Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 13:27:12 Player: RAT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (993) 993 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2838 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 88/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Maul > --- INVENTORY -------- Small Storage Unit Improved Sensor Array Signal Interpreter [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 37 | 7 . 10 20 Power 7 | 1 . 1 5 Engine 7 | 1 . 1 5 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 1 6 Treads 3 | . . . 3 Leg 3 | 2 . 1 . Wheel 2 | . . . 2 Hover 1 | . . . 1 Flight . | . . . . Utility 10 | 2 . 3 5 Device 4 | 1 . 1 2 Storage 1 | 1 . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 3 | 1 . 1 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 28 | . . 4 24 Power 7 | . . 1 6 Propulsion 9 | . . . 9 Utility 4 | . . 1 3 Weapon 8 | . . 2 6 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 100 85 65 Engine 11 | . 14 10 10 Treads 2 | . . . 5 Leg 22 | . 28 33 5 Device 4 | . 14 3 4 Storage 10 | . 14 11 8 Processor 6 | . . 4 10 Protection 1 | . . 2 . Energy Gun 9 | . 14 14 . Energy Cannon 2 | . . . 5 Ballistic Gun 3 | . 14 3 1 Ballistic Cannon 2 | . . 2 4 Impact Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 20 | 12 12 17 20 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 5 | 1 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 8 7 8 8 Average Carried 5 | 4 4 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 7 8 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 807 | 232 82 79 414 Remotely . | . . . . Salvage Created 1205 | 23 82 422 678 Parts 98 | 4 10 29 55 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 3 11 15 Melee 1 | . . . 1 Guns 13 | . 3 10 . Cannons 12 | . . 1 11 Classes Destroyed 9 | 1 1 3 4 Worker 1 | . . . 1 Builder 3 | . . . 3 Tunneler 3 | 1 1 . 1 Recycler 1 | . . . 1 Watcher 4 | . . 2 2 Swarmer 12 | . 3 5 4 Grunt 6 | . . 3 3 Sentry 10 | . . 3 7 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 3 4 6 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 304 | . 21 63 220 Missed 74 | . 3 17 54 Damage Taken 3017 | . 130 509 2378 Core 664 | . 42 72 550 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 83 82 . Volleys Fired 122 | 11 8 38 65 Largest 2 | 2 2 2 2 Hottest 91 | 60 60 85 91 Shots Fired 191 | 22 16 54 99 Gun 99 | 22 16 44 17 Cannon 92 | . . 10 82 Launcher . | . . . . Special . | . . . . Kinetic 102 | 11 8 21 62 Thermal 65 | 11 8 9 37 Explosive . | . . . . Electromagnetic 24 | . . 24 . Robot Hit Streak 14 | 3 6 14 10 Robot Miss Streak 5 | 5 4 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 139 | 11 8 42 78 Core Hits 59 | 1 4 25 29 Critical Kills 2 | . . . 2 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 8 | . . 1 7 Meltdown 2 | . . . 2 Blast 2 | . . 1 1 Smash 4 | . . . 4 Melee Attacks 13 | . . . 13 Impact 13 | . . . 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2408 | 120 93 486 1709 Guns 787 | 120 93 379 195 Cannons 1227 | . . 107 1120 Explosions . | . . . . Melee 392 | . . . 392 Ramming 2 | . . . 2 Kinetic 1040 | 33 47 181 779 Thermal 727 | 87 46 58 536 Explosive . | . . . . Electromagnetic 247 | . . 247 . Impact 392 | . . . 392 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 100 | . . . 100 Projectiles . | . . . . Explosions . | . . . . Melee 100 | . . . 100 Knockbacks 4 | . . 1 3 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 209 | . . 84 209 Average Temperature 44 | . . 28 52 Received Heat Transfer 1107 | . . 135 972 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 4 1 Impact Corruptions 4 | . . . 4 Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 2 | . . . 2 Heat Transferred 1424 | 200 100 125 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 326 | 5 108 242 326 Initial 56 | . 3 45 56 Average 107 | 1 59 78 178 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 88 66 Level 1 17 | . . 11 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 6 19 32 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2091 | 115 219 1019 738 Spaces Moved 988 | 61 146 471 310 Core 96 | 13 . . 83 Treads 92 | . . . 92 Legs 752 | 48 146 471 87 Wheels 44 | . . . 44 Hover 4 | . . . 4 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 130 | 108 120 120 154 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 32 40 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1576 | 87 174 873 442 Wait 374 | . 18 340 16 Move 985 | 60 145 470 310 Hop . | . . . . Pick Up 38 | 9 3 11 15 Fast Attach 2 | 2 . . . Attach 29 | 5 . 6 18 Detach . | . . . . Swap 6 | . . 4 2 Drop 6 | . . 4 2 Fire 122 | 11 8 38 65 Melee 13 | . . . 13 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -9/Materials | Discovered new exit (range 9) 1354 | -9/Materials | Entered another Materials area 1354 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1592 | -8/Materials | Lost 6 parts (2p2n2w) 1780 | -8/Materials | Lost 3 parts (2p1u) 1869 | -8/Materials | Lost 3 parts (2n1u) 2064 | -8/Materials | Core integrity fell below 50% 2082 | -8/Materials | Core integrity fell below 20% 2092 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02069_ Critical hit (Burn: +37). 02069_ Acquired Lgt. Deuterium Engine. 02071_ G-50 Soldier suffers critical hit (Smash). 02071_ Destroyed Carbon-fiber Leg. 02071_ G-50 Soldier system corrupted by crushing effect. 02073_ Maul destroyed. 02074_ Lgt. Deuterium Engine destroyed. 02075_ Acquired Beam Rifle. 02077_ Sml. Storage Unit destroyed. 02079_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 02082_ Critical hit (Burn: +37). 02083_ Acquired 47 matter. 02084_ G-50 Soldier heat damages Adv. Heat Sink. 02084_ Beam Rifle destroyed. 02086_ Acquired Imp. Hover Unit. 02088_ Acquired 10 matter. 02090_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????###+###?????# # """""# | | ??????? ??????####+#### """ # | | ???????""" [?????????????# # | | ?????? """ #????????????# # | | ?????? """ #????????????# # | | ?????# #????????????####+###### | | ?????# ????????????????# #????? | | ?????########???????????????# #????? | | ????????????????????????????# #????? | | ????????????????????????????# #??#?? | | ?????????????????????????#### # #?? | | ?????????????????????????# #?? | | ?????????????????????????# #### #??? | | ?????????????????????????# #???##??? | | ??????????????????######## #???????? | | ??????????????????# # #???????? | | ??????????????????# """ # ### # | | ??????????????????# "Y" # + """ # | | ??????????????????#w # ### "T" # | | ??????????????????# # #???????? | | ??????????????????# # #???????? | | ??????????#???????###;#### #???????? | | ??????????# ????# gu## ###?????? | | ??????????# ### =ggu #?????? | | ???????"" " g% g! + """ ? | | ??????????# ###!!* @ # # | | ??????????#= ????# #### #? # | | ??????????#???????#######??? #?? # | | ????????????????????????????/#????## | | ???????????????????????????? ?????? | | ?????????????????????????????"?????? | | ?????????????????????????????" ????? | | ?????????????????????????????" ????? | | ?????????????????????????????? ????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed NetworkFortressFlamer Manual? 0 Play Time 00:17:14 Cumulative 14.4 hours Start 2024.06.30 @ 13:11:32 End 2024.06.30 @ 13:27:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ccfbb04-32f0-4536-be38-f5406f1039e2