Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 16:20:23 Player: Olga Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (8) 40 Value Destroyed (342) 342 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 8715 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 90/300 Energy 98/100 System Corruption 1% Temperature Cool (45) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Particle Reactor Quantum Reactor Improved Datajack Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Target Analyzer Reaction Control System Improved Cloaking Device Advanced Hacking Suite System Shield Improved System Guard > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Micro Fission Core Improved Lightning Gun Improved Proton Missile Launcher Improved Datajack Spear [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Reaction Control System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon Improved Datajack Energy Gun Improved Lightning Gun Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Heavy Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . 2 . . Utility 14 | . . 1 . 1 2 . 2 2 . . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 104 | . 7 2 12 13 5 4 8 15 2 . 7 6 . 8 2 13 Power 11 | . 1 . . 1 . . . 1 . . 1 1 . 1 1 4 Engine 3 | . 1 . . . . . . 1 . . 1 . . . . . Core 4 | . . . . 1 . . . . . . . 1 . . . 2 Reactor 4 | . . . . . . . . . . . . . . 1 1 2 Propulsion 23 | . 2 1 3 4 2 1 1 4 . . 1 . . 2 . 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 23 | . 2 1 3 4 2 1 1 4 . . 1 . . 2 . 2 Utility 44 | . 1 1 5 6 2 . 6 7 . . 4 3 . 5 . 4 Device 10 | . . . . . 1 . 3 1 . . . 1 . 2 . 2 Storage 4 | . . 1 2 1 . . . . . . . . . . . . Processor 15 | . . . 1 3 . . 2 2 . . 3 2 . 2 . . Hackware 6 | . . . . 1 . . 1 1 . . 1 . . 1 . 1 Protection 9 | . 1 . 2 1 1 . . 3 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | . 3 . 4 2 1 3 1 3 2 . 1 2 . . 1 3 Energy Gun 5 | . . . 2 1 . . . . . . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 3 . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 1 1 1 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . 1 1 Special Melee Weapon 4 | . . . . . . 1 . 1 2 . . . . . . . Unidentified Prototypes 5 | . . . 4 1 . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . 1 . . . 1 . . . . System Corruption 11 | . . . . . . . . 6 . . . 5 . . . . Parts Lost 45 | . . . 3 3 . 2 3 7 4 . . 3 . 3 3 14 Power 4 | . . . . . . . . 1 . . . 1 . . . 2 Propulsion 18 | . . . 3 2 . 2 1 2 3 . . . . . 1 4 Utility 20 | . . . . 1 . . 2 4 1 . . 2 . 3 . 7 Weapon 3 | . . . . . . . . . . . . . . . 2 1 Highest Loss Streak 9 | . . . 2 2 . 2 2 7 2 . . 3 . 2 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 34 66 64 79 90 94 90 75 50 47 61 78 84 75 66 49 Engine 1 | . 3 11 6 . . . . . . . 3 3 . . . . Core 1 | . . . . . 7 7 6 3 . . . 1 5 1 . 1 Flight 13 | . 5 33 26 34 30 27 21 17 6 . 3 5 5 9 9 5 Device 3 | . . . . . 6 7 14 4 . . . 1 . 4 4 2 Storage 2 | . 1 11 11 12 7 4 . . . . . . . . . . Processor 24 | . . . 3 10 15 15 18 19 29 29 32 43 52 38 30 26 Hackware 6 | . . . . 3 7 7 8 11 5 5 5 10 10 11 8 7 Protection 5 | . 3 11 15 8 7 7 6 9 6 5 5 3 . . . 1 Ballistic Gun 1 | . 17 . . 5 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 7 4 5 . . . . 1 5 4 4 . Special Melee Weapon 1 | . . . . . . 7 6 3 1 5 5 3 . . . . Naked Turns 4 | . 3 . 1 . . . . . . . . . . . . . Heaviest Build 24 | 14 14 11 12 17 14 16 13 24 6 2 14 21 13 14 21 22 Greatest Support 38 | 20 20 12 12 17 17 17 18 24 14 3 15 15 15 38 38 23 Greatest Overweight (x) 2 | . 1 . 2 . . . . 1 . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 7 7 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 6 4 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 4 3 6 7 6 7 4 4 4 5 3 3 5 4 4 4 Final Capacity 8 | 8 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 5 4 7 7 8 5 5 5 5 5 3 5 5 5 5 5 Class Distribution -------------------- 39% | Hacker-Mutant 28% | Mutant 12% | Scout 12% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 865 | 200 66 . 165 13 121 . 24 23 214 . . 39 . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 272 | . 86 . 69 . . . 24 53 . . . 40 . . . . Parts 16 | . 3 . 5 . . . 2 4 . . . 2 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 7 | . 2 . 2 . . . . 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 4 | . 2 . 2 . . . . . . . . . . . . . AOE 2 | . . . . . . . . 2 . . . . . . . . Classes Destroyed 5 | . 1 . 2 . . . 1 . . . . 1 . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 3 | . . . 1 . . . . 2 . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 2 | . 2 . 2 . . . 1 2 . . . 1 . . . . Combat Bots Only 2 | . 2 . 2 . . . . 2 . . . 1 . . . . Max Kills in Single Turn 2 | . 1 . 1 . . . 1 2 . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Damage Taken 5353 | . 66 . 293 363 19 77 121 426 543 . . 366 . 373 501 2205 Core 2787 | . 32 . 113 157 . 28 5 40 393 . . 74 . 21 317 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 135 | . . . 32 31 . 9 12 23 24 . . 4 . . . . Regen/Repaired (Parts) 51 | . . . . . . . . 51 . . . . . . . . Core Remaining (%) 84 | 100 87 . 71 71 . 96 99 . . 56 . . 93 98 78 . Volleys Fired 16 | . 6 . 3 . . . . 1 . . . 6 . . . . Largest 2 | . 2 . 1 . . . . 1 . . . 1 . . . . Hottest 60 | . 40 . 60 . . . . 43 . . . 60 . . . . Shots Fired 22 | . 12 . 3 . . . . 1 . . . 6 . . . . Gun 21 | . 12 . 3 . . . . . . . . 6 . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . 3 . . . . 1 . . . 6 . . . . Robot Hit Streak 15 | . 11 . 14 . . . . 15 . . . 4 . . . . Robot Miss Streak 2 | . . . . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 27 | . 11 . 3 . . . 1 1 . . . 11 . . . . Core Hits 11 | . 4 . 2 . . . 1 2 . . . 2 . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . 6 . . . 1 8 . 2 . . Impact 16 | . . . . . . . 6 . . . . 8 . 2 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 678 | . 134 . 66 . . . 70 92 . . . 313 . . 3 . Guns 237 | . 134 . 66 . . . . . . . . 37 . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 92 | . . . . . . . . 92 . . . . . . . . Melee 346 | . . . . . . . 70 . . . . 276 . . . . Ramming 3 | . . . . . . . . . . . . . . . 3 . Kinetic 134 | . 134 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 195 | . . . 66 . . . . 92 . . . 37 . . . . Impact 346 | . . . . . . . 70 . . . . 276 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 5 . 7 8 8 . 9 9 . . 1 Average Corruption 6 | . . . . . . 5 . 2 7 8 . 6 9 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . 1 . 1 8 . . 3 . . . . Message Errors 4 | . . . . . . . . 1 2 . . 1 . . . . Matter Fused 3 | . . . . . . . . . 2 . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . . . . . 14 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 14 | . . . . . . . . . . . . 14 . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 244 | . . . 18 . 2 244 3 . . . . . . . . 2 Average Temperature 60 | . . . 9 . 2 192 3 . . . . . . . . 2 Received Heat Transfer 910 | . 36 . 93 117 9 6 33 . 166 . . . . 54 36 360 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Peak Influence 602 | . 55 1 267 407 184 27 227 270 . . 159 . . 258 208 602 Initial 184 | . . 1 . 112 184 27 3 110 . . 157 . . 119 144 121 Average 155 | . 22 1 64 222 75 22 83 124 . . 157 . . 173 163 323 Maximum Alert Level 2 | . . . 1 2 . . 1 1 . . . . . 1 1 2 Low Security (%) 77 | . 100 100 93 52 100 100 89 94 . . 100 . . 59 94 43 Level 1 13 | . . . 6 45 . . 10 5 . . . . . 40 5 6 Level 2 8 | . . . . 2 . . . . . . . . . . . 50 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 3 . . 1 1 1 . . . . . . 1 7 Investigation 7 | . . . . . . . 1 1 . . . . . . . 5 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . 1 . . . . . . . . 1 2 Assault 2 | . . . 2 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 5 | . 2 . . 1 . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 216 | . 8 . 20 30 4 4 12 24 15 . . 9 1 21 15 53 Peak Tracking Total 27 | . 7 . 11 18 4 4 6 15 8 . . 6 1 14 13 27 Tactical Retreats 31 | . . . 3 5 . . 2 2 6 . . 3 . 3 1 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 1 | . . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . 1 1 Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . 6 Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 35 | . 2 . 6 4 2 . 3 3 1 1 2 . . 2 2 7 Terminals 25 | . 2 . 4 4 2 . 2 1 . . 2 . . 2 1 5 Fabricators 3 | . . . . . . . 1 1 . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . 1 1 Total Hacks 83 | . 6 . 11 12 7 . 3 14 1 1 4 . . 4 3 17 Successful 31 | . 3 . 4 4 2 . 2 5 1 1 2 . . . 2 5 Failed 52 | . 3 . 7 8 5 . 1 9 . . 2 . . 4 1 12 Catastrophic 10 | . 1 . 2 1 1 . 1 . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . 1 . 4 8 6 . 2 4 . . 2 . . 2 . 6 Terminals 63 | . 6 . 8 12 7 . 2 4 . . 4 . . 4 2 14 Fabricators 6 | . . . . . . . 1 3 . . . . . . . 2 Repair Stations 8 | . . . 1 . . . . 7 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . . . . . . . 1 1 Terminal Hacks 16 | . 3 . 2 2 2 . 1 . 1 1 1 . . . 1 2 Open Door 4 | . . . 2 . . . . . 1 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . 1 1 Seal Access 3 | . . . 1 . . . . . . . . . . . 1 1 Unauthorized Hacks 7 | . . . 1 2 . . 1 . . . 1 . . . . 2 Terminals 4 | . . . . 2 . . . . . . 1 . . . . 1 Assimilate 2 | . . . . 2 . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . 1 . . . . . . . . 1 Overload 2 | . . . . . . . 1 . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 3 3 1 . 2 2 . . 2 . . 2 1 5 Full Trace Events 5 | . . . 1 . . . . 1 . . . . . . . 3 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 4 | . . . 2 2 . . . . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . . . . . Highest-Rated Group 62 | . . . 62 10 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 10 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . . . . . . . . Total Damage 81 | . . . 81 . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 2079 | . 114 8 190 141 73 25 161 158 232 35 117 236 17 230 78 264 Spaces Moved 4564 | 1 150 16 410 314 232 69 438 238 596 69 206 462 41 561 197 564 Core 496 | . 91 . 2 . . . . . 224 69 44 . . . . 66 Treads . | . . . . . . . . . . . . . . . . . Legs 10 | 1 9 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4058 | . 50 16 408 314 232 69 438 238 372 . 162 462 41 561 197 498 Fastest Speed 27 | 120 37 34 34 27 27 27 28 29 30 50 40 40 40 35 35 39 Average Speed 36 | 120 50 34 35 29 27 27 29 30 38 50 42 40 40 37 37 42 Slowest Speed 180 | 120 120 34 180 37 27 30 30 114 50 50 50 120 40 40 39 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 53 | . 2 . 12 15 . . 2 2 2 . . 3 . 4 5 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 37 3 61 46 10 75 17 11 85 16 7 82 8 26 13 24 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . 2 1 . 4 . . . . Spaces Dug 8 | . . . . . . . 5 . . . 1 . . 2 . . Terrain Destroyed 8 | . . . . . . . 5 . . . 1 . . 2 . . Melee 8 | . . . . . . . 5 . . . 1 . . 2 . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total 4830 | . 174 18 442 345 240 74 455 318 596 68 231 486 40 572 194 577 Wait 90 | . 4 . 1 20 . . . 59 . . . 5 . . . 1 Move 4450 | . 145 15 385 286 232 68 433 233 591 68 205 455 40 553 187 554 Hop 47 | . 2 . 12 12 . . 2 2 2 . . 3 . 3 5 4 Pick Up 36 | . 4 . 9 7 3 . 4 1 1 . . 2 . 1 . 4 Fast Attach 57 | . 5 . 11 6 1 1 3 7 1 . 5 4 . 6 . 7 Attach 30 | . 2 2 1 5 2 1 2 6 1 . 2 1 . . 1 4 Detach 16 | . 2 1 5 1 . . . 5 . . . 1 . 1 . . Swap 17 | . . . . 2 2 2 3 2 . . . 1 . 2 1 2 Drop 36 | . 4 . 15 6 . 2 2 2 . . . . . 4 . 1 Fire 16 | . 6 . 3 . . . . 1 . . . 6 . . . . Melee 17 | . . . . . . . 6 . . . 1 8 . 2 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Released all parts (6) 67 | -10/Materials | Discovered new exit (range 12) 109 | -10/Materials | Discovered new exit (range 10) 111 | -10/Materials | Discovered new exit (range 10) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 118 | -9/Materials | Discovered new exit (range 15) 123 | -9/Materials | Entered Storage 140 | -9/Storage | Found Prototype Launcher 140 | -9/Storage | Identified Gui. Missile Launcher 232 | -9/Storage | Met a pair of Derelict thieves 310 | -9/Storage | Discovered new exit (range 9) 313 | -9/Storage | Entered Materials 313 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 448 | -8/Materials | Discovered new exit (range 14) 453 | -8/Materials | Identified exit to Factory 454 | -8/Materials | Entered Factory 454 | -7/Factory | Evolved 2 slots: Utility x2 527 | -7/Factory | Identified exit to DSF 527 | -7/Factory | Entered DSF 544 | -7/DSF | Discovered new exit (range 20) 545 | -7/DSF | Additional patrols routed to DSF 551 | -7/DSF | Identified exit to Factory 552 | -7/DSF | Entered Factory 552 | -6/Factory | Evolved 2 slots: Utility x2 614 | -6/Factory | Identified exit to Factory 713 | -6/Factory | Entered another Factory area 713 | -5/Factory | Evolved 2 slots: Utility x2 749 | -5/Factory | Repaired Propulsion Shielding 783 | -5/Factory | Repaired VTOL Module 870 | -5/Factory | Discovered new exit (range 5) 871 | -5/Factory | Identified exit to Upper Caves 871 | -5/Factory | Entered Upper Caves 873 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 884 | -5/Upper Caves | Lost 7 parts (1p2n4u) 927 | -5/Upper Caves | Identified exit to Upper Caves 950 | -5/Upper Caves | Learned 4 Factory zone layouts 1103 | -5/Upper Caves | Entered another Upper Caves area 1130 | -5/Upper Caves | Identified exit to Factory 1138 | -5/Upper Caves | Entered Factory 1138 | -4/Factory | Evolved 2 slots: Utility x2 1139 | -4/Factory | Identified exit to Upper Caves 1139 | -4/Factory | Identified exit to Research 1255 | -4/Factory | Entered Upper Caves 1462 | -4/Upper Caves | Lost 3 parts (1p2u) 1469 | -4/Upper Caves | Learned 4 Research zone layouts 1470 | -4/Upper Caves | Learned 4 Research zone layouts 1489 | -4/Upper Caves | Discovered new exit (range 6) 1490 | -4/Upper Caves | Identified exit to Upper Caves 1491 | -4/Upper Caves | Entered another Upper Caves area 1504 | -4/Upper Caves | Discovered exit to Research (range 9) 1508 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1508 | -4/Upper Caves | Entered Research 1508 | -3/Research | Evolved 2 slots: Propulsion x2 1509 | -3/Research | Identified exit to Armory 1535 | -3/Research | Build established: Hacker-Mutant 1552 | -3/Research | Spotted B-86 Titan 1734 | -3/Research | Discovered new exit (range 10) 1738 | -3/Research | Identified exit to Research 1738 | -3/Research | Entered another Research area 1738 | -2/Research | Evolved 2 slots: Utility x2 1752 | -2/Research | Spotted B-90 Cyclops 1754 | -2/Research | Identified exit to Access 1789 | -2/Research | Lost 3 parts (1n2u) 1790 | -2/Research | Spotted B-90 Cyclops 1816 | -2/Research | Entered Access 1816 | -1/Access | Evolved 2 slots: Utility x2 1906 | -1/Access | Spotted B-99 Colossus 1941 | -1/Access | Lost 4 parts (1p1n1u1w) 2052 | -1/Access | Core integrity fell below 50% 2060 | -1/Access | Core integrity fell below 20% 2066 | -1/Access | Search patrols dispatched 2080 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 02059_ C-57 Dissector knocked back. 02059_ K-01 Serf destroyed. 02059_ C-57 Dissector knocked back. 02059_ G-73 Enforcer knocked back. 02059_ Knocked back. 02059_ C-57 Dissector destroyed. 02059_ C-57 Dissector knocked back. 02066_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 02066_ Adv. Hacking Suite destroyed. 02068_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02068_ Adv. Visual Processing Unit severed. 02071_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 02072_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-A 02072_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 02080_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ############+#+####+################# ?????????? | | ?????????? | | ????????? | | ^ ????????? | | ############+############@ ????????? | | ????????# ! #??????# ggg ????????? | | ????????# #??????#hg g ????????? | | ????????#"" #??????#g ?????????? | | ????????#"" #??????#h ?????????? | | ????????#"T #??????# ??????????? | | ????????#"" #??????g ??????????? | | ????????#"" #??????# ??????????? | | ????????# #??????########+## ???????????? | | ????????# #??????????????????##???????????? | | ????????##########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 710 ECM Strength 2 Cloak Strength 3 Corruption Containment 12 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 74 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed CouplerMolecularBattery Manual? 0 Play Time 00:58:38 Cumulative 128.5 hours Start 2022.04.30 @ 15:24:24 End 2022.04.30 @ 16:20:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 163 Adventurer 0 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ea6b8a-1865-494d-b890-6ae9a49a8bff