Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 21:52:02 Player: Rudolf Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (15) 75 Value Destroyed (486) 486 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (3874) 3874 TOTAL SCORE: 12675 Bonus ------- Follower Combat Kills 274 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Armored Leg Nuclear Pulse Thruster > --- UTILITY ---------- Scrap Suit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Flight Unit Flight Unit Xenon Bombardment Thruster DRS Beacon Botcube [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Scrap Suit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon CPS Tube Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Slots Evolved 8 | . . 2 . . . 6 . . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 2 . . . Utility 3 | . . 1 . . . 2 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 28 | 6 1 5 1 . 5 7 3 . . Power 3 | 1 . 1 . . . 1 . . . Engine 3 | 1 . 1 . . . 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 1 1 . . 2 3 . . Treads . | . . . . . . . . . . Leg 5 | 2 . 1 1 . . 1 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . 1 3 . . Utility 10 | 1 1 1 . . 3 4 . . . Device 5 | . . . . . 3 2 . . . Storage 1 | 1 . . . . . . . . . Processor 1 | . 1 . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 6 | 2 . 2 . . 2 . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 15 | . . . 1 . . . 13 1 . Power 2 | . . . . . . . 2 . . Propulsion 7 | . . . 1 . . . 5 1 . Utility 4 | . . . . . . . 4 . . Weapon 2 | . . . . . . . 2 . . Highest Loss Streak 5 | . . . 1 . . . 5 1 . To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 86 | . 88 90 98 100 94 70 44 4 . Engine 10 | . 14 11 11 11 11 12 3 . . Leg 29 | . 28 28 31 33 33 22 13 . . Device 3 | . . . . . 5 8 6 . . Storage 6 | . 14 11 11 11 5 . . . . Processor 9 | . 3 11 11 11 11 6 4 . . Protection 5 | . . 6 11 11 5 . . . . Ballistic Gun 18 | . 28 22 22 22 18 16 8 . . Special Weapon 1 | . . . . . 3 . . . . Peak Build Rating 41 | 6 7 11 11 11 23 41 41 4 . Average Rating 14 | 3 6 9 10 11 14 26 21 2 . On Entrance 10 | . 6 7 11 11 11 18 41 4 . Naked Turns 95 | . . . . . . . . 46 49 Heaviest Build 27 | 12 12 20 20 20 20 27 27 . . Greatest Support 46 | 20 20 30 30 30 30 46 46 6 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 6 5 5 5 5 Most Carried 8 | 5 6 7 8 7 8 5 5 . . Average Carried 5 | 2 3 5 7 7 6 4 2 . . Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 7 | 2 5 7 7 7 5 5 . . . Class Distribution -------------------- 76% | Scavenger-Mutant 15% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Matter Collected 826 | 196 46 176 81 12 47 111 103 54 . Remotely . | . . . . . . . . . . Salvage Created 611 | . 46 296 153 57 . 9 50 . . Parts 40 | . 10 18 6 2 . 2 2 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 8 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Combat Hostiles Destroyed 12 | . 2 6 2 1 . . 1 . . Guns 12 | . 2 6 2 1 . . 1 . . Classes Destroyed 7 | . 2 3 . . . 1 1 . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 2 | . 2 . . . . . . . . Grunt 4 | . . 3 1 . . . . . . Brawler 1 | . . 1 . . . . . . . Sentry 4 | . . 2 1 1 . . . . . Hunter 1 | . . . . . . . 1 . . Best Kill Streak 3 | . 2 3 2 1 . 1 1 . . Combat Bots Only 3 | . 2 3 2 1 . . 1 . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Hostile Shots Fired 289 | . 9 45 23 4 . . 147 52 9 Missed 112 | . 1 12 9 . . . 59 28 3 Damage Taken 2691 | . 48 317 182 45 . . 1605 272 222 Core 1004 | . . 104 28 11 . . 381 258 222 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 742 | . 16 95 52 12 . . 431 78 58 Regen/Repaired (Parts) 36 | . . . . . . 36 . . . Core Remaining (%) 88 | 100 100 . . . 64 . . . . Volleys Fired 69 | . 10 30 10 3 . 3 13 . . Largest 3 | . 2 2 2 2 . 3 3 . . Hottest 73 | . 40 43 43 43 . 73 73 . . Shots Fired 145 | . 20 60 20 6 . 7 32 . . Gun 140 | . 20 60 20 6 . 7 27 . . Cannon 5 | . . . . . . . 5 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 145 | . 20 60 20 6 . 7 32 . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 5 22 17 12 . 14 15 . . Robot Miss Streak 3 | . 3 3 2 . . 1 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 114 | . 13 50 17 6 . 5 23 . . Core Hits 38 | . 6 17 5 2 . 2 6 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1351 | . 124 505 230 77 . 82 323 . 10 Guns 1240 | . 124 505 230 77 . 82 222 . . Cannons 101 | . . . . . . . 101 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 10 | . . . . . . . . . 10 Kinetic 1341 | . 124 505 230 77 . 82 323 . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . 5 14 14 14 Average Corruption 9 | . . . . . . 4 8 14 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . 9 11 6 2 Message Errors 8 | . . . . . . 2 3 2 1 Matter Fused 10 | . . . . . . 4 4 1 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . 1 1 . . Data Loss (minor) 5 | . . . . . . 2 2 1 . Misfires 1 | . . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 5 | . . . . . . . . . 5 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 260 | . . 27 5 4 . . . 260 . Average Temperature 33 | . . 5 3 4 . . . 146 . Received Heat Transfer 726 | . . 210 63 18 . . 342 93 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Peak Influence 258 | . 75 221 149 258 . 20 . . . Initial 79 | . . 27 79 48 . . . . . Average 90 | . 31 165 121 126 . 8 . . . Maximum Alert Level 1 | . . 1 . 1 . . . . . Low Security (%) 81 | 100 100 41 100 70 . 100 . . . Level 1 18 | . . 58 . 29 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . 1 2 . . 1 . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . . . Assault 2 | . . . 2 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Distress Signals 4 | . 2 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 43 | . 4 10 2 2 . 3 10 8 4 Peak Tracking Total 7 | . 3 3 2 1 . 1 7 7 4 Tactical Retreats 7 | . 1 . . . . 1 4 1 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Traps Triggered 3 | . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Most Traps Carried 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Machines Accessed 33 | . 2 2 2 8 10 3 1 1 4 Terminals 11 | . 2 2 2 2 . 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 4 . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 143 | . 8 6 4 34 56 4 1 1 29 Successful 125 | . 2 2 2 31 56 1 1 1 29 Failed 18 | . 6 4 2 3 . 3 . . . Catastrophic 3 | . . . 1 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 3 2 1 9 . 3 . . . Terminals 26 | . 8 6 4 4 . 3 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . 6 . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 116 | . 1 1 2 25 56 . 1 1 29 Record 85 | . . . . 24 49 . . 1 11 Part Schematic 10 | . . . . . . . . . 10 Robot Schematic 5 | . . . . . . . . . 5 Robot Analysis 7 | . 1 . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 1 | . . . . . . . 1 . . Branch Access Points 3 | . . 1 1 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . 1 . . . Report Inventory 3 | . . . . 2 . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 . 4 . . . . . Terminals 2 | . 1 1 . . . . . . . Botnet 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . Tunnel 4 | . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 2 . 4 . 2 . 1 . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Total Allies 4 | . . . 2 . . . 1 1 . Largest Group 2 | . . . 2 2 1 1 1 1 . Highest-Rated Group 127 | . . . 62 62 31 31 33 127 . Highest-Rated Ally 127 | . . . 31 31 31 31 33 127 . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . 26 . 2 . . . Total Damage 529 | . . . . 509 . 20 . . . Kills 9 | . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Robot Analysis Total 152 | . 1 . . . 6 . . . 145 Derelict Logs Recovered 4 | . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Turns Passed 5705 | 72 300 273 295 874 2847 453 374 168 49 Spaces Moved 4941 | 60 225 148 217 705 2327 358 413 392 96 Core 205 | 21 . . . . . . . 88 96 Treads . | . . . . . . . . . . Legs 4208 | 39 225 148 217 705 2327 358 189 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 528 | . . . . . . . 224 304 . Fastest Speed 40 | 50 120 120 120 120 120 120 40 40 50 Average Speed 108 | 95 120 120 120 120 120 120 76 42 50 Slowest Speed 120 | 120 120 120 120 120 120 120 120 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 45 17 28 87 95 12 59 65 78 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 30 | . . . . 4 . . 1 2 23 Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 7 | . . . . . 3 . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Total 5160 | 75 239 191 231 727 2389 374 444 393 97 Wait 60 | . . 3 3 8 29 2 15 . . Move 4925 | 59 224 147 216 704 2326 357 405 391 96 Hop 3 | . . . . . . . 3 . . Pick Up 34 | 9 4 5 1 . 13 2 . . . Fast Attach 6 | . . . . . . 6 . . . Attach 19 | 6 1 2 1 . 5 1 3 . . Detach . | . . . . . . . . . . Swap 3 | . . 3 . . . . . . . Drop 25 | 1 . 1 . . 16 3 4 . . Fire 69 | . 10 30 10 3 . 3 13 . . Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . 1 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 13 | . . . . 12 . . . 1 . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 6) 346 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 402 | -9/Materials | Discovered new exit (range 11) 557 | -9/Materials | Identified exit to Mines 557 | -9/Materials | Identified exit to Storage 646 | -9/Materials | Entered Storage 787 | -9/Storage | Build established: Scavenger-Mutant 875 | -9/Storage | Identified exit to Recycling 887 | -9/Storage | Met a pair of Derelict thieves 937 | -9/Storage | Used back door to open Recycling access 941 | -9/Storage | Entered Recycling 941 | -9/Recycling | Accompanied by 2 allies 942 | -9/Recycling | Met a Zionite searching for Scraptown 1321 | -9/Recycling | Discovered new exit (range 10) 1330 | -9/Recycling | Identified exit to Factory 1770 | -9/Recycling | Scanned before Scraplab entrance 1813 | -9/Recycling | Discovered new exit (range 3) 1814 | -9/Recycling | Identified exit to Scraptown 1815 | -9/Recycling | Entered Scraptown 1815 | -9/Scraptown | Accompanied by 1 ally 1871 | -9/Scraptown | Visited TADAMA 1902 | -9/Scraptown | Visited Symbiants 1934 | -9/Scraptown | Visited Fellowship of the Rings 1962 | -9/Scraptown | Visited Cyclists 2036 | -9/Scraptown | Visited UFD Registry 2036 | -9/Scraptown | Registered with UFD as "Bullettank" 2072 | -9/Scraptown | Visited Assassins FH 2137 | -9/Scraptown | Entered Cyclist Reading Room 2165 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2173 | -9/Scraptown | Visited IN-MT5's Study 3070 | -9/Scraptown | Discovered new exit (range 11) 3175 | -9/Scraptown | Visited Observation Area 3325 | -9/Scraptown | Visited Scrapoid Pod Storage 3338 | -9/Scraptown | Found Scrapoid Pod 3377 | -9/Scraptown | Visited Science Guys 3454 | -9/Scraptown | Visited Derelict Rescue Squad 3462 | -9/Scraptown | Found DRS Beacon 3509 | -9/Scraptown | Visited Research Penetration Think Tank 3535 | -9/Scraptown | Visited Botcube Research 3545 | -9/Scraptown | Found Botcube 3607 | -9/Scraptown | Discovered new exit (range 3) 3612 | -9/Scraptown | Identified exit to Factory 3642 | -9/Scraptown | Found Scrap Suit 3835 | -9/Scraptown | Visited Abandonware Association 3843 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3852 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4049 | -9/Scraptown | Visited Chapter 10 4088 | -9/Scraptown | Visited Science Testing Area 4107 | -9/Scraptown | Visited Analyses Database 4662 | -9/Scraptown | Entered Factory 4662 | -6/Factory | Accompanied by 1 ally 4662 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5022 | -6/Factory | Found Hvy. Insulated Plating 5034 | -6/Factory | Discovered new exit (range 15) 5075 | -6/Factory | Identified exit to Lower Caves 5115 | -6/Factory | Entered Lower Caves 5130 | -6/Lower Caves | Activated DRS Beacon 5173 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5240 | -6/Lower Caves | Lost 5 parts (2p2n1u) 5314 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5372 | -6/Lower Caves | System corruption reached 10% 5402 | -6/Lower Caves | Botcube activated 5408 | -6/Lower Caves | Botcube completed mutation into core form, armed with 2 melee weapons. 5417 | -6/Lower Caves | Lost 4 parts (2n2u) 5469 | -6/Lower Caves | Learned Factory stockpile data 5471 | -6/Lower Caves | Encountered a Warlord checkpoint 5477 | -6/Lower Caves | Discovered new exit (range 9) 5489 | -6/Lower Caves | Entered another Lower Caves area 5574 | -6/Lower Caves | Build established: Mutant 5595 | -6/Lower Caves | Spotted B-75 Beast 5613 | -6/Lower Caves | Core integrity fell below 50% 5655 | -6/Lower Caves | Discovered new exit (range 5) 5657 | -6/Lower Caves | Entered Data Miner 5657 | -6/Data Miner | Discovered new exit (range 6) 5667 | -6/Data Miner | Met Data Miner 5683 | -6/Data Miner | Learned location of Section 7 (-2) 5683 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5693 | -6/Data Miner | Received God Mode back door access code from Data Miner 5697 | -6/Data Miner | Interfaced with the Data Conduit 5705 | -6/Data Miner | Core integrity fell below 20% 5706 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- door that allows any Derelicts who know the access code to come and go freely: \\IAMDERELICT. However, safe travel still requires the means to avoid or neutralize the handful of Sentries posted to the area, and the wits to spot intentionally damaged robots sometimes lying in wait among the junk for a chance to ambush looters. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\6CN6 to gain control via the back door I've installed. Now off with you. 05696_ Slammed into Data Miner. 05696_ Data Miner disappears through a trap door. 05697_ Interfacing with system... Downloaded 145 analysis records. Downloaded 756 prototype IDs. Downloaded central machine database. Downloaded 22 destinations. Downloaded encryption format records. Connection remotely terminated. 05705_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????####????????? | | ????###############????#####?#???### #????????? | | ???"""""""""""""""###### # # #?### #????????? | | ??""""""""" """"""""#g# # # ## < ##????????? | | ??""""""""" g g g ######???? | | ??"""""" #???? | | ?""""""" #???? | | ?"""""" % @ #???? | | ?""""""" ##???? | | ??"""""" """"""""""""""""#####????? | | ??""""""" " ""###############????????? | | ??""""""" """""###??????????????????????? | | ???"""""""" "#####????????????????????????? | | ????######"## "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"## "#????????????????????????????? | | ?????????#?## "#????????????????????????????? | | ???????????# "#????????????????????????????? | | ???????????### "#????????????????????????????? | | ?????????????# "##???????????????????????????? | | ????????????## ""#???????????????????????????? | | ?????????#?## ""#???????????????????????????? | | ???????"##"#"X ""#???????????????????????????? | | ???????"""""" "####????????????????????????? | | ???????#""""" X"""""????????????????????????? | | ???????###"#"X "##"#????????????????????????? | | ?????????#?## X""""#????????????????????????? | | ????????????## "##"#????????????????????????? | | ?????????????#######???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdArmageddonPit Manual? 0 Play Time 01:15:09 Cumulative 66.9 hours Start 2024.08.08 @ 20:45:19 End 2024.08.18 @ 21:52:02 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 50 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6a0a692-1622-4edb-84c2-a3f86be2f8dc