Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.13 @ 00:59:22 Player: albenzo Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (122) 610 Value Destroyed (3042) 3042 Prototype IDs (87) 1740 Alien Tech Used (8) 1600 Bonus (10347) 10347 TOTAL SCORE: 27139 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 619 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1500 Cogmind --------- Core Integrity 0/1450 Matter 217/300 Energy 29/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- Hacking Suite > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Subatomic Replicator Faulty Compact Tesla Bomb Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Improved Cloaking Device Cloak of Protection EM Disruption Field Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Guided Remote Datajack Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Cooled Nuclear Pulse Thruster Field Propulsion Array Phase Redirector Transdimensional Reconstructor Core Regenerator Subatomic Replicator Heavy Missile Launcher Field Lobotomy Kit [Rating: 165] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Utility 10 | . . . 1 . . . 2 1 . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 8 7 4 10 14 . 9 30 18 . 7 2 6 . 1 . . 11 1 3 8 . 2 . 8 4 11 16 9 16 Power 21 | 2 1 . 2 1 . 1 2 2 . . . . . . . . 3 1 . 1 . . . . 1 . 1 . 3 Engine 10 | 2 . . 2 1 . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . Core 5 | . 1 . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 3 Propulsion 42 | 2 . . 3 3 . 1 7 4 . . . . . . . . 5 . 1 3 . 1 . . 1 2 4 . 5 Treads 6 | 2 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 22 | . . . . . . . . 4 . . . . . . . . 5 . 1 3 . 1 . . 1 2 4 . 1 Utility 92 | 2 3 4 2 8 . 2 13 9 . 6 . 5 . 1 . . 2 . 2 4 . 1 . 5 2 5 4 8 4 Device 53 | 1 2 4 1 5 . 2 4 5 . . . 4 . 1 . . 1 . 2 2 . 1 . 3 2 2 3 5 3 Storage 11 | 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . 2 1 Processor 7 | . . . . 1 . . 1 2 . 3 . . . . . . . . . . . . . . . . . . . Hackware 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . Protection 16 | . . . . 2 . . 8 1 . 2 . . . . . . . . . 1 . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 . 3 2 . 5 8 3 . 1 2 1 . . . . 1 . . . . . . 3 . 4 7 1 4 Energy Gun 18 | 2 2 . 3 2 . 3 6 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 3 . . Special Weapon 15 | . 1 . . . . . . 2 . . 1 1 . . . . . . . . . . . 2 . 3 3 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . . . 1 . 3 . . . 1 . . 1 . . 6 . . . 5 . . . 2 2 Parts Lost 61 | . 1 . 2 9 . 3 9 . . . . . . . . . 7 3 . . . 1 . . . 1 4 1 20 Power 10 | . . . 1 . . 1 2 . . . . . . . . . 2 . . . . . . . . . 1 1 2 Propulsion 24 | . . . 1 3 . 2 3 . . . . . . . . . 3 3 . . . . . . . . 1 . 8 Utility 21 | . 1 . . 4 . . 1 . . . . . . . . . 2 . . . . 1 . . . 1 2 . 9 Weapon 6 | . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . 1 . 2 5 . 1 4 . . . . . . . . . 3 3 . . . 1 . . . 1 4 1 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 99 93 88 86 91 92 100 99 100 99 100 97 93 93 88 60 49 75 88 84 . 84 87 84 84 83 66 Engine 4 | . 1 . 8 11 11 10 8 . . . . . . . . . 2 . . . . . . . . . . . . Core 3 | . 12 14 2 . . . . 6 7 7 7 6 6 6 6 6 4 4 . . . . . . . . . . . Treads 7 | . 28 28 32 19 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . 7 22 20 19 . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 29 30 30 30 26 26 25 25 25 26 12 10 23 27 25 . 25 22 18 19 20 12 Device 13 | . 13 14 22 11 11 11 14 14 15 9 7 16 20 19 18 18 16 11 11 14 16 19 . 19 22 17 13 11 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 2 . 2 5 5 . 5 4 7 8 8 7 Processor 8 | . . . . 4 11 11 12 14 15 15 15 13 13 12 12 12 11 11 11 11 11 10 . 10 9 9 8 8 5 Hackware 4 | . . . . . . . . . . 4 7 13 13 12 12 12 12 11 11 11 11 10 . 14 13 13 15 16 15 Protection 2 | . . . . 5 . . 8 7 7 7 7 2 . . . . . . . 2 5 5 . . . . . 2 1 Energy Gun 11 | . 25 28 22 22 22 21 13 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 2 . . . . . . 1 7 7 7 5 6 6 6 6 . . . . . . . . 4 3 3 2 . Slashing Weapon 2 | . . . . . . . . 6 7 6 7 6 6 6 6 6 5 5 5 5 5 5 . 5 4 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 30 30 55 56 52 59 67 54 24 24 23 24 22 22 22 22 30 25 6 28 28 29 28 36 42 52 51 66 58 Greatest Support 60 | 40 40 40 60 60 38 44 44 30 24 24 24 24 24 24 24 24 32 25 6 32 32 39 39 39 48 51 58 58 58 Greatest Overweight (x) 19 | . . . . 1 1 1 19 2 . . . . . . . . . 3 . . . . . . . 1 . 1 4 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 15 10 Average Capacity 14 | 7 9 15 17 20 20 20 20 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 8 10 10 9 Most Carried 20 | 8 14 15 18 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 5 5 5 4 5 5 10 10 10 10 Average Carried 13 | 6 8 14 14 19 19 19 19 10 10 9 10 9 10 10 10 10 9 7 5 4 5 4 4 4 5 7 9 9 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 20 | 8 14 15 18 20 20 20 20 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 4 5 5 10 10 10 3 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Mutant 15% | Hacker-Scout 13% | Scout 5% | Hacker-Ninja 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Hacker-Assassin | -4/Lab Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Scout | -2/Testing Wizard-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Matter Collected 2454 | 280 65 40 95 110 . 112 329 118 27 32 96 60 . 9 . 11 125 48 21 . . . . . . 276 154 181 265 Remotely 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4716 | 133 386 180 405 605 . 348 1519 83 . . . 113 . . . . 96 116 . . . . . . . 267 154 49 262 Parts 242 | 15 18 6 22 24 . 24 81 7 . . . 4 . . . . 13 1 . . . . . . . 15 3 5 4 Haulers Intercepted 9 | . 1 . 1 . . . 4 1 . . . 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Combat Hostiles Destroyed 80 | . 11 4 9 14 . 12 28 . . . . . . . . . 2 . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Guns 54 | . 11 3 8 12 . 9 11 . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 1 4 . 2 2 . 1 2 . . . . . . . . . 3 . . . . . . . . 1 . . . Worker 10 | . . . . . . 1 4 1 . . . . . . . . 1 . . . . . . . . 1 . 2 . Builder 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Tunneler 7 | 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 1 . . . 4 1 . . . 1 . . . . . . . . . . . . . . . . 1 Recycler 7 | . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 Operator 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 5 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 26 | . 6 . 1 3 . 9 7 . . . . . . . . . . . . . . . . . . . . . . Grunt 36 | . 5 4 5 10 . 2 10 . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . 3 . . . 8 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 3 6 2 4 2 . 4 8 1 . . . 1 . . . . 2 . . . . . . . . 2 1 1 1 Combat Bots Only 7 | . 6 2 4 2 . 3 7 . . . . . . . . . 1 . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 4 1 . . . 1 . . . . 1 . . . . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Damage Taken 9019 | . 438 222 345 776 . 306 1324 . 35 . . 17 16 . . . 573 136 58 . 60 158 . 48 105 153 847 26 3376 Core 2397 | . 145 42 35 94 . 76 114 . . . . 5 . . . . 73 64 38 . . 22 . . . . 152 . 1537 Absorbed by Shields 394 | . . . . . . . 163 . . . . . . . . . 56 . . . . . . . . 20 . 26 129 Redirected to Shielding 252 | . . . . . . . . . . . . . . . . . . . . . 52 100 . . . . . . 100 Regen/Repaired (Parts) 115 | . 40 . . . . . 50 . . . . 25 . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 25 . . . 48 79 . . . 100 . . . . 99 . . . . 82 . . 90 . 100 . . . Volleys Fired 319 | 12 43 23 40 49 . 27 102 9 . . . . . . . . . . . . . . . 1 . 4 7 . 2 Largest 2 | 2 2 2 2 2 . 2 2 1 . . . . . . . . . . . . . . . 1 . 1 1 . 1 Hottest 143 | 90 100 100 115 115 . 115 143 20 . . . . . . . . . . . . . . . . . 39 39 . . Shots Fired 577 | 24 79 43 80 97 . 52 179 9 . . . . . . . . . . . . . . . 1 . 4 7 . 2 Gun 474 | 24 72 43 80 97 . 49 109 . . . . . . . . . . . . . . . . . . . . . . Cannon 67 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . 2 7 . . Special 21 | . 7 . . . . . . 9 . . . . . . . . . . . . . . . 1 . 2 . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 557 | 24 79 43 80 97 . 49 176 9 . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . 2 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 8 9 15 11 . 5 13 1 . . . . . . . . . . . . . . . 1 . 3 . . 1 Robot Miss Streak 5 | 1 4 4 3 5 . 2 4 3 . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 424 | 15 43 28 57 67 . 29 134 6 . . . 3 . . . . 5 4 . . . . . 1 . 9 2 2 19 Core Hits 177 | 6 21 10 16 24 . 20 63 2 . . . 1 . . . . 4 1 . . . . . . . 4 . 2 3 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | 1 4 3 4 4 . 1 4 1 . . . . . . . . . . . . . . . . . . . . 1 Burn 20 | 1 4 3 4 4 . 1 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 164 | . . . . . . . . 23 . . . 13 . 1 . . 26 6 . . . 9 . 3 . 20 8 7 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . . . 23 . . . 13 . 1 . . 26 6 . . . 9 . 3 . 20 8 7 26 Piercing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Sneak Attacks 19 | . . . . . . . . 3 . . . 2 . . . . 4 . . . . . . . . 3 1 2 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9998 | 176 525 352 791 946 . 673 3305 278 . . . 240 . . . . 352 298 . . . . . . . 424 154 306 1178 Guns 4578 | 176 525 352 791 946 . 380 1408 . . . . . . . . . . . . . . . . . . . . . . Cannons 1162 | . . . . . . . 1162 . . . . . . . . . . . . . . . . . . . . . . Explosions 1028 | . . . . . . 293 735 . . . . . . . . . . . . . . . . . . . . . . Melee 3197 | . . . . . . . . 245 . . . 240 . . . . 352 298 . . . . . . . 424 154 306 1178 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5773 | 176 525 352 791 946 . 380 2570 33 . . . . . . . . . . . . . . . . . . . . . Explosive 1028 | . . . . . . 293 735 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2831 | . . . . . . . . 245 . . . 240 . . . . 352 298 . . . . . . . 424 154 306 812 Piercing 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 Highest Corruption 10 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 2 4 4 10 Average Corruption 2 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 2 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . 13 Effects 30 | . . . . . . 4 6 . . . . . . . . . . . . . . . . . . 2 1 5 12 Message Errors 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 2 Matter Fused 12 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 5 Heat Flow Errors 8 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 1 . 3 Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 625 | . . . . . . 1 54 34 . . . 70 . . . . 34 150 . . . . . . . 35 44 . 203 Projectiles 17 | . . . . . . . 16 1 . . . . . . . . . . . . . . . . . . . . . Explosions 39 | . . . . . . 1 38 . . . . . . . . . . . . . . . . . . . . . . Melee 569 | . . . . . . . . 33 . . . 70 . . . . 34 150 . . . . . . . 35 44 . 203 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 319 | 120 319 217 105 159 . 101 216 . . 2 2 1 . . . . 48 65 . . . . . . . 122 66 . 205 Average Temperature 55 | 36 114 97 33 30 . 21 69 . . 2 2 1 . . . . 14 29 . . . . . . . 82 45 . 92 Received Heat Transfer 1758 | . 174 120 123 420 . 54 621 . 12 . . 6 . . . . 6 27 . . . 39 . . . 12 81 . 63 Effects 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 38 | . 5 2 10 7 . 2 12 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 15590 | 557 1707 1258 2405 2812 . 1110 5630 111 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Peak Influence 653 | 30 232 75 374 298 . 100 653 411 . . . 152 . . . . 266 . . . . 94 35 . 25 550 590 433 380 Initial 331 | . 19 25 . 113 . . 29 279 . . . . . . . . . . . . . 37 35 . . 13 309 331 231 Average 144 | 12 112 36 184 108 . 44 246 293 . . . 57 . . . . 102 . . . . 47 35 . 13 295 425 376 182 Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 . . . . . . . . 1 . . . . . . . . 2 2 2 1 Low Security (%) 66 | 100 70 100 54 79 . 100 38 2 . . . 100 . . . . 81 . . . . 100 100 . 100 23 . . 48 Level 1 28 | . 29 . 45 20 . . 47 96 . . . . . . . . 18 . . . . . . . . 44 60 71 51 Level 2 4 | . . . . . . . 13 1 . . . . . . . . . . . . . . . . . 31 39 28 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 3 1 . . 7 6 . . . 8 . . . . 4 . . . . . . . . 9 1 1 11 Investigation 20 | . 2 . 1 1 . . 4 3 . . . 5 . . . . 3 . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 19 | . . . 2 . . . 2 2 . . . 3 . . . . . . . . . . . . . 7 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Distress Signals 14 | . . . 3 . . . 1 1 . . . . . . . . 3 . . . . 1 . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 12 4 22 17 . 13 45 8 3 . . 4 2 . . . 21 6 2 . 4 9 . 1 1 10 20 5 35 Peak Tracking Total 13 | . 4 2 6 3 . 3 8 3 3 . . 3 3 . . . 12 6 2 . 4 7 . 1 1 5 10 5 13 Tactical Retreats 43 | . . . 12 2 . 1 5 1 1 . . 2 . . . . 8 1 . . 1 1 . . . . 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Traps Triggered 11 | . 2 . . . . . 3 . . . . . . . . . 4 . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Machines Disabled 17 | . . . 1 . . . 4 . . . . 1 . . . . . . . . . . . 1 . 5 . 1 4 Max in Single Turn 2 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Machines Accessed 119 | . 8 . 2 1 1 1 15 13 . . . 12 1 . 4 . 9 . . 8 . 7 . 2 3 5 5 9 13 Terminals 68 | . 6 . . . . 1 8 9 . . . 7 . . . . 6 . . . . 4 . . 1 5 3 5 13 Fabricators 12 | . . . . . . . . 4 . . . 3 . . . . 2 . . . . . . . . . 1 2 . Repair Stations 5 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . 1 . . Scanalyzers 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison Access 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . Total Hacks 351 | . 22 . 4 1 1 1 52 28 . . . 34 1 . 31 . 18 . . 44 . 12 . 19 6 9 9 22 37 Successful 247 | . 9 . 1 1 1 1 31 8 . . . 19 1 . 31 . 8 . . 44 . 6 . 19 5 8 6 16 32 Failed 104 | . 13 . 3 . . . 21 20 . . . 15 . . . . 10 . . . . 6 . . 1 1 3 6 5 Catastrophic 18 | . 1 . . . . . 5 8 . . . . . . . . . . . . . 2 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 13 . . . 1 . 22 12 . 1 . 20 . . . . 9 . . . . 9 . 1 5 4 6 15 10 Terminals 170 | . 17 . . . . 1 20 19 . . . 22 . . . . 14 . . . . 9 . . 2 9 4 16 37 Fabricators 25 | . . . . . . . . 9 . . . 8 . . . . 2 . . . . . . . . . 3 3 . Repair Stations 11 | . 2 . 3 . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 18 | . 3 . . . . . 9 . . . . . . . . . . . . . . 1 . . 3 . 2 . . Scanalyzers 22 | . . . 1 . . . 18 . . . . . . . . . . . . . . 1 . . . . . 2 . Garrison Access 8 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . 1 . . 1 . Terminal Hacks 184 | . 5 . . 1 1 1 8 3 . . . 11 1 . 31 . 6 . . 44 . 2 . 19 . 8 2 9 32 Record 70 | . . . . . . . . . . . . . . . 11 . . . . 36 . . . 19 . 2 . 1 1 Part Schematic 18 | . 2 . . . . . 1 . . . . 1 . . 10 . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 Prototype ID Bank 10 | . 1 . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . 1 4 Open Door 6 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . 3 Level Access Points 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 2 Branch Access Points 9 | . . . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . 1 1 1 1 Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Terminal Index 8 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 2 Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 9 | . 1 . . . . . 2 1 . . . 1 . . . . . . . . . . . . . 2 . . 2 Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Locate Traps 10 | . . . . . . . 2 1 . . . 1 . . . . 2 . . . . . . . . . . 2 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recall Investigation 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 12 | . . . . . . . . 3 . . . 5 . . . . 2 . . . . . . . . . 2 . . Load Schematic 7 | . . . . . . . . 2 . . . 3 . . . . 1 . . . . . . . . . 1 . . Build 5 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 9 | . 2 . 1 . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 5 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Repair 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 19 | . . . . . . . 16 . . . . . . . . . . . . . . 1 . . . . . 2 . Insert Component 9 | . . . . . . . 7 . . . . . . . . . . . . . . 1 . . . . . 1 . Analyze 10 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . Seal Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . Unauthorized Hacks 18 | . 2 . . . . . 2 2 . . . 1 . . . . . . . . . 1 . . 4 . 2 4 . Terminals 9 | . . . . . . . 1 2 . . . 1 . . . . . . . . . 1 . . 1 . 1 2 . Assimilate 6 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 2 . Operators 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 7 . 2 . . 1 14 13 . . . 11 . . . . 8 . . . . 5 . . 2 3 5 8 10 Full Trace Events 15 | . 1 . 1 . . . 3 3 . . . 4 . . . . 2 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 2 . . . . . 8 . . . . 1 . . 10 . . . . 4 . . . . . 13 . 1 . Parts Built 8 | . . . . . . . . 2 . . . 3 . . . . 2 . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 337 | . . . . . . . . 84 . . . 98 . . . . 53 . . . . . . . . . 102 . . Total Part Build Rating 35 | . . . . . . . . 8 . . . 7 . . . . 12 . . . . . . . . . 8 . . Parts Repaired 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Time 133 | . 26 . . . . . 91 . . . . 16 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 8 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 8 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Total Allies 19 | . . 3 . 1 . . . 2 . . . 1 . . . 1 . . . . . 2 . 1 1 3 1 2 1 Largest Group 3 | . . 3 3 1 . . . 2 . . . 1 . . . 1 1 . . . . 1 . 1 2 3 1 2 1 Highest-Rated Group 432 | . . 40 40 31 . . . 48 . . . 10 . . . 96 96 . . . . 30 . 197 242 432 26 36 84 Highest-Rated Ally 197 | . . 16 16 31 . . . 32 . . . 10 . . . 96 96 . . . . 30 . 197 197 197 26 26 84 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 111 | . . . 19 1 . . . 27 . . . . . . . 11 . . . . . 1 . . . 35 . . 17 Total Damage 4265 | . . . 193 22 . . . 680 . . . . . . . 530 . . . . . 51 . . . 2134 . . 655 Kills 30 | . . . 2 . . . . 5 . . . . . . . 6 . . . . . 1 . . . 14 . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 Derelict Logs Recovered 17 | . . 2 . 3 . . . . 2 2 2 . . 2 . . . 1 . . 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Turns Passed 15111 | 290 911 1243 526 1493 231 1876 2111 811 186 284 679 502 436 147 37 423 633 120 90 137 87 243 1 224 60 241 271 232 586 Spaces Moved 15441 | 148 420 647 201 876 218 777 1134 1398 381 800 685 1123 439 271 77 513 992 286 239 170 267 378 1 179 182 505 517 647 970 Core 38 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 35 Treads 1800 | 147 420 647 201 385 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2628 | . . . . 491 218 777 1132 10 . . . . . . . . . . . . . . . . . . . . . Hover 434 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434 Flight 10541 | . . . . . . . . 1388 381 800 685 1123 439 271 77 513 992 286 239 170 267 378 1 179 182 505 517 647 501 Fastest Speed 24 | 50 160 160 160 105 105 105 95 31 31 31 31 31 31 31 31 31 28 31 35 26 27 24 24 24 24 25 27 27 27 Average Speed 59 | 159 160 160 160 138 105 111 109 31 31 31 31 31 31 31 31 31 28 33 35 31 27 26 24 24 24 29 28 29 33 Slowest Speed 1000 | 160 160 160 160 240 105 115 1000 191 31 31 31 31 31 31 31 31 35 275 35 35 27 27 24 24 25 111 31 105 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 2 . . . 2 . . . . 4 . . . . 3 . . 1 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Exploration Rate (%) 55 | 6 59 100 24 100 62 100 77 37 62 87 74 24 67 56 72 62 38 45 61 63 55 15 1 97 6 69 19 61 75 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 15 | . . 1 . 3 . . . . 1 3 1 . . . 1 . . 1 . 3 1 . . . . . . . . Known Exits Taken 22 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 2 . 3 . . 4 3 4 . 2 3 . 3 . 1 1 . 1 . . . . . . . . Spaces Dug 255 | . 7 . . . . 16 1 17 . . . 9 . 1 . . 21 2 . . . 9 . . . 34 112 4 22 Terrain Destroyed 332 | . 7 . . . . 57 37 17 . . . 9 . 1 . . 21 2 . . . 9 . . . 34 112 4 22 Melee 101 | . . . . . . . . 17 . . . 9 . 1 . . 21 2 . . . 9 . . . 10 6 4 22 Projectile 27 | . 7 . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . AOE 204 | . . . . . . 57 17 . . . . . . . . . . . . . . . . . . 24 106 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Total 20553 | 174 572 810 326 1063 221 1743 1838 1718 448 836 1149 1261 738 331 89 776 1308 306 243 249 281 509 1 353 195 569 614 680 1152 Wait 4112 | . 70 134 66 100 . 905 524 241 66 21 463 117 300 57 13 264 248 2 2 68 15 116 . 153 9 16 58 8 76 Move 15386 | 147 419 646 200 875 217 776 1133 1393 380 799 684 1117 438 270 76 512 984 285 238 169 266 372 . 178 179 504 513 646 970 Hop 11 | . . . . . . . . 2 . . . 2 . . . . 3 . . . . 2 . . 1 . 1 . . Pick Up 116 | 7 19 2 5 15 2 13 20 8 1 1 . 2 . . . . 2 2 . 1 . 1 . 2 . 4 5 1 3 Fast Attach 100 | 7 2 . 2 2 . 2 11 1 . 6 . 2 . 2 . . 4 1 1 8 . 2 . 8 4 7 5 8 15 Attach 56 | . 1 . 5 8 . 1 6 9 . . . 1 . . . . 5 . . 1 . . 1 2 . 1 4 1 10 Detach 28 | . . . 3 2 . . 2 5 . 3 . . . . . . 2 . . 1 . . . 1 . 2 . 1 6 Swap 65 | 1 4 4 3 4 . 6 13 8 . 1 2 3 . . . . 2 . 2 . . . . . . 4 7 . 1 Drop 145 | . 14 1 2 8 2 13 27 14 1 5 . 3 . 1 . . 3 10 . 1 . 2 . 5 2 7 6 8 10 Fire 319 | 12 43 23 40 49 . 27 102 9 . . . . . . . . . . . . . . . 1 . 4 7 . 2 Melee 164 | . . . . . . . . 23 . . . 13 . 1 . . 26 6 . . . 9 . 3 . 20 8 7 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . 1 . . . . 29 . . . . . . . . . . . 11 Rewire 10 | . . . . . . . . 5 . . . . . . . . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 453 | -10/Materials | Core integrity fell below 50% 514 | -10/Materials | Repaired Med. Laser 533 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Discovered new exit (range 8) 916 | -10/Materials | Discovered new exit (range 16) 1202 | -10/Materials | Entered Mines 1431 | -10/Mines | Learned Materials stockpile data 1438 | -10/Mines | Learned 2 Materials zone layouts 1720 | -10/Mines | Discovered new exit (range 5) 1855 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1856 | -10/Mines | Discovered new exit (range 4) 1997 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2045 | -10/Mines | Learned location of Storage (-7) 2445 | -10/Mines | Entered Materials 2445 | -9/Materials | Accompanied by 3 allies 2445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -9/Materials | Discovered new exit (range 10) 2947 | -9/Materials | Discovered new exit (range 16) 2971 | -9/Materials | Entered Mines 2977 | -9/Mines | Met a Derelict shopkeep closing up shop 3180 | -9/Mines | Learned location of Zion (-7) 3384 | -9/Mines | Escorted by a lone wolf Derelict 3396 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3396 | -9/Mines | Discovered new exit (range 5) 3408 | -9/Mines | Build established: Scavenger-Mutant 3562 | -9/Mines | Discovered new exit (range 9) 3570 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3896 | -9/Mines | Lost 5 parts (1n2u2w) 3903 | -9/Mines | Discovered new exit (range 6) 3929 | -9/Mines | Learned Materials emergency access door positions 4142 | -9/Mines | Build established: Mutant 4464 | -9/Mines | Entered Exiles 4478 | -9/Exiles | Discovered new exit (range 15) 4493 | -9/Exiles | Met 8R-AWN 4506 | -9/Exiles | Met EX-HEX 4537 | -9/Exiles | Met EX-BIN 4552 | -9/Exiles | Aligned with FarCom system 4553 | -9/Exiles | Given EX-Vault access code 4577 | -9/Exiles | Opened EX-Vault 4584 | -9/Exiles | Found Field Lobotomy Kit 4591 | -9/Exiles | Found Cloak of Protection 4613 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4642 | -9/Exiles | Met EX-DEC 4684 | -9/Exiles | Discovered new exit (range 14) 4695 | -9/Exiles | Stole two prototypes: Cloak of Protection, Field Lobotomy Kit 4695 | -9/Exiles | Entered Mines 4894 | -8/Mines | Discovered new exit (range 5) 5457 | -8/Mines | Discovered new exit (range 14) 5483 | -8/Mines | Build established: Scavenger-Mutant 6380 | -8/Mines | Core integrity fell below 50% 6571 | -8/Mines | Entered Materials 6571 | -8/Materials | Evolved 2 slots: Utility x2 7267 | -8/Materials | Build established: Mutant 7767 | -8/Materials | Lost 4 parts (2n2w) 7954 | -8/Materials | Repaired Field Laser 8106 | -8/Materials | Build established: Scavenger-Mutant 8402 | -8/Materials | Garrison activated, responded to threat 8425 | -8/Materials | Destroyed 7 combat bots 8476 | -8/Materials | Identified exit to Factory 8596 | -8/Materials | Repaired Broken Katana 8682 | -8/Materials | Entered Factory 8682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8684 | -7/Factory | FarCom data flow suspended 8901 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 8925 | -7/Factory | Discovered new exit (range 3) 8925 | -7/Factory | Identified exit to Storage 9001 | -7/Factory | Build established: Scout 9009 | -7/Factory | Discovered new exit (range 14) 9034 | -7/Factory | Identified exit to Factory 9468 | -7/Factory | Identified exit to Lower Caves 9493 | -7/Factory | Entered Lower Caves 9495 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9514 | -7/Lower Caves | Learned Factory emergency access door positions 9675 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9678 | -7/Lower Caves | Identified exit to Zion 9679 | -7/Lower Caves | Entered Zion 9695 | -7/Zion | Discovered new exit (range 14) 9715 | -7/Zion | Received a hallucinogenic algorithm 9742 | -7/Zion | Learned location of Warlord (-4) 9743 | -7/Zion | Learned 4 Factory zone layouts 9745 | -7/Zion | Learned location of Extension (-5) 9768 | -7/Zion | Found Prototype Processor 9768 | -7/Zion | Identified Exp. Melee Analysis Suite 9770 | -7/Zion | Found Prototype Processor 9770 | -7/Zion | Identified Exp. Targeting Computer 9774 | -7/Zion | Found Prototype Processor 9774 | -7/Zion | Identified Exp. Signal Interpreter 9833 | -7/Zion | Learned location of Armory (-4) 9942 | -7/Zion | Given the Hacking Drone Bay 9963 | -7/Zion | Identified exit to Proximity Caves 9963 | -7/Zion | Entered Proximity Caves 9965 | -6/Proximity Caves | Learned 8 Factory zone layouts 10628 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10642 | -6/Proximity Caves | Entered Factory 10642 | -6/Factory | Evolved 2 slots: Utility x2 10721 | -6/Factory | Repaired Plasma Cutter 10726 | -6/Factory | Discovered new exit (range 11) 10732 | -6/Factory | Identified exit to Lower Caves 10855 | -6/Factory | Fabricated Structural Scanner (x2) 10943 | -6/Factory | Build established: Hacker-Scout 10952 | -6/Factory | Discovered new exit (range 8) 10957 | -6/Factory | Identified exit to Factory 11048 | -6/Factory | Fabricated Adv. Sensor Array (x1) 11144 | -6/Factory | Entered Lower Caves 11577 | -6/Lower Caves | Discovered new exit (range 13) 11580 | -6/Lower Caves | Identified exit to Lower Caves 11580 | -6/Lower Caves | Entered another Lower Caves area 11681 | -6/Lower Caves | Learned 8 Factory zone layouts 11689 | -6/Lower Caves | Found Alien Artifact 11689 | -6/Lower Caves | Identified Core Expander 11689 | -6/Lower Caves | Installed Core Expander, added new Power slot 11726 | -6/Lower Caves | Discovered new exit (range 3) 11726 | -6/Lower Caves | Identified exit to Data Miner 11727 | -6/Lower Caves | Entered Data Miner 11727 | -6/Data Miner | Discovered new exit (range 6) 11732 | -6/Data Miner | Met Data Miner 11739 | -6/Data Miner | Learned location of Section 7 (-2) 11739 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11744 | -6/Data Miner | Received God Mode back door access code from Data Miner 11764 | -6/Data Miner | Identified exit to Proximity Caves 11764 | -6/Data Miner | Entered Proximity Caves 12066 | -5/Proximity Caves | Escorted by Enhanced Grunt 12162 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12187 | -5/Proximity Caves | Entered Factory 12187 | -5/Factory | Accompanied by 1 ally 12187 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12188 | -5/Factory | Identified exit to Extension 12258 | -5/Factory | Incoming investigation squad redirected 12270 | -5/Factory | Discovered exit to Extension (range 10) 12344 | -5/Factory | Incoming investigation squad redirected 12471 | -5/Factory | Identified exit to Upper Caves 12640 | -5/Factory | Fabricated Field Propulsion Drive (x2) 12751 | -5/Factory | Lost 3 parts (1p2u) 12804 | -5/Factory | Discovered new exit (range 9) 12811 | -5/Factory | Lost 3 parts (3n) 12820 | -5/Factory | Entered Upper Caves 12872 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12905 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12905 | -5/Upper Caves | Lost 3 parts (3n) 12925 | -5/Upper Caves | Ambushed by wild Derelicts 12938 | -5/Upper Caves | Discovered new exit (range 7) 12940 | -5/Upper Caves | Identified exit to Upper Caves 12940 | -5/Upper Caves | Entered another Upper Caves area 13024 | -5/Upper Caves | Discovered new exit (range 17) 13030 | -5/Upper Caves | Identified exit to Zhirov 13030 | -5/Upper Caves | Entered Zhirov 13030 | -5/Zhirov | Discovered new exit (range 3) 13037 | -5/Zhirov | Met Zhirov 13043 | -5/Zhirov | Learned location of Quarantine (-3) 13043 | -5/Zhirov | Learned location of Testing (-2) 13043 | -5/Zhirov | Learned location of Command (-1) 13050 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13057 | -5/Zhirov | Found Alien Artifact 13057 | -5/Zhirov | Identified Integrated Dissipator 13057 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13152 | -5/Zhirov | Found Alien Artifact 13166 | -5/Zhirov | Identified exit to Proximity Caves 13167 | -5/Zhirov | Entered Proximity Caves 13185 | -4/Proximity Caves | Identified exit to Factory 13254 | -4/Proximity Caves | Entered Factory 13254 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13256 | -4/Factory | Identified Transdimensional Reconstructor 13454 | -4/Factory | Identified exit to Upper Caves 13454 | -4/Factory | Identified exit to Armory 13497 | -4/Factory | Entered Armory 13497 | -4/Armory | Warped through subspace to slip node 13497 | -4/Armory | Discovered new exit (range 1) 13497 | -4/Armory | Identified exit to Lab 13498 | -4/Armory | Entered Lab 13498 | -4/Lab | Discovered new exit (range 9) 13500 | -4/Lab | Identified exit to Research 13501 | -4/Lab | Unable to decrypt terminal 13501 | -4/Lab | Opened the door to a hidden lab 13502 | -4/Lab | Gained access to the hidden lab's interior 13504 | -4/Lab | Unable to decrypt terminal 13507 | -4/Lab | Detected by scanners 13515 | -4/Lab | Confronted by A5 13515 | -4/Lab | Assimilated A5 with FLK Orb 13519 | -4/Lab | Unable to decrypt terminal 13520 | -4/Lab | Found Alien Artifact 13520 | -4/Lab | Identified Core Reset Matrix 13520 | -4/Lab | Used Core Reset Matrix 13524 | -4/Lab | Sensed 3 artifacts in vicinity 13526 | -4/Lab | Found Integrated Dissipator 13526 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13531 | -4/Lab | Found Core Regenerator 13536 | -4/Lab | Found Prototype Hackware 13536 | -4/Lab | Identified Deep Network Scanner 13539 | -4/Lab | Found Prototype Protection 13539 | -4/Lab | Identified Hvy. Regenerative Plating 13545 | -4/Lab | Found Prototype Energy Cannon 13545 | -4/Lab | Identified Warp Cannon 13549 | -4/Lab | Unable to decrypt terminal 13702 | -4/Lab | Found Prototype Special Weapon 13702 | -4/Lab | Identified Gui. Remote Datajack 13708 | -4/Lab | Discovered exit to Research (range 8) 13715 | -4/Lab | Found Transdimensional Reconstructor 13722 | -4/Lab | Entered Research 13722 | -3/Research | Accompanied by 1 ally (A5) 13722 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13728 | -3/Research | Found Unknown Device 13728 | -3/Research | Identified Antimissile System 13750 | -3/Research | Discovered new exit (range 9) 13776 | -3/Research | Identified exit to Quarantine 13782 | -3/Research | Entered Quarantine 13782 | -3/Quarantine | Accompanied by 2 allies (A5) 13783 | -3/Quarantine | Detected hypermatrix surge 13783 | -3/Quarantine | Sensed 5 artifacts in vicinity 13828 | -3/Quarantine | Identified exit to Research 13831 | -3/Quarantine | Found Core Reset Matrix 13833 | -3/Quarantine | Sensed 4 artifacts in vicinity 13886 | -3/Quarantine | Found Matter Drive 13899 | -3/Quarantine | Found Phase Redirector 13904 | -3/Quarantine | Intercept squad dispatched 13917 | -3/Quarantine | Spotted Tracker 13926 | -3/Quarantine | Spotted Combat Programmer 13932 | -3/Quarantine | Assimilated Combat Programmer with FLK Orb 13935 | -3/Quarantine | Assimilated Tracker with FLK Orb 13991 | -3/Quarantine | Found Subatomic Replicator 14001 | -3/Quarantine | Scanned by Researcher 14003 | -3/Quarantine | Build established: Hacker-Ninja 14023 | -3/Quarantine | Entered Research 14023 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14057 | -2/Research | Identified exit to Testing 14189 | -2/Research | Fabricated Nanosword (x1) 14294 | -2/Research | Entered Testing 14300 | -2/Testing | Lost 4 parts (1p1n2u) 14383 | -2/Testing | Found Prototype Launcher 14441 | -2/Testing | Identified exit to Access 14463 | -2/Testing | Found Prototype Device 14463 | -2/Testing | Identified AEGIS Remote Shield 14505 | -2/Testing | Spotted Fortress 14514 | -2/Testing | Intercept squad dispatched 14525 | -2/Testing | Discovered new exit (range 5) 14526 | -2/Testing | Identified exit to Section 7 14526 | -2/Testing | Entered Section 7 14527 | -2/Section 7 | Sensed 18 artifacts in vicinity 14552 | -2/Section 7 | Build established: Wizard-Scout 14636 | -2/Section 7 | Found Core Reset Matrix 14638 | -2/Section 7 | Sensed 17 artifacts in vicinity 14683 | -2/Section 7 | Spotted S7 Guard 14690 | -2/Section 7 | Intercept squad dispatched 14704 | -2/Section 7 | Spotted Tracker 14704 | -2/Section 7 | Spotted Tracker 14710 | -2/Section 7 | Assimilated Tracker with FLK Orb 14721 | -2/Section 7 | Allies destroyed Tracker 14730 | -2/Section 7 | Spotted Combat Programmer 14731 | -2/Section 7 | Spotted Combat Programmer 14758 | -2/Section 7 | Warped through subspace 14787 | -2/Section 7 | Lost 5 parts (1p1n3u) 14881 | -2/Section 7 | Spotted Alpha 7 14884 | -2/Section 7 | Spotted Alpha 7 14908 | -2/Section 7 | Spotted S7 Guard 14913 | -2/Section 7 | Found Integrated Thermoelectric Network 14913 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14922 | -2/Section 7 | Spotted B-99 Colossus 14951 | -2/Section 7 | Found Transdimensional Reconstructor 14956 | -2/Section 7 | Found Terrabomb 14972 | -2/Section 7 | Spotted Striker 14991 | -2/Section 7 | Spotted Executioner 14992 | -2/Section 7 | Spotted Executioner 15013 | -2/Section 7 | Build established: Wizard-Mutant 15049 | -2/Section 7 | Scanned by Researcher 15051 | -2/Section 7 | Lost 3 parts (1p1n1u) 15053 | -2/Section 7 | Found Core Expander 15053 | -2/Section 7 | Installed Core Expander, added new Utility slot 15059 | -2/Section 7 | Found Core Expander 15059 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 15064 | -2/Section 7 | Intercept squad dispatched 15068 | -2/Section 7 | Found Core Expander 15080 | -2/Section 7 | Spotted Tracker 15081 | -2/Section 7 | Spotted Tracker 15082 | -2/Section 7 | Core integrity fell below 50% 15082 | -2/Section 7 | Spotted Tracker 15085 | -2/Section 7 | Warped through subspace 15086 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 15109 | -2/Section 7 | Core integrity fell below 20% 15110 | -2/Section 7 | Used Terrabomb 15112 | -2/Section 7 | System corruption reached 10% 15112 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 15094_ Slug penetrates Construction Supplies. 15094_ Construction Supplies damaged. 15094_ Penetrated by Slug. 15094_ Imp. Gyrokinetic Inverter destroyed. 15094_ Slug penetrates FTL Facilitator. 15094_ K-01 Serf cleans the Thrusters. 15097_ K-01 Serf collects debris. 15097_ Slug penetrates FTL Facilitator. 15097_ Slug penetrates L2 Monitoring Station. 15097_ Slug penetrates FTL Facilitator. 15099_ L2 Monitoring Station destroyed. 15099_ Adv. Hacking Suite destroyed. 15100_ K-01 Serf collects debris. 15102_ Slug penetrates Thrusters. 15105_ Adv. Visual Processing Unit destroyed. 15108_ K-01 Serf collects debris. 15110_ Terrabomb activated. 15111_ Unable to initiate replication process, detached Subatomic Replicator. 15111_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????#!"#T T#"" #"" "]" ""#? | | ?????????????? """"""""?#! ! #*" """ " #? | | ???????????? " #### # " #"" ""# | | ???????????? ######## #### | | ???????????????" T | | ??????? ?""" | | ??? ?" "" | | ?? ?" ?"" | | ??? " " "" | | ??? " "" """" | | ???? " " """ "??" | | ????"" " "" ""?" | | ???? " " " """" " " | | ???? " " "" " | | ?????? " """"""" | | ???????? " ?????" | | ???????"""" " """"""" """"""""" | | """""" """""""" | | " " " " | | " | | ???????" s """ | | ???????"""" " " | | """""" """""s | | "?" """" " " " | | """""s " " " " " | | " @ "?"?" " """ | | p """""""""" """ | | "" " " " " """ | | "" T " " " " """""" | | """" p " " " "" | | "??" "" """"" | | """" "" """h k"" | | """ " | | " " h """"""""" | | """" ""???????" """""""" | | "?" """ "?"""""""" ""??????? | | """""" "?" """""""" | | """"" | | "" | | """" " | | """?" | | "?" | | """"" | | % | | ! | | !![ | | ! """""""""" % """"""" | | """""""""""" ###"""""""""""""""""""""""""" | | """""""""""" #?#"""""""""""""""""""""""""" | | ############## ###//#?########################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 43 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 6 Power Amplification 20 Armor Coverage 600 Utility Shielding 90 Evasion (%) 74 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 60 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Structural Scanner | x2 | -6/Factory Adv. Sensor Array | x1 | -6/Factory Field Propulsion Drive | x2 | -5/Factory | Preloaded Nanosword | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Thermoelectric Network Core Regenerator Terrabomb Subatomic Replicator Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed MeleeTransmissionTendrils Manual? 0 Play Time 03:26:55 Cumulative 89.4 hours Start 2022.10.12 @ 16:14:00 End 2022.10.13 @ 00:59:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f139fc3-0890-4c1d-a07c-1367ce609e58