Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 19:36:10 Player: Lis Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (589) 589 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1579 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 246/250 System Corruption 7% Temperature Cool (11) Movement Walking (175) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Terrain Scanner > --- WEAPON (2) ------- Small Laser Hammer > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Storage Unit Terrain Scanner Medium Armor Plating Small Laser Small Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Terrain Scanner Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 6 9 18 Power 7 | 1 2 4 Engine 6 | 1 1 4 Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 3 6 Treads . | . . . Leg 11 | 2 3 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 2 | . 1 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 13 | . 2 11 Power 1 | . . 1 Propulsion 6 | . 1 5 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 2 7 To Critical Strikes 1 | . . 1 Average Backups 7 | 4 7 7 Power 1 | . 1 1 Propulsion 2 | 3 3 2 Utility 2 | . 2 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 13 | . 6 7 Power 2 | . 1 1 Propulsion 5 | . 5 . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 84 | . 88 79 Engine 6 | . 7 5 Core 5 | . 6 4 Leg 26 | . 27 25 Device 8 | . 4 12 Storage 12 | . 14 10 Protection 1 | . . 2 Energy Gun 12 | . 14 10 Ballistic Gun 8 | . 13 3 Impact Weapon 2 | . . 4 Peak Build Rating 11 | 6 9 11 Average Rating 7 | 3 7 8 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 8 | . 8 . Naked Turns . | . . . Heaviest Build 30 | 13 14 30 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 8 | 4 4 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 7 8 12 Most Carried 15 | 7 8 15 Average Carried 7 | 5 7 7 Final Capacity 15 | 8 8 15 Final Carried 15 | 6 8 15 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 675 | 244 180 251 Remotely . | . . . Salvage Created 712 | . 383 329 Parts 28 | . 15 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 8 8 Melee 1 | . . 1 Guns 15 | . 8 7 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Watcher 1 | . 1 . Grunt 15 | . 8 7 Brawler 1 | . . 1 Best Kill Streak 6 | . 6 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 223 | . 63 160 Missed 52 | . 14 38 Hits 171 | . 49 122 Melee 6 | . . 6 Projectile 165 | . 49 116 Critical Strikes 8 | . 1 7 Damage Taken 2111 | . 593 1518 Core 604 | . 192 412 Absorbed by Shields . | . . . Core Remaining (%) 61 | 100 23 . Volleys Fired 110 | . 62 48 Largest 2 | . 2 2 Hottest 70 | . 70 60 Shots Fired 153 | . 92 61 Gun 153 | . 92 61 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 52 13 Thermal 88 | . 40 48 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 10 12 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 123 | . 69 54 Core Hits 39 | . 23 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks 12 | . . 12 Impact 9 | . . 9 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1413 | . 734 679 Guns 1265 | . 733 532 Cannons . | . . . Explosions . | . . . Melee 143 | . . 143 Ramming 5 | . 1 4 Kinetic 490 | . 330 160 Thermal 775 | . 403 372 Explosive . | . . . Electromagnetic . | . . . Impact 143 | . . 143 Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 1 7 Average Corruption 5 | . 1 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 3 | . . 3 Matter Fused 4 | . . 4 Heat Flow Errors 4 | . . 4 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 1 2 Kicked 3 | . 1 2 Crushed . | . . . Highest Temperature 356 | . 356 342 Average Temperature 134 | . 153 115 Received Heat Transfer 1092 | . 354 738 Effects 5 | . 5 . Shutdowns 1 | . 1 . Short Circuit 2 | . 2 . Damage (minor) 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 6 2 Heat Transferred 2123 | . 1273 850 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | . 100 60 Initial . | . . . Average 20 | . 34 7 Influence Increases 408 | . 204 204 Destroy 0b10 Robot/C 320 | . 160 160 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 52 | . 32 20 Successful Hack 25 | . 1 24 Destroy Structure 1 | . 1 . Influence Decreases 408 | . 204 204 Time Decay 308 | . 184 124 Lost Part 100 | . 20 80 Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 12 10 Peak Tracking Total 9 | . 9 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 9 | . 5 4 Failed 6 | . 5 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 8 1 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 5 1 Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Components 3 | . 2 1 Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 29 | . 29 . Retrieved Matter . | . . . Retrieved Components 8 | . 7 1 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 2 | . . 2 parse_system 2 | . . 2 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 745 | . 179 566 Terrain 55 | . . 55 Structural 745 | . 179 566 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1229 | 74 589 566 Spaces Moved 579 | 50 295 234 Core 49 | 35 3 11 Treads . | . . . Legs 530 | 15 292 223 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 105 Average Speed 128 | 118 124 136 Slowest Speed 450 | 250 250 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 51 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 895 | 62 436 397 Wait 124 | . 49 75 Move 577 | 49 294 234 Hop . | . . . Pick Up 22 | 7 11 4 Fast Attach 17 | 5 2 10 Attach 5 | 1 2 2 Detach . | . . . Swap 13 | . 5 8 Drop 12 | . 10 2 Fire 110 | . 62 48 Melee 12 | . . 12 Ram . | . . . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Build established: Scavenger-Mutant 864 | -9/Materials | Lost 3 parts (2u1w) 933 | -9/Materials | Core integrity fell below 50% 967 | -9/Materials | Lost 7 parts (1p4n2w) 975 | -9/Materials | Core integrity fell below 20% 1230 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Enumerate(Squads) Retrieving dispatch records... Found 25 active squads: 10x Security 5x Surveillance 4x Patrol 6x Transport 01118_ Acquired 7 matter. 01120_ Acquired 3 matter. 01142_ Acquired Med. Armor Plating. 01150_ Acquired Med. Storage Unit. 01175_ Acquired Terrain Scanner. 01188_ U-05 Engineer lays Concrete. 01209_ Critical hit (Burn: +37). 01209_ A-02 Transporter destroyed. 01216_ Aluminum Leg+ destroyed. 01216_ Critical hit (Burn: +37). 01226_ System corrupted: Matter fused (-6). 01227_ Acquired Prototype Engine. 01228_ Acquired 11 matter. 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