Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 01:58:25 Player: Kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (2597) 2597 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 6132 Bonus ------- Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 14/400 Matter 176/300 Energy 168/280 System Corruption 2% Temperature Cool (60) Movement Treading (320) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Scrapoid Pod > --- WEAPON (2) ------- Great Maul > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Large Battery (22) Experimental Terrain Scanner Surveybot 24 Chip Shield Generator Makeshift Hacking Suite Drone Bay (2/2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) Mace Mace Maul Botcube Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Scrapoid Pod > --- WEAPON ----------- Improved Proton Missile Launcher Great Maul > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Large Battery Experimental Terrain Scanner Surveybot 24 Chip Shield Generator Makeshift Hacking Suite Drone Bay CPS Tube CPS Tube CPS Tube CPS Tube Mace Mace Maul Botcube [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Melee Analysis Suite Device Shield Generator Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Mace Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 70 | 6 10 3 27 17 2 5 Power 12 | 1 1 1 4 5 . . Engine 12 | 1 1 1 4 5 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 4 1 7 5 2 1 Treads 14 | 2 2 1 3 3 2 1 Leg 6 | . 2 . 4 . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 3 . 9 6 . 2 Device 3 | . . . 2 . . 1 Storage 4 | 1 1 . 1 1 . . Processor 2 | . . . 2 . . . Hackware 1 | . . . . 1 . . Protection 11 | . 2 . 4 4 . 1 Artifact . | . . . . . . . Weapon 15 | 2 2 1 7 1 . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 2 1 3 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 . . 1 Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 27 | . 3 3 10 6 . 5 Power 4 | . 1 1 1 1 . . Propulsion 10 | . 1 1 2 4 . 2 Utility 7 | . 1 . 4 1 . 1 Weapon 6 | . . 1 3 . . 2 Highest Loss Streak 7 | . 2 3 7 4 . 3 To Critical Strikes . | . . . . . . . Average Backups 18 | 2 6 9 12 17 25 23 Power . | . . . 1 1 1 . Propulsion 5 | 1 . 2 3 3 8 7 Utility 5 | . 4 5 3 5 9 6 Weapon 4 | . 1 1 4 6 6 4 Tool/Special . | . . . . . . . Unused Backups 45 | . 6 2 5 4 2 26 Power 1 | . 1 . . . . . Propulsion 18 | . 4 2 4 1 1 6 Utility 14 | . 1 . . 2 . 11 Weapon 7 | . . . 1 1 1 4 Tool/Special 5 | . . . . . . 5 Average Slot Usage (%) 98 | . 96 98 98 99 99 99 Engine 11 | . 13 12 11 11 11 11 Treads 27 | . 25 28 20 24 22 32 Leg 1 | . 2 . 11 . . . Wheel 3 | . . . . 7 10 . Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 2 11 11 10 Protection 11 | . 10 14 12 10 11 10 Ballistic Gun 6 | . 27 27 12 . . . Impact Weapon 9 | . . . 4 10 11 13 Slashing Weapon 6 | . . . 4 11 11 7 Peak Build Rating 33 | 6 11 11 17 18 18 33 Average Rating 16 | 4 9 10 14 15 17 22 On Entrance 11 | . 6 11 11 15 17 18 Avg Prop Armor Cover (%) 13 | . 5 . 4 16 16 . Naked Turns . | . . . . . . . Heaviest Build 108 | 14 28 26 40 92 92 108 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 2 | . 1 . 1 2 2 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 Average Capacity 19 | 6 9 10 14 18 25 25 Most Carried 25 | 3 9 10 15 25 25 25 Average Carried 18 | 2 6 9 12 17 24 24 Final Capacity 25 | 8 10 10 15 25 25 25 Final Carried 25 | 3 8 10 12 25 25 21 Class Distribution -------------------- 46% | Scavenger-Gladiator 29% | Mutant 14% | Gladiator 6% | Commander-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gladiator | -9/Storage Gladiator | -9/Recycling Scavenger-Gladiator | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2063 | 120 850 159 564 233 20 117 Remotely . | . . . . . . . Salvage Created 4401 | . 962 170 991 1306 314 658 Parts 251 | . 64 16 68 59 10 34 Haulers Intercepted 11 | . 2 . 3 6 . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 82 | . 21 7 20 22 1 11 Melee 18 | . . . 1 16 1 . Guns 47 | . 21 7 19 . . . AOE 14 | . . . . 4 . 10 Classes Destroyed 15 | . 7 . 3 1 . 4 Worker 9 | . 5 1 . 3 . . Builder 4 | . 3 . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 11 | . 2 . 3 6 . . Recycler 8 | . 1 . 1 3 3 . Operator 1 | . . . . 1 . . Watcher 3 | . 2 . 1 . . . Swarmer 29 | . 9 5 7 8 . . Grunt 29 | . 12 2 9 6 . . Duelist 1 | . . . 1 . . . Sentry 12 | . . . 3 8 1 . Federalist 3 | . . . . . . 3 Ranger 1 | . . . . . . 1 Scrapper 6 | . . . . . . 6 Mutant 1 | . . . . . . 1 Best Kill Streak 11 | . 8 2 6 6 3 11 Combat Bots Only 11 | . 3 2 6 5 1 11 Max Kills in Single Turn 4 | . 1 1 1 4 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . 3 Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 473 | . 123 41 132 117 2 58 Missed 98 | . 24 7 23 30 . 14 Hits 375 | . 99 34 109 87 2 44 Melee 7 | . . . 7 . . . Projectile 368 | . 99 34 102 87 2 44 Critical Strikes 13 | . . 2 3 4 . 4 Actively Blocked 2 | . . . . 2 . . Damage Taken 4686 | . 939 341 1220 1139 29 1018 Core 525 | . 101 38 97 167 . 122 Absorbed by Shields 201 | . . . 201 . . . Redirected to Shielding 131 | . . . 2 121 8 . Regen/Repaired (Parts) 476 | . . . . 160 . 316 Core Remaining (%) 72 | 100 . 44 . . . . Volleys Fired 208 | . 98 28 63 3 . 16 Largest 2 | . 2 2 2 1 . 1 Hottest 46 | . 46 46 46 33 . 43 Shots Fired 388 | . 196 49 124 3 . 16 Gun 369 | . 196 49 124 . . . Cannon . | . . . . . . . Launcher 19 | . . . . 3 . 16 Special . | . . . . . . . Kinetic 369 | . 196 49 124 . . . Thermal . | . . . . . . . Explosive 3 | . . . . 3 . . Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 11 | . 9 4 11 . . 6 Robot Miss Streak 4 | . 4 4 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets 8 | . 4 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 329 | . 111 24 99 77 7 11 Core Hits 134 | . 41 10 36 24 4 19 Critical Kills 4 | . . . 3 1 . . Critical Parts Destroyed 8 | . 2 1 . 5 . . Critical Strikes 12 | . 2 1 3 6 . . Destroy 6 | . 2 1 3 . . . Smash 6 | . . . . 6 . . Melee Attacks 133 | . . . 17 102 7 7 Impact 53 | . . . 2 45 . 6 Slashing 80 | . . . 15 57 7 1 Piercing . | . . . . . . . Sneak Attacks 32 | . . . 10 18 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 18 | . . . 1 17 . . Damage Inflicted 7772 | . 1675 401 1807 2801 273 815 Guns 3130 | . 1675 401 1054 . . . Cannons . | . . . . . . . Explosions 1103 | . . . . 288 . 815 Melee 3539 | . . . 753 2513 273 . Ramming . | . . . . . . . Kinetic 3130 | . 1675 401 1054 . . . Thermal 74 | . . . . . . 74 Explosive 288 | . . . . 288 . . Electromagnetic 741 | . . . . . . 741 Impact 1384 | . . . 38 1346 . . Slashing 2155 | . . . 715 1167 273 . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 578 | . . . 105 455 10 8 Projectiles . | . . . . . . . Explosions 28 | . . . . 20 . 8 Melee 550 | . . . 105 435 10 . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . . . . 78 . 33 Shots 6 | . . . . 2 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 106 | . 12 18 59 9 . 106 Average Temperature 26 | . 5 10 17 9 . 55 Received Heat Transfer 1699 | . 288 120 480 348 9 454 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . 1 8 . 1 Combat Hostiles 3 | . . . . 2 . 1 Parts Fried 18 | . . . 1 8 . 9 Impact Corruptions 14 | . . . 1 13 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 94 | 100 75 100 94 99 100 . Level 1 5 | . 24 . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 242 | . 242 145 218 204 59 . Initial 85 | . . 85 . 52 30 . Average 76 | . 125 49 107 83 11 . Influence Increases 2610 | . 695 190 656 716 353 . Destroy 0b10 Robot/C 1520 | . 420 140 400 440 120 . Destroy 0b10 Robot/NC 185 | . 65 5 35 65 15 . Destroy Leader 358 | . 98 30 98 132 . . Allied During Kill 11 | . . . . . 11 . Successful Hack 89 | . 21 . 16 25 27 . Select Force Hacks 240 | . 60 . . . 180 . Disable Machine 60 | . . . 30 30 . . Destroy Structure 27 | . 1 . 2 24 . . Lose Combat Pursuer 120 | . 30 15 75 . . . Influence Decreases 2610 | . 474 411 532 761 432 . Entered New Map 257 | . . 136 . 72 49 . Time Decay 2040 | . 444 245 432 629 290 . Lost Part 220 | . 30 30 100 60 . . Lost Ally 93 | . . . . . 93 . Squads Dispatched 9 | . 6 . 2 1 . . Investigation 6 | . 5 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 9 | . 4 . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 34 7 36 33 1 21 Peak Tracking Total 11 | . 5 3 9 6 1 11 Tactical Retreats 7 | . 2 1 4 . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 4 | . 2 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 6 | . . . 2 2 . 2 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 33 | . 6 . 3 11 11 2 Terminals 20 | . 4 . 2 9 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 8 | . 2 . . . 6 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 78 | . 18 . 10 25 19 6 Successful 45 | . 7 . 6 13 13 6 Failed 33 | . 11 . 4 12 6 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 49 | . 18 . 5 7 19 . Terminals 49 | . 16 . 5 16 12 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units 9 | . 2 . . . 7 . Scanalyzers 5 | . . . 5 . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 18 | . 5 . . 6 1 6 Part Schematic 3 | . 3 . . . . . Robot Analysis 5 | . . . . . . 5 Open Door 4 | . . . . 4 . . Fabricator Index 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 17 | . 2 . 1 2 12 . Terminals 9 | . . . 1 2 6 . Botnet 4 | . . . 1 2 1 . Skim 5 | . . . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . . 6 . Tunnel 8 | . 2 . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 3 . 3 10 4 . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 2 | . . . . 2 . . Time 62 | . . . . 62 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 . Highest-Rated Group 88 | . . . . 88 88 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders 1 | . . . . . 1 . ROAM 1 | . . . . . 1 . Ally Attacks 39 | . . . . . 39 . Total Damage 337 | . . . . . 337 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . Robot Analysis Total 5 | . . . . . . 5 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 11311 | 81 1385 703 1132 2462 1470 4078 Spaces Moved 4808 | 48 596 384 462 860 799 1659 Core 6 | 6 . . . . . . Treads 3698 | 42 557 384 397 352 307 1659 Legs 104 | . 39 . 65 . . . Wheels 1000 | . . . . 508 492 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 120 100 130 240 Average Speed 187 | 146 165 160 163 142 172 240 Slowest Speed 320 | 160 240 160 190 160 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 66 | 3 80 66 34 94 97 89 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . 2 1 . . 7 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . . . 10 Spaces Dug 4 | . . . . 1 . 3 Terrain Destroyed 34 | . . . . 23 . 11 Melee 4 | . . . . 1 . 3 Projectile . | . . . . . . . AOE 30 | . . . . 22 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 6542 | 56 804 424 704 1943 882 1729 Wait 1132 | . 69 2 90 902 65 4 Move 4802 | 47 595 383 461 859 798 1659 Hop . | . . . . . . . Pick Up 104 | 3 15 6 26 36 4 14 Fast Attach 25 | 6 7 1 4 4 2 1 Attach 31 | . 2 2 15 6 . 6 Detach . | . . . . . . . Swap 32 | . 5 . 12 12 . 3 Drop 79 | . 13 2 18 23 6 17 Fire 208 | . 98 28 63 3 . 16 Melee 111 | . . . 15 82 7 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . 16 . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 1060 | -10/Materials | Discovered new exit (range 12) 1277 | -10/Materials | Discovered new exit (range 7) 1406 | -10/Materials | Discovered new exit (range 3) 1467 | -10/Materials | Entered Mines 1525 | -10/Mines | Core integrity fell below 50% 1582 | -10/Mines | Lost 3 parts (1p1n1w) 1741 | -10/Mines | Learned location of Zion (-6) 1974 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2112 | -10/Mines | Discovered new exit (range 9) 2170 | -10/Mines | Entered Materials 2170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2246 | -9/Materials | Discovered new exit (range 10) 2760 | -9/Materials | Lost 7 parts (2n3u2w) 2875 | -9/Materials | Discovered new exit (range 15) 3257 | -9/Materials | Build established: Scavenger-Gladiator 3299 | -9/Materials | Identified exit to Storage 3302 | -9/Materials | Entered Storage 3814 | -9/Storage | Core integrity fell below 50% 3861 | -9/Storage | Lost 4 parts (1p2n1u) 4961 | -9/Storage | Repaired Corrupted Lgt. Treads 4987 | -9/Storage | Repaired Lgt. Treads 5203 | -9/Storage | Used back door to open Recycling access 5203 | -9/Storage | Discovered new exit (range 5) 5548 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5561 | -9/Storage | Discovered new exit (range 15) 5764 | -9/Storage | Entered Recycling 5764 | -9/Recycling | Accompanied by 10 allies 5823 | -9/Recycling | Build established: Commander-Gladiator 6484 | -9/Recycling | Discovered new exit (range 12) 6745 | -9/Recycling | Learned Materials repair station intel 6784 | -9/Recycling | Build established: Gladiator 6861 | -9/Recycling | Learned Storage emergency access door positions 6880 | -9/Recycling | Learned 2 Materials zone layouts 6887 | -9/Recycling | Learned 2 Storage zone layouts 6910 | -9/Recycling | Learned 2 Storage zone layouts 6934 | -9/Recycling | Learned Materials security intel 7168 | -9/Recycling | Scanned before Scraplab entrance 7202 | -9/Recycling | Entered Scraplab 7221 | -9/Recycling | Discovered new exit (range 3) 7234 | -9/Recycling | Entered Scraptown 7620 | -9/Scraptown | Build established: Scavenger-Gladiator 7640 | -9/Scraptown | Visited IN-MT5's Study 7664 | -9/Scraptown | Visited Spacefarers 8278 | -9/Scraptown | Discovered new exit (range 11) 8453 | -9/Scraptown | Visited Bundlers 8588 | -9/Scraptown | Visited CR-KLE's Repair Center 8630 | -9/Scraptown | CR-KLE repaired 6 parts 8779 | -9/Scraptown | Visited Cyclists 8825 | -9/Scraptown | Visited UFD Registry 8825 | -9/Scraptown | Registered with UFD as "Rusttorch" 8887 | -9/Scraptown | Visited Curators Association 8923 | -9/Scraptown | Build established: Mutant 8981 | -9/Scraptown | Visited Scrapoid Pod Storage 8996 | -9/Scraptown | Found Scrapoid Pod 9040 | -9/Scraptown | Visited Botcube Research 9390 | -9/Scraptown | Visited Analyses Database 9445 | -9/Scraptown | Visited Infowarlord's Domain 9465 | -9/Scraptown | Found Exp. Terrain Scanner 9514 | -9/Scraptown | Visited Scrapoid Research Area 9523 | -9/Scraptown | Build established: Gladiator 9561 | -9/Scraptown | Visited Junk Repository 9631 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9657 | -9/Scraptown | Found DCF Scrap (28 items) 9828 | -9/Scraptown | Visited Junk Repository 9897 | -9/Scraptown | Visited Science Guys 10123 | -9/Scraptown | Found Botcube 10314 | -9/Scraptown | Build established: Scavenger-Gladiator 10873 | -9/Scraptown | Met Optimus 10873 | -9/Scraptown | Accepted into 0bPrime 11025 | -9/Scraptown | Civil war broke out across Scraptown 11036 | -9/Scraptown | Found Surveybot 24 Chip 11100 | -9/Scraptown | Identified exit to Factory 11214 | -9/Scraptown | Optimus destroyed in the chaos of civil war 11230 | -9/Scraptown | Crushed by falling debris 11295 | -9/Scraptown | Lost 9 allies 11306 | -9/Scraptown | Core integrity fell below 20% 11312 | -9/Scraptown | Self-destructed Last Messages --------------- Engine. 11294_ Med. Armor Plating destroyed. 11297_ System corrupted: Matter fused (-5). 11297_ GK-UVU(M) system terminally corrupted. 11297_ Heat Sink fried. 11297_ Salvage Targeting Computer fried. 11297_ Weapon Cycler fried. 11297_ Deuterium Engine fried. 11298_ Discarded Melee Analysis Suite. 11304_ Acquired 47 matter. 11305_ Penetrated by Bolt. 11306_ Cld. Ion Engine overload failure. 11306_ Critical hit (Burn: +50). 11306_ Lgt. Treads destroyed. 11307_ Penetrated by Bolt. 11308_ 60-MEO(j) cannibalizes Corrupted Imp. Deuterium Engine to repair Lgt. Deuterium Engine. 11308_ Critical hit (Burn: +50). 11308_ Imp. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????? #?????????????????????????? | | ??????????????????< ?#####################???? | | ????########??????? * #?#"""""""""#"""""""""#???? | | ???#"""""""#???????#[[ #?#" "#" "#???? | | ???#"" ""#???????#[* #?#" """ "#???? | | ???#"" ""#???????#[! #?#" "#" "" "#???? | | ##?#""" ""#???????#=% #?#" """ "#" " "#???? | | #?#"" ""#??????## =%###" "#" "#???? | | ###""" """########! ##"""""" ""#"" """"""#???? | | %=!%=* #???? | | %[=!= #???? | | ! %= #???? | | ###### ###########! = ##########"" """"#####???? | | ###### ######???## jj%[#????????#" %"#???????? | | #""""" """""##### [%########?#" [""#???????? | | #" " " ### =%!=@ "#?#" """#???????? | | "#" " " "### # !%= = ###" """#???????? | | "#" " " "# != ! ;##"""""""#???????? | | "#""""" """""# =% [ "###########???????? | | "###### ###### [ % ""#?????????????????? | | "#""""" """""# =%[%% # ####?????????????????? | | "#" " " "# ==## #;#???????????????"##??? | | ##" " " "# !###########????????? ???? | | " " "# =!## ""#???????? ????? | | ##""""" """""######*=!!## """ #??????? ?????? | | ?###### ######????##%[ ## """ #??????? #?????? | | ####### ############!! ## "" ?#?###### #####?? | | %!! ##" """ #?#" "#?? | | *! ##" #?#X "#?? | | ####################% ## #?#" *! "#?? | | ??????????????????#!! ##" """""""#?#*=%[ #?? | | ###################%%!!=## ###########=!########## | | "##[ !*#""" """ #=!=%! !%!=%![%= # | | "##! !#" " "%!* "!%!= = %*=%!! # | | "## !] # =!% ![=!! ==!=! # | | "## =# !%!=!![[!= ! # | | "#? # =%[%%%==%! / # | | "#### ## ! !!!*=%*################" # | | "##""|] %= #%== #??????????????## % # | | "##"%= * #%=[ #???????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 84% | -9/Storage | Corrupted Lgt. Treads | 1% | -9/Storage Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumPowerBallwheel Manual? 0 Play Time 00:47:53 Cumulative 590.8 hours Start 2026.09.05 @ 01:08:08 End 2026.09.05 @ 01:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 492 Rogue 492 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/0/3/1/0/0/0/2/0/2 Lore% 69 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b248657b-3db9-4ed9-9381-64f960b73fab