Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 18:03:17 Player: Cmdr.Laserstrahl Result: Destroyed by OM-UIW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (462) 462 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 2110 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 265/265 System Corruption 0% Temperature Warm (164) Movement Rolling (150) Ox4 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Overtuned Treads Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Battle Cannon > --- INVENTORY (20) --- Armored Wheel Scrap Suit Heat Sink High-capacity Matter Pod (200) Machine Analyzer Advanced Terrain Scanner Recoil Stabilizer Kinecellerator Advanced ECM Suite Improved Core Shielding Makeshift Light Armor Plating Magnetic Acceleration Cannon EMP Blaster Rocket Launcher Mini Grenade Launcher CPS Tube (2) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Barrage Gun Battle Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Scrap Suit Heat Sink High-capacity Matter Pod Machine Analyzer Advanced Terrain Scanner Recoil Stabilizer Kinecellerator Advanced ECM Suite Improved Core Shielding Overtuned Barrage Gun Magnetic Acceleration Cannon EMP Blaster Rocket Launcher Mini Grenade Launcher CPS Tube Vortex Trap DRS Beacon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Overtuned Treads Wheel Compact Wheel Utility Visual Processing Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 5 10 . 13 Power 4 | . 2 . 2 Engine 4 | . 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 . 4 Treads 2 | . . . 2 Leg . | . . . . Wheel 7 | 2 3 . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 2 1 Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 14 | 3 8 10 17 Power . | 1 1 1 . Propulsion 1 | . 2 2 1 Utility 6 | . 2 4 8 Weapon 4 | . 2 3 5 Tool/Special . | . . . . Unused Backups 25 | . 1 . 24 Power 1 | . 1 . . Propulsion 3 | . . . 3 Utility 11 | . . . 11 Weapon 8 | . . . 8 Tool/Special 2 | . . . 2 Average Slot Usage (%) 98 | . 96 97 99 Engine 13 | . 13 11 14 Wheel 27 | . 27 28 27 Storage 14 | . 14 14 14 Processor 12 | . 11 14 12 Ballistic Gun 16 | . 22 14 13 Ballistic Cannon 11 | . 5 14 14 Peak Build Rating 24 | 5 9 9 24 Average Rating 11 | 3 8 8 14 On Entrance 5 | . 5 9 8 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 58 | 8 48 48 58 Greatest Support 36 | 26 32 26 36 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 10 20 20 Most Carried 20 | 5 11 12 20 Average Carried 15 | 3 8 10 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 5 11 12 19 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 1137 | 262 381 38 456 Remotely . | . . . . Salvage Created 694 | 77 431 42 144 Parts 37 | 2 26 3 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 3 1 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 15 | . 8 4 3 Guns 9 | . 8 . 1 Cannons 6 | . . 4 2 Classes Destroyed 9 | 1 6 . 2 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 8 | . 4 4 . Grunt 4 | . 4 . . Federalist 1 | . . . 1 Scrapper 2 | . . . 2 Best Kill Streak 6 | 1 6 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 144 | . 51 54 39 Missed 43 | . 15 20 8 Hits 101 | . 36 34 31 Melee 3 | . . . 3 Projectile 98 | . 36 34 28 Critical Strikes 3 | . . . 3 Damage Taken 1132 | . 389 235 508 Core 256 | . 120 56 80 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 81 | 3 51 7 20 Largest 2 | 2 2 2 2 Hottest 63 | 40 50 50 63 Shots Fired 159 | 6 101 14 38 Gun 125 | 6 94 7 18 Cannon 34 | . 7 7 20 Launcher . | . . . . Special . | . . . . Kinetic 159 | 6 101 14 38 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 1 13 2 10 Robot Miss Streak 6 | 2 4 5 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | 2 61 4 24 Core Hits 36 | 2 24 4 6 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1460 | 21 884 99 456 Guns 886 | 21 648 26 191 Cannons 373 | . 35 73 265 Explosions 201 | . 201 . . Melee . | . . . . Ramming . | . . . . Kinetic 1259 | 21 683 99 456 Thermal . | . . . . Explosive 201 | . 201 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 1 . 4 Impact . | . . . . Kinetic 5 | . 1 . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 190 | . 24 . 190 Average Temperature 58 | . 8 . 75 Received Heat Transfer 506 | . 156 72 278 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 152 | 5 152 . . Initial . | . . . . Average 93 | . 102 . . Influence Increases 479 | 5 334 140 . Destroy 0b10 Robot/C 240 | . 160 80 . Destroy 0b10 Robot/NC 35 | 5 30 . . Destroy Leader 36 | . 36 . . Disable Machine 60 | . 60 . . Destroy Structure 18 | . 18 . . Lose Combat Pursuer 90 | . 30 60 . Influence Decreases 479 | 5 254 79 141 Entered New Map 180 | . . 39 141 Time Decay 269 | 5 244 20 . Lost Part 30 | . 10 20 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 16 8 13 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 10 | . 3 . 7 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 7 . 20 Successful 22 | . 2 . 20 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 2 . 20 Record 18 | . . . 18 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 3 | . . . 3 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1650 | . 466 55 1129 Optics 1650 | . 466 55 1129 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 1887 | 56 557 55 1219 Spaces Moved 1442 | 41 385 28 988 Core 9 | 9 . . . Treads 2 | . . . 2 Legs . | . . . . Wheels 1431 | 32 385 28 986 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 106 | 81 97 105 111 Slowest Speed 200 | 90 115 105 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 67 4 69 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug . | . . . . Terrain Destroyed 19 | . 14 . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE 14 | . 14 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1654 | 57 475 39 1083 Wait 22 | . 9 2 11 Move 1439 | 40 384 27 988 Hop . | . . . . Pick Up 51 | 9 13 2 27 Fast Attach 2 | 1 1 . . Attach 13 | 4 3 1 5 Detach . | . . . . Swap 18 | . 7 . 11 Drop 28 | . 7 . 21 Fire 81 | 3 51 7 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Discovered new exit (range 11) 408 | -10/Materials | Discovered new exit (range 18) 451 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Discovered new exit (range 5) 603 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Entered Subcaves 615 | -10/Subcaves | Approached by a straggling Scientist 621 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 630 | -10/Subcaves | Core integrity fell below 50% 669 | -10/Subcaves | Entered Scraptown 842 | -9/Scraptown | Build established: Mutant 849 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 855 | -9/Scraptown | Visited Awakened 1050 | -9/Scraptown | Visited Red Mages 1119 | -9/Scraptown | Visited IN-MT5's Study 1153 | -9/Scraptown | Visited Cave Peace 1190 | -9/Scraptown | Visited Shadow of the Wyrm 1204 | -9/Scraptown | Visited Spacefarers 1224 | -9/Scraptown | Visited UFD Registry 1224 | -9/Scraptown | Registered with UFD as "Toolsys" 1256 | -9/Scraptown | Visited Abandonware Association 1271 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1296 | -9/Scraptown | Visited Science Guys 1344 | -9/Scraptown | Visited Sword Containment 1539 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1550 | -9/Scraptown | Found DCF Scrap (28 items) 1612 | -9/Scraptown | Met Optimus 1612 | -9/Scraptown | Accepted into 0bPrime 1665 | -9/Scraptown | Visited Derelict Rescue Squad 1675 | -9/Scraptown | Found DRS Beacon 1724 | -9/Scraptown | Found Scrap Suit 1773 | -9/Scraptown | Discovered new exit (range 5) 1774 | -9/Scraptown | Civil war broke out across Scraptown 1776 | -9/Scraptown | Core integrity fell below 20% 1843 | -9/Scraptown | Lost 7 allies 1888 | -9/Scraptown | Destroyed by OM-UIW(j) with Overtuned Pulse Rifle Last Messages --------------- 01862_ O4-U3L(j) destroyed. 01872_ Ovr. Barrage Gun suddenly begins malfunctioning. 01873_ XW-7DH(j) heat damages Mak. Microdissipator Network. 01874_ AY-QKR(j) destroyed. 01874_ Dropped Mak. Light Armor Plating. 01877_ XW-7DH(j) cannibalizes Mak. Microdissipator Network to repair Mak. Microdissipator Network. 01877_ Dropped Ovr. Barrage Gun. 01878_ Acquired Mak. Light Armor Plating. 01879_ Acquired 127 matter. 01880_ XW-7DH(j) cannibalizes Heat Sink to repair Mak. Microdissipator Network. 01881_ Acquired 25 matter. 01885_ XW-7DH(j) overheating. 01885_ XW-7DH(j) destroyed. 01885_ Slug penetrates OM-UIW(j). 01886_ Critical hit (Burn: +50). 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"## """"""""#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Link The Feds Challenges ------------ None Game ------ Seed DispersionSystemBiocell Manual? 0 Play Time 01:14:04 Cumulative 449.1 hours Start 2026.08.25 @ 14:04:55 End 2026.08.25 @ 18:03:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 176 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfe8d480-f7d4-47d4-ae44-7b6b00acb4ed