Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 22:57:01 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (73) 365 Value Destroyed (1906) 1906 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (618) 618 TOTAL SCORE: 10569 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 130 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -122 Cogmind --------- Core Integrity 40/1150 Matter 2/300 Energy 85/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Advanced Reaction Control System Cloak of Protection Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Advanced Energy Well Enhanced Optical Array 0b10 Alert Chip Experimental Core Shielding Improved Force Field > --- WEAPON ----------- Variable Charge Gun Guided Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Weight Redist. System Advanced ECM Suite Cloak of Protection Advanced System Shield Mini Drone Bay Sensor Drone Bay Transdimensional Reconstructor Improved Plasma Cutter [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 2 . . . . . . . Utility 6 | . . . 1 . . . 2 1 . . . . . . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 115 | 7 10 1 13 11 . . 10 19 8 7 1 1 11 1 1 1 13 Power 14 | 1 1 . 1 1 . . 1 3 1 2 . . 1 . . . 2 Engine 9 | 1 1 . 1 1 . . 1 2 1 . . . . . . . 1 Core 3 | . . . . . . . . 1 . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . 1 Propulsion 34 | 2 4 . 1 2 . . 5 5 5 4 1 . 3 . . . 2 Treads 12 | 2 4 . 1 2 . . 3 . . . . . . . . . . Leg 4 | . . . . . . . 1 . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 1 5 5 4 1 . . . . . 2 Utility 38 | 2 1 1 5 5 . . 2 6 2 1 . 1 6 . 1 . 5 Device 11 | 1 . . . 2 . . . 1 . 1 . 1 2 . 1 . 2 Storage 7 | 1 1 . 1 . . . . 1 . . . . 3 . . . . Processor 6 | . . . . . . . . 2 2 . . . . . . . 2 Hackware 2 | . . . . . . . . 1 . . . . . . . . 1 Protection 12 | . . 1 4 3 . . 2 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 2 4 . 6 3 . . 2 5 . . . . 1 1 . 1 4 Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 13 | 2 3 . 5 2 . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 3 Launcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . 1 2 . 1 . . 5 . . . 1 Parts Lost 42 | . 4 . . 6 . . 2 . . 2 3 9 . . . 2 14 Power 4 | . 1 . . . . . . . . . . 1 . . . . 2 Propulsion 16 | . 1 . . 2 . . 1 . . 2 2 5 . . . 1 2 Utility 14 | . . . . 3 . . 1 . . . . 2 . . . 1 7 Weapon 8 | . 2 . . 1 . . . . . . 1 1 . . . . 3 Highest Loss Streak 7 | . 3 . . 3 . . 2 . . 1 2 7 . . . 2 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 94 99 98 89 77 77 71 88 98 99 93 46 50 67 66 62 36 Engine 8 | . 12 14 11 11 11 11 9 7 13 5 . . . . . . 1 Treads 19 | . 25 28 32 28 22 22 19 . . . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . 13 17 15 12 2 Flight 3 | . . . . . . . . 22 25 35 31 8 . . . . . Device 4 | . 14 8 . 1 . . . 6 6 4 5 5 6 5 8 10 6 Storage 9 | . 14 14 11 11 11 11 9 4 6 5 5 3 6 11 10 9 3 Processor 3 | . . . . . . . . 11 17 17 17 14 11 11 10 10 11 Protection 10 | . . 5 21 14 11 11 13 5 6 5 5 2 3 5 5 5 2 Ballistic Gun 15 | . 25 28 21 20 22 22 15 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 19 20 17 13 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 30 30 47 45 40 40 43 27 28 31 31 27 37 42 54 54 46 Greatest Support 90 | 40 46 46 69 75 46 46 63 24 33 36 36 33 90 90 90 90 39 Greatest Overweight (x) 4 | . 1 . . . . . 1 1 1 . 1 2 4 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 14 15 15 15 15 15 15 8 10 10 10 8 7 10 10 10 8 Most Carried 15 | 3 15 15 15 15 15 15 15 15 10 10 9 8 7 9 9 9 10 Average Carried 11 | 1 6 14 14 13 13 15 14 6 9 9 8 6 5 8 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 5 10 10 10 10 5 Final Carried 15 | 3 15 15 15 12 15 15 15 10 10 9 8 5 7 9 9 9 4 Class Distribution -------------------- 88% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 2183 | 280 186 193 499 148 . . 206 170 60 . 36 60 139 33 29 . 144 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3174 | 25 508 114 1059 206 . . 372 79 52 . . 60 410 87 29 . 173 Parts 145 | 3 30 3 46 10 . . 25 9 5 . . 5 2 . 2 . 5 Haulers Intercepted 8 | . 1 . 6 . . . 1 . . . . . . . . . . Recyclers Shooed 6 | 1 . . 2 . . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 58 | . 12 1 14 17 . . 8 1 . . . 1 . 2 . . 2 Melee 11 | . . . . 9 . . . 1 . . . 1 . . . . . Guns 31 | . 10 1 9 5 . . 6 . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . 2 . . 2 AOE 9 | . 2 . 5 . . . 2 . . . . . . . . . . Classes Destroyed 14 | 1 4 2 1 2 . . . 3 . . . . . . . . 1 Worker 6 | . 1 1 2 . . . 1 . . . . . . . 1 . . Builder 1 | . . . . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 6 . . . 1 . . . . . . . . . . Recycler 6 | . . 1 3 . . . 1 . . . . . . . . . 1 Watcher 4 | . . . . . . . . 1 2 . . . . . . . 1 Swarmer 14 | . 3 . 3 3 . . 4 . . . . . . 1 . . . Grunt 18 | . 9 . 7 . . . 1 . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 7 | . . 1 3 . . . 3 . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . 1 . . . 1 . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 1 7 2 7 12 . . 7 1 2 . . 1 . 1 1 . 2 Combat Bots Only 12 | . 7 1 6 12 . . 5 1 . . . 1 . 1 . . 1 Max Kills in Single Turn 4 | 1 2 1 4 1 . . 2 1 1 . . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . . . 2 . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 6929 | . 798 . 522 1007 . . 651 14 . 179 160 719 . 488 . 68 2323 Core 1946 | . 134 . 29 143 . . 70 14 . . 23 355 . 73 . 10 1095 Absorbed by Shields 17 | . . . . . . . . . . . . . . . . 17 . Redirected to Shielding 258 | . . . . . . . . . . 32 34 39 . 44 . 6 103 Regen/Repaired (Parts) 43 | . . . . . . . 43 . . . . . . . . . . Core Remaining (%) 77 | 100 . 46 . . . 57 87 98 100 . . . . 54 . . . Volleys Fired 232 | 6 43 6 51 11 . . 22 . . . . . 18 15 1 13 46 Largest 2 | 2 2 2 2 2 . . 2 . . . . . 1 1 1 1 1 Hottest 120 | 40 50 40 53 46 . . 53 . . . . . 120 120 120 120 61 Shots Fired 360 | 12 85 12 102 21 . . 35 . . . . . 17 15 1 13 47 Gun 261 | 12 84 12 100 21 . . 32 . . . . . . . . . . Cannon 93 | . . . . . . . . . . . . . 17 15 1 13 47 Launcher 6 | . 1 . 2 . . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 308 | 12 84 12 100 21 . . 32 . . . . . . . . . 47 Thermal 46 | . . . . . . . . . . . . . 17 15 1 13 . Explosive 6 | . 1 . 2 . . . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 61 | 3 8 10 10 6 . . 21 . . . . . 38 49 50 61 3 Robot Miss Streak 5 | 3 2 1 5 1 . . 1 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 294 | 7 59 10 74 37 . . 25 8 3 . . 7 17 11 1 11 24 Core Hits 131 | 1 24 5 39 16 . . 17 2 2 . . 3 7 4 1 1 9 Critical Kills 3 | . . . . 3 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Critical Strikes 11 | . . . . 4 . . . 1 1 . . 1 . . . . 4 Blast 4 | . . . . . . . . . . . . . . . . . 4 Smash 4 | . . . . 4 . . . . . . . . . . . . . Sever 3 | . . . . . . . . 1 1 . . 1 . . . . . Melee Attacks 70 | . . . . 32 . . . 20 4 1 1 12 . . . . . Impact 32 | . . . . 32 . . . . . . . . . . . . . Slashing 38 | . . . . . . . . 20 4 1 1 12 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 4 1 . . . . . . . . Damage Inflicted 7528 | 79 837 96 1537 1054 . . 697 320 106 . . 218 709 482 36 461 896 Guns 2632 | 79 731 94 1144 220 . . 364 . . . . . . . . . . Cannons 2489 | . . . . . . . . . . . . . 709 482 36 461 801 Explosions 897 | . 106 . 393 . . . 310 . . . . . . . . . 88 Melee 1478 | . . . . 834 . . . 320 106 . . 218 . . . . . Ramming 32 | . . 2 . . . . 23 . . . . . . . . . 7 Kinetic 3433 | 79 731 94 1144 220 . . 364 . . . . . . . . . 801 Thermal 1688 | . . . . . . . . . . . . . 709 482 36 461 . Explosive 897 | . 106 . 393 . . . 310 . . . . . . . . . 88 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 834 | . . . . 834 . . . . . . . . . . . . . Slashing 644 | . . . . . . . . 320 106 . . 218 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 1 1 8 8 8 . 6 16 Average Corruption 7 | . . . . . . . . . . 1 1 5 8 8 . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . 2 4 12 11 . 3 13 Message Errors 17 | . . . . . . . . . . . 1 1 6 5 . 1 3 Matter Fused 14 | . . . . . . . . . . . . 1 3 5 . . 5 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 1 . 1 1 Energy Discharges 2 | . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . . 1 . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 295 | . . . . 84 . . . 111 . . . . 42 . . . 58 Projectiles 42 | . . . . . . . . . . . . . 42 . . . . Explosions 58 | . . . . . . . . . . . . . . . . . 58 Melee 195 | . . . . 84 . . . 111 . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . 35 49 . . . . . . . . . . . . 3 Shots 3 | . . . 2 1 . . . . . . . . . . . . . Rammed 5 | . . . . . . . 3 . . . . . . . . . 2 Targets Rammed 6 | . . 1 . . . . 3 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 282 | . 15 6 65 10 . . 20 . . 198 198 27 282 203 24 192 114 Average Temperature 80 | . 3 4 18 5 . . 5 . . 91 145 12 69 98 18 93 47 Received Heat Transfer 1084 | . 372 . 201 60 . . 225 . . 20 30 18 . 158 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . 8 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . . . 3 . . . Heat Transferred 3420 | . . . . . . . . . . . . . 1180 1120 80 1040 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 445 | 5 305 74 445 214 . . 240 158 101 149 . . . . 31 10 278 Initial 106 | . 3 69 . 106 . . . 45 77 49 . . . . 27 10 . Average 120 | 2 157 54 257 45 . . 122 88 93 75 . . . . 28 1 103 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . . . . . 1 Low Security (%) 74 | 100 60 100 30 98 . 100 68 100 100 100 . . . . 100 100 65 Level 1 23 | . 39 . 60 1 . . 31 . . . . . . . . . 34 Level 2 2 | . . . 8 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 6 . . . 1 1 . 2 . 1 . . . . 3 Investigation 3 | . . . 2 . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 2 Reinforcement 10 | . 2 . 4 . . . 1 . . 2 . . . . . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 5 | . 1 . 2 . . . 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 18 2 24 22 . 3 19 3 2 13 8 15 . 8 . 4 13 Peak Tracking Total 14 | . 6 1 6 8 . 3 8 1 2 10 9 14 . 5 . 4 4 Tactical Retreats 14 | . 2 . . 4 . . 1 1 . 1 . 2 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 5 | . . . 2 . . . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 12 | . . . . 1 . . . . . . . . . . . . 11 Max in Single Turn 5 | . . . . 1 . . . . . . . . . . . . 5 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 17 | . . . . 1 1 . 3 5 1 . . . 4 . 1 . 1 Terminals 7 | . . . . . . . 2 3 . . . . . . 1 . 1 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 46 | . . . . 1 1 . 9 14 1 . . . 17 . 1 . 2 Successful 33 | . . . . 1 1 . 3 8 . . . . 17 . 1 . 2 Failed 13 | . . . . . . . 6 6 1 . . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . . . . . 1 . 7 10 . . . . . . . . 2 Terminals 20 | . . . . . . . 7 10 . . . . . . 1 . 2 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . Terminal Hacks 20 | . . . . 1 1 . . . . . . . 17 . 1 . . Record 5 | . . . . . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 1 6 . . . . . . . . 2 Terminals 9 | . . . . . . . 1 6 . . . . . . . . 2 Track 2 | . . . . . . . . 1 . . . . . . . . 1 Botnet 5 | . . . . . . . 1 3 . . . . . . . . 1 Operators 2 | . . . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 2 4 . . . . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 4 | . . 2 . . . . . . . . . . . . 1 1 . Largest Group 2 | . . 2 2 . . . . . . . . . . . 1 2 . Highest-Rated Group 94 | . . 42 42 . . . . . . . . . . . 48 94 . Highest-Rated Ally 48 | . . 31 31 . . . . . . . . . . . 48 48 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . 8 15 . . . . . . . . . . . . 6 . Total Damage 531 | . . 169 209 . . . . . . . . . . . . 153 . Kills 8 | . . 1 7 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 7341 | 127 523 857 1473 1085 360 111 535 380 134 123 132 148 304 318 114 113 504 Spaces Moved 5770 | 63 218 513 807 590 224 70 242 714 309 284 473 274 173 238 90 70 418 Core 338 | 4 . . . . . . . . . . . 118 89 . . . 127 Treads 2723 | 59 218 513 807 590 224 70 242 . . . . . . . . . . Legs 632 | . . . . . . . . . . . . . 84 238 90 70 150 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2077 | . . . . . . . . 714 309 284 473 156 . . . . 141 Fastest Speed 25 | 50 160 160 160 160 160 160 160 29 26 25 25 28 50 120 120 120 45 Average Speed 104 | 153 165 160 160 160 160 160 173 31 29 25 26 40 85 120 120 122 82 Slowest Speed 250 | 160 240 160 160 160 160 160 240 102 120 28 108 150 250 120 120 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 3 . 1 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 38 95 83 99 62 25 27 21 9 9 68 52 61 45 4 80 17 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . 2 . . . . . . . . 3 . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 9 | . . 1 . 2 . . . . . . 3 1 . 2 . . . Spaces Dug 10 | . . . . . . . . 6 . . 1 2 . 1 . . . Terrain Destroyed 136 | . 8 . 14 11 . . 18 6 . . 1 2 . 1 . . 75 Melee 9 | . . . . . . . . 6 . . 1 2 . . . . . Projectile 23 | . . . . . . . . . . . . . . 1 . . 22 AOE 104 | . 8 . 14 11 . . 18 . . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Total 6651 | 78 295 540 896 655 226 69 325 845 350 332 475 293 307 255 95 84 531 Wait 320 | . 1 17 . 5 . . 27 82 12 35 . 1 100 . 1 . 39 Move 5744 | 62 217 512 806 589 223 69 241 707 308 281 472 273 172 237 90 69 416 Hop 5 | . . . . . . . . 3 . 1 . . . . . . 1 Pick Up 69 | 3 15 1 9 2 3 . 10 5 8 2 . . 3 2 . . 6 Fast Attach 58 | 7 4 1 4 2 . . 4 9 5 4 . . 9 1 1 1 6 Attach 35 | . 1 . 1 5 . . 2 10 1 4 1 . 2 . . . 8 Detach 7 | . 1 . . . . . 1 1 . 1 . 1 1 . . . 1 Swap 25 | . 5 . 8 4 . . 4 . 2 . . 1 1 . . . . Drop 87 | . 8 2 17 5 . . 11 15 12 3 1 5 1 . . 1 6 Fire 232 | 6 43 6 51 11 . . 22 . . . . . 18 15 1 13 46 Melee 61 | . . . . 32 . . . 13 2 1 1 12 . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . . . 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 366 | -10/Materials | Destroyed 7 combat bots 388 | -10/Materials | Lost 3 parts (1p1n1w) 406 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Core integrity fell below 50% 651 | -10/Materials | Entered Mines 656 | -10/Mines | Learned Materials stockpile data 1002 | -10/Mines | Discovered new exit (range 14) 1043 | -10/Mines | Discovered new exit (range 6) 1508 | -10/Mines | Entered Materials 1508 | -9/Materials | Accompanied by 2 allies 1508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1756 | -9/Materials | Discovered new exit (range 8) 1999 | -9/Materials | Discovered new exit (range 15) 2230 | -9/Materials | Discovered new exit (range 8) 2596 | -9/Materials | Discovered new exit (range 15) 2766 | -9/Materials | Discovered new exit (range 16) 2981 | -9/Materials | Entered Mines 2991 | -9/Mines | Discovered new exit (range 9) 3359 | -9/Mines | Discovered new exit (range 4) 3379 | -9/Mines | Assembled infested the area 3512 | -9/Mines | Destroyed 12 combat bots 3552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3552 | -9/Mines | Discovered new exit (range 5) 3601 | -9/Mines | Found the Drone Emporium 3608 | -9/Mines | Found Prototype Device 3608 | -9/Mines | Identified Sensor Drone Bay 3703 | -9/Mines | Lost 3 parts (1n1u1w) 3740 | -9/Mines | Learned Materials terminal intel 3753 | -9/Mines | Learned location of Storage (-7) 3912 | -9/Mines | Learned location of Recycling (-7) 4066 | -9/Mines | Entered Exiles 4092 | -9/Exiles | Discovered new exit (range 15) 4106 | -9/Exiles | Met 8R-AWN 4132 | -9/Exiles | Met EX-HEX 4185 | -9/Exiles | Met EX-BIN 4204 | -9/Exiles | Aligned with FarCom system 4206 | -9/Exiles | Given EX-Vault access code 4252 | -9/Exiles | Opened EX-Vault 4260 | -9/Exiles | Found Cloak of Protection 4264 | -9/Exiles | Found 0b10 Alert Chip 4268 | -9/Exiles | Found Gui. Plasma Cannon 4300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4354 | -9/Exiles | Met EX-DEC 4413 | -9/Exiles | Discovered new exit (range 10) 4426 | -9/Exiles | Stole three prototypes: Cloak of Protection, 0b10 Alert Chip, Gui. Plasma Cannon 4426 | -9/Exiles | Entered Mines 4513 | -8/Mines | Discovered new exit (range 16) 4537 | -8/Mines | Entered Materials 4537 | -8/Materials | Evolved 2 slots: Utility x2 4538 | -8/Materials | Loaded intel: 12 terminal locations 4611 | -8/Materials | Repaired Katana 5000 | -8/Materials | Discovered new exit (range 8) 5072 | -8/Materials | Entered Factory 5072 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5074 | -7/Factory | FarCom data flow suspended 5330 | -7/Factory | Discovered new exit (range 18) 5367 | -7/Factory | Fabricated Tesla Rifle? 5444 | -7/Factory | Build established: Sprinter 5452 | -7/Factory | Entered another Factory area 5452 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5488 | -6/Factory | Discovered new exit (range 22) 5578 | -6/Factory | Identified exit to Factory 5586 | -6/Factory | Entered another Factory area 5586 | -5/Factory | Evolved 2 slots: Propulsion x2 5680 | -5/Factory | Assembled infested ambush trap array 5687 | -5/Factory | Discovered new exit (range 21) 5709 | -5/Factory | Identified exit to Upper Caves 5709 | -5/Factory | Entered Upper Caves 5830 | -5/Upper Caves | Identified exit to Upper Caves 5841 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5841 | -5/Upper Caves | Entered another Upper Caves area 5883 | -5/Upper Caves | Lost 3 parts (2n1w) 5960 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5967 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 5977 | -5/Upper Caves | Learned location of 1 exit from Factory 5980 | -5/Upper Caves | Discovered new exit (range 19) 5984 | -5/Upper Caves | Spotted 8X-RXI(f) 5984 | -5/Upper Caves | Spotted LR-84U(f) 5986 | -5/Upper Caves | Encountered a Master Thief 5986 | -5/Upper Caves | Encountered a Master Thief 5986 | -5/Upper Caves | Spotted 2X-RM3(f) 5987 | -5/Upper Caves | Encountered a Master Thief 5988 | -5/Upper Caves | Spotted 81-GAS(f) 5989 | -5/Upper Caves | Encountered a Master Thief 5989 | -5/Upper Caves | Entered Zhirov 5989 | -5/Zhirov | Discovered new exit (range 3) 5999 | -5/Zhirov | Met Zhirov 6010 | -5/Zhirov | Learned location of Quarantine (-2) 6010 | -5/Zhirov | Learned location of Testing (-3) 6010 | -5/Zhirov | Learned location of Command (-1) 6013 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6021 | -5/Zhirov | Found Alien Artifact 6021 | -5/Zhirov | Identified Integrated Dissipator 6021 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6029 | -5/Zhirov | Found Alien Artifact 6161 | -5/Zhirov | Build established: Mutant 6293 | -5/Zhirov | Entered Proximity Caves 6587 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6597 | -4/Proximity Caves | Discovered new exit (range 13) 6611 | -4/Proximity Caves | Entered Factory 6611 | -4/Factory | Evolved 2 slots: Utility x2 6612 | -4/Factory | Identified exit to Research 6700 | -4/Factory | Discovered exit to Research (range 10) 6725 | -4/Factory | Sucked down chute 6725 | -4/Factory | Entered Waste 6726 | -4/Waste | Met a frightened Derelict 6735 | -4/Waste | Spotted C-40 Crusher 6740 | -4/Waste | 1 allies followed down the chute 6740 | -4/Waste | EMP discharged 6741 | -4/Waste | Spotted C-40 Crusher 6773 | -4/Waste | Spotted C-40 Crusher 6802 | -4/Waste | Spotted C-40 Crusher 6809 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6812 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6826 | -4/Waste | Discovered new exit (range 10) 6838 | -4/Waste | Entered Factory 7152 | -4/Factory | Lost 7 parts (2p1n3u1w) 7197 | -4/Factory | System corruption reached 10% 7214 | -4/Factory | Core integrity fell below 50% 7217 | -4/Factory | Lost 3 parts (2u1w) 7328 | -4/Factory | Core integrity fell below 20% 7341 | -4/Factory | Identified Transdimensional Reconstructor 7341 | -4/Factory | Warped through subspace 7342 | -4/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Tracking enabled and active. 07291_ Acquired Nuclear Pulse Thruster. 07293_ D56G47BEMZ27#JUOU 07334_ Adv. System Shield destroyed. 07338_ ALERT: Rogue bot located, Programmers report to Factory Zone 5T. 07338_ Slammed into H-71 Marshal. 07340_ Destabilizing: System interference. 07340_ Adv. Signal Interpreter temporarily disabled. 07340_ H-71 Marshal calls for reinforcements. 07340_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07341_ Identified Transdimensional Reconstructor. 07341_ Warped through subspace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????################??????????????????????? | | ???????????# = #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ????######## != #??????????????????????? | | ##??# + == #??????????????????????? | | ??# # #??????????????????????? | | ?# ########+#+#####??????????????????????? | | ?# #################??????????? | | # ####### # @ #??????????? | | """ # ^#?????# # ]!! #??????????? | | """ + #?????# # ]!! #??????????? | | """ # ##????# # ]!! #??????????? | | # T#????# # ! #??????????? | | """?# #????# # #??????????? | | """?# ##????# # #??????????? | | ""??# #?????# # #??????????? | | ??# #?????# # ! ! #??????????? | | #???# #?????# + Y#?????????? | | ????# #?????# ##################?????????? | | ????# #?????# #?? #????????????????? | | ???# #?????# #?""" """ #????????????????? | | ??# #?????# #?""" """ #????????????????? | | """?# #?????# # """ """ #????????????????? | | ??" # #?????# # #????????????????? | | ??? + #?????+ ^+ "Y" #????????????????? | | ????# #?????# # """ #????????????????? | | ????# #?????# # ! #????????????????? | | ???## #"???## ###########????????????????? | | #### ##??# # #????????????????? | | ##### # """"#????????????????? | | "T # """"#????????????????? | | "" + """"#????????????????? | | % " """"#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 80 Energy Generation 30 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Core Shielding 40 Power Shielding 66 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Tesla Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalWeightLoader Manual? 0 Play Time 00:53:19 Cumulative 308.9 hours Start 2022.06.06 @ 09:22:46 End 2022.06.06 @ 22:57:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 395 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc501bfe-aef2-41a3-9b9c-fef810595440