 . . . . . . Smash 4 | . . . . 1 3 . . . . Melee Attacks 41 | . . . . 9 32 . . . . Impact 41 | . . . . 9 32 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10274 | . 740 418 1488 4584 855 . . 1133 1056 Guns 1278 | . 740 40 428 . . . . 70 . Cannons 6766 | . . . 561 3890 196 . . 1063 1056 Explosions 1424 | . . 371 499 554 . . . . . Melee 771 | . . . . 112 659 . . . . Ramming 35 | . . 7 . 28 . . . . . Kinetic 2553 | . 740 40 989 714 . . . 70 . Thermal 5827 | . . 53 . 3459 196 . . 1063 1056 Explosive 1088 | . . 318 499 271 . . . . . Electromagnetic . | . . . . . . . . . . Impact 771 | . . . . 112 659 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . 2 . 5 5 24 3 Average Corruption 3 | . . . . 1 . 5 5 18 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . 16 . 2 10 16 10 Message Errors 11 | . . . . 2 . . 2 4 3 Matter Fused 15 | . . . . 7 . . 3 2 3 Heat Flow Errors 5 | . . . . 1 . . 1 3 . Energy Discharges 3 | . . . . 2 . . 1 . . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . . 1 . 1 2 3 2 Data Loss (major) 5 | . . . . 2 . . . 1 2 Alerts 2 | . . . . 1 . 1 . . . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots 9 | . . . . . . . . 9 . Overflow Damage 751 | . . 8 . 404 295 . . 10 34 Projectiles 246 | . . . . 202 . . . 10 34 Explosions 162 | . . 8 . 154 . . . . . Melee 343 | . . . . 48 295 . . . . Knockbacks 37 | . . . 6 27 4 . . . . Impact 4 | . . . . . 4 . . . . Kinetic 25 | . . . 6 19 . . . . . Secondary 8 | . . . . 8 . . . . . Self-Inflicted Damage 298 | . . 27 127 144 . . . . . Shots 9 | . . 2 4 3 . . . . . Rammed 21 | . . 3 . 18 . . . . . Targets Rammed 22 | . . 3 . 19 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 520 | . 9 . . 520 8 . 188 351 162 Average Temperature 100 | . 6 . . 105 8 . 100 165 39 Received Heat Transfer 2327 | . 150 33 141 707 171 . . 225 900 Effects 10 | . . . . 9 . . . 1 . Shutdowns 3 | . . . . 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Matter Decay 2 | . . . . 1 . . . 1 . Short Circuit 1 | . . . . 1 . . . . . Damage (major) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions 14 | . . . . 3 11 . . . . Robots Melted 4 | . . . . 4 . . . . . Combat Hostiles 3 | . . . . 3 . . . . . Parts Melted 10 | . . . 1 7 . . . 1 1 Heat Transferred 3792 | . . 100 . 150 259 . . 1483 1800 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Peak Influence 595 | . 185 279 . 595 266 . 1 150 197 Initial 249 | . . 58 . 33 249 . . . 78 Average 141 | . 87 98 . 275 128 . . 80 47 Maximum Alert Level 2 | . . 1 . 2 1 . . . . Low Security (%) 72 | 100 100 75 . 41 67 100 100 100 100 Level 1 17 | . . 24 . 26 32 . . . . Level 2 9 | . . . . 31 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 17 | . 2 . . 6 1 . . 2 6 Investigation 6 | . 1 . . 3 . . . . 2 Extermination 4 | . . . . . 1 . . . 3 Reinforcement 7 | . 1 . . 3 . . . 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Distress Signals 7 | . 1 . . 4 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 18 5 29 50 10 5 . 11 18 Peak Tracking Total 7 | . 3 5 5 6 4 5 . 3 7 Tactical Retreats 3 | . . . 2 . 1 . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Traps Triggered 6 | . 1 . 1 2 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Machines Disabled 10 | . . 4 1 5 . . . . . Max in Single Turn 4 | . . 4 1 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Machines Accessed 21 | . 3 . . 9 3 . 5 . 1 Terminals 14 | . 3 . . 7 1 . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . 2 1 . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 59 | . 5 . . 31 11 . 9 . 3 Successful 35 | . 2 . . 19 9 . 5 . . Failed 24 | . 3 . . 12 2 . 4 . 3 Catastrophic 2 | . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 11 | . . . . 7 1 . 3 . . Terminals 33 | . 5 . . 22 1 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 20 | . . . . 9 9 . 2 . . Garrison Access 6 | . . . . . 1 . 2 . 3 Terminal Hacks 9 | . 2 . . 5 . . 2 . . Record 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . Locate Traps 3 | . 1 . . 2 . . . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . Registered Components 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 17 | . . . . 9 8 . . . . Insert Component 8 | . . . . 4 4 . . . . Analyze 9 | . . . . 5 4 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 7 | . . . . 5 . . 2 . . Terminals 7 | . . . . 5 . . 2 . . Botnet 7 | . . . . 5 . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 13 | . 2 . . 7 1 . 2 . 1 Full Trace Events 3 | . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . 4 4 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . . 4 4 . . . . Part Schematics Acquired 8 | . . . . 4 4 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . 33 . . . . . . Total Damage 322 | . . . 322 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Turns Passed 10414 | 71 780 1261 2560 2441 1236 85 401 367 1212 Spaces Moved 5457 | 43 358 740 1285 1180 837 102 339 148 425 Core 14 | 9 . . . 4 1 . . . . Treads 3530 | 34 358 740 1285 688 . . . . 425 Legs 1628 | . . . . 417 785 5 273 148 . Wheels 71 | . . . . 71 . . . . . Hover 214 | . . . . . 51 97 66 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 76 66 66 110 250 Average Speed 160 | 136 160 160 177 157 122 74 111 159 250 Slowest Speed 550 | 160 160 160 240 550 260 122 126 270 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . Exploration Rate (%) 54 | 4 58 100 81 85 15 96 12 82 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 1 . . . . . . Spaces Dug 15 | . . . . 1 13 . 1 . . Terrain Destroyed 264 | . . 51 51 145 14 . 1 2 . Melee 13 | . . . . . 13 . . . . Projectile 44 | . . . . 40 1 . 1 2 . AOE 207 | . . 51 51 105 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Total 6487 | 55 460 803 1418 1536 996 109 356 231 523 Wait 259 | . 27 50 16 87 37 . 2 2 38 Move 5449 | 42 357 739 1284 1179 837 101 338 147 425 Hop . | . . . . . . . . . . Pick Up 134 | 7 11 2 9 39 29 . 3 23 11 Fast Attach . | . . . . . . . . . . Attach 87 | 6 1 . 8 25 18 1 3 13 12 Detach 12 | . . . 2 5 3 . 2 . . Swap 27 | . 2 1 6 2 6 4 4 2 . Drop 69 | . 3 1 3 17 24 3 . 9 9 Fire 382 | . 59 7 88 151 10 . 4 35 28 Melee 41 | . . . . 9 32 . . . . Ram 13 | . . . . 13 . . . . . Kick 1 | . . . . 1 . . . . . Crush 8 | . . 3 . 5 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . 2 3 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Discovered new exit (range 4) 852 | -10/Materials | Entered Mines 988 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1001 | -10/Mines | Discovered new exit (range 11) 1069 | -10/Mines | Learned location of 1 exit from Materials 1184 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1269 | -10/Mines | Discovered new exit (range 4) 2109 | -10/Mines | Discovered new exit (range 3) 2113 | -10/Mines | Entered Subcaves 2113 | -10/Subcaves | Accompanied by 3 allies 2174 | -10/Subcaves | Discovered new exit (range 10) 2193 | -10/Subcaves | Learned location of Zion (-6) 2193 | -10/Subcaves | Met a Zionite searching for "candidates" 2754 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2895 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2931 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2942 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3203 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3256 | -10/Subcaves | Discovered new exit (range 9) 3257 | -10/Subcaves | Core integrity fell below 50% 3640 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3868 | -10/Subcaves | Build established: Derelict-Mutant 3883 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4106 | -10/Subcaves | Learned Materials emergency access door positions 4189 | -10/Subcaves | Build established: Mutant 4502 | -10/Subcaves | Visited 4L-MR0's lab 4525 | -10/Subcaves | Found Prototype Energy Cannon 4673 | -10/Subcaves | Entered Materials 4673 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4674 | -8/Materials | Identified exit to Factory 4675 | -8/Materials | Identified Powered Cannon 4676 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 4966 | -8/Materials | Build established: Scavenger-Mutant 5195 | -8/Materials | Discovered exit to Factory (range 14) 6046 | -8/Materials | Discovered exit to Factory (range 9) 6207 | -8/Materials | Lost 8 parts (1p4n2u1w) 6265 | -8/Materials | Core integrity fell below 50% 6286 | -8/Materials | Lost 3 parts (1u2w) 6836 | -8/Materials | Core integrity fell below 20% 7114 | -8/Materials | Entered Factory 7114 | -7/Factory | Evolved 2 slots: Utility x2 7284 | -7/Factory | Discovered new exit (range 6) 7290 | -7/Factory | Identified exit to Lower Caves 7425 | -7/Factory | Build established: Scavenger-Assassin 8350 | -7/Factory | Sucked down chute 8350 | -7/Factory | Entered Waste 8365 | -7/Waste | EMP discharged 8367 | -7/Waste | Spotted C-40 Crusher 8395 | -7/Waste | Spotted C-40 Crusher 8402 | -7/Waste | Spotted C-40 Crusher 8404 | -7/Waste | Spotted C-40 Crusher 8408 | -7/Waste | Spotted C-40 Crusher 8412 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8428 | -7/Waste | Discovered new exit (range 12) 8434 | -7/Waste | Identified exit to Factory 8435 | -7/Waste | Entered Factory 8825 | -7/Factory | Identified exit to DSF 8836 | -7/Factory | Entered DSF 8869 | -7/DSF | Additional patrols routed to DSF 8930 | -7/DSF | Crushed by falling debris 8930 | -7/DSF | System corruption reached 10% 8937 | -7/DSF | Crushed by falling debris 8937 | -7/DSF | Core integrity fell below 50% 8984 | -7/DSF | Lost 12 parts (1p4n5u2w) 9008 | -7/DSF | Found Prototype Device 9009 | -7/DSF | Identified Active Sensor Suite 9084 | -7/DSF | Sterilization system engaged 9104 | -7/DSF | Ambient heat levels rising (+10) 9119 | -7/DSF | Ambient heat levels rising (+10) 9123 | -7/DSF | Discovered new exit (range 14) 9134 | -7/DSF | Ambient heat levels rising (+10) 9149 | -7/DSF | Ambient heat levels rising (+10) 9164 | -7/DSF | Ambient heat levels rising (+10) 9179 | -7/DSF | Ambient heat levels rising (+10) 9194 | -7/DSF | Ambient heat levels rising (+10) 9201 | -7/DSF | Identified exit to Factory 9203 | -7/DSF | Entered Factory 9203 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9499 | -6/Factory | Build established: Skirmisher 9524 | -6/Factory | Discovered new exit (range 7) 9537 | -6/Factory | Identified exit to Factory 9549 | -6/Factory | Discovered exit to Factory (range 15) 10396 | -6/Factory | Released all parts (10) 10407 | -6/Factory | Core integrity fell below 50% 10412 | -6/Factory | Core integrity fell below 20% 10415 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10368_ >E QJ&VD/Y:WCWNTF DPMWUQ3JF 10369_ ALERT: Active scanning activity reported from Zone 9P, dispatching Investigation squad. 10380_ Critical hit (Burn: +37). 10389_ Active Sensor Suite destroyed. 10390_ Critical hit (Burn: +37). 10394_ Arm. Treads destroyed. 10395_ Critical hit (Burn: +37). 10396_ Released Machine Analyzer. 10396_ Released Huge Storage Unit. 10396_ Released Arm. Treads. 10396_ Released Fission Core. 10396_ Released Hacking Suite. 10396_ Released Imp. Cooling System. 10396_ Released Plasma Cannon. 10404_ Critical hit (Burn: +37). 10409_ R-10 Processor collects Fission Core. 10413_ R-10 Processor collects Arm. Treads. 10414_ W3MOT=BRORZW95GBVPX# [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????# #???# #????# | | ???????????######## #???# ?""""" #????# | | ??????????????????# #???#???? """"" #????# " | | ??????????????????# ##### """ #????# "R | | ??????????######### %% ? #????# "" | | ??????????# ] # """"" #????# | | ??????????# + """ """"" #????#### | | ??????????# "" "" # ""F"" """? #???????? | | ????????????""T"" # "" "" ??? #???????? | | ?????????????""" # """"" ????????? | | ?????????######?#+# """"" ??????""" | | ?????????# # """??????????""" | | ?????????#""" + ??????????""" | | ????"""??#"F" # * """"" #???????? | | ????"""??#" ????#% ######### """"" ????????? | | ????"""???"""???#! + # """ ???????? | | ??????????"""???# ## !! # ^ ???????? | | ????????????????# ?# ! ! # ????????? | | ????????????????# ?# # ^ ??????? | | ????????????????# ####+##+## " #????? | | ????????????##### ^ """ #????? | | ??????????? G ????? | | ??????????? ]g A """ ????? | | ???????????? R !g " ????? | | ???????????? !!ggg ?????? | | ?????????????###########=@]g ?????? | | ????????????????????#####/############ ?????? | | ????????????????????# ]!! #???????? ?????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 250 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Quantum Hacking Challenges ------------ None Game ------ Seed BombTransmissionCleaver Manual? 0 Play Time 01:24:05 Cumulative 34.1 hours Start 2024.04.04 @ 12:32:50 End 2024.04.04 @ 18:07:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7860f0a8-e2d9-4299-a452-c0dfbe8e15bd