Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.02 @ 17:14:33 Player: Castile Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (215) 1075 Value Destroyed (9591) 9591 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-56) -56 TOTAL SCORE: 15290 Bonus ------- High Alert Combat Kills 68 Friendly Fire -124 Cogmind --------- Core Integrity 0/1150 Matter 147/300 Energy 421/940 System Corruption 6% Temperature Critical (638) Movement Walking (115) Location -4/Factory Parts ------- > --- POWER (3) -------- Neutrino Core Neutrino Core Reinforced Fission Core > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Compact Battery Matter Filter > --- WEAPON (4) ------- Variable Charge Gun Phase Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Weight Redist. System Improved Terrain Scan Processor Improved Target Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Graphene Brace Improved Component Analysis Suite Arc Projector High-powered Shock Rifle Wave Gun KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Matter Filter Hardened Heavy Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator Heavy Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Myomer Leg Advanced Weight Redist. System Improved Terrain Scan Processor Improved Target Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Graphene Brace Improved Component Analysis Suite Arc Projector High-powered Shock Rifle Variable Charge Gun Phase Cannon KE Penetrator [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 . 2 2 2 2 Power 2 | . 1 . 1 . . . . . Propulsion 5 | . . 1 1 . . 1 1 1 Utility 4 | . . 1 . . 1 1 . 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 225 | 6 3 7 15 28 18 44 61 43 Power 39 | 1 1 1 3 3 3 9 11 7 Engine 19 | 1 1 1 2 1 . 8 3 2 Core 20 | . . . 1 2 3 1 8 5 Reactor . | . . . . . . . . . Propulsion 77 | 2 . 2 4 8 6 20 19 16 Treads 30 | 2 . 2 4 8 5 9 . . Leg 47 | . . . . . 1 11 19 16 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 49 | 2 1 2 4 7 6 7 11 9 Device 24 | . . 1 1 5 3 1 6 7 Storage 4 | . 1 . . 1 . 1 1 . Processor 4 | 1 . . . . . 3 . . Hackware . | . . . . . . . . . Protection 17 | 1 . 1 3 1 3 2 4 2 Artifact . | . . . . . . . . . Weapon 60 | 1 1 2 4 10 3 8 20 11 Energy Gun 30 | 1 1 1 2 6 2 2 11 4 Energy Cannon 6 | . . 1 2 . . 1 1 1 Ballistic Gun 19 | . . . . 4 . 4 7 4 Ballistic Cannon 4 | . . . . . 1 1 1 1 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 79 | . . . . 4 5 30 28 12 Power 18 | . . . . 2 1 5 6 4 Propulsion 29 | . . . . 1 4 12 11 1 Utility 11 | . . . . . . 4 2 5 Weapon 21 | . . . . 1 . 9 9 2 Highest Loss Streak 12 | . . . . 1 2 12 9 6 To Critical Strikes 3 | . . . . 1 . 1 . 1 Average Slot Usage (%) 95 | . 96 98 96 98 94 96 94 88 Engine 10 | . 25 20 22 13 7 10 7 2 Core 8 | . . . 2 10 13 7 7 12 Treads 16 | . 25 29 31 32 23 25 . . Leg 13 | . . . . . 2 4 31 31 Device 8 | . . . 7 10 7 6 11 11 Storage 8 | . 8 10 8 8 7 7 8 10 Processor 3 | . 12 9 . . . 5 4 . Protection 5 | . 3 9 7 5 10 9 1 3 Energy Gun 9 | . 21 19 7 10 13 2 8 6 Energy Cannon 1 | . . . 7 . . . 2 . Ballistic Gun 4 | . . . . 5 1 5 5 8 Ballistic Cannon 3 | . . . . . 5 8 2 1 Peak Build Rating 117 | 6 9 16 23 28 35 70 89 117 Average Rating 53 | 4 7 13 18 25 31 58 75 99 On Entrance 23 | . 6 9 16 23 24 33 45 58 Naked Turns . | . . . . . . . . . Heaviest Build 147 | 8 20 30 39 69 76 107 112 147 Greatest Support 155 | 40 40 66 86 86 86 140 122 155 Greatest Overweight (x) 4 | . . . 1 1 1 4 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 20 20 20 20 20 Average Capacity 17 | 5 8 10 10 15 20 20 20 20 Most Carried 20 | 4 10 10 10 16 20 20 20 20 Average Carried 15 | 2 6 9 9 10 17 19 16 18 Final Capacity 20 | 5 10 10 10 20 20 20 20 20 Final Carried 20 | 4 10 10 10 13 20 14 17 20 Class Distribution -------------------- 28% | Scavenger-Tank 22% | Scavenger-Gunner 20% | Hacker-Mutant 14% | Hacker-Tank 12% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 6062 | 239 108 225 170 398 361 1581 1623 1357 Remotely . | . . . . . . . . . Salvage Created 9731 | . 243 360 576 1310 533 1613 2393 2703 Parts 521 | . 14 28 25 71 30 96 121 136 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 5 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 177 | . 7 6 8 27 11 35 41 42 Guns 126 | . 6 5 4 25 8 16 23 39 Cannons 45 | . . . 4 . 2 19 17 3 AOE 3 | . 1 1 . . 1 . . . Classes Destroyed 18 | . 4 1 4 3 1 4 1 . Worker 14 | . 1 2 . 1 . 3 6 1 Builder 5 | . . . 1 . . 3 . 1 Recycler 1 | . . . . . . . 1 . Carrier 1 | . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . Operator 4 | . . . . 1 . 2 1 . Drone 1 | . . . . 1 . . . . Watcher 12 | . 1 1 1 . 2 2 4 1 Swarmer 33 | . 4 . . 3 1 7 10 8 Grunt 65 | . 3 3 5 11 5 13 11 14 Brawler 3 | . . . 1 1 . . . 1 Duelist 4 | . . . . 1 . . 3 . Sentry 26 | . . 3 1 10 2 3 3 4 Specialist 3 | . . . . . . 1 . 2 Hunter 16 | . . . 1 1 . 4 6 4 Programmer 24 | . . . . . 3 5 8 8 Heavy 2 | . . . . . . 1 . 1 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 6 | . 3 5 3 4 3 4 6 5 Combat Bots Only 5 | . 3 2 2 3 3 3 3 5 Max Kills in Single Turn 3 | . 2 2 2 1 1 2 2 3 Gunslinging 2 | . . . . . . . 1 2 Exploded 1 | . 1 1 . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Hostile Shots Fired 1757 | . 35 22 31 226 84 577 419 363 Missed 442 | . 13 8 7 43 20 157 108 86 Damage Taken 14900 | . 116 106 239 1728 494 4326 3688 4203 Core 2316 | . 10 25 8 128 45 469 402 1229 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 67 | . . . . . 7 37 23 . Ignored by Resistances 8620 | . 85 67 140 1053 314 2587 2396 1978 Regen/Repaired (Parts) 217 | . . . . 64 . 153 . . Core Remaining (%) 80 | 100 96 93 . 75 93 44 59 . Volleys Fired 573 | . 19 22 30 113 31 132 127 99 Largest 4 | . 2 2 2 2 3 3 4 4 Hottest 309 | . 90 90 118 121 154 154 309 235 Shots Fired 1551 | . 32 44 57 215 93 343 405 362 Gun 1190 | . 32 44 27 209 64 196 269 349 Cannon 360 | . . . 30 6 29 147 136 12 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 802 | . . . . 71 31 263 201 236 Thermal 525 | . 16 23 34 129 31 69 130 93 Explosive 1 | . . . . . . . . 1 Electromagnetic 223 | . 16 21 23 15 31 11 74 32 Robot Hit Streak 45 | . 10 23 24 45 13 37 41 43 Robot Miss Streak 6 | . 1 1 2 2 5 2 6 3 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 16 | . . . . 5 . 1 2 8 Max Gunslinging Chain 2 | . . . . 1 . 1 1 2 Shots Hit Robots 1195 | . 23 33 44 180 61 278 302 274 Core Hits 468 | . 13 15 19 77 28 94 109 113 Critical Kills 11 | . . . 1 . . 1 1 8 Critical Parts Destroyed 20 | . . . . . . 4 1 15 Critical Strikes 81 | . 2 3 1 10 5 18 13 29 Burn 18 | . 2 2 . 8 1 2 2 1 Meltdown 2 | . . . 1 . . . 1 . Destroy 33 | . . . . 1 . 5 1 26 Blast 24 | . . . . . 4 10 9 1 Corrupt 4 | . . 1 . 1 . 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 25068 | . 390 469 737 2233 1212 6158 7560 6309 Guns 17205 | . 321 422 319 2107 644 3243 4478 5671 Cannons 7334 | . . . 418 87 528 2884 3010 407 Explosions 526 | . 69 47 . 39 40 31 69 231 Melee . | . . . . . . . . . Ramming 3 | . . . . . . . 3 . Kinetic 13475 | . . . . 484 559 4604 3785 4043 Thermal 8583 | . 233 224 470 1549 358 1423 2605 1721 Explosive 270 | . . . . 39 . . . 231 Electromagnetic 2737 | . 157 245 267 161 295 131 1167 314 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 2 4 11 11 6 Average Corruption 2 | . . . . 2 2 2 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 97 | . . . . 3 4 10 51 29 Message Errors 15 | . . . . . 2 2 5 6 Matter Fused 29 | . . . . 1 . 4 17 7 Heat Flow Errors 11 | . . . . . . . 8 3 Energy Discharges 7 | . . . . . 1 . 3 3 Parts Rejected 3 | . . . . 1 . . 2 . Data Loss (minor) 15 | . . . . 1 . 1 10 3 Data Loss (major) 5 | . . . . . . . 3 2 Misfires 8 | . . . . . . 2 3 3 Alerts 1 | . . . . . 1 . . . Weapon Failures 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 126 | . . . . . . 44 61 21 Projectiles 112 | . . . . . . 30 61 21 Explosions 14 | . . . . . . 14 . . Melee . | . . . . . . . . . Knockbacks 42 | . . . . . 4 9 26 3 Impact . | . . . . . . . . . Kinetic 36 | . . . . . 4 9 20 3 Secondary 6 | . . . . . . . 6 . Self-Inflicted Damage 102 | . . . . 50 . 46 . 6 Shots 3 | . . . . 1 . 1 . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 1142 | . 223 341 199 422 419 423 637 1142 Average Temperature 152 | . 97 118 104 125 120 74 120 279 Received Heat Transfer 4081 | . 36 69 153 1233 309 944 630 707 Effects 155 | . 2 1 . 10 3 5 22 112 Shutdowns 76 | . . 1 . 3 3 3 11 55 Energy Bleed 13 | . . . . . . 1 5 7 Interference 22 | . 2 . . 3 . 1 3 13 Matter Decay 11 | . . . . 2 . . 3 6 Short Circuit 12 | . . . . 1 . . . 11 Damage (minor) 7 | . . . . 1 . . . 6 Damage (major) 7 | . . . . . . . . 7 Damage (core) 7 | . . . . . . . . 7 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . . 5 1 Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 1 2 . . 1 . Combat Hostiles 3 | . . . . 2 . . 1 . Parts Melted 25 | . 1 1 1 7 . 2 11 2 Heat Transferred 17101 | . 779 716 999 4477 901 2283 4134 2812 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 1 . . 1 1 1 . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Peak Influence 554 | . 129 267 287 340 147 305 333 554 Initial 36 | . . . 10 8 22 36 16 7 Average 82 | . 61 81 109 114 34 70 60 175 Maximum Alert Level 2 | . . 1 1 1 . 1 1 2 Low Security (%) 85 | 100 100 91 70 73 100 92 91 51 Level 1 13 | . . 8 29 26 . 7 8 40 Level 2 1 | . . . . . . . . 8 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 56 | . . 1 1 5 7 18 15 9 Investigation 2 | . . . . 1 . . 1 . Extermination 16 | . . . . . 3 5 5 3 Reinforcement 20 | . . 1 1 1 1 7 3 6 Assault 1 | . . . . . . . 1 . Garrison 17 | . . . . 3 3 6 5 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . . . 1 . 1 3 2 Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 15 | . 1 1 1 3 1 3 1 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 262 | . 12 12 13 39 20 52 63 51 Peak Tracking Total 11 | . 5 3 3 6 5 11 6 6 Tactical Retreats 16 | . . 1 1 5 2 3 2 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 18 | . . . 4 1 3 2 8 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . . 2 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 2 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled 20 | . 2 . 1 1 2 4 7 3 Max in Single Turn 3 | . 1 . 1 1 1 2 3 1 Garrison Access 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 25 | . 3 . 1 7 2 3 6 3 Terminals 20 | . 3 . 1 5 2 2 5 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 48 | . 8 . 1 15 3 5 11 5 Successful 42 | . 6 . 1 13 2 5 10 5 Failed 6 | . 2 . . 2 1 . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 39 | . 8 . 1 11 3 3 9 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . . 2 . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 35 | . 6 . 1 10 2 3 9 4 Record 14 | . . . 1 . . 2 7 4 Part Schematic 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 2 | . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 5 | . 2 . . 3 . . . . Disarm Traps 1 | . . . . 1 . . . . Dispatch Records 2 | . 1 . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Recall Assault 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . 1 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . 2 . 2 . . Scan Component 2 | . . . . 1 . 1 . . Repair 2 | . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . 1 5 . 2 4 2 Full Trace Events 4 | . 2 . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 139 | . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . Time 56 | . . . . 44 . 12 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 6 | . . . . 6 . . . . FOLLOW 6 | . . . . 6 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 6 | . . . . 6 . . . . Drone Recoveries 2 | . . . . 2 . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 13522 | 131 816 532 420 1534 1875 3005 3471 1738 Spaces Moved 7150 | 82 462 274 189 645 933 1538 2052 975 Core 14 | 14 . . . . . . . . Treads 3906 | 68 462 274 189 645 933 1335 . . Legs 3230 | . . . . . . 203 2052 975 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 114 Average Speed 153 | 141 160 160 160 167 185 158 141 127 Slowest Speed 400 | 160 160 160 240 240 240 400 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 64 33 20 76 21 24 34 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 221 | . 5 5 . 22 11 54 86 38 Melee . | . . . . . . . . . Projectile 77 | . . . . . 8 27 29 13 AOE 140 | . 5 5 . 22 3 26 57 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total 8489 | 97 509 326 249 890 1008 1837 2327 1246 Wait 294 | . 9 10 . 76 6 82 37 74 Move 7142 | 81 461 273 188 644 932 1537 2051 975 Hop . | . . . . . . . . . Pick Up 160 | 10 12 6 8 15 16 26 34 33 Fast Attach 70 | . . 3 6 9 8 11 24 9 Attach 107 | 6 3 3 8 6 8 22 29 22 Detach 13 | . 1 . 2 . 2 . 6 2 Swap 48 | . . 1 1 13 2 11 8 12 Drop 81 | . 4 8 6 14 3 16 10 20 Fire 573 | . 19 22 30 113 31 132 127 99 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 14) 132 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Evolved 1 slot: Power x1 305 | -10/Materials | Build established: Hacker-Mutant 348 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Discovered exit to Mines (range 16) 433 | -10/Materials | Identified exit to Materials 433 | -10/Materials | Discovered exit to Materials (range 8) 497 | -10/Materials | Discovered exit to Mines (range 16) 919 | -10/Materials | Discovered exit to Materials (range 14) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1274 | -9/Materials | Identified exit to Mines 1274 | -9/Materials | Discovered exit to Mines (range 12) 1456 | -9/Materials | Identified exit to Materials 1456 | -9/Materials | Discovered exit to Materials (range 15) 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1873 | -8/Materials | Identified exit to Storage 1873 | -8/Materials | Discovered exit to Storage (range 11) 1900 | -8/Materials | Entered Storage 2204 | -8/Storage | Garrison activated, responded to threat 2333 | -8/Storage | Repaired Coolant Injector 2519 | -8/Storage | Build established: Scavenger-Mutant 2671 | -8/Storage | Identified exit to Garrison 2844 | -8/Storage | Lost 4 allies 3402 | -8/Storage | Identified exit to Factory 3402 | -8/Storage | Discovered exit to Factory (range 16) 3434 | -8/Storage | Entered Factory 3434 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3748 | -7/Factory | Build established: Scavenger-Tank 4782 | -7/Factory | Garrison activated, responded to threat 4935 | -7/Factory | Identified exit to Lower Caves 4935 | -7/Factory | Discovered exit to Lower Caves (range 16) 5208 | -7/Factory | Identified exit to Factory 5208 | -7/Factory | Discovered exit to Factory (range 15) 5309 | -7/Factory | Entered another Factory area 5309 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5901 | -6/Factory | Repaired Hrd. Medium Armor Plating 5944 | -6/Factory | Identified exit to Factory 5944 | -6/Factory | Discovered exit to Factory (range 9) 6173 | -6/Factory | Spotted B-75 Beast 6189 | -6/Factory | Destroyed B-75 Beast 6428 | -6/Factory | Garrison activated, responded to threat 6520 | -6/Factory | Build established: Hacker-Tank 7402 | -6/Factory | Garrison activated, responded to threat 7580 | -6/Factory | Cargo convoy interrupted 7615 | -6/Factory | Lost 3 parts (2n1u) 7775 | -6/Factory | Lost 9 parts (2p4n1u2w) 8114 | -6/Factory | Build established: Scavenger-Gunner 8259 | -6/Factory | Core integrity fell below 50% 8264 | -6/Factory | Lost 12 parts (2p5n5w) 8271 | -6/Factory | System corruption reached 10% 8314 | -6/Factory | Entered another Factory area 8314 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8702 | -5/Factory | Garrison activated, responded to threat 9362 | -5/Factory | Garrison activated, responded to threat 10133 | -5/Factory | Identified exit to Extension 10133 | -5/Factory | Discovered exit to Extension (range 16) 10382 | -5/Factory | Lost 6 parts (2p3n1w) 10510 | -5/Factory | Lost 3 parts (2n1u) 10581 | -5/Factory | Lost 4 parts (1p1n2w) 10844 | -5/Factory | Build established: Scavenger-Tank 11238 | -5/Factory | Build established: Scavenger-Gunner 11392 | -5/Factory | Identified exit to Upper Caves 11392 | -5/Factory | Discovered exit to Upper Caves (range 4) 11768 | -5/Factory | System corruption reached 10% 11770 | -5/Factory | Identified exit to Factory 11770 | -5/Factory | Discovered exit to Factory (range 9) 11785 | -5/Factory | Entered another Factory area 11785 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11813 | -4/Factory | Lost 9 parts (3p4n2w) 12073 | -4/Factory | Build established: Hacker-Mutant 12260 | -4/Factory | Identified exit to Upper Caves 12260 | -4/Factory | Discovered exit to Upper Caves (range 14) 12425 | -4/Factory | Lost 6 parts (3p2u1w) 12752 | -4/Factory | Build established: Scavenger-Tank 12863 | -4/Factory | Core integrity fell below 50% 13250 | -4/Factory | Discovered exit to Upper Caves (range 5) 13494 | -4/Factory | Core integrity fell below 20% 13524 | -4/Factory | Core destroyed Last Messages --------------- Overheating: Rnf. Fission Core damaged (-19). Overheating: Myomer Leg damaged (-48). Overheating: Phase Cannon damaged (-45). Overheating: Myomer Leg damaged (-14). U-05 Engineer lays Concrete. K-01 Serf collects debris. Power failure, Neutrino Core shutdown. Overheating: Rnf. Fission Core damaged (-18). Overheating: Neutrino Core damaged (-21). Overheating: Hcp. Storage Unit damaged (-76). U-05 Engineer lays Concrete. Power failure, Neutrino Core shutdown. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Critical hit (Burn: +50). System corrupted: Matter fused (-6). U-05 Engineer lays Concrete. Overheating: Core damaged (-115). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# ! #####"#####???? | | ??????????????????????# # #???? | | ??????????????????????# # ##### | | ??????????????????????# # | | ??????????????????????# ! ! #! | | ??????????????????????# /! | | ??????????????????????# # | | ??????????????????????# # = | | ###########?########### ! # ###+# | | #! / #?# # # = # * | | # #?# + ##### ##### = | | # """ """ #?# # #???# #???# | | + """ """ #?# ##+###########???# #???# "" | | # """ """ #?# > ## ??????????????# #???# """ | | # #?# ## ??????????????# #???# """ | | # #?# ## ??????????????# #???# """ | | # #?# ## ?????########## #???# | | #####+##############+### ##???# # #???# """ | | #???# # #???# """ | | #???# # #???# """ | | #???# + #???# """ | | ####################### #???#!!! # #???# | | ??????????????????????# ##??#!!! # #???##### | | ??????????????????????# T#??#!!! # #???????? | | ??????????????????????# #### # #???????? | | ?????????????????????## @## # #######?? | | ?????????????????????#; #### ?? | | ?????????????????????## !% #???????? | | ?????????????????????#; % #???????? | | ?????????????????????## k u g #???????? | | ??????????????????????# gg #???????? | | ??????????????????????##g#; ## #???????? | | ??????????????????????! # #???????? | | ??????????????????? "" #### #???????? | | ????????????????# T" #??# ^^ ^#???????? | | ????????????????# """ "" #??# ??????? | | ????????????????# """ #??# ####+###?????? | | ????????????????#?? """ #??# #????????????? | | ????????????????????? #??# #????????????? | | ??????????????????????"" """ #??# #????????????? | | ??????????????????????"" """ #??# #????????????? | | ???????????????????????"??"" ???# #????????????? | | ???????????????????????????? ???? #????????????? | | ???????????????????????????? ???? ?????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 47 Energy Capacity 940 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- EM Pulse Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Everything Is Under Control Gunslinger Hey, That's Mine! It's Just You Preemptive Strike Release The Drones! Troublemaker Challenges ------------ None Game ------ Seed ScrapRingSpiker Manual? 0 Play Time 03:34:27 Cumulative 10.8 hours Start 2024.09.01 @ 23:57:01 End 2024.09.02 @ 17:14:33 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 3 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3086c1b-3d56-4411-813d-96379316b1b3