Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 00:17:44 Player: Pitt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (79) 79 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1054 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 196/300 Energy 220/250 System Corruption 0% Temperature Cool (25) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner Seismic Analyzer Tractor Beam > --- WEAPON (2) ------- EM Pulse Gun Mining Laser > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Faulty Improved Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Analyzer Tractor Beam > --- WEAPON ----------- EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 7 6 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 97 | . 96 98 Engine 13 | . 14 11 Leg 26 | . 26 22 Device 15 | . 14 22 Storage 13 | . 14 11 Processor 1 | . . 11 Energy Gun 11 | . 11 12 Ballistic Gun 9 | . 10 . Special Weapon 4 | . 3 8 Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 5 | 4 5 5 Average Carried 3 | 1 4 2 Final Capacity 6 | 6 6 6 Final Carried 4 | 4 4 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 368 | 324 44 . Remotely 232 | 232 . . Salvage Created 247 | 203 44 . Parts 23 | 19 4 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 4 | 3 1 . Worker 1 | 1 . . Tunneler 6 | 6 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Best Kill Streak 5 | 5 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | 2 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 158 | 27 131 . Core 27 | . 27 . Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 40 | 18 21 1 Largest 2 | 2 2 2 Hottest 140 | 60 140 140 Shots Fired 74 | 36 36 2 Gun 67 | 36 30 1 Cannon . | . . . Launcher . | . . . Special 7 | . 6 1 Kinetic 32 | 18 14 . Thermal 7 | . 6 1 Explosive . | . . . Electromagnetic 35 | 18 16 1 Robot Hit Streak 10 | 10 5 . Robot Miss Streak 4 | 4 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 20 12 . Core Hits 12 | 9 3 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 552 | 384 168 . Guns 439 | 283 156 . Cannons . | . . . Explosions 101 | 101 . . Melee . | . . . Ramming 12 | . 12 . Kinetic 221 | 130 91 . Thermal 101 | 101 . . Explosive . | . . . Electromagnetic 218 | 153 65 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 14 | 14 . . Projectiles . | . . . Explosions 14 | 14 . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | 27 6 . Shots 1 | 1 . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 44 | 12 44 25 Average Temperature 17 | 11 20 15 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 2 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 112 | 40 112 27 Average Influence 39 | 24 51 15 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 8 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 13 | . 13 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Surveillance Status 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 36 | . 36 . Parts Recycled . | . . . Recycled Matter 82 | . 82 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 946 | 296 548 102 Spaces Moved 548 | 193 296 59 Core 5 | 5 . . Treads . | . . . Legs 543 | 188 296 59 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 130 | 118 140 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 7 38 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 6 1 Terrain Destroyed 11 | 4 6 1 Melee . | . . . Projectile 7 | . 6 1 AOE 4 | 4 . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 685 | 221 378 86 Wait 71 | . 52 19 Move 546 | 192 295 59 Hop . | . . . Pick Up 4 | 4 . . Fast Attach 9 | 7 1 1 Attach 5 | . 2 3 Detach 4 | . 2 2 Swap 4 | . 3 1 Drop . | . . . Fire 40 | 18 21 1 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 297 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Repaired Broken Aluminum Leg 826 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Self-destructed Last Messages --------------- 00826_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 5N layout... Downloaded map data. >>Enumerate(Surveillance) Retrieving latest reported positions... Found 3 active surveillance squads. Downloaded coordinate data. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00921_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00924_ K-01 Serf collects debris. 00924_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00926_ K-01 Serf collects debris. 00929_ Acquired Prototype Energy Gun. 00929_ Identified Imp. Medium Laser. 00929_ Malfunction: EM Pulse Gun damaged (-18). 00929_ K-01 Serf cleans the Pressure Siphon. 00933_ K-01 Serf collects debris. 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""" # ??????? | | ????????????? ??"T" """ ;@ ???????? | | ?????????#????# """ ##################???????? | | ????????????#?# ????###???????#?#??????????? | | ?????????????#######???#?#?????????#?#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingThrusterAxe Manual? 0 Play Time 00:11:50 Cumulative 64.6 hours Start 2020.06.04 @ 23:55:36 End 2020.06.05 @ 00:17:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74844e9c-8c88-469d-a14b-2f3985d28311