Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 14:17:45 Player: Jefffff Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (193) 965 Value Destroyed (5675) 5675 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (974) 974 TOTAL SCORE: 12054 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 720 Registered with UFD 300 Friendly Fire -311 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 74/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Core Analyzer Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Plasma Cutter Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Transmission Jammer Light Regenerative Plating > --- WEAPON ----------- Variable Charge Gun Gauss Rifle Chainsword > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Target Analyzer Core Analyzer Improved Thermal Shield EM Disruption Field Improved Hardlight Generator System Shield System Shield System Shield Improved Corruption Screen Plasma Rifle Heavy Ion Cannon Missile Launcher Improved Plasma Cutter DRS Beacon [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Regenerative Plating Weapon Great Axe Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 2 . . . 4 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . 2 . Utility 4 | . . . 1 . . . 1 2 Weapon 1 | . . 1 . . . . . . Parts Attached 138 | 2 18 26 33 12 . . 11 36 Power 19 | 1 4 3 2 2 . . 2 5 Engine 9 | 1 . 2 2 1 . . . 3 Core 10 | . 4 1 . 1 . . 2 2 Reactor . | . . . . . . . . . Propulsion 51 | . 8 8 15 5 . . 7 8 Treads 14 | . . . 7 . . . 6 1 Leg 29 | . 8 2 8 5 . . 1 5 Wheel 8 | . . 6 . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 3 4 6 4 . . 1 11 Device 13 | 1 . 3 2 1 . . 1 5 Storage 4 | . 1 1 1 1 . . . . Processor 3 | . . . . . . . . 3 Hackware 3 | . . . . . . . . 3 Protection 7 | . 2 . 3 2 . . . . Artifact . | . . . . . . . . . Weapon 38 | . 3 11 10 1 . . 1 12 Energy Gun 7 | . 1 1 . . . . 1 4 Energy Cannon 4 | . . 1 2 . . . . 1 Ballistic Gun 15 | . 2 6 5 1 . . . 1 Ballistic Cannon 4 | . . 3 1 . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . 2 . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 38 | . 1 2 7 . . . . 28 Power 8 | . . 1 . . . . . 7 Propulsion 16 | . . 1 4 . . . . 11 Utility 10 | . . . 3 . . . . 7 Weapon 4 | . 1 . . . . . . 3 Highest Loss Streak 17 | . 1 2 3 . . . . 17 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 96 98 99 100 100 98 80 Engine 3 | . 1 9 9 5 . . . 1 Core 5 | . 12 1 . 3 9 9 11 6 Treads 2 | . . . 3 . . . 16 24 Leg 27 | . 28 6 25 35 36 36 21 2 Wheel 4 | . . 26 5 . . . . . Device 8 | . . 7 9 8 9 9 13 16 Storage 9 | . 14 11 9 9 9 9 6 4 Protection 8 | . 13 3 8 8 9 9 6 2 Energy Gun 1 | . 9 2 . . . . 3 3 Energy Cannon 5 | . . . 5 9 9 9 2 . Ballistic Gun 10 | . 17 17 8 9 9 9 6 3 Ballistic Cannon 1 | . . 10 3 . . . . . Slashing Weapon 6 | . . . 8 9 9 9 6 6 Peak Build Rating 73 | 7 15 26 39 44 44 44 61 73 Average Rating 38 | 6 13 23 35 40 44 44 57 57 On Entrance 31 | 6 7 15 25 38 44 44 44 59 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 76 | 14 25 63 64 64 62 62 69 76 Greatest Support 122 | 20 26 39 60 60 60 60 122 122 Greatest Overweight (x) 18 | . . 5 5 1 1 1 1 18 Average Overweight (x) . | . . 1 . . 1 1 . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 Average Capacity 19 | 8 9 19 20 20 20 20 20 19 Most Carried 20 | 8 10 20 20 20 20 20 20 20 Average Carried 18 | 5 9 18 19 19 20 19 18 17 Final Capacity 20 | 8 10 20 20 20 20 20 20 5 Final Carried 20 | 8 10 20 20 20 20 20 17 3 Class Distribution -------------------- 46% | Commander-Mutant 24% | Scavenger-Mutant 16% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Matter Collected 3587 | 222 308 1231 999 380 40 . 26 381 Remotely 22 | 22 . . . . . . . . Salvage Created 7679 | 78 709 1844 2226 1654 616 . . 552 Parts 455 | 7 47 139 119 97 23 . . 23 Haulers Intercepted 20 | . 2 6 6 6 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 125 | . 11 38 41 23 5 . . 7 Melee 6 | . . . . . . . . 6 Guns 66 | . 11 25 19 8 3 . . . Cannons 48 | . . 13 21 13 1 . . . AOE 1 | . . . . . . . . 1 Classes Destroyed 17 | 2 5 5 3 . 1 . . 1 Worker 11 | . 1 5 2 3 . . . . Builder 2 | . . . 1 . . . . 1 Tunneler 4 | 1 . 2 . . . . . 1 Hauler 20 | . 2 6 6 6 . . . . Recycler 5 | 1 . 1 . 1 1 . . 1 Mechanic 3 | . 1 1 . 1 . . . . Operator 5 | . . 2 2 1 . . . . Watcher 16 | . 3 5 5 1 . . . 2 Swarmer 17 | . . 10 3 3 1 . . . Grunt 60 | . 11 16 21 9 1 . . 2 Brawler 3 | . . 1 2 . . . . . Duelist 2 | . . 1 1 . . . . . Protector 1 | . . . 1 . . . . . Sentry 32 | . . 10 10 10 2 . . . Hunter 6 | . . . 3 1 1 . . 1 Programmer 4 | . . . . . 1 . . 3 Behemoth 1 | . . . . . . . . 1 Thug 1 | . . . . . 1 . . . Best Kill Streak 9 | 2 4 9 5 5 4 . . 2 Combat Bots Only 6 | . 2 6 3 4 3 . . 2 Max Kills in Single Turn 3 | 1 2 3 2 2 2 . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 909 | . 68 139 241 52 . . . 409 Missed 239 | . 21 28 71 16 . . . 103 Damage Taken 8687 | . 470 1041 1953 403 9 . 61 4750 Core 1472 | . 80 153 206 33 . . . 1000 Absorbed by Shields 347 | . . . . . 3 . . 344 Redirected to Shielding 87 | . . . 44 43 . . . . Ignored by Resistances 2606 | . 146 313 602 116 4 . 17 1408 Regen/Repaired (Parts) 549 | . . 152 . 254 9 . 19 115 Core Remaining (%) 77 | 100 68 61 . . . 56 100 . Volleys Fired 405 | 2 70 104 137 65 10 . 3 14 Largest 3 | 2 2 3 3 2 2 . 2 2 Hottest 225 | 60 85 127 156 96 96 . 113 225 Shots Fired 886 | 4 129 279 297 130 20 . 5 22 Gun 573 | 4 129 183 160 65 10 . 5 17 Cannon 309 | . . 96 137 65 10 . . 1 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 660 | 2 125 257 190 65 10 . 3 8 Thermal 220 | . 4 22 107 65 10 . 2 10 Explosive 4 | . . . . . . . . 4 Electromagnetic 2 | 2 . . . . . . . . Robot Hit Streak 50 | 3 15 32 50 12 10 . 5 4 Robot Miss Streak 5 | . 4 4 5 3 1 . 1 2 Penetration Max 1 | . . . 1 . 1 . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 708 | 3 101 192 225 91 15 . 4 77 Core Hits 309 | 3 41 78 111 44 10 . . 22 Critical Kills 7 | . . 1 3 2 1 . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 37 | . . 4 10 2 1 . 1 19 Burn 2 | . . 1 . . . . 1 . Meltdown 4 | . . . 1 2 1 . . . Destroy 6 | . . 1 5 . . . . . Blast 6 | . . 2 4 . . . . . Sever 19 | . . . . . . . . 19 Melee Attacks 98 | . . . 1 9 . . 5 83 Impact . | . . . . . . . . . Slashing 98 | . . . 1 9 . . 5 83 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 2 . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 14162 | 35 902 3231 4526 2166 415 . 75 2812 Guns 6611 | 35 902 2229 2251 767 216 . 75 136 Cannons 4585 | . . 1002 2275 1079 199 . . 30 Explosions 194 | . . . . . . . . 194 Melee 2772 | . . . . 320 . . . 2452 Ramming . | . . . . . . . . . Kinetic 7502 | 7 849 2914 2676 767 216 . 38 35 Thermal 3666 | . 53 317 1850 1079 199 . 37 131 Explosive 194 | . . . . . . . . 194 Electromagnetic 28 | 28 . . . . . . . . Impact . | . . . . . . . . . Slashing 2772 | . . . . 320 . . . 2452 Piercing . | . . . . . . . . . Highest Corruption 6 | . . 5 . . . . . 6 Average Corruption 4 | . . 5 . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . . 45 . . . . . 13 Message Errors 15 | . . 13 . . . . . 2 Matter Fused 15 | . . 14 . . . . . 1 Heat Flow Errors 4 | . . 4 . . . . . . Energy Discharges 9 | . . 6 . . . . . 3 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 8 | . . 6 . . . . . 2 Data Loss (major) 1 | . . 1 . . . . . . Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots 1 | . . . . . . . . 1 Overflow Damage 392 | . . 23 22 222 9 . . 116 Projectiles 61 | . . 23 22 7 9 . . . Explosions . | . . . . . . . . . Melee 331 | . . . . 215 . . . 116 Knockbacks 10 | . . 7 3 . . . . . Impact . | . . . . . . . . . Kinetic 10 | . . 7 3 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . 54 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 452 | 20 135 452 395 179 . . . 30 Average Temperature 64 | 12 52 74 79 28 . . . 20 Received Heat Transfer 3029 | . 381 453 1035 144 . . . 1016 Effects 3 | . . 3 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 1 2 1 . . . Combat Hostiles 4 | . . . 1 2 1 . . . Parts Melted 8 | . . . 4 3 1 . . . Heat Transferred 6322 | . 111 736 2951 1813 333 . 167 211 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Peak Influence 650 | 10 243 554 650 361 383 . 57 151 Initial 142 | . 5 . 142 3 18 . . . Average 162 | 7 59 236 257 141 141 . 12 41 Maximum Alert Level 2 | . 1 2 2 1 1 . . . Low Security (%) 63 | 100 95 45 41 65 57 . 100 100 Level 1 26 | . 4 36 30 34 42 . . . Level 2 10 | . . 17 27 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 3 5 6 . . 1 4 Investigation 7 | . 1 1 2 2 . . . 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 7 | . . 2 2 1 . . . 2 Assault 1 | . . . 1 . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Distress Signals 5 | . 1 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 193 | . 17 47 55 36 5 . 5 28 Peak Tracking Total 7 | . 5 7 5 3 2 . 2 6 Tactical Retreats 11 | . . 3 4 . . . . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Traps Triggered 7 | . 1 2 2 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Disabled 8 | . . 2 1 5 . . . . Max in Single Turn 1 | . . 1 1 1 . . . . Garrison Access 3 | . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Accessed 63 | . 6 12 14 10 8 9 3 1 Terminals 40 | . 6 9 10 7 6 . 2 . Fabricators 1 | . . . . . . . . 1 Repair Stations 5 | . . 2 1 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . . Garrison Access 3 | . . . 1 1 . . 1 . Total Hacks 237 | . 20 49 41 29 35 51 7 5 Successful 184 | . 13 32 25 23 33 51 3 4 Failed 51 | . 6 16 16 6 2 . 4 1 Catastrophic 3 | . . 1 1 1 . . . . Database Lockouts 2 | . 1 1 . . . . . . Manual 107 | . 18 31 32 13 8 . 5 . Terminals 117 | . 20 30 31 20 11 . 5 . Fabricators 5 | . . . . . . . . 5 Repair Stations 18 | . . 7 3 8 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 16 | . . 12 4 . . . . . Garrison Access 6 | . . . 3 1 . . 2 . Terminal Hacks 107 | . 7 5 8 9 27 51 . . Record 74 | . . . . . 24 50 . . Part Schematic 2 | . . . . 1 1 . . . Robot Analysis 10 | . 2 4 4 . . . . . Prototype ID Bank 6 | . 2 1 . 2 1 . . . Open Door 3 | . . . . 3 . . . . Branch Access Points 3 | . . . 1 1 1 . . . Terminal Index 3 | . 1 . 2 . . . . . Garrison Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 16 | . . 6 2 8 . . . . Scan Component 8 | . . 3 1 4 . . . . Repair 8 | . . 3 1 4 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 16 | . . 12 4 . . . . . Insert Component 7 | . . 5 2 . . . . . Analyze 9 | . . 7 2 . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . Seal Access 3 | . . . 1 1 . . 1 . Unauthorized Hacks 38 | . 6 9 10 5 6 . 2 . Terminals 38 | . 6 9 10 5 6 . 2 . Botnet 37 | . 6 9 10 4 6 . 2 . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 43 | . 4 12 13 6 4 . 3 1 Full Trace Events 4 | . 1 . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 152 | . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . 10 Part Schematics Acquired 9 | . . 5 2 1 1 . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 73 | . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 8 | . . 3 1 4 . . . . Time 313 | . . 96 53 164 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 5 2 . . . . . Part Schematics Acquired 7 | . . 5 2 . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total Allies 24 | . . . . 13 9 . . 2 Largest Group 20 | . . . . 13 20 20 20 5 Highest-Rated Group 316 | . . . . 266 316 316 316 61 Highest-Rated Ally 31 | . . . . 31 31 31 31 27 Total Orders . | . . . . . . . . . Ally Attacks 146 | . . . . 35 77 . 33 1 Total Damage 2280 | . . . . 489 1351 . 440 . Kills 24 | . . . . 5 16 . 3 . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Robot Analysis Total 9 | . 2 4 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Turns Passed 19772 | 35 1536 2383 3748 2652 1937 5428 820 1233 Spaces Moved 10311 | 16 887 1547 2016 1312 921 2761 395 456 Core 14 | . . . . . . . . 14 Treads 464 | . . . 9 . . . 50 405 Legs 7950 | 16 887 149 1556 1312 921 2761 345 3 Wheels 1883 | . . 1398 451 . . . . 34 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 105 105 120 190 190 165 50 Average Speed 161 | 120 120 114 155 160 190 190 186 190 Slowest Speed 950 | 120 120 190 330 190 190 190 190 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 3 95 96 97 97 99 96 11 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 22 | . . . 1 . . . 5 16 Terrain Destroyed 52 | . . 3 3 . . . 5 41 Melee 20 | . . . 1 . . . 5 14 Projectile 7 | . . 3 2 . . . . 2 AOE 25 | . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total 12525 | 29 1266 1959 2362 1730 1089 2944 468 678 Wait 1228 | . 250 213 114 314 54 182 39 62 Move 10303 | 15 886 1546 2015 1311 920 2760 394 456 Hop . | . . . . . . . . . Pick Up 114 | 6 15 37 25 6 . 1 7 17 Fast Attach 43 | 1 4 7 10 6 . . 1 14 Attach 38 | . . 7 7 . . . 7 17 Detach . | . . . . . . . . . Swap 57 | 1 14 12 16 6 . . 3 5 Drop 138 | 4 27 33 37 13 . 1 9 14 Fire 405 | 2 70 104 137 65 10 . 3 14 Melee 94 | . . . 1 9 . . 5 79 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 105 | . . . . . 105 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 9) 790 | -10/Materials | Central database locked down 1220 | -10/Materials | Discovered new exit (range 5) 1572 | -10/Materials | Entered another Materials area 1572 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2196 | -9/Materials | Discovered new exit (range 8) 2345 | -9/Materials | Discovered new exit (range 11) 2533 | -9/Materials | Repaired Arm. Wheel 2604 | -9/Materials | Build established: Skirmisher 2709 | -9/Materials | Discovered new exit (range 15) 2939 | -9/Materials | Discovered new exit (range 16) 3449 | -9/Materials | Discovered new exit (range 16) 3685 | -9/Materials | Repaired Arm. Wheel 3751 | -9/Materials | Repaired Arm. Wheel 3936 | -9/Materials | Central database locked down 3955 | -9/Materials | Entered another Materials area 3955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4596 | -8/Materials | Discovered new exit (range 16) 4629 | -8/Materials | Build established: Mutant 4693 | -8/Materials | Repaired Broken Arm. Treads 4755 | -8/Materials | First assault squad dispatched 4777 | -8/Materials | Lost 3 parts (2n1u) 4917 | -8/Materials | Discovered new exit (range 5) 5085 | -8/Materials | Discovered new exit (range 16) 5114 | -8/Materials | Build established: Scavenger-Mutant 6509 | -8/Materials | Discovered new exit (range 4) 7622 | -8/Materials | Identified exit to Storage 7703 | -8/Materials | Entered Storage 7776 | -8/Storage | Repaired Carbon-fiber Leg 7815 | -8/Storage | Repaired Carbon-fiber Leg 7855 | -8/Storage | Repaired Carbon-fiber Leg 8102 | -8/Storage | Garrison activated, responded to threat 8327 | -8/Storage | Repaired Adv. Heat Sink 8363 | -8/Storage | Identified exit to Recycling 8558 | -8/Storage | Used back door to open Recycling access 9149 | -8/Storage | Allied Derelicts emerged from ambush trap array 9597 | -8/Storage | Discovered new exit (range 5) 9697 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9802 | -8/Storage | Found Prototype Protection 9802 | -8/Storage | Identified Lgt. Regenerative Plating 9994 | -8/Storage | Build established: Commander-Mutant 10355 | -8/Storage | Entered Recycling 10355 | -8/Recycling | Accompanied by 13 allies 10356 | -8/Recycling | Met a Zionite searching for Scraptown 11289 | -8/Recycling | Discovered new exit (range 7) 11942 | -8/Recycling | Scanned before Scraplab entrance 11969 | -8/Recycling | Entered Scraplab 12011 | -8/Recycling | Discovered new exit (range 3) 12292 | -8/Recycling | Entered Scraptown 12292 | -8/Scraptown | Accompanied by 20 allies 12612 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12633 | -8/Scraptown | Visited TADAMA 12722 | -8/Scraptown | Visited UFD Registry 12748 | -8/Scraptown | Visited Cyclists 12796 | -8/Scraptown | Visited Symbiants 12840 | -8/Scraptown | Visited Assassins FH 12963 | -8/Scraptown | Visited The Evicted 13074 | -8/Scraptown | Visited Junk Repository 13135 | -8/Scraptown | Visited Bundlers 13753 | -8/Scraptown | Discovered new exit (range 11) 14485 | -8/Scraptown | Registered with UFD as "Powerboard" 14595 | -8/Scraptown | Visited Curators Association 14644 | -8/Scraptown | Visited Science Testing Area 14715 | -8/Scraptown | Visited Abandonware Association 14753 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 14756 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 14756 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 14813 | -8/Scraptown | Visited Scrapoid Pod Storage 14838 | -8/Scraptown | Visited Junk Repository 15030 | -8/Scraptown | Visited Supply Room 15138 | -8/Scraptown | Visited Science Guys 15209 | -8/Scraptown | Visited Chapter 10 15421 | -8/Scraptown | Visited DA-N13 Charitable Foundation 15450 | -8/Scraptown | Found DCF Scrap (25 items) 15838 | -8/Scraptown | Visited Derelict Rescue Squad 15850 | -8/Scraptown | Found DRS Beacon 16286 | -8/Scraptown | Discovered new exit (range 5) 16648 | -8/Scraptown | Entered Cyclist Reading Room 17720 | -8/Scraptown | Entered Factory 17720 | -6/Factory | Accompanied by 20 allies 17720 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 18331 | -6/Factory | Lost 5 allies 18506 | -6/Factory | Discovered new exit (range 5) 18540 | -6/Factory | Entered another Factory area 18540 | -5/Factory | Accompanied by 5 allies 18540 | -5/Factory | Evolved 2 slots: Utility x2 18561 | -5/Factory | Lost 8 allies 18934 | -5/Factory | Lost 5 allies 19122 | -5/Factory | Fabricated E-15 Imp? 19201 | -5/Factory | Build established: Mutant 19225 | -5/Factory | Spotted B-75 Beast 19365 | -5/Factory | Fabricated Arm. Treads? 19423 | -5/Factory | Core integrity fell below 50% 19481 | -5/Factory | Lost 17 parts (3p7n5u2w) 19490 | -5/Factory | Destroyed B-75 Beast 19660 | -5/Factory | Core integrity fell below 20% 19696 | -5/Factory | Lost 4 parts (1p2n1u) 19757 | -5/Factory | Lost 4 parts (1p2n1w) 19768 | -5/Factory | Released all parts (6) 19773 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 19739_ P-70 Sage destroyed. 19750_ System corrupted: Hvy. Laser rejected. 19750_ Acquired Hvy. Laser. 19760_ Acquired 16 matter. 19765_ W-25 Informer distress signal alerts nearby ally. 19766_ Penetrated by Slug. 19768_ Released Power Sword. 19768_ Released Hcp. Storage Unit. 19768_ Released System Shield. 19768_ Released Missile Launcher. 19769_ Penetrated by Slug. 19769_ U-05 Engineer suffers critical hit (Destroy). 19769_ U-05 Engineer destroyed. 19769_ Slug penetrates Wall. 19769_ Slug penetrates Terminal. 19772_ Dropped Adv. Terrain Scanner. 19773_ Acquired Imp. Plasma Cutter. 19773_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????## % # "" # ] // | | ???????????????????????## # = # /// | | ???????????????????????## # """"""%[ ######## | | ??????????????????????### # """"=[!###????? | | ?????????????????????## # # """"" %= #????? | | ?????????????????????# # % # """"" #????? | | ?????????????????????# # + #????? | | ??????################### # #????? | | ????# # # #????? | | ??# #% ######### #????? | | # """ """ """ """ # ###?# ^^^#????? | | / """ """ """ """ #############?# ###### | | " """^""" """ """ # # ### [ | | # ??# ## # # #% % | | ##????# [ #### ### """ """ | | ?????##################### # ### """ """ | | ?????# #??????### ### """ """ | | ?????# " " " #??????# # ### ? | | ?????# " " " #???#### # ### """ """? | | ?????# " ! " " #?### # # ### """ ""?? | | ?????# " " " ### ### """ ""?? | | ?????# " !!! " " ## # % ## #+####### ??? | | ?????# " !!! " " ## ##u!#! u u ""?????? | | ?????# " !!! " " #####]!/!] %"?????? | | ?????# " " " + = u |![ ""?????? | | ?????# " ! " " ### # !@! w ????? | | ?? / ##### w """ ???? | | ???? # " ### ""?????? | | ??? ################## ""?????? | | ?? ?????????????????## ?????? | | ?? ?????????????????? ?????? | | ???????????????????? R ?????? | | ??????????????????? ??????? | | ??????????????????? ] ??????? | | ??????????????????? ] T ????????? | | ??????????????????? ]= """ ??????????? | | ?????????????????? h h?????????????? | | ?????????????????? ??????????????? | | ?????????????????? ##????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Storage | Hacked Imp. Terrain Scan Processor | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Treasure Hunter Challenges ------------ None Game ------ Seed InsulationSpikedCarapace Manual? 0 Play Time 02:35:54 Cumulative 130.6 hours Start 2024.08.08 @ 07:26:43 End 2024.08.08 @ 14:17:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 178 Rogue 0 Adventurer 178 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b22bc50a-f29a-47e7-aaa3-05c7ec437ff6