Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 16:13:17 Player: perambulator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3292) 3292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 7160 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 134 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 100/100 System Corruption 3% Temperature Cool (22) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg Heart of Steel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Light Armor Plating Assault Rifle Flak Gun Heavy Rocket Launcher [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 83 | 6 5 . . 1 28 30 5 8 Power 7 | 1 . . . 1 2 3 . . Engine 4 | 1 . . . 1 . 2 . . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 2 . . . 7 7 . 1 Treads 2 | . . . . . . 2 . . Leg 17 | 2 2 . . . 7 5 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 1 . . . 10 9 3 5 Device 10 | . . . . . 4 2 . 4 Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 15 | . 1 . . . 5 5 3 1 Artifact . | . . . . . . . . . Weapon 28 | 2 2 . . . 9 11 2 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 28 | 2 2 . . . 9 11 2 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 42 | . . . . . 7 18 4 13 Power 3 | . . . . . . 2 . 1 Propulsion 6 | . . . . . 1 4 . 1 Utility 14 | . . . . . 2 4 2 6 Weapon 19 | . . . . . 4 8 2 5 Highest Loss Streak 13 | . . . . . 3 10 3 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 98 95 98 96 Engine 6 | . 14 14 14 14 . 4 7 6 Core 2 | . . . . . 8 1 . . Leg 18 | . 28 28 28 28 17 12 15 14 Device 7 | . . . . . 9 10 7 13 Storage 9 | . 14 14 14 14 8 7 7 7 Processor 6 | . . . . . . 11 15 14 Protection 13 | . 13 14 14 14 16 12 13 6 Ballistic Gun 31 | . 28 28 28 28 35 29 29 29 Peak Build Rating 56 | 6 10 10 11 11 32 39 41 56 Average Rating 29 | 5 8 10 10 10 29 34 38 42 On Entrance 17 | . 6 10 10 11 11 32 36 39 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 12 17 17 17 17 37 36 40 38 Greatest Support 40 | 20 20 20 20 20 30 40 32 32 Greatest Overweight (x) 5 | 3 . . . . 2 5 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 8 8 7 Most Carried 8 | 3 8 8 8 8 8 8 8 8 Average Carried 7 | 1 5 8 7 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 8 7 5 Class Distribution -------------------- 44% | Scavenger-Gunner 27% | Tank 21% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 3221 | 201 196 42 . 115 985 1116 483 83 Remotely . | . . . . . . . . . Salvage Created 4139 | . 419 42 . 40 1683 1286 502 167 Parts 236 | . 27 4 . 2 115 59 23 6 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 3 | . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 25 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 89 | . 11 3 . 1 35 23 10 6 Guns 89 | . 11 3 . 1 35 23 10 6 Classes Destroyed 10 | . 4 . . . 5 1 . . Worker 4 | . . . . . 2 2 . . Hauler 1 | . . . . . 1 . . . Recycler 9 | . 1 . . . 6 2 . . Operator 2 | . 1 . . . 1 . . . Swarmer 32 | . 5 3 . . 16 4 . 4 Grunt 29 | . 6 . . 1 9 6 5 2 Duelist 3 | . . . . . 1 2 . . Sentry 17 | . . . . . 8 8 1 . Hunter 6 | . . . . . 1 2 3 . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 6 | . 3 3 . 1 5 6 3 6 Combat Bots Only 6 | . 3 3 . 1 4 4 3 6 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 2 Gunslinging 1 | . . . . . 1 1 . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 707 | . 52 5 . 1 131 379 74 65 Missed 170 | . 14 1 . . 27 93 16 19 Damage Taken 6453 | . 401 35 . 183 1367 2810 825 832 Core 979 | . 93 8 . . 172 557 29 120 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 129 | . 20 1 . . 27 77 4 . Regen/Repaired (Parts) 91 | . . . . . 91 . . . Core Remaining (%) 75 | 100 . . . 59 68 . . . Volleys Fired 223 | . 33 4 . 5 70 77 25 9 Largest 4 | . 2 2 . 2 4 4 4 3 Hottest 107 | . 46 46 . 46 91 107 104 81 Shots Fired 729 | . 66 8 1 9 270 254 96 25 Gun 729 | . 66 8 1 9 270 254 96 25 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 729 | . 66 8 1 9 270 254 96 25 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 9 2 . 2 12 21 10 10 Robot Miss Streak 7 | . 4 1 1 2 6 5 2 7 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 23 | . 3 1 . . 6 6 4 3 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 Shots Hit Robots 477 | . 41 5 . 3 152 187 68 21 Core Hits 255 | . 22 3 . 3 87 100 25 15 Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 4 | . 1 . . . 2 . 1 . Destroy 4 | . 1 . . . 2 . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7185 | . 414 69 . 53 2102 2982 1079 486 Guns 7057 | . 390 69 . 46 2032 2955 1079 486 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 128 | . 24 . . 7 70 27 . . Kinetic 7057 | . 390 69 . 46 2032 2955 1079 486 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 2 1 3 3 Average Corruption 2 | . 3 4 4 4 2 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 116 | . 6 6 22 8 28 9 30 7 Message Errors 30 | . 3 2 10 1 7 1 4 2 Matter Fused 33 | . 1 2 3 2 7 2 13 3 Heat Flow Errors 11 | . . 1 2 2 2 . 3 1 Energy Discharges 13 | . 1 . 1 1 3 1 5 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 16 | . 1 1 4 1 4 4 1 . Data Loss (major) 3 | . . . 1 . 1 . 1 . Misfires 3 | . . . 1 . . 1 1 . Alerts 4 | . . . . . 2 . 2 . Weapon Failures 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . 1 . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1 | . 1 . . . . . . . Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . . . . . . 2 . . Targets Rammed 33 | . 9 . . 2 15 7 . . Kicked 31 | . 9 . . 2 15 5 . . Crushed . | . . . . . . . . . Highest Temperature 545 | . 21 180 277 213 310 545 402 260 Average Temperature 110 | . 8 55 129 71 80 159 156 66 Received Heat Transfer 1626 | . 162 . . 15 504 669 141 135 Effects 14 | . . . . . 1 11 2 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 3 | . . . . . . 2 1 . Interference 6 | . . . . . 1 5 . . Short Circuit 3 | . . . . . . 3 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 571 | . 225 134 . 97 571 481 . . Initial 245 | . . 64 . . 37 245 . . Average 305 | . 89 92 . 72 382 346 . . Maximum Alert Level 2 | . 1 . . . 2 2 . . Low Security (%) 31 | 100 99 100 . 100 16 . . . Level 1 33 | . . . . . 24 83 . . Level 2 35 | . . . . . 59 16 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 5 . . . 2 4 . . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . 4 . . . 2 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 2 . . . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 21 3 . 5 63 29 10 13 Peak Tracking Total 13 | . 4 2 . 3 4 7 3 13 Tactical Retreats 8 | . 1 . . . 3 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 4 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 12 | . . . 4 . 5 2 . 1 Terminals 4 | . . . . . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 66 | . . . 49 . 13 3 . 1 Successful 56 | . . . 49 . 4 2 . 1 Failed 10 | . . . . . 9 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . . . . 5 3 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 53 | . . . 49 . 1 2 . 1 Record 49 | . . . 49 . . . . . Open Door 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 2 | . . . . . 2 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . 4 1 . . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . . 1 3 . . . . Largest Group 4 | . . . 1 4 3 . . . Highest-Rated Group 89 | . . . 8 89 81 . . . Highest-Rated Ally 31 | . . . 8 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . 12 16 . . . Total Damage 305 | . . . . 139 166 . . . Kills 4 | . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 11315 | 85 762 233 1010 354 3411 1541 3416 503 Spaces Moved 6211 | 61 505 124 822 279 1680 745 1756 239 Core 20 | 13 . . . . . 7 . . Treads 82 | . . . . . . 82 . . Legs 6109 | 48 505 124 822 279 1680 656 1756 239 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 125 Average Speed 165 | 121 120 120 120 120 182 168 190 193 Slowest Speed 300 | 200 120 120 120 120 260 300 195 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 68 23 85 33 91 12 97 31 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . 7 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 6847 | 69 608 202 847 290 1877 899 1789 266 Wait 187 | . 42 75 . . 49 19 2 . Move 6203 | 60 504 123 821 278 1679 744 1755 239 Hop . | . . . . . . . . . Pick Up 47 | 3 8 . 3 2 18 11 . 2 Fast Attach 48 | 6 3 . . . 11 21 4 3 Attach 24 | . . . . . 10 9 1 4 Detach 2 | . . . . . 1 . . 1 Swap 11 | . 2 . . 1 7 . . 1 Drop 47 | . 7 . 3 2 17 11 2 5 Fire 223 | . 33 4 . 5 70 77 25 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 31 | . 9 . . 2 15 5 . . Crush 2 | . . . . . . 2 . . Escape Stasis . | . . . . . . . . . Rewire 22 | . . . 20 . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: Dat) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Entered Mines 1024 | -10/Mines | Found a hidden stash of uninstalled traps 1073 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1074 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Entered Exiles 1081 | -10/Exiles | Found Exiles lab destroyed 1110 | -10/Exiles | Discovered new exit (range 15) 1326 | -10/Exiles | Learned location of Zion (-6) 2091 | -10/Exiles | Entered Mines 2091 | -9/Mines | Accompanied by 1 ally 2130 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2144 | -9/Mines | Discovered new exit (range 15) 2266 | -9/Mines | Discovered new exit (range 11) 2270 | -9/Mines | Received a Mining Laser from a helpful Derelict 2330 | -9/Mines | Assembled infested the area 2335 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2445 | -9/Mines | Entered Materials 2445 | -8/Materials | Accompanied by 3 allies 2445 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2450 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3308 | -8/Materials | Lost 3 parts (1u2w) 3344 | -8/Materials | Discovered new exit (range 7) 3367 | -8/Materials | Build established: Tank 4302 | -8/Materials | Discovered new exit (range 3) 4402 | -8/Materials | Repaired Sml. Storage Unit 5856 | -8/Materials | Entered Factory 5856 | -7/Factory | Evolved 2 slots: Utility x2 6136 | -7/Factory | Garrison activated, responded to threat 6214 | -7/Factory | Lost 8 parts (1p2n1u4w) 6298 | -7/Factory | Core integrity fell below 50% 6336 | -7/Factory | Lost 10 parts (1p2n3u4w) 6603 | -7/Factory | Build established: Scavenger-Gunner 7351 | -7/Factory | Discovered new exit (range 5) 7397 | -7/Factory | Entered Lower Caves 7532 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7532 | -7/Lower Caves | Core integrity fell below 20% 9906 | -7/Lower Caves | Learned Factory stockpile data 9981 | -7/Lower Caves | Ambushed by research squad 10041 | -7/Lower Caves | Lost 3 parts (1u2w) 10220 | -7/Lower Caves | Encountered a Warlord checkpoint 10250 | -7/Lower Caves | Discovered new exit (range 11) 10813 | -7/Lower Caves | Entered another Lower Caves area 10994 | -7/Lower Caves | Found Prototype Device 10994 | -7/Lower Caves | Identified Heart of Steel 11283 | -7/Lower Caves | Identified exit to Data Miner 11289 | -7/Lower Caves | Attracted the attention of an 0b10 base 11316 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. Kinecellerator destroyed. Flak Gun destroyed. Autogun fries itself beyond repair. Penetrated by Slug. G-47 Trooper destroyed. S-27 Virus destroyed. Penetrated by Slug. Imp. Deuterium Engine destroyed. Minigun destroyed. Sml. Storage Unit destroyed. Weapon Cycler destroyed. Adv. Targeting Computer destroyed. Penetrated by Slug. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. G-47 Trooper destroyed. Switching to secondary target: Y-64 Sentinel. Assault Rifle destroyed. Penetrated by Slug. 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" Y % #### | | ??????????" / =* | | ??????????" #s%# | | ??????????" ####??#@=## ### | | ??????????? ???????????# ### ##?## | | ????????????????????????# #?## #???## | | ????????????????????????# #??# #????## | | ????????????????????????#s #??# ????### | | ???????????????????????? #??# ?????## | | ???????????????????????? #?? ?????## | | ????????????????????????####?# ????# | | ?????????????????????????????# ##### | | ????????????????????????????? ### | | ????????????????????????????? #???# | | ????????????????????????????? ????##### ## | | ??????????????????????????????????????# ### | | ??????????????????????????????????????# #?## | | ??????????????????????????????????????# ### ??# | | ??????????????????????????????????????# ??## ??? | | ?????????????????????????????????????# ????## ??? | | ???????????????????????????????????? ???????#??? | | ???????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????????????????#????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 375 Core Shielding 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ThermalSigixAirjet Manual? 0 Play Time 01:15:32 Cumulative 25.4 hours Start 2025.03.04 @ 21:44:16 End 2025.03.05 @ 16:13:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a9203918-b77b-49b5-af34-4771326af32f