Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 04:06:40 Player: War__Prophet Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1842 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine High-capacity Matter Pod (2) Signal Interpreter Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine High-capacity Matter Pod Signal Interpreter Signal Interpreter Light Armor Plating Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 8 5 3 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 1 1 . Treads . | . . . . Leg 4 | 2 1 1 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 . 9 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 6 | . 1 . 5 Highest Loss Streak 8 | . 2 . 8 To Critical Strikes . | . . . . Average Backups 4 | . 4 6 6 Power . | . 1 1 1 Propulsion . | . . 1 . Utility 2 | . 2 3 4 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 95 100 75 Engine 12 | . 13 14 9 Leg 24 | . 28 28 13 Storage 13 | . 14 14 11 Processor 12 | . 12 14 11 Protection 2 | . . . 7 Ballistic Gun 21 | . 21 27 16 Launcher 3 | . 4 . 3 Peak Build Rating 10 | 5 7 8 10 Average Rating 6 | 3 6 7 7 On Entrance 5 | . 5 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 18 | 10 13 16 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 3 6 8 7 Average Carried 5 | . 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 6 7 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 620 | 203 119 222 76 Remotely . | . . . . Salvage Created 626 | . 394 27 205 Parts 50 | . 31 2 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 9 3 6 Guns 7 | . 4 1 2 AOE 11 | . 5 2 4 Classes Destroyed 9 | . 7 . 2 Worker 4 | . 4 . . Builder 2 | . 1 . 1 Tunneler 2 | . 1 . 1 Hauler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 6 | . 3 3 . Grunt 10 | . 6 . 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 8 | . 8 3 3 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 112 | . 42 4 66 Missed 27 | . 9 2 16 Hits 85 | . 33 2 50 Melee 10 | . . . 10 Projectile 75 | . 33 2 40 Critical Strikes 3 | . . . 3 Damage Taken 1380 | . 434 61 885 Core 484 | . 49 9 426 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 64 | . 33 4 27 Largest 2 | . 2 2 2 Hottest 76 | . 50 53 76 Shots Fired 122 | . 65 8 49 Gun 104 | . 58 7 39 Cannon . | . . . . Launcher 18 | . 7 1 10 Special . | . . . . Kinetic 101 | . 58 7 36 Thermal 3 | . . . 3 Explosive 18 | . 7 1 10 Electromagnetic . | . . . . Robot Hit Streak 9 | . 4 3 9 Robot Miss Streak 6 | . 6 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 63 | . 29 4 30 Core Hits 44 | . 22 2 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1850 | . 886 131 833 Guns 535 | . 268 45 222 Cannons . | . . . . Explosions 1308 | . 616 81 611 Melee . | . . . . Ramming 7 | . 2 5 . Kinetic 506 | . 268 45 193 Thermal 29 | . . . 29 Explosive 1308 | . 616 81 611 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . . 30 47 Projectiles . | . . . . Explosions 77 | . . 30 47 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 228 | . 68 45 115 Shots 7 | . 3 1 3 Rammed . | . . . . Targets Rammed 3 | . 2 1 . Kicked 3 | . 2 1 . Crushed . | . . . . Highest Temperature 36 | . 16 . 36 Average Temperature 10 | . 5 . 12 Received Heat Transfer 444 | . 195 . 249 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 73 | 100 41 100 100 Level 1 26 | . 58 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 259 | . 259 101 157 Initial 91 | . . 91 35 Average 106 | . 163 60 85 Influence Increases 694 | . 386 80 228 Destroy 0b10 Robot/C 360 | . 180 60 120 Destroy 0b10 Robot/NC 55 | . 40 . 15 Destroy Leader 76 | . 34 10 32 Disable Machine 45 | . 45 . . Destroy Structure 143 | . 72 10 61 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 601 | . 150 225 226 Entered New Map 201 | . . 145 56 Time Decay 290 | . 130 80 80 Lost Part 110 | . 20 . 90 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 13 3 13 Peak Tracking Total 6 | . 6 3 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 733 | 67 324 166 176 Spaces Moved 401 | 51 168 122 60 Core 7 | 3 . . 4 Treads . | . . . . Legs 369 | 23 168 122 56 Wheels 25 | 25 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 121 | 102 120 120 143 Slowest Speed 200 | 200 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 32 33 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 170 | . 73 13 84 Melee . | . . . . Projectile . | . . . . AOE 170 | . 73 13 84 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 528 | 65 228 133 102 Wait 14 | . 12 . 2 Move 398 | 50 167 121 60 Hop . | . . . . Pick Up 8 | 1 5 2 . Fast Attach 15 | 8 4 . 3 Attach 3 | . 1 . 2 Detach 4 | 3 1 . . Swap 13 | . 2 3 8 Drop 6 | 3 1 2 . Fire 64 | . 33 4 27 Melee . | . . . . Ram . | . . . . Kick 3 | . 2 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 211 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 489 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 537 | -10/Mines | Discovered new exit (range 6) 550 | -10/Mines | Identified exit to Materials 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 2 slots: Utility x2 712 | -9/Materials | Core integrity fell below 50% 724 | -9/Materials | Core integrity fell below 20% 734 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00709_ U-05 Engineer lays Concrete. 00709_ K-01 Serf collects debris. 00711_ U-05 Engineer builds a Wall. 00713_ K-01 Serf collects debris. 00714_ Ion Engine destroyed. 00715_ U-05 Engineer lays Concrete. 00717_ K-01 Serf collects debris. 00717_ Assault Rifle destroyed. 00718_ U-05 Engineer builds a Wall. 00719_ Acquired 59 matter. 00721_ Acquired Beam Rifle. 00722_ U-05 Engineer lays Concrete. 00724_ Lgt. Assault Rifle destroyed. 00724_ K-01 Serf collects debris. 00724_ U-05 Engineer builds a Wall. 00728_ K-01 Serf collects debris. 00728_ U-05 Engineer lays Concrete. 00731_ L-31 Rogue suffers critical hit (Burn). 00731_ Beam Rifle destroyed. 00731_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ????????????????# # ?????? | | ????????????????# + ""????????? | | ????????????????#|| # ""????????? | | ????????????????#| # ###+### ""????????? | | ????????????????# # #? #??? ????????? | | ????????????????# # #? #????????????? | | ????????????????########### #? #????????????? | | ??????????????????? ?? # ## #????????????? | | ??????????????????? # + #????????????? | | ??????????????????""" """ # ## #????????????? | | ??????????????????""" """ # ## #????????????? | | ????????????????? 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" ????????????? | | ????????????????? ?????????????? ????????????? | | ????????????????? ????????????????? ]????????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseFieldthrustBoregun Manual? 0 Play Time 00:06:34 Cumulative 44.7 hours Start 2025.11.10 @ 04:01:03 End 2025.11.10 @ 04:06:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3665b4b-3e5d-4327-a53b-241d87055c69