Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 15:24:13 Player: VVRLD_D35TR0YER Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (166) 830 Value Destroyed (4257) 4257 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 9194 Bonus ------- High Alert Combat Kills 294 Follower Combat Kills 299 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 137/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Armored Huge Wheel High-capacity Battery (250) Precision Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Medium Armor Plating Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Precision Shock Rifle Tesla Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Armored Huge Wheel High-capacity Battery Large Matter Pod High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Experimental Sensor Array Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Improved EM Shotgun Precision Beam Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Salvage Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 7 | . . . 2 . 2 2 1 Weapon . | . . . . . . . . Parts Attached 138 | 7 15 11 35 3 12 21 34 Power 15 | 1 3 1 5 . . 1 4 Engine 12 | 1 3 1 3 . . 1 3 Core 3 | . . . 2 . . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 1 3 8 . 1 3 5 Treads 20 | 2 1 . 8 . 1 3 5 Leg . | . . . . . . . . Wheel 3 | . . 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 2 6 4 8 . 3 6 8 Device 15 | 1 4 4 1 . . 3 2 Storage 6 | 1 2 . 1 . . 1 1 Processor 3 | . . . 1 . 2 . . Hackware . | . . . . . . . . Protection 13 | . . . 5 . 1 2 5 Artifact . | . . . . . . . . Weapon 63 | 2 5 3 14 3 8 11 17 Energy Gun 25 | . . . 5 1 4 7 8 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | 2 3 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 27 | . 2 1 7 1 4 4 8 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 2 Parts Lost 34 | . 2 3 4 . . 3 22 Power 6 | . . 1 1 . . 1 3 Propulsion 4 | . . . . . . . 4 Utility 18 | . 2 1 3 . . 2 10 Weapon 6 | . . 1 . . . . 5 Highest Loss Streak 21 | . 1 2 2 . . 3 21 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 96 99 100 98 96 95 Engine 10 | . 14 11 8 11 9 6 10 Treads 20 | . 28 4 21 22 18 15 12 Wheel 1 | . . 23 . . . . . Device 12 | . 13 14 13 11 9 13 14 Storage 11 | . 14 14 11 11 9 8 11 Processor 11 | . . . 11 11 27 23 19 Protection 7 | . . . 8 11 9 12 10 Energy Gun 6 | . . . 5 8 16 12 9 Ballistic Gun 6 | . 27 11 1 . . . . Launcher 5 | . . 11 9 5 . 1 2 Impact Weapon 2 | . . . 2 8 . . . Peak Build Rating 55 | 9 12 18 27 27 31 43 55 Average Rating 23 | 5 10 12 21 26 30 39 46 On Entrance 20 | . 9 12 12 27 27 31 43 Naked Turns 3 | . . . . . . . 3 Heaviest Build 127 | 14 51 51 102 103 101 110 127 Greatest Support 65 | 40 43 43 46 44 44 65 65 Greatest Overweight (x) 28 | . 1 2 4 2 2 3 28 Average Overweight (x) 1 | . . 1 1 2 2 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 22 | 7 19 20 23 25 25 25 24 Most Carried 25 | 8 20 20 25 25 25 25 25 Average Carried 21 | 5 17 19 22 25 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 5 Final Carried 25 | 8 20 20 25 25 25 24 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 3089 | 304 557 412 610 85 188 238 695 Remotely 455 | . 54 147 254 . . . . Salvage Created 4689 | 123 607 148 1092 228 535 572 1384 Parts 280 | 12 39 9 84 6 35 23 72 Haulers Intercepted 10 | . 1 . 4 . 2 1 2 Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 112 | . 15 21 27 2 8 12 27 Guns 26 | . 11 . 4 . 3 5 3 Cannons 4 | . . . 4 . . . . AOE 80 | . 4 21 18 2 4 7 24 Classes Destroyed 17 | 2 5 1 5 . . 1 3 Worker 19 | . 1 2 3 3 4 . 6 Builder 14 | . . . 4 . 2 . 8 Tunneler 9 | 4 . . . 4 . . 1 Hauler 10 | . 1 . 4 . 2 1 2 Recycler 6 | 1 1 . . . . 1 3 Operator 1 | . . . 1 . . . . Watcher 9 | . 2 . 5 . 1 . 1 Swarmer 26 | . 6 6 10 . . . 4 Grunt 46 | . 9 1 7 1 7 11 10 Brawler 3 | . . . 1 1 1 . . Duelist 1 | . . . 1 . . . . Protector 2 | . . . . . . . 2 Sentry 9 | . . . 8 . . . 1 Specialist 3 | . . . . . . . 3 Hunter 4 | . . . . . . . 4 Programmer 4 | . . . . . . 1 3 Assembled 14 | . . 14 . . . . . Best Kill Streak 35 | 2 5 15 12 3 9 5 35 Combat Bots Only 21 | . 5 14 9 2 5 5 21 Max Kills in Single Turn 5 | 1 2 3 3 1 3 2 5 Gunslinging . | . . . . . . . . Exploded 4 | . 2 3 3 1 2 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 559 | . 70 39 104 2 24 55 265 Missed 180 | . 14 11 36 . 11 17 91 Damage Taken 6423 | . 472 341 1176 17 223 652 3542 Core 1232 | . 61 66 125 . 50 75 855 Absorbed by Shields 184 | . 103 81 . . . . . Redirected to Shielding 108 | . . . . . . . 108 Ignored by Resistances 15 | . . . . . . . 15 Regen/Repaired (Parts) 207 | . 20 . 144 . 43 . . Core Remaining (%) 79 | 100 . 49 . 68 90 89 . Volleys Fired 292 | 11 62 37 76 2 25 28 51 Largest 2 | 2 2 1 2 2 2 2 2 Hottest 122 | 40 40 30 90 66 90 122 122 Shots Fired 482 | 22 120 37 100 5 45 56 97 Gun 322 | 22 116 17 51 1 38 36 41 Cannon 21 | . . . 21 . . . . Launcher 139 | . 4 20 28 4 7 20 56 Special . | . . . . . . . . Kinetic 177 | 22 116 17 22 . . . . Thermal 79 | . . . 21 . . 26 32 Explosive 139 | . 4 20 28 4 7 20 56 Electromagnetic 87 | . . . 29 1 38 10 9 Robot Hit Streak 19 | 4 14 9 12 . 5 10 19 Robot Miss Streak 5 | 3 3 1 5 . 3 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 301 | 11 78 18 67 8 34 35 50 Core Hits 338 | 6 40 36 64 2 37 30 123 Critical Kills . | . . . . . . . . Critical Parts Destroyed 7 | . 1 . 2 4 . . . Critical Strikes 16 | . 1 . 2 4 . 4 5 Burn 9 | . . . . . . 4 5 Destroy 1 | . 1 . . . . . . Smash 6 | . . . 2 4 . . . Melee Attacks 18 | . . . 9 9 . . . Impact 18 | . . . 9 9 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . 4 8 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14822 | 129 1209 1612 2806 801 1280 1664 5321 Guns 3502 | 123 922 175 610 . 498 513 661 Cannons 191 | . . . 191 . . . . Explosions 9930 | . 262 1437 1531 119 778 1151 4652 Melee 1138 | . . . 456 682 . . . Ramming 61 | 6 25 . 18 . 4 . 8 Kinetic 1405 | 123 922 175 185 . . . . Thermal 1348 | . . . 277 . 118 441 512 Explosive 9662 | . 262 1437 1445 119 660 1087 4652 Electromagnetic 1208 | . . . 425 . 498 136 149 Impact 1138 | . . . 456 682 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 1 1 . 2 4 Average Corruption 1 | . . . 1 1 . 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . 3 9 . 6 2 Message Errors 3 | . . . . 1 . 2 . Matter Fused 4 | . . . . 2 . 1 1 Heat Flow Errors 4 | . . . . 2 . 2 . Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 3 | . . . 1 2 . . . Misfires 2 | . . . . 1 . 1 . Alerts 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 951 | . . 69 232 523 . 72 55 Projectiles 7 | . . . . 7 . . . Explosions 272 | . . 69 76 . . 72 55 Melee 672 | . . . 156 516 . . . Knockbacks 5 | . . . 2 3 . . . Impact 4 | . . . 2 2 . . . Kinetic . | . . . . . . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 649 | . . 67 356 . . 76 150 Shots 20 | . . 2 10 . . 2 6 Rammed 11 | . 6 . 3 . 1 . 1 Targets Rammed 14 | 1 7 . 4 . 1 . 1 Kicked . | . . . . . . . . Crushed 3 | 1 1 . 1 . . . . Highest Temperature 504 | . 24 9 84 165 228 504 266 Average Temperature 70 | . 11 5 21 62 74 131 73 Received Heat Transfer 1538 | . 201 23 273 . 117 351 573 Effects 8 | . . . . . . 8 . Shutdowns 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Matter Decay 2 | . . . . . . 2 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . . 3 4 1 . . Combat Hostiles 2 | . . . 1 . 1 . . Parts Fried 18 | . . . 5 7 3 2 1 Impact Corruptions 20 | . . . 5 15 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . . . . . 1 8 7 Heat Transferred 3236 | . . . 507 . 200 1123 1406 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 2 . 2 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 737 | 20 358 215 510 278 265 433 737 Initial 198 | . 16 108 69 198 . 120 147 Average 190 | 8 175 155 245 99 150 208 278 Maximum Alert Level 3 | . 1 1 2 1 1 2 3 Low Security (%) 53 | 100 51 74 44 79 46 49 31 Level 1 39 | . 48 25 40 20 53 45 56 Level 2 6 | . . . 15 . . 4 8 Level 3 . | . . . . . . . 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 5 . 4 . 2 6 7 Investigation 7 | . 4 . 3 . . . . Extermination 3 | . . . . . . 2 1 Reinforcement 13 | . 1 . 1 . 2 4 5 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . . 1 2 3 Haulers Reinforced 3 | . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . 1 . 1 . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 29 21 32 8 20 12 45 Peak Tracking Total 18 | . 4 15 4 4 5 4 18 Tactical Retreats 6 | . . 1 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 3 | . . . 2 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 17 | . 1 . 9 . . 1 6 Max in Single Turn 2 | . 1 . 2 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 28 | . 8 . 10 . 5 1 4 Terminals 16 | . 5 . 6 . 3 1 1 Fabricators 3 | . . . . . . . 3 Repair Stations 4 | . 1 . 2 . 1 . . Recycling Units 4 | . 2 . 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 75 | . 26 . 26 . 10 1 12 Successful 43 | . 17 . 15 . 7 . 4 Failed 32 | . 9 . 11 . 3 1 8 Catastrophic 6 | . 1 . 1 . 1 1 2 Database Lockouts . | . . . . . . . . Manual 39 | . 16 . 10 . 4 . 9 Terminals 45 | . 20 . 17 . 5 1 2 Fabricators 10 | . . . . . . . 10 Repair Stations 9 | . 2 . 5 . 2 . . Recycling Units 10 | . 4 . 3 . 3 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 7 . 6 . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 8 | . 2 . 4 . 2 . . Scan Component 4 | . 1 . 2 . 1 . . Repair 4 | . 1 . 2 . 1 . . Recycling Unit Hacks 8 | . 2 . 3 . 3 . . Process 1 | . . . 1 . . . . Report Inventory 5 | . 2 . 1 . 2 . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 6 . 2 . 1 . 3 Terminals 7 | . 4 . 2 . 1 . . Botnet 6 | . 4 . 1 . 1 . . Disrupt 1 | . . . 1 . . . . Fabricators 3 | . . . . . . . 3 Liberate 1 | . . . . . . . 1 Haulers 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 5 . 7 . 3 1 4 Full Trace Events 4 | . 3 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . 2 . 1 . . Time 229 | . 38 . 140 . 51 . . Parts Recycled . | . . . . . . . . Recycled Matter 125 | . . . 125 . . . . Retrieved Matter 268 | . . . 268 . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 8 | . . 2 . 4 . . 2 Largest Group 3 | . . 2 2 3 3 . 2 Highest-Rated Group 74 | . . 46 46 55 55 . 74 Highest-Rated Ally 37 | . . 31 31 31 31 . 37 Total Orders . | . . . . . . . . Ally Attacks 75 | . . 2 11 15 32 . 15 Total Damage 1172 | . . 21 148 188 412 . 403 Kills 22 | . . 1 3 6 8 . 4 Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 9658 | 206 1793 543 3170 1678 783 601 884 Spaces Moved 3333 | 102 701 363 963 531 223 173 277 Core 14 | 6 . . . . . . 8 Treads 2991 | 96 701 35 963 531 223 173 269 Legs . | . . . . . . . . Wheels 328 | . . 328 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 110 240 305 305 225 50 Average Speed 251 | 153 220 122 290 305 305 259 244 Slowest Speed 1450 | 160 240 240 465 305 305 400 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 6 95 75 91 98 23 5 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . 2 . . 2 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 42 | . . 9 13 1 . 19 . Terrain Destroyed 728 | . 20 155 247 23 48 91 144 Melee 1 | . . . . 1 . . . Projectile . | . . . . . . . . AOE 727 | . 20 155 247 22 48 91 144 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4096 | 128 829 423 1211 569 282 275 379 Wait 134 | . 2 1 67 22 6 35 1 Move 3327 | 102 700 362 962 530 222 172 277 Hop . | . . . . . . . . Pick Up 92 | 8 28 6 29 1 8 6 6 Fast Attach 29 | 7 . 2 10 1 1 5 3 Attach 31 | . 2 3 6 . 4 3 13 Detach 5 | . . . 2 . 1 1 1 Swap 78 | . 13 6 19 2 7 13 18 Drop 75 | . 15 6 27 2 7 10 8 Fire 292 | 11 62 37 76 2 25 28 51 Melee 18 | . . . 9 9 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 13 | . 7 . 4 . 1 . 1 Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 207 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Discovered new exit (range 9) 701 | -10/Materials | Discovered new exit (range 12) 1509 | -10/Materials | Discovered new exit (range 4) 1733 | -10/Materials | Repaired Imp. Terrain Scanner? 1957 | -10/Materials | Discovered new exit (range 7) 2000 | -10/Materials | Entered Mines 2069 | -10/Mines | Assembled infested the area 2136 | -10/Mines | Discovered new exit (range 15) 2154 | -10/Mines | Destroyed 14 combat bots 2329 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2332 | -10/Mines | Found Prototype Device 2332 | -10/Mines | Identified Exp. Sensor Array 2433 | -10/Mines | Found a hidden stash of uninstalled traps 2436 | -10/Mines | Core integrity fell below 50% 2479 | -10/Mines | Learned Materials security intel 2505 | -10/Mines | Discovered new exit (range 11) 2543 | -10/Mines | Entered Materials 2543 | -9/Materials | Accompanied by 2 allies 2543 | -9/Materials | Evolved 2 slots: Utility x2 2548 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3016 | -9/Materials | Repaired Exp. Sensor Array 3184 | -9/Materials | Discovered new exit (range 14) 3279 | -9/Materials | Destroyed 9 combat bots 3578 | -9/Materials | Repaired Imp. Treads 3830 | -9/Materials | Discovered new exit (range 16) 4318 | -9/Materials | Discovered new exit (range 8) 4943 | -9/Materials | Discovered new exit (range 10) 5237 | -9/Materials | Identified exit to Mines 5383 | -9/Materials | Build established: Scavenger-Mutant 5713 | -9/Materials | Entered Mines 5720 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5752 | -9/Mines | Build established: Mutant 5912 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5927 | -9/Mines | Discovered new exit (range 15) 6574 | -9/Mines | Learned location of 1 exit from Materials 6659 | -9/Mines | Learned location of Zion (-7) 6831 | -9/Mines | Escorted by a lone wolf Derelict 7167 | -9/Mines | Learned location of Storage (-7) 7312 | -9/Mines | Discovered new exit (range 10) 7391 | -9/Mines | Entered Materials 7391 | -8/Materials | Accompanied by 3 allies 7391 | -8/Materials | Evolved 2 slots: Utility x2 7392 | -8/Materials | Identified exit to Factory 7769 | -8/Materials | Repaired Imp. EM Shotgun? 8067 | -8/Materials | Discovered exit to Factory (range 16) 8174 | -8/Materials | Entered Factory 8174 | -7/Factory | Evolved 2 slots: Utility x2 8487 | -7/Factory | Discovered new exit (range 16) 8622 | -7/Factory | Lost 3 parts (1p2u) 8775 | -7/Factory | Entered another Factory area 8775 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9105 | -6/Factory | Garrison activated, responded to threat 9559 | -6/Factory | Cargo convoy interrupted 9631 | -6/Factory | Core integrity fell below 50% 9642 | -6/Factory | Core integrity fell below 20% 9643 | -6/Factory | Destroyed 21 combat bots 9656 | -6/Factory | Released all parts (3) 9659 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09652_ K-01 Serf collects debris. 09653_ The unstable cave ceiling collapses. 09653_ R-10 Processor collects Prototype Energy Gun. 09653_ K-01 Serf collects debris. 09653_ U-05 Engineer lays Concrete. 09653_ U-05 Engineer builds a Wall. 09653_ R-10 Processor collects Welding Torch. 09654_ Mni. Grenade Launcher destroyed. 09654_ U-05 Engineer lays Concrete. 09655_ The unstable cave ceiling collapses. 09655_ K-01 Serf collects debris. 09655_ R-10 Processor collects Carbon-fiber Leg. 09656_ K-01 Serf collects debris. 09656_ U-05 Engineer lays Concrete. 09656_ Released Huge Storage Unit. 09656_ Released Salvage Targeting Computer. 09656_ Released Com. Matter Pod. 09657_ U-05 Engineer lays Concrete. 09658_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????? ??????????????????????????????? | | ????? ??????? ???????????????????????????????? | | #?? ???? ??? ""?? ?????????????????????????? | | ??#?????????? ""?? ???????????????????????? | | ##??????????# ""?? 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[ k k #??????????? | | ? ??????? ## # # @ #??????????? | | ?????????? ?#### # ## #??????????? | | ???????????????## ##% #??????????? | | ??????????????# #u# ###########??????????? | | ?? ???? ?????## # # # ????????????????????? | | ?? ????????????## "" + #####???????????A???????? | | ????????????????# # ???????????????????? | | ????????????????# " " # ??????????????????????? | | ????????????????# = /# ??????????????????????? | | ?????????????????## ?## ??????????????????????? | | ???????????????????????# ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 466 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionUtilityDatajack Manual? 0 Play Time 00:46:46 Cumulative 182.3 hours Start 2025.04.20 @ 14:38:10 End 2025.04.20 @ 15:24:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4c994f8-416e-4e26-9954-4ed0b17ce32e