Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 11:48:35 Player: alice_fexa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (6262) 6262 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (955) 955 TOTAL SCORE: 13802 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 360 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 170/170 System Corruption 6% Temperature Cool (0) Location -4/Proximity Caves Parts ------- Power (2) Micro Fission Core Propulsion (3) Improved Medium Treads Improved Medium Treads Utility (10) Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Hacking Suite Improved Hacking Suite System Backup Module Weapon (2) Chainsword Inventory (24) Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Improved Coolant Injector Large Storage Unit Improved Energy Well (600) Experimental Targeting Computer Experimental Thermal Shield High-powered Shock Rifle Tesla Rifle Tesla Rifle Plasma Rifle Variable Charge Gun Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon Gauss Rifle Precision Assault Rifle Mini Grenade Launcher Peak State ------------ Power Micro Fission Core Micro Fission Core Propulsion Improved Medium Treads Improved Medium Treads Improved Medium Treads Utility Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Hacking Suite Improved Hacking Suite Weapon High-powered Shock Rifle Gauss Rifle Inventory Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Medium Treads Improved Coolant Injector Large Storage Unit Improved Energy Well Experimental Targeting Computer Experimental Thermal Shield System Backup Module Tesla Rifle Tesla Rifle Plasma Rifle Variable Charge Gun Variable Charge Gun Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon Precision Assault Rifle Mini Grenade Launcher Chainsword [Rating: 80] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . Utility 8 | . . 2 2 1 . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 236 | 6 6 25 26 28 17 12 . 10 28 66 3 5 1 3 Power 27 | 1 1 5 4 3 . . . 1 3 9 . . . . Engine 15 | 1 1 5 3 . . . . 1 3 1 . . . . Core 12 | . . . 1 3 . . . . . 8 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 50 | 2 . 6 8 9 1 3 . 2 8 10 . . . 1 Treads 50 | 2 . 6 8 9 1 3 . 2 8 10 . . . 1 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 81 | 1 3 4 6 6 5 5 . 5 12 25 3 4 1 1 Device 55 | . 1 3 2 5 5 2 . 2 7 21 3 2 1 1 Storage 6 | 1 2 . . . . . . 2 1 . . . . . Processor 8 | . . 1 2 1 . . . . 1 2 . 1 . . Hackware 4 | . . . 1 . . . . . 1 1 . 1 . . Protection 8 | . . . 1 . . 3 . 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 2 2 10 8 10 11 4 . 2 5 22 . 1 . 1 Energy Gun 30 | 1 1 3 4 5 1 1 . 1 . 13 . . . . Energy Cannon 9 | . . . . 1 2 . . . 1 5 . . . . Ballistic Gun 24 | 1 1 6 3 3 3 1 . . 3 2 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . 1 1 1 2 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . 3 1 . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . 2 . 1 . . . . Parts Lost 46 | . . . 7 6 1 . . . 2 26 . . . 4 Power 5 | . . . 1 1 . . . . . 2 . . . 1 Propulsion 16 | . . . 1 3 . . . . 1 10 . . . 1 Utility 9 | . . . 1 . . . . . 1 6 . . . 1 Weapon 16 | . . . 4 2 1 . . . . 8 . . . 1 Highest Loss Streak 6 | . . . 4 2 1 . . . 2 6 . . . 2 Average Slot Usage (%) 98 | . 99 99 98 98 99 99 100 100 99 98 94 94 94 92 Engine 4 | . 14 11 5 3 . . . 2 6 2 . . . . Core 5 | . . . 3 3 7 7 7 4 . 8 11 11 11 10 Treads 19 | . 28 21 17 22 23 23 23 23 19 16 11 11 11 10 Device 12 | . 12 11 9 14 15 10 7 7 11 13 11 11 11 11 Storage 17 | . 14 22 18 15 15 15 15 15 19 17 17 17 17 17 Processor 11 | . . 11 16 15 15 15 15 15 13 10 11 11 11 11 Hackware 7 | . . . 9 7 7 7 7 7 7 11 11 11 11 11 Protection 2 | . . . . . . 4 7 6 6 2 5 5 5 3 Energy Gun 5 | . 14 5 9 6 2 7 7 5 . 3 11 8 5 4 Energy Cannon 1 | . . . . . 4 . . . 5 2 . . . . Ballistic Gun 6 | . 14 16 9 6 3 5 7 7 5 4 . 1 5 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 11 55 60 63 65 69 68 68 82 107 111 93 93 92 92 Greatest Support 90 | 40 40 40 40 69 69 69 63 63 74 90 53 53 53 60 Greatest Overweight (x) 3 | 2 1 1 1 2 . 1 1 1 2 3 1 1 1 2 Average Overweight (x) . | . . 1 1 . . . 1 1 . . 1 1 1 1 Largest Inventory Capacity 24 | 6 18 18 18 18 18 18 18 24 24 24 24 24 24 24 Average Capacity 20 | 5 9 18 18 18 18 18 18 18 23 24 24 24 24 24 Most Carried 24 | 2 14 18 18 18 18 18 18 23 24 24 24 24 24 24 Average Carried 20 | 1 7 17 17 16 17 18 18 18 23 23 24 24 24 23 Final Capacity 24 | . . . . . . . . . . . . . . 24 Final Carried 23 | . . . . . . . . . . . . . . 23 Class Distribution -------------------- 82% | Scavenger-Mutant 12% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Matter Collected 4082 | 233 126 662 496 416 245 132 . 180 410 989 81 83 . 29 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7572 | . 408 1175 1294 843 445 135 . 29 588 2278 327 50 . . Parts 366 | . 30 62 54 62 17 9 . 3 18 96 12 3 . . Haulers Intercepted 7 | . 1 3 3 . . . . . . . . . . . Recyclers Shooed 7 | . . 1 1 2 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 14 18 . 10 . . 10 2 . . Prevented 5 | . . . . . 2 . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 126 | . 8 16 18 13 14 3 . 3 7 36 7 1 . . Guns 80 | . 5 14 17 9 4 3 . . 4 18 5 1 . . Cannons 11 | . . . . . 1 . . . 3 7 . . . . AOE 26 | . 3 2 1 3 9 . . 3 . 4 1 . . . Classes Destroyed 15 | . 6 2 2 3 . . . . . . 2 . . . Worker 2 | . . 1 1 . . . . . . . . . . . Builder 3 | . . . . 1 . . . . . 2 . . . . Hauler 7 | . 1 3 3 . . . . . . . . . . . Recycler 10 | . 1 4 2 2 . . . . 1 . . . . . Operator 4 | . 2 1 . . . . . . . 1 . . . . Watcher 12 | . 1 3 1 4 . . . . 2 1 . . . . Swarmer 22 | . 4 5 . 4 5 1 . 3 . . . . . . Grunt 59 | . 4 7 14 4 5 1 . . 4 17 3 . . . Brawler 4 | . . . 1 . 1 . . . 1 1 . . . . Duelist 3 | . . . 1 . 1 . . . . 1 . . . . Sentry 13 | . . 4 2 1 2 1 . . . 3 . . . . Hunter 4 | . . . . 1 . . . . . 3 . . . . Programmer 17 | . . . . 3 . . . . 2 11 . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 4 | . . . . . . . . . . . 4 . . . Best Kill Streak 7 | . 4 6 5 4 7 3 . 3 2 6 3 1 . . Combat Bots Only 7 | . 2 3 3 4 7 3 . 3 2 5 3 1 . . Max Kills in Single Turn 3 | . 2 2 2 3 3 1 . 2 1 3 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . 2 1 1 3 3 . . 2 . 1 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Damage Taken 10788 | . 303 644 1415 689 501 85 . 354 772 4796 190 137 . 902 Core 1656 | . 54 60 233 80 112 . . 40 71 714 15 21 . 256 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 78 85 57 . . . . 66 91 . . . . . Volleys Fired 526 | . 29 81 89 47 22 5 . 15 54 160 20 4 . . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 . . Hottest 138 | . 65 79 95 106 138 92 . 103 120 135 135 103 . . Shots Fired 912 | . 58 157 170 81 27 8 . 30 79 259 33 10 . . Gun 770 | . 58 155 169 74 13 8 . 28 30 192 33 10 . . Cannon 127 | . . . . 6 8 . . . 49 64 . . . . Launcher 15 | . . 2 1 1 6 . . 2 . 3 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 403 | . 29 111 88 32 2 3 . 15 30 89 . 4 . . Thermal 294 | . . 18 69 12 11 5 . 13 49 99 12 6 . . Explosive 15 | . . 2 1 1 6 . . 2 . 3 . . . . Electromagnetic 200 | . 29 26 12 36 8 . . . . 68 21 . . . Robot Hit Streak 43 | . 10 12 25 12 10 3 . 9 18 43 16 20 . . Robot Miss Streak 5 | . 3 5 2 2 2 1 . 3 3 3 2 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 7 | . 1 2 2 . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . . . Shots Hit Robots 665 | . 41 100 133 59 20 4 . 20 57 196 27 8 . . Core Hits 327 | . 18 41 54 32 30 3 . 7 45 82 13 2 . . Critical Hits 8 | . . 1 . . . . . . 1 5 . 1 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 . . . . . . 1 5 . 1 . . Melee Attacks 15 | . . . . . 3 . . . 1 . . . . 11 Impact . | . . . . . . . . . . . . . . . Slashing 15 | . . . . . 3 . . . 1 . . . . 11 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16136 | . 721 1434 2227 1505 1074 74 . 692 1595 5949 666 199 . . Guns 10951 | . 477 1353 2099 1138 182 74 . 384 627 3834 584 199 . . Cannons 2725 | . . . . 136 140 . . . 968 1481 . . . . Explosions 2460 | . 244 81 128 231 752 . . 308 . 634 82 . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5035 | . 141 861 929 468 30 18 . 91 627 1764 . 106 . . Thermal 5703 | . 244 145 997 179 152 56 . 293 968 2335 241 93 . . Explosive 1818 | . . 81 89 231 752 . . 308 . 357 . . . . Electromagnetic 3580 | . 336 347 212 627 140 . . . . 1493 425 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 . . 2 2 1 . . 1 12 12 13 17 6 Average Corruption 4 | . 2 . . 1 1 1 . . 1 4 11 11 13 3 Corruption Purged 14 | . . . . . 1 1 . . 1 8 2 . . 1 Effects 147 | . 1 . . 4 3 2 . . 1 62 42 19 3 10 Message Errors 36 | . 1 . . 1 2 1 . . . 14 8 5 1 3 Matter Fused 24 | . . . . . . . . . . 10 5 4 1 4 Heat Flow Errors 9 | . . . . . . . . . . 3 3 2 . 1 Energy Discharges 15 | . . . . 2 . 1 . . . 7 3 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . . . 10 3 . . . Data Loss (major) 7 | . . . . . . . . . . 3 2 1 1 . Misfires 4 | . . . . . . . . . . . 2 2 . . Alerts 3 | . . . . . . . . . . . 3 . . . Misdirections 16 | . . . . . . . . . . 4 9 3 . . Targeting Errors 15 | . . . . 1 1 . . . 1 6 4 1 . 1 Weapon Failures 4 | . . . . . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 145 | . . . . 18 9 . . 11 39 68 . . . . Projectiles 89 | . . . . . . . . . 39 50 . . . . Explosions 56 | . . . . 18 9 . . 11 . 18 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . 84 . . 69 . . . . 35 179 . . . . Shots 6 | . 2 . . 1 . . . . 1 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 292 | . 16 24 9 . . 4 . 233 120 292 214 239 . 231 Average Temperature 44 | . 7 7 7 . . 3 . 76 31 29 71 106 . 123 Received Heat Transfer 2613 | . 63 249 711 135 120 . . 120 186 963 30 . . 36 Effects 1 | . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . . . . 5 . . . . Combat Hostiles 6 | . . . . 1 . . . . . 5 . . . . Parts Fried 16 | . 1 1 . 5 1 . . . . 6 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Melted 17 | . . 1 3 1 1 . . . 2 9 . . . . Heat Transferred 9352 | . 200 370 2344 407 296 111 . 650 1053 3427 346 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 4 . 1 . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Peak Influence 684 | . 142 254 235 618 . . . . 450 684 . . . . Average Influence 187 | . 60 81 73 302 . . . . 263 201 . . . . Maximum Alert Level 2 | . . 1 1 2 . . . . 2 2 . . . . Low Security (%) 64 | . . . . . . . . . . . . . . . Level 1 16 | . . . . . . . . . . . . . . . Level 2 18 | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 2 1 3 . . . . 5 14 . . . . Investigation 4 | . 1 1 . . . . . . . 2 . . . . Extermination 10 | . . . . 2 . . . . 2 6 . . . . Reinforcement 9 | . 1 1 1 1 . . . . 1 4 . . . . Assault 2 | . . . . . . . . . 2 . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Distress Signals 5 | . 1 2 . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 17 25 25 25 17 3 . 9 15 51 7 1 . 6 Peak Tracking Total 9 | . 4 6 5 4 9 3 . 3 5 6 3 1 . 1 Tactical Retreats 16 | . 2 3 1 3 2 . . . 3 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Traps Triggered 10 | . 2 2 . 4 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 5 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Machines Disabled 19 | . 1 1 1 2 . . . . 2 12 . . . . Max in Single Turn 4 | . 1 1 1 2 . . . . 1 4 . . . . Garrison Access 3 | . . . . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Machines Accessed 45 | . 4 5 3 6 . . 4 1 9 12 1 . . . Terminals 28 | . 4 4 3 3 . . . 1 3 9 1 . . . Fabricators 4 | . . . . 1 . . . . 2 1 . . . . Repair Stations 3 | . . 1 . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 3 2 . . . . Total Hacks 114 | . 8 11 7 10 . . 30 2 24 21 1 . . . Successful 73 | . 6 5 5 4 . . 30 2 12 8 1 . . . Failed 41 | . 2 6 2 6 . . . . 12 13 . . . . Catastrophic 9 | . . 1 . 2 . . . . 1 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 8 7 6 2 . . . . 4 13 . . . . Terminals 57 | . 8 8 7 5 . . . 2 9 17 1 . . . Fabricators 9 | . . . . 1 . . . . 6 2 . . . . Repair Stations 10 | . . 3 . 3 . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . . 5 2 . . . . Terminal Hacks 47 | . . 2 2 2 . . 30 2 4 4 1 . . . Record 14 | . . . . . . . 11 2 . . 1 . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Alert Level 3 | . . . 1 . . . . . 2 . . . . . Unreport Threat 5 | . . 2 1 . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . 3 2 . . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . . Build 4 | . . . . 1 . . . . 2 1 . . . . Repair Station Hacks 7 | . . 2 . 1 . . . . 4 . . . . . Scan Component 4 | . . 1 . 1 . . . . 2 . . . . . Repair 3 | . . 1 . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . . . . 1 2 . . . . Unauthorized Hacks 23 | . 12 4 7 . . . . . . . . . . . Terminals 10 | . 6 1 3 . . . . . . . . . . . Track 6 | . 3 1 2 . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 5 3 5 . . . . 7 10 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . . . . Parts Built 5 | . . . . 2 . . . . 2 1 . . . . Matter 1023 | . . . . 168 . . . . 570 285 . . . . Time 346 | . . . . 42 . . . . 152 152 . . . . Total Part Build Rating 23 | . . . . 8 . . . . 10 5 . . . . Parts Repaired 3 | . . 1 . . . . . . 2 . . . . . Time 78 | . . 26 . . . . . . 52 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Total Allies 3 | . . . . . 2 . . 1 . . . . . . Largest Group 2 | . . . . . 2 2 . 1 . . . . . . Highest-Rated Group 94 | . . . . . 52 52 . 94 . . . . . . Highest-Rated Ally 94 | . . . . . 32 32 . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . 2 4 . 22 . . . . . . Total Damage 924 | . . . . . 69 107 . 748 . . . . . . Kills 12 | . . . . . 1 4 . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Turns Passed 14914 | 55 975 1114 970 1305 919 707 153 702 2078 4047 768 410 121 590 Spaces Moved 6635 | 33 515 441 338 546 516 378 86 334 874 1658 396 217 67 236 Core 9 | 9 . . . . . . . . . . . . . . Treads 6626 | 24 515 441 338 546 516 378 86 334 874 1658 396 217 67 236 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 160 160 180 180 160 160 180 180 180 180 Average Speed 175 | 136 160 180 180 173 160 174 180 180 179 178 180 180 180 180 Slowest Speed 220 | 160 180 180 180 200 160 180 180 180 200 220 180 180 180 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 93 40 31 16 73 59 70 52 16 39 57 41 14 15 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . . 3 . . 1 . . 2 3 . 1 Spaces Dug 34 | . . . . . 3 . . . 11 9 . . . 11 Terrain Destroyed 277 | . 18 26 11 35 27 . . 16 20 103 8 2 . 11 Melee 15 | . . . . . 3 . . . 1 . . . . 11 Projectile 56 | . . . . 1 . . . . 19 33 1 2 . . AOE 206 | . 18 26 11 34 24 . . 16 . 70 7 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Total 9018 | 40 616 633 536 823 575 416 85 407 1307 2484 419 228 67 382 Wait 1359 | . 32 49 61 176 7 12 . 36 308 544 1 1 . 132 Move 6620 | 32 514 440 337 545 515 377 85 333 873 1657 395 216 66 235 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | 2 21 15 7 15 2 1 . 6 22 27 . 1 . . Fast Attach 61 | 6 2 5 4 8 1 6 . 4 6 19 . . . . Attach 45 | . . 2 7 9 1 . . . 4 21 . . . 1 Detach 6 | . . . . 1 . 1 . . 1 3 . . . . Swap 130 | . 4 18 15 11 15 6 . 6 18 26 3 5 1 2 Drop 132 | . 14 23 16 11 5 8 . 7 20 27 . 1 . . Fire 526 | . 29 81 89 47 22 5 . 15 54 160 20 4 . . Melee 15 | . . . . . 3 . . . 1 . . . . 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire 4 | . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Ext) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 3) 506 | -10/Materials | Discovered new exit (range 13) 759 | -10/Materials | Discovered new exit (range 14) 983 | -10/Materials | Discovered new exit (range 14) 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Repaired Lgt. Treads 1778 | -9/Materials | Discovered new exit (range 7) 1792 | -9/Materials | Identified exit to Storage 1875 | -9/Materials | Discovered new exit (range 9) 1886 | -9/Materials | Identified exit to Materials 2145 | -9/Materials | Entered another Materials area 2145 | -8/Materials | Evolved 2 slots: Utility x2 2167 | -8/Materials | Build established: Scavenger-Mutant 3067 | -8/Materials | Lost 4 parts (1p1n2w) 3088 | -8/Materials | Discovered new exit (range 16) 3113 | -8/Materials | Identified exit to Factory 3115 | -8/Materials | Entered Factory 3115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3205 | -7/Factory | Identified exit to Lower Caves 3426 | -7/Factory | Fabricated Chainsword (x2) 3609 | -7/Factory | Local fabrication network quarantined 4420 | -7/Factory | Entered Lower Caves 4422 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4435 | -7/Lower Caves | Learned Factory security intel 4511 | -7/Lower Caves | Learned Factory stockpile data 4561 | -7/Lower Caves | Encountered a Warlord checkpoint 4802 | -7/Lower Caves | Spotted B-75 Beast 4944 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4982 | -7/Lower Caves | Destroyed 7 combat bots 5323 | -7/Lower Caves | Discovered new exit (range 7) 5338 | -7/Lower Caves | Identified exit to Lower Caves 5339 | -7/Lower Caves | Entered another Lower Caves area 5339 | -7/Lower Caves | Accompanied by 2 allies 5461 | -7/Lower Caves | Discovered new exit (range 8) 5518 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5590 | -7/Lower Caves | Learned Factory interactive machine intel 5648 | -7/Lower Caves | Encountered a Warlord checkpoint 6034 | -7/Lower Caves | Discovered new exit (range 8) 6044 | -7/Lower Caves | Identified exit to Data Miner 6046 | -7/Lower Caves | Entered Data Miner 6046 | -7/Data Miner | Discovered new exit (range 6) 6081 | -7/Data Miner | Met Data Miner 6122 | -7/Data Miner | Learned location of Section 7 (-2) 6122 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6151 | -7/Data Miner | Received God Mode back door access code from Data Miner 6198 | -7/Data Miner | Identified exit to Proximity Caves 6199 | -7/Data Miner | Entered Proximity Caves 6372 | -6/Proximity Caves | Escorted by Enhanced Grunt 6379 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6818 | -6/Proximity Caves | Found Prototype Device 6818 | -6/Proximity Caves | Identified Exp. Thermal Shield 6872 | -6/Proximity Caves | Discovered new exit (range 10) 6887 | -6/Proximity Caves | Identified exit to Factory 6901 | -6/Proximity Caves | Entered Factory 6901 | -6/Factory | Evolved 2 slots: Utility x2 6902 | -6/Factory | Identified exit to Extension 6905 | -6/Factory | Loaded intel: 47 interactive machine locations 7005 | -6/Factory | Repaired Hcp. Storage Unit 7083 | -6/Factory | Repaired Lgt. Treads 7637 | -6/Factory | Fabricated Exp. Targeting Computer? 7710 | -6/Factory | Local fabrication network quarantined 7736 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 7951 | -6/Factory | First assault squad dispatched 8326 | -6/Factory | Incoming assault squad redirected 8595 | -6/Factory | Identified exit to Factory 8979 | -6/Factory | Entered another Factory area 8979 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10832 | -5/Factory | Discovered new exit (range 5) 10840 | -5/Factory | Identified exit to Factory 10901 | -5/Factory | Identified exit to Upper Caves 11068 | -5/Factory | Build established: Hauler-Mutant 11414 | -5/Factory | Discovered exit to Factory (range 9) 11492 | -5/Factory | Lost 6 parts (2n1u3w) 11695 | -5/Factory | Build established: Scavenger-Mutant 12124 | -5/Factory | Spotted B-75 Beast 12208 | -5/Factory | Lost 4 parts (2n2w) 12278 | -5/Factory | Core integrity fell below 50% 12353 | -5/Factory | Garrison activated, responded to threat 12356 | -5/Factory | System corruption reached 10% 12409 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 12415 | -5/Factory | Lost 3 parts (1n1u1w) 12630 | -5/Factory | Lost 3 parts (1p1n1w) 13026 | -5/Factory | Entered Upper Caves 13787 | -5/Upper Caves | Discovered new exit (range 4) 13792 | -5/Upper Caves | Identified exit to Upper Caves 13794 | -5/Upper Caves | Entered another Upper Caves area 13974 | -5/Upper Caves | Learned 4 Factory zone layouts 14138 | -5/Upper Caves | Identified exit to Warlord 14204 | -5/Upper Caves | Entered Warlord 14264 | -5/Warlord | System corruption cleaned by Quarantine Array 14307 | -5/Warlord | Discovered new exit (range 12) 14323 | -5/Warlord | Identified exit to Proximity Caves 14325 | -5/Warlord | Entered Proximity Caves 14751 | -4/Proximity Caves | Spotted B-86 Titan 14885 | -4/Proximity Caves | Core integrity fell below 20% 14905 | -4/Proximity Caves | Crushed by falling debris 14915 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14765_ Slug penetrates Earth. 14769_ System corrupted: Matter fused (-8). 14798_ System corrupted: Heat flow error (+255). 14828_ Slug penetrates Wall. 14828_ Penetrated by Slug. 14854_ YNJ=Q >TUGS>3BE9RJNS: 14857_ System Backup Module purges 1% of system corruption (3%). 14870_ ZKZFBLA13BALDW&%XSHKD/WWHCHSYBAYD, 14884_ Penetrated by Slug. 14889_ B-86 Titan activates siege mode. 14896_ System corrupted: Matter fused (-8). 14905_ The unstable cave ceiling collapses. 14905_ Crushed by falling debris. 14905_ Mic. Fission Core destroyed. 14905_ System corrupted by crushing effect (+3). 14909_ Variable Charge Gun destroyed. 14912_ B-86 Titan exits siege mode. 14913_ Slug penetrates Wall. 14915_ C-30 ARC bursts open, deploying its payload. 14915_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ????????###???????????#;#;###????????????????????? | | ??????### ##??????????# @ ##??? ?##??????????? | | ???#### #?????????##; ##?# ##?????????? | | ??## !% #?????????## #; ## #?????????? | | ??# ! ##?????????# ##; #???????? | | ?## ##????????###"";; ###???????????? | | ## ##?????### # #?????????????? | | # #?????# # ##?????????????? | | #????## # " #??? ?????????? | | # ### ####???## ####" ## ????????? | | ## ?# #?????## ##??##"; ????????? | | ?#??# ##????##"##????##;; BB ?????????? | | ????# #????## ##??????##;sss BB ??????????? | | ?#??# #???## ####???## %#### ??????????? | | ?# ## #???# ##??# s##??## ??????????? | | ?# #???# #### ##??? ???????????? | | ?#### ##### ##???? ???????????? | | ????# ##???????????????? | | ????# ##??????????????? | | ????########## #??????????????? | | ?????????????## ## ########???????? | | ??????????????### ####### #???????? | | ????????????????## ##????## #???????? | | ?????????????????# #????## #???????? | | ?????????????????## #????# ##???????? | | ??????????????????## ###????# ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Resistance: TH 30 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Chainsword | x2 | -7/Factory | Preloaded Exp. Targeting Computer | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaTargetChainsword Manual? 0 Play Time 01:19:50 Cumulative 541.8 hours Start 2019.10.25 @ 20:39:43 End 2019.10.26 @ 11:48:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 404 Adventurer 40 Explorer 0 Win Type - Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ee85eee-a980-4fa7-b7ae-015e77d1e56d