Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 23:36:56 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (72) 360 Value Destroyed (2735) 2735 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3867) 3867 TOTAL SCORE: 15262 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 329 Follower Combat Kills 570 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -132 Cogmind --------- Core Integrity 672/1300 Matter 275/300 Energy 94/100 System Corruption 21% Temperature Cool (0) Movement Flying (40) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Makeshift Sword Makeshift Sword Longsword +1 Force Lance > --- INVENTORY -------- (None) [Rating: 187] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Improved Actuator Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Weapon Shielding Weapon Makeshift Sword Energy Gun Medium Laser Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . . . . Utility 8 | . . . . . 2 . . . . . 1 2 1 . . . . 2 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Attached 109 | 6 6 3 3 4 20 23 1 5 . 1 3 5 2 2 1 14 . 4 6 Power 15 | 1 1 . . . 5 3 . . . . 1 1 1 . . 2 . . . Engine 8 | 1 1 . . . 2 2 . . . . 1 . 1 . . . . . . Core 4 | . . . . . 3 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 . . . 2 . . . Propulsion 42 | 2 2 2 . 3 9 10 1 1 . 1 1 1 . . . 5 . 2 2 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . Leg 15 | 2 2 2 . 1 4 4 . . . . . . . . . . . . . Wheel 6 | . . . . 2 3 1 . . . . . . . . . . . . . Hover 19 | . . . . . 1 5 1 1 . 1 1 1 . . . 5 . 2 1 Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 29 | 1 1 1 1 . 2 7 . . . . 1 3 1 2 . 5 . 2 2 Device 8 | . 1 1 . . . . . . . . 1 . . . . 3 . . 2 Storage 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . Processor 9 | . . . . . . 3 . . . . . 1 1 2 . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 2 3 . . . . . 2 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 2 1 4 3 . 4 . . . . . . 1 2 . . 2 Energy Gun 7 | 2 2 . 2 . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . 1 3 3 . 4 . . . . . . 1 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . . . 5 . . . Parts Lost 42 | . 1 . . 6 7 8 . 1 . . . 1 . 3 2 . . 4 9 Power 6 | . 1 . . 1 1 1 . . . . . . . 1 . . . . 1 Propulsion 22 | . . . . 3 4 3 . 1 . . . 1 . 1 2 . . 3 4 Utility 5 | . . . . . 1 2 . . . . . . . 1 . . . 1 . Weapon 9 | . . . . 2 1 2 . . . . . . . . . . . . 4 Highest Loss Streak 8 | . 1 . . 6 3 7 . 1 . . . 1 . 3 2 . . 2 8 Average Slot Usage (%) 82 | . 96 100 100 85 57 73 76 88 100 100 92 98 98 94 78 81 94 83 54 Engine 4 | . 13 14 14 8 2 6 7 7 7 7 6 4 4 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 5 5 4 2 Treads 1 | . . . . . 1 4 . . . . . . . . . . . . . Leg 6 | . 28 28 28 18 3 12 . . . . . . . . . . . . . Wheel 1 | . . . . 4 18 2 . . . . . . . . . . . . . Hover 12 | . . . . . . 4 30 29 30 30 32 28 26 23 10 12 26 19 11 Device 3 | . 11 14 14 14 . . . . . . . 5 5 5 5 5 5 4 2 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 4 2 Processor 14 | . . . . . . 4 23 23 23 23 20 23 25 26 26 26 26 24 15 Protection 6 | . . . . . 9 15 . . . . . 4 5 5 5 4 5 4 2 Energy Gun 3 | . 27 28 28 20 . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 3 7 13 7 20 30 30 26 23 21 21 21 20 21 19 11 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 78 | 11 14 14 25 25 34 44 28 35 34 34 44 49 58 58 51 76 76 78 72 Greatest Support 110 | 20 20 20 20 20 40 50 44 44 42 42 53 60 60 60 49 101 101 110 84 Greatest Overweight (x) 6 | 1 1 . 1 6 3 4 . 1 . . . 1 . . 2 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 1 6 6 6 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 4 6 5 4 8 8 9 9 9 9 9 9 9 9 9 9 10 10 5 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 1 6 6 5 5 9 9 10 10 9 10 10 10 10 9 10 10 10 10 . Class Distribution -------------------- 52% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Matter Collected 1401 | 240 170 85 . 38 275 225 10 5 . 50 . 45 50 20 10 110 30 20 18 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3557 | . 266 96 . 53 685 852 55 44 . 159 . 61 209 226 57 . 296 150 348 Parts 159 | . 19 3 . . 35 36 5 4 . 10 . 1 3 5 3 . 14 8 13 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 3 4 . 14 . . . 7 3 73 11 . . Prevented 6 | . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 55 | . 7 2 . 3 11 8 1 1 . 3 . 1 . 4 1 . 7 1 5 Melee 42 | . . . . 2 8 8 1 1 . 3 . 1 . 4 1 . 7 1 5 Guns 10 | . 7 2 . 1 . . . . . . . . . . . . . . . AOE 3 | . . . . . 3 . . . . . . . . . . . . . . Classes Destroyed 15 | . 3 . . 1 5 3 1 . . 1 . . . . . . . . 1 Worker 2 | . . . . . 1 . . . . . . . 1 . . . . . . Builder 4 | . . . . . 3 . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . 1 1 . . . . . . . . . . . 1 . Recycler 6 | . . . . . 1 4 . . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . 1 . . . . . . Swarmer 10 | . 3 . . . . . . . . . . . . 1 . . 6 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 24 | . 4 2 . . 10 2 . . . 1 . 1 . 1 . . . . 3 Brawler 2 | . . . . . . . . . . 1 . . . . . . . . 1 Sentry 6 | . . . . . 2 2 . . . . . . . 1 . . 1 . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . Programmer 8 | . . . . . . 3 . 1 . 1 . . . 1 1 . . 1 . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 2 . 3 5 3 1 1 . 2 . 1 2 3 1 . 3 1 4 Combat Bots Only 4 | . 3 2 . 3 3 2 1 1 . 2 . 1 . 3 1 . 3 1 4 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 1 1 . 1 . 1 1 1 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . Melee 2 | . . . . 1 1 1 1 1 . 1 . 1 . 1 1 . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Damage Taken 6751 | . 156 111 . 505 943 1447 97 99 . 93 . 38 . 252 77 234 546 771 1382 Core 1254 | . 12 26 . 40 169 87 23 . . 35 . 18 . 60 . 18 138 172 456 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 68 69 . . . . 79 100 98 . . . . 81 . . Volleys Fired 45 | . 22 6 . 7 10 . . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 1 . . . . . . . . . . . . . . Hottest 100 | . 100 100 . 80 33 . . . . . . . . . . . . . . Shots Fired 80 | . 44 12 . 14 10 . . . . . . . . . . . . . . Gun 70 | . 44 12 . 14 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 10 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 63 | . 44 12 . 7 . . . . . . . . . . . . . . . Explosive 10 | . . . . . 10 . . . . . . . . . . . . . . Electromagnetic 7 | . . . . 7 . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 10 . 10 2 . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 1 . 2 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 209 | . 28 11 . 15 35 35 4 2 . 10 . 2 6 14 2 . 17 11 17 Core Hits 109 | . 14 5 . 5 29 14 2 1 . 5 . 1 3 7 1 . 8 3 11 Critical Hits 14 | . . . . . 2 2 . . . 4 . . . 1 . . 3 1 1 Critical Kills 8 | . . . . . 2 . . . . 2 . . . 1 . . 2 1 . Critical Parts Destroyed 5 | . . . . . . 2 . . . 2 . . . . . . 1 . . Melee Attacks 246 | . . . . 6 38 43 4 13 . 12 2 4 9 16 3 6 22 25 43 Thermal 5 | . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 229 | . . . . 6 38 43 4 13 . 12 2 4 9 16 3 6 22 25 26 Piercing 12 | . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 19 | . . . . . 4 7 1 . . . . . 4 . . . . 1 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 37 | . . . . . . 4 . . . 2 . 2 2 5 . . 7 5 10 Damage Inflicted 10410 | . 306 140 . 354 2573 2457 294 88 . 461 . 111 679 684 103 . 802 618 740 Guns 537 | . 306 140 . 91 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 629 | . . . . . 629 . . . . . . . . . . . . . . Melee 9196 | . . . . 262 1944 2457 294 88 . 461 . 111 679 684 103 . 802 618 693 Ramming 48 | . . . . 1 . . . . . . . . . . . . . . 47 Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 480 | . 306 140 . 34 . . . . . . . . . . . . . . . Explosive 629 | . . . . . 629 . . . . . . . . . . . . . . Electromagnetic 57 | . . . . 57 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8801 | . . . . 262 1944 2457 294 88 . 461 . 111 679 684 103 . 802 618 298 Piercing 395 | . . . . . . . . . . . . . . . . . . . 395 Highest Corruption 21 | . . . . . . . . . . . . . . . 1 1 . 1 21 Average Corruption 3 | . . . . . . . . . . . . . . . 1 1 . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . . . . 12 Message Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1054 | . . . . 43 469 118 10 2 . 45 . 28 123 70 . . 24 44 78 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1054 | . . . . 43 469 118 10 2 . 45 . 28 123 70 . . 24 44 78 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . . . . . . . . . . 23 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . 1 . . . . . . . . . . . . . . 6 Targets Rammed 7 | . . . . 1 . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 154 | . 154 49 . 12 1 27 . 3 . . . . . . . . . . 128 Average Temperature 43 | . 51 36 . 7 1 27 . 3 . . . . . . . . . . 70 Received Heat Transfer 1359 | . 60 63 . 120 432 168 . 36 . 36 . 18 . 36 . . 27 102 261 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . Heat Transferred 1370 | . 888 407 . 75 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Peak Influence 2135 | . 187 122 . . 483 219 . . . . 110 68 107 . . . . 506 2135 Initial 284 | . . 72 . . . 144 . . . . 93 53 30 . . . . 189 284 Average 223 | . 119 119 . . 312 84 . . . . 93 53 55 . . . . 287 1789 Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . . . . 2 5 Low Security (%) 76 | 100 100 100 . 100 14 90 . . . . 100 100 100 . . . . 48 . Level 1 13 | . . . . . 59 9 . . . . . . . . . . . 39 . Level 2 3 | . . . . . 25 . . . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . 1 . . . 6 4 . . . . 1 . . . . . . . 13 Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . . Extermination 3 | . . . . . . 3 . . . . . . . . . . . . . Reinforcement 5 | . . . . . 3 1 . . . . . . . . . . . . 1 Assault 12 | . . . . . . . . . . . . . . . . . . . 12 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Distress Signals 11 | . 3 . . . 3 1 . . . . . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 11 2 . 23 26 18 1 4 . 5 1 2 2 4 1 13 17 19 55 Peak Tracking Total 20 | . 6 2 . 20 7 3 1 3 . 4 1 2 2 3 1 8 9 12 20 Tactical Retreats 22 | . . . . 3 3 2 . . . . . . . . . 2 3 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Traps Triggered 7 | . 3 . . . 1 2 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . 19 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Machines Disabled 3 | . . . . . 2 . . . . . . . . . . . . . 1 Max in Single Turn 2 | . . . . . 2 . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Machines Accessed 18 | . . . 1 . . 2 . 1 4 . 1 . 2 1 2 3 . 1 . Terminals 4 | . . . . . . 1 . . . . . . 2 . 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 48 | . . . 1 . . 2 . 1 26 . 4 . 2 1 3 7 . 1 . Successful 42 | . . . 1 . . 1 . 1 26 . 1 . . 1 3 7 . 1 . Failed 6 | . . . . . . 1 . . . . 3 . 2 . . . . . . Catastrophic 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . 1 . . . . . . 2 . . 1 . . . Terminals 5 | . . . . . . 1 . . . . . . 2 . 2 . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 39 | . . . 1 . . . . 1 26 . . . . 1 3 7 . . . Record 13 | . . . . . . . . . 11 . . . . . 2 . . . . Part Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . 5 . . . Open Door 5 | . . . . . . . . 1 . . . . . 1 1 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Total Allies 4 | . . . . 3 . . . . . 1 . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . 1 1 1 . . . . . . . Highest-Rated Group 94 | . . . . 40 40 . . . . 94 94 94 . . . . . . . Highest-Rated Ally 94 | . . . . 16 16 . . . . 94 94 94 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . 40 . . . . 8 . . . . . . . . 18 Total Damage 2669 | . . . . . 487 . . . . 307 . . . . . . . . 1875 Kills 13 | . . . . . 4 . . . . 2 . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 2 . 3 . . . . 2 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Turns Passed 7713 | 48 338 165 305 267 549 1691 234 285 41 358 308 297 272 230 408 1277 132 233 275 Spaces Moved 7158 | 34 199 119 242 160 334 1202 468 393 85 432 303 378 442 441 263 832 199 313 319 Core 39 | 4 . . . 3 . . . . . . . . . . . . . . 32 Treads 201 | . . . . . 47 154 . . . . . . . . . . . . . Legs 1268 | 30 199 119 242 114 32 532 . . . . . . . . . . . . . Wheels 298 | . . . . 43 255 . . . . . . . . . . . . . . Hover 5270 | . . . . . . 516 468 393 85 432 303 378 442 441 263 832 199 313 205 Flight 82 | . . . . . . . . . . . . . . . . . . . 82 Fastest Speed 40 | 50 120 120 120 80 80 48 48 48 48 48 44 44 44 44 48 43 48 40 40 Average Speed 84 | 114 120 120 123 135 102 114 48 48 48 48 45 44 44 45 153 147 48 49 52 Slowest Speed 350 | 120 150 120 150 350 180 240 48 112 48 48 48 108 44 48 176 176 48 146 58 Overloaded Moves 113 | . . . . . . . . . . . . . . . . . . 113 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 40 28 62 46 30 27 74 62 70 58 8 15 13 66 53 93 40 17 57 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 . . . 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . . Scrap Searched 11 | . . . . 1 . . 3 1 . 3 . . . 1 2 . . . . Spaces Dug 26 | . . . . . . . . 8 . . 2 . . . . 4 . 10 2 Terrain Destroyed 87 | . . . . . 61 . . 8 . . 2 . . . . 4 . 10 2 Melee 26 | . . . . . . . . 8 . . 2 . . . . 4 . 10 2 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 61 | . . . . . 61 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Tes Total 8440 | 40 251 130 248 189 453 1452 472 474 85 575 471 503 514 458 265 881 222 371 386 Wait 858 | . 18 . . 10 37 175 . 65 . 133 164 114 64 6 . 8 12 38 14 Move 7139 | 33 198 118 241 159 333 1201 467 392 84 431 302 377 441 440 262 831 198 312 319 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 34 | 1 6 . 1 2 6 6 . 1 . 1 . 3 2 1 . 3 . . 1 Fast Attach 68 | 6 6 . . 2 14 14 . 3 . . 1 1 1 . . 11 . 4 5 Attach 22 | . . . . 2 5 6 . 1 . . 1 3 1 1 . 1 . . 1 Detach 5 | . . . . . 2 2 . . . . . 1 . . . . . . . Swap 19 | . . 3 3 . 1 3 1 1 . 1 1 1 . 1 1 2 . . . Drop 63 | . 1 3 3 . 7 10 . 1 1 1 . 1 1 . . 21 . . 13 Fire 45 | . 22 6 . 7 10 . . . . . . . . . . . . . . Melee 179 | . . . . 6 38 35 4 10 . 8 2 2 4 9 2 4 12 17 26 Ram 7 | . . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 387 | -10/Materials | Entered Mines 429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 547 | -10/Mines | Discovered new exit (range 5) 552 | -10/Mines | Entered Exiles 585 | -10/Exiles | Met 8R-AWN 599 | -10/Exiles | Met EX-HEX 635 | -10/Exiles | Met EX-BIN 652 | -10/Exiles | Aligned with FarCom system 653 | -10/Exiles | Given EX-Vault access code 688 | -10/Exiles | Opened EX-Vault 703 | -10/Exiles | Found Longsword +1 723 | -10/Exiles | Build established: Scavenger-Mutant 729 | -10/Exiles | Warned to stay clear of 0b10 Research branches 767 | -10/Exiles | Met EX-DEC 843 | -10/Exiles | Discovered new exit (range 11) 857 | -10/Exiles | Left Exiles lab with Longsword +1 857 | -10/Exiles | Entered Mines 989 | -9/Mines | Assembled infested the area 1085 | -9/Mines | Lost 6 parts (1p3n2w) 1100 | -9/Mines | Discovered new exit (range 13) 1102 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1124 | -9/Mines | Entered Materials 1124 | -8/Materials | Accompanied by 3 allies 1124 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1210 | -8/Materials | Garrison activated, responded to threat 1465 | -8/Materials | Lost 3 parts (1p2n) 1665 | -8/Materials | Discovered new exit (range 5) 1673 | -8/Materials | Entered Factory 1673 | -7/Factory | Evolved 2 slots: Weapon x2 1694 | -7/Factory | Build established: Mutant 2359 | -7/Factory | Build established: Scavenger-Mutant 3037 | -7/Factory | Lost 7 parts (1p3n1u2w) 3090 | -7/Factory | Discovered new exit (range 7) 3228 | -7/Factory | Discovered new exit (range 6) 3364 | -7/Factory | Entered Lower Caves 3412 | -7/Lower Caves | Learned location of Extension (-5) 3590 | -7/Lower Caves | Discovered new exit (range 5) 3598 | -7/Lower Caves | Entered another Lower Caves area 3647 | -7/Lower Caves | Spotted B-75 Beast 3755 | -7/Lower Caves | Learned 12 Factory zone layouts 3877 | -7/Lower Caves | Learned Factory interactive machine intel 3878 | -7/Lower Caves | Discovered new exit (range 14) 3883 | -7/Lower Caves | Entered Data Miner 3883 | -7/Data Miner | Discovered new exit (range 6) 3893 | -7/Data Miner | Met Data Miner 3903 | -7/Data Miner | Learned location of Section 7 (-2) 3903 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3912 | -7/Data Miner | Received God Mode back door access code from Data Miner 3924 | -7/Data Miner | Entered Proximity Caves 3933 | -6/Proximity Caves | Identified exit to Factory 3941 | -6/Proximity Caves | Learned location of 1 exit from Factory 3953 | -6/Proximity Caves | Learned Factory stockpile data 3987 | -6/Proximity Caves | Escorted by Enhanced Grunt 4220 | -6/Proximity Caves | Spotted B-75 Beast 4282 | -6/Proximity Caves | Entered Factory 4282 | -6/Factory | Accompanied by 1 ally 4282 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -6/Factory | Identified exit to Lower Caves 4284 | -6/Factory | Identified exit to Factory 4286 | -6/Factory | Loaded intel: 45 interactive machine locations 4545 | -6/Factory | Incoming investigation squad redirected 4590 | -6/Factory | Entered another Factory area 4590 | -5/Factory | Accompanied by 1 ally 4590 | -5/Factory | Evolved 2 slots: Utility x2 4873 | -5/Factory | Discovered new exit (range 7) 4887 | -5/Factory | Entered another Factory area 4887 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5099 | -4/Factory | Discovered new exit (range 11) 5159 | -4/Factory | Entered Upper Caves 5183 | -4/Upper Caves | Encountered a Warlord checkpoint 5255 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5305 | -4/Upper Caves | Lost 3 parts (1p1n1u) 5386 | -4/Upper Caves | Discovered new exit (range 5) 5389 | -4/Upper Caves | Entered another Upper Caves area 5391 | -4/Upper Caves | Encountered a Warlord checkpoint 5575 | -4/Upper Caves | Build established: Mutant 5589 | -4/Upper Caves | Identified exit to Warlord 5728 | -4/Upper Caves | Learned Research terminal intel 5797 | -4/Upper Caves | Entered Warlord 5856 | -4/Warlord | System corruption cleaned by Quarantine Array 6497 | -4/Warlord | Visited the Vortex Lab 6501 | -4/Warlord | Warlord's base attacked by MAIN.C 6518 | -4/Warlord | Found Prototype Energy Gun 6518 | -4/Warlord | Identified Vortex Shotgun 6529 | -4/Warlord | Found Vortex Shotgun 6720 | -4/Warlord | Met Warlord 6738 | -4/Warlord | Opened Warlord's prototype stash 6760 | -4/Warlord | Found Prototype Device 6760 | -4/Warlord | Identified System Purifier 6764 | -4/Warlord | Found Prototype Device 6764 | -4/Warlord | Identified Exp. Cloaking Device 6767 | -4/Warlord | Found Prototype Reactor 6767 | -4/Warlord | Identified Vortex Chain Reactor 6851 | -4/Warlord | Warlord forces counterattacked 6851 | -4/Warlord | Found Prototype Device 6908 | -4/Warlord | Spotted Striker 7009 | -4/Warlord | Opened side exit 7057 | -4/Warlord | Discovered new exit (range 14) 7074 | -4/Warlord | Entered Proximity Caves 7116 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7204 | -3/Proximity Caves | Discovered new exit (range 5) 7206 | -3/Proximity Caves | Entered Research 7206 | -3/Research | Evolved 2 slots: Utility x2 7207 | -3/Research | Loaded intel: 16 terminal locations 7216 | -3/Research | Identified Wardrone Bay 7319 | -3/Research | Spotted B-86 Titan 7431 | -3/Research | Discovered new exit (range 12) 7439 | -3/Research | Identified exit to Testing 7439 | -3/Research | Entered Testing 7440 | -3/Testing | Maximum security lockdown engaged 7463 | -3/Testing | Spotted PL-6HBD38MD6M 7629 | -3/Testing | System corruption reached 10% 7669 | -3/Testing | Lost 8 parts (1p4n3w) 7703 | -3/Testing | Scanned by Researcher 7714 | -3/Testing | Self-destructed Last Messages --------------- 07652_ Slammed into E-15 Imp. 07652_ E-15 Imp destroyed. 07653_ Acquired 8 matter. 07653_ Acquired Segregator. 07655_ Acquired Cesium-ion Thruster. 07668_ System corrupted: IFF burst signal emitted. 07689_ ZRDZ:2>5JWG%,YZ%=MH,Z3VQMAOHILD1 07699_ Sneak attack on C-55 Analyst. 07699_ System corrupted: Segregator targeting data glitched. 07699_ Held in stasis. 07703_ C-55 Analyst calls for reinforcements. 07703_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07703_ Held in stasis. 07703_ C-55 Analyst is analyzing... 07703_ ALERT: Encountered unknown unique technology, formulating response. 07706_ System corrupted: Matter fused (-10). 07712_ Held in stasis. 07712_ C-55 Analyst is analyzing... 07713_ Segregator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????###?????????????????????????? | | ?????????????????????#""?????????????????????????? | | ?????????????????????#!!"""##????????????????????? | | ?????????????????????#" @ "#????????????????????? | | ?????????????????????#"" "#????????????????????? | | ?????????????????????#"cggg"#????????????????????? | | ?????????????????????# g ######???????????????? | | ???????########????######g### #???????????????? | | ???????#! ] T #????# gg "" #???????????????? | | ???????# #????+ "T #???????????????? | | ???????# """ #????# ####### #???????????????? | | ???????# """ #????#CC#??????#g###???????????????? | | ???????# """ #????# #??????????????????????????? | | ????????? ?????# #??????????????????????????? | | ###########+######+# #???o??????????????????????? | | #??????????????????????????? | | C #??????????????????????????? | | ############# ########??????????????????????????? | | ????????????# g#?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #??????#??????????????????????????? | | ????????????# #???? #??????????????????????????? | | ????????????# #?? ! #??????????????????????????? | | ????????????# # #??????????????????????????? | | ????????????+ + #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 300 Core Shielding 20 Weapon Shielding 66 Evasion (%) 62 Melee Accuracy 26 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveGrenadeCasing Manual? 0 Play Time 00:59:31 Cumulative 119.3 hours Start 2021.04.03 @ 22:34:54 End 2021.04.03 @ 23:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 123 Adventurer 148 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f825ee0-6e68-4aee-97a3-a578a5871986