Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.05 @ 22:03:02 Player: Clivos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (217) 1085 Value Destroyed (6820) 6820 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 11677 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 270/290 System Corruption 1% Temperature Cool (56) Movement Walking (280) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit System Shield > --- WEAPON (4) ------- Plasma Rifle Makeshift Spear > --- INVENTORY (26) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Micro Fission Core Carbon-fiber Leg Combat Airjet Cryofiber Web Improved Heat Sink Improved Heat Sink High-capacity Battery (400) Structural Scanner Advanced Signal Interpreter Advanced Terrain Scanner Energy Filter Kinecellerator Relay Coupler [Brawler] (28) Recalibrator Shock Rifle Plasma Rifle Proton Cannon Cooled Plasma Cannon Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array System Shield > --- WEAPON ----------- Electrolaser Proton Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Micro Fission Core Carbon-fiber Leg Combat Airjet Cryofiber Web Improved Heat Sink Improved Heat Sink High-capacity Battery Structural Scanner Advanced Signal Interpreter Advanced Terrain Scanner Energy Filter Kinecellerator Relay Coupler [Brawler] Recalibrator Shock Rifle Plasma Rifle Plasma Rifle Cooled Plasma Cannon Improved Grenade Launcher Remote Datajack Makeshift Spear [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . 1 . . 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 154 | 9 18 10 28 4 33 41 11 Power 26 | 1 2 2 5 . 6 8 2 Engine 18 | 1 1 . 5 . 3 6 2 Core 8 | . 1 2 . . 3 2 . Reactor . | . . . . . . . . Propulsion 45 | 3 4 5 8 1 13 10 1 Treads 1 | 1 . . . . . . . Leg 41 | 2 4 5 8 1 10 10 1 Wheel . | . . . . . . . . Hover 2 | . . . . . 2 . . Flight 1 | . . . . . 1 . . Utility 21 | 2 5 . 5 . 1 7 1 Device 8 | 1 . . 2 . . 4 1 Storage 10 | . 5 . 3 . 1 1 . Processor 1 | 1 . . . . . . . Hackware 2 | . . . . . . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 62 | 3 7 3 10 3 13 16 7 Energy Gun 22 | 1 4 . 4 . 6 5 2 Energy Cannon 12 | . . 2 1 2 2 3 2 Ballistic Gun 11 | 2 2 . 3 . 4 . . Ballistic Cannon 8 | . . . 1 . 1 5 1 Launcher 5 | . . 1 1 . . 3 . Special Weapon 2 | . . . . 1 . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 10 | . . . 5 . 3 . 2 Parts Lost 49 | . . 3 5 2 9 23 7 Power 12 | . . 2 . 1 2 6 1 Propulsion 14 | . . . . . 4 8 2 Utility 3 | . . . 1 . . 1 1 Weapon 20 | . . 1 4 1 3 8 3 Highest Loss Streak 8 | . . 1 1 1 2 8 6 Average Slot Usage (%) 96 | . 99 98 98 89 96 95 97 Engine 11 | . 14 5 20 12 8 8 10 Core 4 | . . 8 1 . 9 5 2 Leg 25 | . 27 27 21 22 29 28 24 Device 2 | . 2 . 4 . . 3 5 Storage 27 | . 25 28 28 33 26 23 20 Energy Gun 7 | . 13 10 10 . 3 8 12 Energy Cannon 3 | . . 6 . 10 4 . . Ballistic Gun 5 | . 13 3 6 . 8 1 . Ballistic Cannon 4 | . . . 4 11 1 5 12 Launcher 1 | . . 6 . . . 3 . Naked Turns . | . . . . . . . . Heaviest Build 127 | 10 42 44 71 72 87 105 127 Greatest Support 73 | 20 20 20 30 30 60 73 73 Greatest Overweight (x) 18 | . 13 4 18 4 8 5 5 Average Overweight (x) 1 | . 1 2 1 3 1 1 1 Largest Inventory Capacity 26 | 4 16 16 22 22 24 26 26 Average Capacity 20 | 4 13 16 16 22 22 24 26 Most Carried 26 | 4 16 16 18 22 24 26 26 Average Carried 19 | 2 12 15 15 19 22 23 25 Final Capacity 26 | 4 16 16 22 22 24 26 26 Final Carried 26 | 4 16 15 18 22 24 26 24 Class Distribution -------------------- 37% | Mutant 33% | Hauler-Mutant 13% | Scavenger-Mutant 5% | Hauler-Gunner 3% | Scavenger-Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 3730 | 298 286 234 658 195 683 982 394 Remotely . | . . . . . . . . Salvage Created 8250 | 99 599 685 2128 599 1754 1992 394 Parts 442 | 7 35 28 131 11 95 109 26 Haulers Intercepted 4 | . 1 . 2 . . 1 . Recyclers Shooed 6 | 1 1 1 1 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 165 | . 12 14 49 14 31 36 9 Melee 2 | . . . . . . . 2 Guns 96 | . 10 7 40 1 25 11 2 Cannons 55 | . . 6 5 13 6 20 5 AOE 11 | . 1 1 4 . . 5 . Classes Destroyed 16 | 2 4 . 5 3 1 1 . Worker 4 | . . . 1 . 1 2 . Builder 8 | . . . 1 . 1 5 1 Tunneler 3 | 1 . . 1 . . . 1 Hauler 4 | . 1 . 2 . . 1 . Recycler 18 | 1 2 3 2 3 2 5 . Operator 1 | . . . 1 . . . . Watcher 14 | . 1 . 5 . 5 2 1 Swarmer 28 | . 4 6 11 . 3 1 3 Grunt 92 | . 8 8 30 4 20 18 4 Brawler 4 | . . . . 2 . 2 . Duelist 2 | . . . 1 . . 1 . Sentry 19 | . . . 7 . 6 5 1 Demolisher 2 | . . . . 2 . . . Hunter 4 | . . . . . 2 2 . Programmer 8 | . . . . . . 7 1 Assembled 6 | . . . . 6 . . . Best Kill Streak 8 | 1 4 3 7 4 3 8 3 Combat Bots Only 6 | . 4 3 6 4 3 3 3 Max Kills in Single Turn 4 | 1 2 1 2 1 1 4 3 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . 1 1 1 . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 8212 | . 240 420 1247 588 1408 2598 1711 Core 1688 | . 41 64 226 79 150 270 858 Absorbed by Shields 42 | . . . 42 . . . . Core Remaining (%) 62 | 100 . 58 . 23 72 61 . Volleys Fired 476 | 4 36 43 122 32 110 105 24 Largest 4 | 2 2 2 2 2 2 3 4 Hottest 209 | 60 65 128 128 112 124 182 209 Shots Fired 948 | 8 71 79 233 61 210 215 71 Gun 595 | 8 71 40 199 4 141 94 38 Cannon 327 | . . 32 31 57 69 106 32 Launcher 25 | . . 7 3 . . 15 . Special 1 | . . . . . . . 1 Kinetic 440 | 4 36 14 107 32 117 98 32 Thermal 347 | . . 32 107 29 93 64 22 Explosive 25 | . . 7 3 . . 15 . Electromagnetic 135 | 4 35 26 16 . . 38 16 Robot Hit Streak 29 | 2 9 27 18 10 20 29 9 Robot Miss Streak 4 | 1 3 3 3 3 4 4 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 17 | . 2 1 14 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 681 | 4 48 54 176 43 157 151 48 Core Hits 332 | 3 21 25 78 20 74 91 20 Critical Hits 25 | . . . 2 1 5 15 2 Critical Kills 12 | . . . . . 2 8 2 Critical Parts Destroyed 12 | . . . 2 1 3 6 . Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 4 | . . . . . . . 4 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14790 | 65 719 878 3236 926 2968 4889 1109 Guns 7269 | 65 690 437 2628 55 1862 1106 426 Cannons 5512 | . . 347 417 871 1098 2180 599 Explosions 1915 | . 29 94 189 . . 1603 . Melee 84 | . . . . . . . 84 Ramming 10 | . . . 2 . 8 . . Kinetic 6457 | 25 285 118 1263 480 1622 2065 599 Thermal 4807 | . 29 347 1642 446 1338 782 223 Explosive 1662 | . . 94 138 . . 1430 . Electromagnetic 1770 | 40 405 319 191 . . 612 203 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 84 | . . . . . . . 84 Highest Corruption 20 | . 1 1 . . . 20 1 Average Corruption 7 | . 1 1 . . . 13 1 Corruption Purged . | . . . . . . . . Effects 107 | . 3 2 . . . 102 . Message Errors 16 | . . . . . . 16 . Matter Fused 13 | . . . . . . 13 . Heat Flow Errors 12 | . . . . . . 12 . Energy Discharges 16 | . 3 2 . . . 11 . Data Loss (minor) 7 | . . . . . . 7 . Data Loss (major) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Misdirections 15 | . . . . . . 15 . Targeting Errors 17 | . . . . . . 17 . Weapon Failures 7 | . . . . . . 7 . Overload Shots . | . . . . . . . . Overflow Damage 316 | . . 26 1 41 26 222 . Projectiles 125 | . . 13 1 41 26 44 . Explosions 191 | . . 13 . . . 178 . Melee . | . . . . . . . . Knockbacks 33 | . . . 2 8 8 12 3 Impact . | . . . . . . . . Kinetic 27 | . . . 2 7 5 10 3 Secondary 6 | . . . . 1 3 2 . Self-Inflicted Damage 334 | . . 60 9 . 1 264 . Shots 10 | . . 2 2 . . 6 . Rammed 2 | . . . 1 . 1 . . Targets Rammed 3 | . . . 1 . 2 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 771 | 20 78 317 360 474 479 661 771 Average Temperature 132 | 15 21 75 96 145 142 126 333 Received Heat Transfer 2729 | . 96 129 638 72 828 678 288 Effects 85 | . . . 2 2 14 23 44 Shutdowns 23 | . . . . 1 7 4 11 Energy Bleed 7 | . . . . . . 2 5 Interference 22 | . . . 2 . 6 3 11 Matter Decay 5 | . . . . . . 4 1 Short Circuit 7 | . . . . 1 1 1 4 Damage (minor) 3 | . . . . . . . 3 Damage (major) 13 | . . . . . . 9 4 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | . . . 8 . 5 1 . Heat Transferred 9563 | . 50 703 3504 814 2516 1517 459 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 503 | 10 194 160 503 142 228 405 138 Average Influence 112 | 4 52 106 186 33 76 185 61 Maximum Alert Level 2 | . . . 2 . 1 2 . Low Security (%) 82 | 100 100 100 58 100 98 57 100 Level 1 15 | . . . 36 . 1 41 . Level 2 1 | . . . 4 . . 1 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 36 | . 3 . 7 . 7 15 4 Investigation 21 | . 3 . 6 . 5 5 2 Extermination 5 | . . . . . . 4 1 Reinforcement 7 | . . . 1 . 2 3 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 5 | . . . 3 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 216 | . 12 13 60 18 47 50 16 Peak Tracking Total 7 | . 3 3 7 6 3 5 6 Tactical Retreats 6 | . . . 3 . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 11 | . 4 . 1 . 2 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . 6 . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 18 | . . 1 3 1 1 12 . Max in Single Turn 4 | . . 1 3 1 1 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 36 | . 6 1 12 . 9 5 3 Terminals 25 | . 5 1 10 . 6 2 1 Fabricators 1 | . . . . . . . 1 Repair Stations 5 | . . . 1 . 1 2 1 Recycling Units 3 | . 1 . 1 . 1 . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 140 | . 25 2 53 . 39 14 7 Successful 99 | . 20 2 42 . 27 5 3 Failed 40 | . 5 . 10 . 12 9 4 Catastrophic 5 | . . . 2 . 1 1 1 Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 106 | . 19 2 49 . 27 6 3 Fabricators 1 | . . . . . . . 1 Repair Stations 17 | . . . 3 . 5 6 3 Recycling Units 11 | . 6 . 1 . 4 . . Scanalyzers 5 | . . . . . 3 2 . Garrison Access . | . . . . . . . . Terminal Hacks 75 | . 15 2 38 . 16 3 1 Record 24 | . 5 1 13 . 2 2 1 Robot Analysis 4 | . 1 . 2 . 1 . . Prototype ID Bank 6 | . . . 3 . 3 . . Branch Access Points 2 | . . . 1 . 1 . . Emergency Access Points 2 | . . . 1 . 1 . . Terminal Index 1 | . . . 1 . . . . Alert Level 6 | . 1 . 3 . 2 . . Unreport Threat 3 | . . . 3 . . . . Locate Traps 3 | . 1 . 1 . 1 . . Disarm Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 3 | . 1 1 1 . . . . Maintenance Status 3 | . 1 . 1 . 1 . . Patrol Status 1 | . . . 1 . . . . Transport Status 2 | . . . 1 . 1 . . Investigation Status 2 | . 1 . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 6 | . 1 . 3 . 1 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 10 | . . . 3 . 4 2 1 Scan Component 7 | . . . 2 . 2 2 1 Repair 3 | . . . 1 . 2 . . Recycling Unit Hacks 10 | . 5 . 1 . 4 . . Recycle Component 3 | . 2 . . . 1 . . Process 2 | . 1 . . . 1 . . Report Inventory 3 | . 1 . 1 . 1 . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 33 | . 6 . 11 . 9 5 2 Full Trace Events 23 | . 3 . 6 . 7 5 2 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . Time 149 | . . . 51 . 98 . . Parts Recycled 3 | . 2 . . . 1 . . Recycled Matter 291 | . 135 . . . 156 . . Retrieved Matter 331 | . 331 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 4 | . 1 . 2 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 13441 | 135 1482 1139 2772 1982 2689 2654 588 Spaces Moved 6595 | 82 812 548 1351 799 1273 1436 294 Core 14 | 12 1 . 1 . . . . Treads 3 | 3 . . . . . . . Legs 6384 | 67 811 548 1350 799 1079 1436 294 Wheels . | . . . . . . . . Hover 194 | . . . . . 194 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 120 150 155 Average Speed 173 | 111 161 181 172 228 174 154 163 Slowest Speed 950 | 160 700 240 950 240 560 270 280 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 56 | 5 94 69 84 91 78 27 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 271 | . 2 55 55 4 11 138 6 Melee . | . . . . . . . . Projectile 35 | . . . . 4 11 14 6 AOE 236 | . 2 55 55 . . 124 . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 7701 | 118 912 616 1561 893 1562 1689 350 Wait 215 | 9 8 1 13 45 94 40 5 Move 6588 | 81 811 547 1350 798 1272 1435 294 Hop . | . . . . . . . . Pick Up 163 | 13 27 7 24 8 32 45 7 Fast Attach 33 | . 4 2 10 . 9 8 . Attach 69 | 7 1 6 10 1 13 26 5 Detach 1 | . . . . . 1 . . Swap 52 | 2 13 2 8 3 11 7 6 Drop 93 | 2 12 7 23 3 18 23 5 Fire 476 | 4 36 43 122 32 110 105 24 Melee 4 | . . . . . . . 4 Ram 1 | . . . . . 1 . . Kick 2 | . . . 1 . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . 1 . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 10) 689 | -10/Materials | Discovered new exit (range 11) 881 | -10/Materials | Discovered new exit (range 12) 1077 | -10/Materials | Discovered new exit (range 16) 1556 | -10/Materials | Discovered new exit (range 16) 1618 | -10/Materials | Entered Mines 1925 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2016 | -10/Mines | Discovered new exit (range 10) 2125 | -10/Mines | Learned Materials stockpile data 2528 | -10/Mines | Discovered new exit (range 10) 2757 | -10/Mines | Entered Materials 2757 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3020 | -9/Materials | Central database locked down 3070 | -9/Materials | Build established: Scavenger-Mutant 3257 | -9/Materials | Discovered new exit (range 10) 3515 | -9/Materials | Build established: Mutant 4364 | -9/Materials | Core integrity fell below 50% 4393 | -9/Materials | Identified exit to Mines 4612 | -9/Materials | Discovered new exit (range 5) 4975 | -9/Materials | Discovered new exit (range 12) 5291 | -9/Materials | Repaired Hvy. Ion Engine? 5529 | -9/Materials | Entered Mines 5565 | -9/Mines | Met a Derelict bent on vengeance 5579 | -9/Mines | Discovered new exit (range 6) 5726 | -9/Mines | Assembled infested the area 5730 | -9/Mines | Build established: Hauler-Mutant 5731 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6830 | -9/Mines | Found a hidden stash of uninstalled traps 7424 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7511 | -9/Mines | Entered Materials 7511 | -8/Materials | Evolved 2 slots: Propulsion x2 7522 | -8/Materials | Discovered new exit (range 15) 8070 | -8/Materials | Build established: Scavenger-Mutant 8118 | -8/Materials | Discovered new exit (range 10) 8387 | -8/Materials | Build established: Hauler-Mutant 9180 | -8/Materials | Discovered new exit (range 5) 9295 | -8/Materials | Identified exit to Storage 9454 | -8/Materials | Discovered new exit (range 15) 10001 | -8/Materials | Repaired Carbon-fiber Leg 10072 | -8/Materials | Repaired Prc. Beam Rifle 10200 | -8/Materials | Entered Factory 10200 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10211 | -7/Factory | Discovered new exit (range 15) 10671 | -7/Factory | Garrison activated, responded to threat 11472 | -7/Factory | Crushed by falling debris 11597 | -7/Factory | Lost 8 parts (2p3n3w) 11733 | -7/Factory | System corruption reached 10% 11778 | -7/Factory | Lost 7 parts (2p2n3w) 12545 | -7/Factory | Build established: Hauler-Gunner 12693 | -7/Factory | Discovered new exit (range 15) 12854 | -7/Factory | Entered another Factory area 12854 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13410 | -6/Factory | Core integrity fell below 50% 13413 | -6/Factory | Core integrity fell below 20% 13442 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13413_ Overheating: Core damaged (-144). 13413_ Adv. Assault Cannon destroyed. 13415_ Power failure, Rnf. Deuterium Engine shutdown. 13416_ Overheating: Matter decay (-52). 13420_ Electrolaser destroyed. 13421_ Overheating: System interference. 13421_ Plasma Rifle temporarily disabled. 13423_ Critical hit. 13423_ Broken Carbon-fiber Leg destroyed. 13426_ Broken Adv. Sensor Array destroyed. 13429_ Critical hit. 13429_ Hvy. Deuterium Engine destroyed. 13431_ P-60 Hacker destroyed. 13433_ Acquired 28 matter. 13437_ K-01 Serf collects debris. 13440_ G-50 Soldier destroyed. 13441_ Acquired 13 matter. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????+????????????# ###### #???????????? | | ????# ???????????# ###??# #???????????? | | ????# ???########+# ! ##### """ """ #???????????? | | ????# ??# + + """ """ #???????????? | | ????# ?# "" """ # ! ##### """ """ #???????????? | | ????# # "" """ ## ##???# #???????????? | | ????# # "T """ ## #??#######+#########???????? | | ????# + "" ## ######### #??? | | ????# # "" """ ## ######????????? | | ????# # """ ## ##########????? | | ????? # """ ## # #????? | | ????? # ## # #????? | | ????# #####+##### """" # #????? | | ????# #???# ##### """ # #????? | | ????# #???# !! """" + #????? | | ????# #####+#####!! 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""R"????????????????????????????????????? | | ???? ?? "" ?????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Everything Is Under Control First Step to Greatness GoHome() Hey, That's Mine! I Survived The Infestation Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Party Time Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Shopping List System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed GravityDirtyTreads Manual? 0 Play Time 04:20:57 Cumulative 8.6 hours Start 2020.03.05 @ 16:11:46 End 2020.03.05 @ 22:03:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfbd8e9b-188c-49c6-99e6-ee5c83adc59c