Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.11 @ 18:38:43 Player: alice_fexa Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (368) 1840 Value Destroyed (14336) 14336 Prototype IDs (121) 2420 Alien Tech Used (14) 2800 Bonus (46393) 46393 TOTAL SCORE: 79689 Bonus ------- High Alert Combat Kills 1041 Follower Combat Kills 1235 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 384 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -167 Cogmind --------- Core Integrity 1275/1600 Matter 410/425 Energy 368/730 System Corruption 2% Temperature Cool (6) Movement Hovering (38) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Mini Fusion Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (17) ----- Large Storage Unit Experimental Energy Well Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter SHELL Armor Experimental Force Field > --- WEAPON (1) ------- Plasma Lance > --- INVENTORY (15) --- Zero-point Reactor Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Dimensional Manipulator Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor Experimental Force Field Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Energy Well Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter SHELL Armor Experimental Force Field > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Zero-point Reactor Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Dimensional Manipulator Experimental Phase Shifter Experimental Utility Shielding Experimental Powered Armor Experimental Force Field High-powered Transdimensional Reconstructor Integrity Redistributor Plasma Lance Plasma Lance [Rating: 237] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Antigrav System Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Antigrav System Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Core Physics Calibrator Weapon Plasma Lance Energy Gun Pulse Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 15 | . . . 1 . 2 2 . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 3 . . Weapon -2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -2 . . Parts Attached 800 | 7 15 6 24 10 32 38 2 8 2 5 40 1 45 6 5 2 3 33 3 34 6 1 10 2 41 . . 7 4 24 42 37 58 59 60 122 6 Power 49 | 1 2 1 4 . 5 2 . . . . 4 . 4 . . . 1 2 . 3 . . . . 2 . . . . 2 4 1 3 2 4 2 . Engine 9 | 1 2 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 31 | . . . 1 . 3 2 . . . . 4 . 4 . . . 1 2 . 3 . . . . 2 . . . . 1 2 . 1 2 2 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . 2 1 . Propulsion 144 | 2 5 1 8 3 8 10 . 1 2 1 11 . 10 . . . . 4 2 7 . . 4 . 5 . . 1 . 5 8 5 5 3 14 17 2 Treads 9 | 1 1 . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 1 4 1 3 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 117 | . . . . . . 10 . 1 2 1 11 . 10 . . . . 4 2 7 . . 4 . 5 . . 1 . 5 8 5 5 3 14 17 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 434 | 2 5 2 3 4 12 15 . 5 . 2 14 1 22 4 . 1 1 9 1 19 2 . 4 2 21 . . 6 . 13 25 30 39 44 41 81 4 Device 264 | 1 2 2 1 4 2 5 . 2 . 1 5 1 15 1 . 1 1 1 1 8 1 . 2 1 10 . . 4 . 9 15 22 30 28 28 57 3 Storage 16 | 1 2 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 3 . Processor 32 | . 1 . . . 3 2 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . 2 5 3 1 5 5 . Hackware 22 | . . . . . 1 3 . 1 . . 4 . 1 1 . . . 3 . . . . . . 6 . . . . 1 . . . 1 . . . Protection 99 | . . . 2 . 6 3 . 2 . 1 2 . 5 2 . . . 4 . 10 1 . 1 1 3 . . . . 3 8 3 6 13 6 16 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 173 | 2 3 2 9 3 7 11 2 2 . 2 11 . 9 2 5 1 1 18 . 5 4 1 2 . 13 . . . 4 4 5 1 11 10 1 22 . Energy Gun 14 | 1 1 1 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Cannon 42 | . . . 1 . 4 3 1 . . 1 5 . 2 1 2 . . 3 . 1 1 . 1 . 3 . . . 2 2 1 1 2 4 . 1 . Ballistic Gun 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 11 | . 1 1 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 33 | . . . 1 . . 1 . . . 1 . . 1 1 . . . 12 . 1 3 . 1 . 1 . . . . 1 2 . 1 3 . 3 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 3 1 2 . . 1 . 3 . . 1 . . . . . . . . 2 . . . . . . . 4 . . . . Piercing Weapon 48 | . . . . . . 4 . . . . 5 . 3 . 3 . 1 . . 3 . 1 . . 5 . . . 2 1 2 . 3 3 1 11 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 3 . 1 . . . . . 1 . . 1 . . . 4 . 2 . . 4 . 2 . . 4 . 1 3 3 10 2 . 14 . Parts Lost 21 | . 1 1 3 . 1 1 . 1 . 1 5 . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . 3 Power 4 | . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 . . 1 . 1 . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 4 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 1 . 1 1 . 1 . 1 1 . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 100 99 99 99 99 100 99 99 99 98 100 94 92 90 93 92 90 98 93 94 94 93 94 94 95 95 94 95 94 94 94 94 94 95 89 91 Engine 1 | . 14 14 10 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 4 7 7 7 7 7 5 6 6 6 6 6 5 4 5 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 3 4 2 6 6 Treads 1 | . 12 . 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 15 28 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . 22 23 22 22 22 25 26 21 19 18 18 18 15 20 17 16 16 16 16 14 15 15 15 15 18 17 16 15 16 18 19 23 Device 10 | . 12 14 10 10 9 6 7 6 7 7 6 13 11 7 6 6 6 4 8 6 4 5 5 4 10 10 10 9 10 9 9 12 11 11 18 22 19 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 7 Processor 9 | . 1 . . . 9 14 15 15 15 15 13 13 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 8 12 16 19 23 23 Hackware 21 | . . . . . 9 22 23 23 23 23 23 20 23 24 25 25 25 33 33 33 33 33 33 33 35 35 35 35 35 30 31 29 23 20 17 1 . Protection 4 | . . . 11 11 8 . . . . . 1 . 1 5 6 6 6 4 2 3 5 5 4 5 4 5 5 5 5 3 3 3 4 4 2 6 6 Energy Gun 1 | . 9 14 8 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 8 14 10 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 7 7 7 6 . . . 5 6 2 . 2 5 . 4 5 5 5 . 5 5 5 5 2 . . . . . . . Slashing Weapon 2 | . . . . . . 8 7 7 7 7 5 6 6 6 6 9 8 5 5 5 . . . . 4 . . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . 4 . . . . 3 6 5 . 3 6 9 5 5 9 11 11 11 11 8 10 10 10 10 5 8 8 7 7 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 14 92 92 105 107 111 105 20 23 20 23 34 34 36 33 34 36 37 38 38 40 36 37 37 37 43 38 38 40 40 55 52 54 62 62 55 94 88 Greatest Support 97 | 20 26 26 28 24 24 26 26 26 25 25 34 34 38 38 38 38 38 38 40 42 40 40 40 40 40 38 38 42 42 66 68 65 65 65 83 97 89 Greatest Overweight (x) 7 | . 5 3 5 4 7 4 . . . 1 1 . 1 . . . . 1 . 1 . . 1 . 1 . . . . . . . 1 . . 1 . Average Overweight (x) . | . 3 3 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 20 25 25 25 25 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 5 25 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 18 24 24 24 24 10 10 9 9 9 11 14 14 14 14 15 14 14 14 14 15 15 14 15 14 15 15 15 15 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 25 25 25 25 25 10 10 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 36% | Wizard-Mutant 18% | Mutant 15% | Hacker-Scout 10% | Wizard-Scout 6% | Hacker-Mutant 4% | Alien-Scout 4% | Wizard-Ninja 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Alien-Scout | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9672 | 249 494 247 512 134 650 469 82 179 20 45 433 . 508 40 70 . 60 255 . 441 210 . 260 30 475 50 . 90 190 210 460 350 611 679 305 829 35 Remotely 131 | 88 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17827 | 85 474 444 990 130 1151 474 . 116 . 51 955 . 1139 54 . 26 . 501 . 889 35 . 78 60 968 26 . 118 256 518 719 564 657 1997 1052 2669 631 Parts 875 | 3 36 27 82 4 59 32 . 8 . 2 50 . 59 . . 2 . 23 . 32 1 . 8 7 49 1 . . 6 27 14 35 40 90 58 75 45 Haulers Intercepted 33 | . 1 . 3 . 5 6 . . . . 2 . 3 . . . . 2 . 3 . . . . 3 . . . . 1 . 2 . 2 . . . Recyclers Shooed 7 | . 2 . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . 5 . . . . . . 2 . . . . . . . 62 8 . 1 . . 5 . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . 3 . . . . . . . 12 . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 207 | . 12 11 28 4 18 3 . 8 . 3 8 . 8 . . . . 1 . 4 2 . 7 5 2 3 . . 4 2 . 3 8 19 8 29 7 Melee 100 | . . . . . . 3 . . . . 8 . 8 . . . . 1 . 4 . . . 1 2 . . . . 2 . 3 8 16 8 29 7 Guns 24 | . 11 3 8 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 44 | . 1 8 15 3 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 39 | . . . 5 . . . . 8 . 3 . . . . . . . . . . 2 . 7 4 . 3 . . 4 . . . . 3 . . . Classes Destroyed 22 | 1 6 . 2 . 1 1 . . . 1 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . 3 . 1 2 . Worker 32 | . 1 . 3 . 1 . . . . . 3 . 1 . . . . . . 4 . . . . 5 . . . . 2 2 3 1 . 5 1 . Builder 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 33 | . 1 . 3 . 5 6 . . . . 2 . 3 . . . . 2 . 3 . . . . 3 . . . . 1 . 2 . 2 . . . Recycler 28 | 1 2 5 1 . . . . . . . 3 . 2 . . . . 1 . 2 . . . . 2 . . . . 1 4 . . 3 1 . . Mechanic 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Operator 10 | . 2 . 2 . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 46 | . 3 . 1 . 4 1 . . . . 1 . 3 . . . . 3 . 2 . . . . 6 . . . . 3 3 3 2 4 4 3 . Swarmer 70 | . 9 9 13 . . . . 8 . 3 1 . 4 . . . . . . . . . . 5 2 3 . . . . . . 2 4 . 7 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Grunt 46 | . 3 2 6 4 11 1 . . . . 2 . . . . . . 1 . 2 . . 2 . . . . . 4 . . . . 3 . 5 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 22 | . . . 9 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 2 4 . Programmer 32 | . . . . . . 2 . . . . 4 . 4 . . . . . . 2 . . . . . . . . . 2 . 3 1 6 4 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 4 3 6 3 5 4 . 4 . 3 2 . 5 . . 1 . 2 . 3 2 . 3 4 6 4 . . 4 1 2 3 2 4 3 13 4 Combat Bots Only 11 | . 3 3 4 3 3 1 . 4 . 3 2 . 4 . . . . 1 . 1 2 . 3 4 2 3 . . 4 1 . 3 2 4 2 11 4 Max Kills in Single Turn 5 | 1 1 2 5 1 1 1 . 4 . 1 2 . 1 . . 1 . 1 . 1 2 . 2 2 1 2 . . 1 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . 4 . 1 . . . . . . . . . . 2 . 2 2 . 2 . . 1 . . . . 2 . . . Melee 2 | . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . 1 1 . . . . 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 10417 | . 349 211 1018 51 616 247 . 138 . 103 510 . 455 . . 93 60 170 . 467 178 . 19 29 96 101 . . . 105 . 131 255 480 270 1736 2529 Core 1348 | . 32 36 121 . 44 66 . 50 . 13 126 . 27 . . . 23 59 . 85 . . 10 14 34 42 . . . 23 . 11 43 60 46 119 264 Absorbed by Shields 4805 | . . . . . . . . . . . . . . . . . . . . . . . 18 29 . . . . . . . . 172 206 68 1712 2600 Core Remaining (%) 84 | 100 . 72 . 69 92 . . . . 81 . . . . . . 79 . . . . . . 83 . . . . 88 . 98 . . 86 . . 79 Volleys Fired 434 | 2 71 41 70 10 68 5 2 8 . 5 7 . 3 2 7 . . 5 . . 5 . 7 3 7 2 . . 9 12 7 9 17 24 . 26 . Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 . 1 1 1 . . 1 . . 1 . 1 1 1 1 . . 1 1 1 1 1 1 . 1 . Hottest 116 | 60 79 79 102 102 116 90 90 30 . 90 90 . 90 90 90 . . 98 . . 98 . 98 80 105 80 . . 105 105 105 105 105 110 . 75 . Shots Fired 678 | 4 137 82 136 18 129 5 2 8 . 5 7 . 3 2 7 . . 5 . . 5 . 7 3 7 2 . . 9 12 7 9 17 24 . 26 . Gun 259 | 4 102 41 58 10 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 11 . Cannon 370 | . 35 41 76 8 105 5 2 . . 1 7 . 3 2 7 . . 3 . . 1 . 1 . 7 . . . 3 12 7 9 7 22 . 6 . Launcher 48 | . . . 2 . . . . 8 . 4 . . . . . . . 1 . . 4 . 6 3 . 2 . . 6 . . . 1 2 . 9 . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 294 | 2 96 41 67 8 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 6 . Thermal 186 | . . . 36 10 41 5 2 . . 1 7 . 3 2 7 . . 3 . . 1 . 1 . 7 . . . 3 12 7 9 7 22 . . . Explosive 39 | . . . 2 . . . . 8 . 4 . . . . . . . 1 . . 4 . 6 3 . 2 . . 6 . . . 1 2 . . . Electromagnetic 158 | 2 41 41 31 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robot Hit Streak 17 | 3 7 11 12 9 17 . . 3 . 5 . . . . . . . 6 . . 9 . 10 12 . 13 . . . . . 14 15 . . 8 . Robot Miss Streak 4 | . 3 4 4 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1032 | 3 91 52 94 14 86 15 . 6 . 4 51 . 40 1 . 1 . 21 . 39 3 . 1 3 35 1 . 4 1 25 18 30 35 77 42 132 107 Core Hits 560 | 2 34 20 49 6 40 10 . 14 . 5 22 . 24 1 . 1 . 9 . 19 4 . 17 5 20 3 . 1 10 12 8 15 23 46 23 63 54 Critical Hits 57 | . 1 . 2 . 13 . . . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 1 2 3 3 3 2 4 15 Critical Kills 17 | . . . . . 4 . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . 1 2 1 2 . 1 1 Critical Parts Destroyed 29 | . 1 . 2 . 9 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 1 2 1 2 2 4 Melee Attacks 1576 | . . . . . . 116 10 14 2 8 123 . 127 8 6 6 5 91 . 86 23 . 8 9 152 . . 4 9 91 45 79 65 129 89 156 115 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 433 | . . . . . . 93 10 14 2 8 67 . 75 8 4 5 1 60 . 31 . . . . 46 . . . . . . . 4 5 . . . Piercing 1142 | . . . . . . 23 . . . . 56 . 52 . 2 1 4 31 . 55 23 . 8 9 105 . . 4 9 91 45 79 61 124 89 156 115 Sneak Attacks 105 | . . . . . . 6 . . . . 12 . 13 . . 1 . 3 . 13 . . . . 15 . . . 1 6 8 5 2 9 8 3 . Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Follow-up Attacks 63 | . . . . . . . . . . . 7 . 6 . . . . 4 . 10 . . . . 10 . . 1 . 3 2 6 6 8 . . . Damage Inflicted 53911 | 33 1233 891 2876 266 2365 927 . 792 . 450 2324 . 2119 93 . 125 . 992 . 2378 470 . 908 501 2816 340 . 580 852 1599 1749 1751 1860 5331 3463 8722 5105 Guns 2376 | 33 748 332 671 120 325 . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 . . . . Cannons 3848 | . 200 451 1009 146 1933 . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . 73 . Explosions 6231 | . 285 108 1196 . 107 . . 656 . 450 . . . . . . . . . . 470 . 908 467 . 340 . . 711 . . . 174 296 . 63 . Melee 41456 | . . . . . . 927 . 136 . . 2324 . 2119 93 . 125 . 992 . 2378 . . . 34 2816 . . 580 141 1599 1749 1715 1539 5035 3463 8586 5105 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3507 | 9 611 451 814 146 1256 . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 . . 73 . Thermal 2485 | . 285 108 1300 120 636 . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . Explosive 4821 | . . . 286 . . . . 656 . 450 . . . . . . . . . . 470 . 908 467 . 340 . . 711 . . . 174 296 . 63 . Electromagnetic 1642 | 24 337 332 476 . 473 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4306 | . . . . . . 195 . 136 . . 1070 . 865 93 . . . 531 . 884 . . . . 225 . . . . . . . 163 144 . . . Piercing 37150 | . . . . . . 732 . . . . 1254 . 1254 . . 125 . 461 . 1494 . . . 34 2591 . . 580 141 1599 1749 1715 1376 4891 3463 8586 5105 Highest Corruption 11 | . 2 2 2 2 . 4 4 4 4 . 3 11 9 . . . . . 7 7 1 1 1 . . . . . . 1 1 . . 3 4 10 2 Average Corruption 3 | . 2 2 2 2 . 3 4 4 4 . 1 8 3 . . . . . 7 2 1 1 1 . . . . . . 1 1 . . 1 2 8 1 Corruption Purged 33 | . . . . . . . . . . . . 2 14 . . . . . . 7 . . . . . . . . . . . . . . . 10 . Effects 274 | . 13 8 15 10 . 35 10 13 . . 13 4 29 . . . . . 2 13 3 . . . . . . . . 1 1 . . 8 16 78 2 Message Errors 78 | . 4 4 4 4 . 9 6 6 . . 2 1 8 . . . . . 1 3 . . . . . . . . . . . . . 3 7 16 . Matter Fused 49 | . . . . . . 10 3 3 . . 3 1 6 . . . . . . 3 . . . . . . . . . . . . . 4 1 15 . Heat Flow Errors 43 | . 4 2 5 2 . 5 . . . . 2 1 5 . . . . . . 3 . . . . . . . . . . . . . . 4 9 1 Energy Discharges 42 | . 3 . 1 3 . 7 1 2 . . 3 . 5 . . . . . . 1 . . . . . . . . . . . . . 1 1 14 . Parts Rejected 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 43 | . 2 2 5 1 . 3 . 2 . . 3 . 4 . . . . . 1 1 3 . . . . . . . . 1 1 . . . 3 10 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3989 | . 3 6 289 . 57 78 . 21 . 20 297 . 190 . . . . 19 . 395 10 . 68 . 405 40 . . 9 289 448 226 24 392 320 325 58 Projectiles 115 | . . 6 52 . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Explosions 396 | . 3 . 237 . 9 . . . . 20 . . . . . . . . . . 10 . 68 . . 40 . . 9 . . . . . . . . Melee 3478 | . . . . . . 78 . 21 . . 297 . 190 . . . . 19 . 395 . . . . 405 . . . . 289 448 226 24 392 320 316 58 Knockbacks 21 | . 4 5 3 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 4 4 3 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 39 144 . . . . 21 . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . Shots 8 | . . 1 5 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 40 125 203 199 174 174 233 84 . . 42 161 160 234 84 84 . . 48 . 423 42 . 72 102 76 23 . . 76 156 . 120 112 66 181 198 116 Average Temperature 50 | 24 24 73 36 57 32 82 46 . . 27 53 81 94 46 38 . . 25 . 116 20 . 31 51 39 13 . . 26 52 . 53 46 25 67 86 116 Received Heat Transfer 1200 | . 84 12 213 39 252 45 . . . . 81 . 72 . . 12 30 54 . 72 . . 4 . . 30 . . . . . 27 4 18 . 69 82 Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3670 | . 400 150 1651 259 1173 . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 5 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 934 | 5 267 256 404 249 364 500 . . . . 558 77 553 . . . . 503 44 650 . . . . 207 . . . . 443 204 435 423 240 516 934 . Initial 137 | . 3 . 1 112 9 137 . . . . 9 62 46 . . . . . 14 23 . . . . . . . . . 60 17 9 27 16 84 21 . Average 127 | 1 64 81 191 92 190 107 . . . . 308 72 253 . . . . 86 29 188 . . . . 58 . . . . 51 54 62 66 91 124 500 . Maximum Alert Level 4 | . 1 1 2 1 1 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 1 . . . . 2 1 2 2 1 2 4 . Low Security (%) 73 | 100 98 80 53 91 56 86 . . . . 24 100 43 . . . . 88 100 60 . . . . 95 . . . . 98 93 98 99 94 81 1 . Level 1 13 | . 1 19 45 8 43 2 . . . . 41 . 19 . . . . 5 . 35 . . . . 4 . . . . . 6 . . 5 3 6 . Level 2 7 | . . . . . . 11 . . . . 34 . 37 . . . . 6 . 3 . . . . . . . . . . . 1 . . 14 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 2 . 1 2 3 6 . . . . 12 . 10 . . . . 3 . 6 . . . . 8 . . . . 5 2 6 3 5 6 3 . Investigation 17 | . . . . 1 . 2 . . . . 5 . 2 . . . . . . 2 . . . . . . . . . 1 1 1 1 . 1 . . Extermination 45 | . . . . . . 4 . . . . 6 . 4 . . . . 2 . 3 . . . . 7 . . . . 4 1 4 2 3 4 1 . Reinforcement 20 | . 2 . 1 . 3 . . . . . 1 . 4 . . . . 1 . 1 . . . . 1 . . . . . . 1 . 2 1 2 . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 49 | . 3 . 3 . 2 . . . . . 2 . 3 . . . . 1 . 2 . . . . 1 . . . . . . . 1 3 . 28 . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . 1 . . . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . 1 . . . . . Times Spotted 561 | . 27 12 43 8 42 19 1 7 . 5 30 6 48 . 6 4 4 25 4 28 2 . 12 6 22 3 . . . 12 6 17 15 26 16 56 49 Peak Tracking Total 29 | . 4 3 5 3 4 3 3 4 . 3 6 6 8 . 7 4 4 5 5 7 2 . 8 4 5 3 . . 4 2 1 3 4 5 3 9 29 Tactical Retreats 88 | . 1 1 2 . 6 5 . . . 2 10 . 14 . 2 . . 6 . 11 . . 4 . 3 2 . . . 1 . 2 2 2 1 6 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 39 | . 2 . 3 . 2 4 . . . . 4 . 2 . . . . 4 . . . . . . 4 . . . . . . 2 1 . 6 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . 1 . . . . . . . 12 . . . 2 . . . . . 5 . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 44 | . 4 1 4 1 3 . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 1 . 6 8 . 8 4 Max in Single Turn 3 | . 1 1 3 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . 1 1 . 2 1 Garrison Access 17 | . . . . . 1 1 . . . . 1 . . . . . . 3 . 2 . . . . 3 . . . . 1 1 1 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 1 . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 275 | . 9 1 14 1 11 26 1 . . . 15 . 20 . . 2 . 26 . 16 1 1 1 . 29 . . 4 . 17 13 13 14 13 21 6 . Terminals 166 | . 6 1 11 . 7 15 . . . . 10 . 9 . . . . 14 . 9 . . . . 15 . . . . 12 10 8 9 12 13 5 . Fabricators 19 | . . . . . . 3 . . . . 1 . 3 . . . . 2 . 1 . . . . 3 . . . . 1 . 1 2 . 2 . . Repair Stations 31 | . 1 . 2 . 1 3 . . . . 2 . 4 . . . . 2 . 2 . . . . 4 . . . . 2 1 . 2 1 3 1 . Recycling Units 23 | . 2 . . . . 4 . . . . 1 . 3 . . . . 5 . 2 . . . . 2 . . . . 1 . 2 . . 1 . . Scanalyzers 8 | . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . . . . . Garrison Access 17 | . . . . . 1 1 . . . . 1 . . . . . . 3 . 2 . . . . 3 . . . . 1 1 1 1 . 2 . . Total Hacks 1011 | . 24 4 42 1 33 79 1 . . . 58 . 59 . . 14 . 98 . 59 1 1 1 . 141 . . 15 . 72 69 53 64 38 65 19 . Successful 784 | . 14 3 25 1 27 50 1 . . . 33 . 46 . . 14 . 75 . 49 1 1 1 . 124 . . 15 . 59 54 46 56 33 48 8 . Failed 225 | . 10 1 17 . 6 29 . . . . 25 . 13 . . . . 23 . 10 . . . . 16 . . . . 13 14 7 8 5 17 11 . Catastrophic 24 | . . . 2 . . 8 . . . . 1 . . . . . . 2 . 2 . . . . 4 . . . . 1 . . 1 1 1 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Manual 574 | . 18 4 26 . 19 48 . . . . 31 . 27 . . . . 53 . 36 . . . . 79 . . . . 50 47 40 29 27 37 3 . Terminals 671 | . 19 4 32 . 23 56 . . . . 48 . 28 . . . . 69 . 33 . . . . 78 . . . . 57 50 42 38 35 44 15 . Fabricators 117 | . . . . . . 10 . . . . 3 . 9 . . . . 7 . 9 . . . . 40 . . . . 9 . 7 14 . 9 . . Repair Stations 105 | . 2 . 6 . 2 7 . . . . 5 . 15 . . . . 12 . 13 . . . . 10 . . . . 4 2 . 11 3 9 4 . Recycling Units 29 | . 3 . . . . 5 . . . . 1 . 5 . . . . 7 . 2 . . . . 2 . . . . 1 . 2 . . 1 . . Scanalyzers 37 | . . . 4 . 6 . . . . . . . 2 . . . . . . . . . . . 8 . . . . . 16 1 . . . . . Garrison Access 18 | . . . . . 2 1 . . . . 1 . . . . . . 3 . 2 . . . . 3 . . . . 1 1 1 1 . 2 . . Terminal Hacks 387 | . 4 2 10 1 13 22 1 . . . 20 . 15 . . 14 . 36 . 20 1 1 1 . 46 . . 15 . 34 28 28 25 24 21 5 . Record 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 5 . . 1 . . . . . . Part Schematic 41 | . . . . . . 2 . . . . 4 . 1 . . 5 . 6 . . . . . . 7 . . 2 . 5 5 . 4 . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis 30 | . 1 . . . . 1 . . . . 2 . . . . . . 4 . . . . . . 5 . . 4 . 2 . 7 . 2 2 . . Prototype ID Bank 34 | . . . 2 . 2 4 . . . . 2 . . . . 3 . 5 . 2 . . . . 3 . . 4 . 2 2 1 2 . . . . Open Door 14 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . 1 . . 1 3 3 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Branch Access Points 8 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 10 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 3 1 1 . 1 . . Terminal Index 5 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricator Index 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Alert Level 16 | . . 1 2 . 2 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . 2 2 2 . . Unreport Threat 52 | . 2 . 2 . 2 1 . . . . 4 . 3 . . . . 4 . 3 . . . . 6 . . . . 5 2 4 5 4 4 1 . Locate Traps 68 | . 1 . 3 . 3 4 . . . . 3 . 3 . . . . 6 . 5 . . . . 6 . . . . 7 5 7 6 7 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Recall Investigation 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recall Extermination 24 | . . . . . . 2 . . . . 1 . . . . . . 2 . 2 . . . . 7 . . . . 3 1 2 1 1 2 . . Recall Reinforcements 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 2 . . . Hauler Manifests 16 | . . . 1 . 1 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 2 1 . 2 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 9 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 1 1 . . 1 . . Zone Layout 23 | . . 1 . . 2 1 . . . . . . 1 . . . . 3 . 4 . . . . 4 . . . . 4 2 . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 81 | . . . . . . 5 . . . . 2 . 7 . . . . 3 . 4 . . . . 33 . . . . 6 . 4 9 . 8 . . Network Status 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 . . . . . . . 1 . . . . Load Schematic 33 | . . . . . . 3 . . . . 1 . 3 . . . . 1 . 2 . . . . 10 . . . . 3 . 2 4 . 4 . . Build 38 | . . . . . . 2 . . . . 1 . 4 . . . . 1 . 2 . . . . 15 . . . . 3 . 2 4 . 4 . . Repair Station Hacks 96 | . 2 . 6 . 2 6 . . . . 2 . 13 . . . . 12 . 13 . . . . 10 . . . . 4 2 . 11 2 8 3 . Scan Component 49 | . 1 . 3 . 1 3 . . . . 1 . 6 . . . . 6 . 7 . . . . 5 . . . . 2 1 . 6 1 4 2 . Repair 46 | . 1 . 3 . 1 3 . . . . 1 . 6 . . . . 6 . 6 . . . . 5 . . . . 2 1 . 5 1 4 1 . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 22 | . 1 . . . . 4 . . . . 1 . 3 . . . . 5 . 2 . . . . 2 . . . . 1 . 2 . . 1 . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 21 | . 1 . . . . 3 . . . . 1 . 3 . . . . 5 . 2 . . . . 2 . . . . 1 . 2 . . 1 . . Scanalyzer 36 | . . . 4 . 5 . . . . . . . 2 . . . . . . . . . . . 8 . . . . . 16 1 . . . . . Insert Component 18 | . . . 2 . 3 . . . . . . . 1 . . . . . . . . . . . 4 . . . . . 7 1 . . . . . Analyze 18 | . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . 4 . . . . . 9 . . . . . . Garrison Access Hacks 14 | . . . . . 1 1 . . . . . . . . . . . 3 . 1 . . . . 3 . . . . 1 . 1 1 . 2 . . Seal Access 14 | . . . . . 1 1 . . . . . . . . . . . 3 . 1 . . . . 3 . . . . 1 . 1 1 . 2 . . Unauthorized Hacks 148 | . 7 1 5 . 6 12 . . . . 8 . 6 . . . . 16 . 9 . . . . 22 . . . . 13 8 10 10 7 8 . . Terminals 114 | . 7 1 5 . 6 9 . . . . 7 . 5 . . . . 12 . 4 . . . . 15 . . . . 10 7 7 5 7 7 . . Track 10 | . 2 . . . 1 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . 2 . . . Assimilate 20 | . . . . . . 3 . . . . 2 . 1 . . . . 3 . . . . . . 5 . . . . 2 . . 1 . 3 . . Botnet 70 | . 3 1 4 . 3 4 . . . . 4 . 3 . . . . 6 . 3 . . . . 7 . . . . 7 6 6 4 5 4 . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 13 | . 1 . 1 . 2 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . . . . . Fabricators 31 | . . . . . . 3 . . . . . . 1 . . . . 4 . 4 . . . . 7 . . . . 3 . 3 5 . 1 . . Report 8 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 . . . . Prioritize 10 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . 1 2 . . . . Siphon 11 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . 1 2 . 1 . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Jam 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 184 | . 7 1 13 . 9 23 . . . . 13 . 16 . . . . 11 . 8 . . . . 18 . . . . 12 9 7 10 5 17 5 . Full Trace Events 11 | . . . . . . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . Feedback Events 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . 2 . 2 2 . . . . 4 . 1 . . 5 . 5 . . . . . . 10 . . 2 . 5 12 . 4 . . . . Parts Built 37 | . . . . . . 3 . . . . 1 . 5 . . . . 1 . 2 . . . . 12 . . . . 3 . 2 4 . 4 . . Matter 9432 | . . . . . . 378 . . . . 252 . 760 . . . . 288 . 597 . . . . 3281 . . . . 887 . 624 1101 . 1264 . . Time 2704 | . . . . . . 151 . . . . 67 . 236 . . . . 102 . 140 . . . . 1161 . . . . 212 . 222 163 . 250 . . Total Part Build Rating 257 | . . . . . . 12 . . . . 4 . 25 . . . . 8 . 13 . . . . 89 . . . . 25 . 18 30 . 33 . . Parts Repaired 46 | . 1 . 3 . 1 3 . . . . 1 . 6 . . . . 6 . 6 . . . . 5 . . . . 2 1 . 5 1 4 1 . Time 1747 | . 26 . 77 . 53 120 . . . . 70 . 200 . . . . 258 . 203 . . . . 153 . . . . 55 49 . 260 49 129 45 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 68 | . 10 . . . . 6 . . . . 3 . 7 . . . . 6 . 5 . . . . 10 . . . . 10 . 1 . . 10 . . Parts Scanalyzed 15 | . . . 2 . 3 . . . . . . . 1 . . . . . . . . . . . 4 . . . . . 5 . . . . . . Part Schematics Acquired 15 | . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . 3 . . . . . 7 . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 91 | . . 1 . 6 . 1 . . 3 . 1 . 1 . . . . 2 . . . . 4 . 3 . . . . 2 . . 1 . 3 63 . Largest Group 21 | . . 1 . 5 5 1 1 1 4 4 1 1 1 . . . . 2 1 1 . . 4 3 3 . . . . 2 . . 1 . 2 21 . Highest-Rated Group 856 | . . 31 . 82 82 26 26 26 129 129 10 10 26 . . . . 52 26 26 . . 225 179 60 . . . . 88 . . 10 . 88 856 . Highest-Rated Ally 234 | . . 31 . 31 31 26 26 26 47 47 10 10 26 . . . . 26 26 26 . . 65 65 26 . . . . 44 . . 10 . 44 234 . Total Orders 42 | . . . . 2 . 6 2 2 2 . . . . . . . . 4 . 1 . . 4 . 10 . . . . 3 . . 1 . 5 . . STAY 24 | . . . . 1 . 3 1 1 1 . . . . . . . . 2 . 1 . . 2 . 6 . . . . 2 . . 1 . 3 . . FOLLOW 18 | . . . . 1 . 3 1 1 1 . . . . . . . . 2 . . . . 2 . 4 . . . . 1 . . . . 2 . . Ally Attacks 532 | . . . . 6 75 . . . . 2 . . . . . . . . . . . . 45 4 . . . . . . . . . . . 400 . Total Damage 14756 | . . . . 106 716 . . . . 159 . . . . . . . . . . . . 1106 117 . . . . . . . . . . . 12552 . Kills 86 | . . . . 3 16 . . . . 2 . . . . . . . . . . . . 7 3 . . . . . . . . . . . 55 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 30 | . 1 . . . . 1 . . . . 2 . . . . . . 4 . . . . . . 5 . . 4 . 2 . 7 . 2 2 . . Derelict Logs Recovered 20 | . . 3 . 2 . . 1 3 . 2 . . . 1 2 . 1 . . . 2 . . 1 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 47321 | 55 1868 1250 1939 1069 2584 2595 446 676 336 575 1714 99 2523 403 593 78 237 2676 45 2394 552 111 878 404 5864 103 150 113 765 2101 1060 1325 1557 1897 2821 2975 490 Spaces Moved 48203 | 34 1001 724 984 654 1338 2966 729 757 579 667 2066 173 2607 620 964 126 413 3064 83 2476 494 219 870 488 4444 176 265 196 546 2698 1481 1452 1778 2574 2964 3669 864 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4758 | 30 1001 724 983 654 1338 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 43440 | . . . . . . 2938 729 757 579 667 2066 173 2607 620 964 126 413 3064 83 2476 494 219 870 488 4444 176 265 196 546 2698 1481 1452 1778 2574 2964 3669 864 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 100 135 135 150 135 52 52 52 52 52 43 45 38 45 45 45 45 45 43 45 48 48 48 48 45 45 45 45 45 40 40 40 40 40 40 38 38 Average Speed 55 | 97 147 135 147 150 150 53 52 52 52 52 45 45 45 45 45 45 45 45 43 49 48 48 48 48 45 45 45 45 45 44 40 40 41 40 42 47 38 Slowest Speed 660 | 160 175 135 660 150 195 150 52 52 52 116 112 45 112 45 45 45 45 101 45 101 48 48 111 48 106 45 45 45 45 48 48 45 95 45 55 142 38 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Exploration Rate (%) 68 | 3 98 97 80 98 98 61 90 76 83 67 47 93 50 77 91 76 61 69 65 49 62 48 83 59 58 34 53 60 67 45 95 35 92 75 48 87 59 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 28 | . . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 39 | . . 1 . 2 . . 2 7 4 2 . . . 4 4 . 5 . . . 1 . . 1 . 4 1 . 1 . . . . . . . . Spaces Dug 688 | . . . . . 1 84 10 12 2 9 54 . 59 8 11 1 5 55 . 22 16 . 4 6 73 . . . 9 54 23 30 23 38 43 32 4 Terrain Destroyed 1191 | . 12 13 45 1 28 84 11 61 2 42 55 . 59 8 12 1 5 55 . 22 65 . 82 48 74 25 . . 28 59 24 33 44 54 43 92 4 Melee 592 | . . . . . . 79 9 12 2 8 48 . 56 6 5 1 5 45 . 22 15 . 3 6 67 . . . 6 48 17 25 18 23 43 19 4 Projectile 117 | . . 3 3 1 21 5 2 . . 1 7 . 3 2 7 . . 3 . . 1 . 1 . 7 . . . 3 11 7 8 6 15 . . . AOE 482 | . 12 10 42 . 7 . . 49 . 33 . . . . . . . 7 . . 49 . 78 42 . 25 . . 19 . . . 20 16 . 73 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 66652 | 48 1266 917 1353 730 1801 3828 777 1007 610 873 2659 193 3790 728 1105 138 456 4250 91 3551 772 224 1313 640 8108 196 295 214 1040 3456 1871 2096 2542 3367 4491 4861 995 Wait 14855 | 1 129 135 222 38 301 665 35 219 25 187 396 19 983 87 124 4 32 1015 3 944 251 4 389 140 3431 19 31 . 475 622 262 495 596 555 1322 694 5 Move 48165 | 33 1000 723 983 653 1337 2965 728 756 578 666 2066 172 2606 619 963 125 412 3064 82 2475 493 218 869 487 4442 175 264 195 545 2697 1480 1451 1777 2573 2963 3667 863 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 252 | 5 29 5 23 6 25 10 . . 1 1 16 1 19 1 1 1 1 15 2 7 . . 5 . 14 . . 1 . 6 2 5 7 8 7 27 1 Fast Attach 408 | 7 7 . 7 4 14 5 . 2 1 1 6 . 9 4 . . 1 17 . 21 . . 6 . 21 . . 7 . 9 38 22 31 31 46 86 5 Attach 99 | . 1 1 5 . 3 14 . 1 . . 13 1 4 1 1 . 1 8 2 2 . . . . 3 . . . . 2 . 6 3 2 10 14 1 Detach 49 | . 3 . . . 1 1 . . . . 8 . 2 . . . 1 3 . 2 . . . . 3 . . . . . 3 8 2 1 6 5 . Swap 313 | . 7 5 12 6 15 19 2 5 1 4 21 . 32 2 4 2 1 8 1 11 6 1 4 2 17 . . 2 4 13 5 9 24 38 4 24 2 Drop 567 | . 19 7 31 13 37 28 . 2 2 1 15 . 29 4 . 1 2 19 1 25 . 1 11 . 26 . . 6 . 13 37 19 34 28 40 113 3 Fire 434 | 2 71 41 70 10 68 5 2 8 . 5 7 . 3 2 7 . . 5 . . 5 . 7 3 7 2 . . 9 12 7 9 17 24 . 26 . Melee 1368 | . . . . . . 103 10 14 2 8 111 . 103 8 5 5 5 70 . 64 17 . 6 8 117 . . 3 7 82 37 65 51 107 89 156 115 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 126 | . . . . . . 13 . . . . . . . . . . . 26 . . . . . . 27 . . . . . . 7 . . 4 49 . Rewire 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 744 | -10/Materials | Discovered new exit (range 6) 926 | -10/Materials | Discovered new exit (range 5) 1158 | -10/Materials | Repaired Heat Sink 1924 | -10/Materials | Entered Mines 1929 | -10/Mines | Met a Derelict bent on vengeance 1930 | -10/Mines | Learned Materials terminal intel 1989 | -10/Mines | Learned location of 1 exit from Materials 2163 | -10/Mines | Assembled infested the area 2168 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2296 | -10/Mines | Received a Mining Laser from a helpful Derelict 2408 | -10/Mines | Learned Materials interactive machine intel 2492 | -10/Mines | Discovered new exit (range 8) 2538 | -10/Mines | Discovered new exit (range 12) 2924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2926 | -10/Mines | Discovered new exit (range 5) 3174 | -10/Mines | Entered Materials 3174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3175 | -9/Materials | Identified exit to Mines 3176 | -9/Materials | Loaded intel: 18 interactive machine locations 3177 | -9/Materials | Loaded intel: 12 terminal locations 3441 | -9/Materials | Repaired Imp. Light Cannon 3469 | -9/Materials | Repaired EM Pulse Gun 3961 | -9/Materials | Discovered new exit (range 11) 4360 | -9/Materials | Discovered new exit (range 16) 4495 | -9/Materials | Discovered new exit (range 5) 4671 | -9/Materials | Repaired Imp. Heat Sink 4753 | -9/Materials | Discovered exit to Mines (range 8) 4967 | -9/Materials | Discovered new exit (range 16) 5113 | -9/Materials | Entered Mines 5139 | -9/Mines | Discovered new exit (range 9) 5232 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5371 | -9/Mines | Met a Derelict testing a Signal Generator 5512 | -9/Mines | Discovered new exit (range 7) 5544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5606 | -9/Mines | Learned Materials terminal intel 5837 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5839 | -9/Mines | Learned location of 1 exit from Materials 5881 | -9/Mines | Met a Derelict shopkeep closing up shop 6182 | -9/Mines | Entered Materials 6182 | -8/Materials | Accompanied by 5 allies 6182 | -8/Materials | Evolved 2 slots: Utility x2 6183 | -8/Materials | Identified exit to Factory 6184 | -8/Materials | Loaded intel: 12 terminal locations 6194 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8022 | -8/Materials | Discovered exit to Factory (range 11) 8573 | -8/Materials | Discovered exit to Factory (range 15) 8696 | -8/Materials | Repaired Broken Airjet 8766 | -8/Materials | Entered Factory 8766 | -7/Factory | Evolved 2 slots: Utility x2 9044 | -7/Factory | Identified exit to Lower Caves 9105 | -7/Factory | Build established: Hacker-Scout 9144 | -7/Factory | Fabricated Spear (x2) 9239 | -7/Factory | Discovered new exit (range 5) 9254 | -7/Factory | Identified exit to Factory 9872 | -7/Factory | Repaired Airjet 9984 | -7/Factory | Repaired Airjet 9996 | -7/Factory | Discovered exit to Factory (range 16) 10994 | -7/Factory | Repaired Spear? 11055 | -7/Factory | Fabricated Cld. Airjet? 11074 | -7/Factory | Local fabrication network quarantined 11361 | -7/Factory | Entered Lower Caves 11361 | -7/Lower Caves | Accompanied by 1 ally 11540 | -7/Lower Caves | Encountered a Warlord checkpoint 11697 | -7/Lower Caves | Discovered new exit (range 18) 11804 | -7/Lower Caves | Identified exit to Lower Caves 11807 | -7/Lower Caves | Entered another Lower Caves area 11807 | -7/Lower Caves | Accompanied by 1 ally 11912 | -7/Lower Caves | Learned location of Zion (-7) 12032 | -7/Lower Caves | Learned Factory terminal intel 12280 | -7/Lower Caves | Spotted B-75 Beast 12367 | -7/Lower Caves | Discovered new exit (range 11) 12480 | -7/Lower Caves | Identified exit to Zion 12483 | -7/Lower Caves | Entered Zion 12483 | -7/Zion | Accompanied by 1 ally 12512 | -7/Zion | System corruption cleaned by Quarantine Array 12534 | -7/Zion | Gained Derelict followers 12608 | -7/Zion | Given A8's code to call for help 12765 | -7/Zion | Discovered new exit (range 19) 12805 | -7/Zion | Identified exit to Proximity Caves 12819 | -7/Zion | Entered Proximity Caves 12819 | -6/Proximity Caves | Accompanied by 4 allies 12852 | -6/Proximity Caves | Learned 4 Factory zone layouts 13303 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13306 | -6/Proximity Caves | Spotted B-75 Beast 13307 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 13394 | -6/Proximity Caves | Entered Factory 13394 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13395 | -6/Factory | Identified exit to Lower Caves 13396 | -6/Factory | Loaded intel: 20 terminal locations 13495 | -6/Factory | Local fabrication network quarantined 13547 | -6/Factory | Fabricated Cld. Airjet (x1) 14555 | -6/Factory | Discovered new exit (range 6) 14557 | -6/Factory | Discovered new exit (range 9) 14557 | -6/Factory | Identified exit to Factory 15046 | -6/Factory | Repaired Cld. Airjet? 15096 | -6/Factory | Mak. System Shield fried by hacking feedback 15108 | -6/Factory | Sucked down chute 15108 | -6/Factory | Entered Waste 15108 | -6/Waste | Spotted C-40 Crusher 15120 | -6/Waste | 1 allies followed down the chute 15123 | -6/Waste | EMP discharged 15123 | -6/Waste | System corruption reached 10% 15128 | -6/Waste | Spotted C-40 Crusher 15138 | -6/Waste | Spotted C-40 Crusher 15155 | -6/Waste | Spotted C-40 Crusher 15161 | -6/Waste | Spotted C-40 Crusher 15161 | -6/Waste | Spotted C-40 Crusher 15202 | -6/Waste | Discovered new exit (range 12) 15206 | -6/Waste | Identified exit to Factory 15207 | -6/Waste | Entered Factory 15262 | -6/Factory | Repaired Broken Antigrav System 15307 | -6/Factory | Repaired Cld. Airjet 15732 | -6/Factory | Discovered exit to Factory (range 7) 15746 | -6/Factory | Repaired Mni. Grenade Launcher? 15814 | -6/Factory | Repaired Spear 15981 | -6/Factory | Spotted B-75 Beast 16075 | -6/Factory | Fabricated Adv. Sensor Array? 16100 | -6/Factory | Fabricated Imp. System Shield (x1) 16151 | -6/Factory | Fabricated Imp. System Shield (x1) 16288 | -6/Factory | Fabricated Adv. Signal Interpreter? 16292 | -6/Factory | Local fabrication network quarantined 16419 | -6/Factory | Build established: Hacker-Mutant 17401 | -6/Factory | Repaired Scythe 17452 | -6/Factory | Repaired Gravmag Array 17730 | -6/Factory | Entered Lower Caves 17731 | -6/Lower Caves | Identified exit to Lower Caves 17892 | -6/Lower Caves | Encountered a Warlord checkpoint 18093 | -6/Lower Caves | Found Alien Artifact 18093 | -6/Lower Caves | Identified Core Expander 18093 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 18125 | -6/Lower Caves | Learned location of 1 exit from Factory 18133 | -6/Lower Caves | Entered another Lower Caves area 18146 | -6/Lower Caves | Discovered exit to Factory (range 14) 18249 | -6/Lower Caves | Learned Factory terminal intel 18272 | -6/Lower Caves | Encountered a Warlord checkpoint 18714 | -6/Lower Caves | Discovered new exit (range 10) 18716 | -6/Lower Caves | Learned Factory terminal intel 18725 | -6/Lower Caves | Identified exit to Data Miner 18726 | -6/Lower Caves | Entered Data Miner 18726 | -6/Data Miner | Discovered new exit (range 6) 18735 | -6/Data Miner | Met Data Miner 18743 | -6/Data Miner | Learned location of Section 7 (-2) 18743 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18749 | -6/Data Miner | Received God Mode back door access code from Data Miner 18778 | -6/Data Miner | Destroyed Data Miner 18781 | -6/Data Miner | Found Prototype Hackware 18783 | -6/Data Miner | Data Conduit disabled 18804 | -6/Data Miner | Identified exit to Proximity Caves 18804 | -6/Data Miner | Entered Proximity Caves 18926 | -5/Proximity Caves | Learned 8 Factory zone layouts 19039 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19041 | -5/Proximity Caves | Entered Factory 19041 | -5/Factory | Evolved 2 slots: Utility x2 19041 | -5/Factory | Identified Ghost Barrier 19042 | -5/Factory | Identified exit to Upper Caves 19044 | -5/Factory | Loaded intel: 19 terminal locations 19330 | -5/Factory | Build established: Wizard-Mutant 19466 | -5/Factory | Fabricated Exp. Sensor Array? 19545 | -5/Factory | Local fabrication network quarantined 20461 | -5/Factory | Discovered new exit (range 15) 20548 | -5/Factory | Repaired Lyr. Light Armor Plating 20600 | -5/Factory | Repaired Adv. Sensor Array 20681 | -5/Factory | Repaired Cld. Aerolev Unit 21399 | -5/Factory | Discovered new exit (range 13) 21411 | -5/Factory | Identified exit to Factory 21607 | -5/Factory | Repaired Cld. Aerolev Unit 21637 | -5/Factory | Repaired Lance 21654 | -5/Factory | Repaired Mni. Grenade Launcher 21717 | -5/Factory | Manually triggered Chute Trap 21717 | -5/Factory | Sucked down chute 21717 | -5/Factory | Entered Waste 21729 | -5/Waste | Found Adv. Powered Armor 21732 | -5/Waste | EMP discharged 21733 | -5/Waste | Spotted C-40 Crusher 21735 | -5/Waste | Spotted C-40 Crusher 21739 | -5/Waste | Spotted C-40 Crusher 21752 | -5/Waste | Spotted C-40 Crusher 21752 | -5/Waste | Discovered new exit (range 11) 21758 | -5/Waste | Identified exit to Factory 21762 | -5/Waste | Entered Factory 21763 | -5/Factory | Loaded intel: 20 terminal locations 21790 | -5/Factory | 3 allies followed down the chute 21825 | -5/Factory | Fabricated Exp. Sensor Array (x1) 21862 | -5/Factory | Local fabrication network quarantined 21866 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 22442 | -5/Factory | Found Prototype Processor 22442 | -5/Factory | Identified Exp. Targeting Computer 22480 | -5/Factory | Discovered exit to Factory (range 15) 23014 | -5/Factory | Repaired Exp. Sensor Array 23282 | -5/Factory | Repaired Exp. Utility Shielding 23384 | -5/Factory | Repaired Spear 23413 | -5/Factory | Repaired Antigrav System 23443 | -5/Factory | Repaired Mic. Fission Core 23511 | -5/Factory | Repaired Imp. Antigrav System 23624 | -5/Factory | Discovered exit to Factory (range 16) 23990 | -5/Factory | Found Mni. Smartbomb Launcher 24156 | -5/Factory | Entered Upper Caves 24621 | -5/Upper Caves | Encountered a Warlord checkpoint 24659 | -5/Upper Caves | Learned 4 Factory zone layouts 24693 | -5/Upper Caves | Learned Factory terminal intel 24697 | -5/Upper Caves | Discovered new exit (range 13) 24704 | -5/Upper Caves | Identified exit to Upper Caves 24708 | -5/Upper Caves | Entered another Upper Caves area 24796 | -5/Upper Caves | Encountered a Warlord checkpoint 24801 | -5/Upper Caves | Discovered new exit (range 9) 24804 | -5/Upper Caves | Identified exit to Warlord 24819 | -5/Upper Caves | Entered Warlord 24835 | -5/Warlord | System corruption cleaned by Quarantine Array 24952 | -5/Warlord | Found Prototype Device 24952 | -5/Warlord | Identified System Purifier 24959 | -5/Warlord | Found Prototype Device 24959 | -5/Warlord | Identified Exp. Phase Shifter 25200 | -5/Warlord | Warlord's base attacked by MAIN.C 25380 | -5/Warlord | Opened side exit 25550 | -5/Warlord | Warlord forces counterattacked 25676 | -5/Warlord | Discovered new exit (range 10) 25680 | -5/Warlord | Identified exit to Proximity Caves 25697 | -5/Warlord | Entered Proximity Caves 25697 | -4/Proximity Caves | Accompanied by 3 allies 25828 | -4/Proximity Caves | Learned 8 Research zone layouts 26092 | -4/Proximity Caves | Discovered exit to Factory (range 10) 26101 | -4/Proximity Caves | Entered Factory 26101 | -4/Factory | Evolved 2 slots: Utility x2 26102 | -4/Factory | Identified exit to Extension 26103 | -4/Factory | Identified exit to Upper Caves 26104 | -4/Factory | Loaded intel: 22 terminal locations 26197 | -4/Factory | Repaired Gravmag Array 26239 | -4/Factory | Repaired Cld. Aerolev Unit 26826 | -4/Factory | Spotted B-86 Titan 27081 | -4/Factory | Found Exp. Signal Interpreter 27119 | -4/Factory | Identified exit to Armory 27127 | -4/Factory | Found Unknown Device 27127 | -4/Factory | Identified Antimissile System 27357 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 27358 | -4/Factory | Spotted B-86 Titan 27463 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 27557 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 27692 | -4/Factory | Repaired Lyr. Light Armor Plating? 27814 | -4/Factory | Fabricated Plasma Lance? 28077 | -4/Factory | Repaired Cld. Aerolev Unit 28195 | -4/Factory | Discovered new exit (range 10) 28616 | -4/Factory | Discovered new exit (range 5) 28674 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 28680 | -4/Factory | Crushed by falling debris 28722 | -4/Factory | Fabricated Plasma Lance (x1) 28873 | -4/Factory | Found Prototype Device 28873 | -4/Factory | Identified Exp. ECM Suite 29406 | -4/Factory | Fabricated Exp. System Shield? 29747 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 30037 | -4/Factory | Repaired Exp. Utility Shielding 30287 | -4/Factory | Fabricated Cld. Antigrav System? 30937 | -4/Factory | Fabricated Cld. Antigrav System? 31231 | -4/Factory | Fabricated Cld. Antigrav System (x1) 31808 | -4/Factory | Fabricated EM Disruption Field? 31949 | -4/Factory | Central database locked down 31965 | -4/Factory | Entered Upper Caves 31967 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32050 | -4/Upper Caves | Discovered new exit (range 7) 32067 | -4/Upper Caves | Identified exit to Upper Caves 32068 | -4/Upper Caves | Entered another Upper Caves area 32184 | -4/Upper Caves | Identified exit to Research 32215 | -4/Upper Caves | Discovered new exit (range 4) 32218 | -4/Upper Caves | Identified exit to Zhirov 32218 | -4/Upper Caves | Entered Zhirov 32218 | -4/Zhirov | Discovered new exit (range 3) 32227 | -4/Zhirov | Met Zhirov 32237 | -4/Zhirov | Learned location of Quarantine (-3) 32237 | -4/Zhirov | Learned location of Testing (-2) 32237 | -4/Zhirov | Learned location of Command (-1) 32239 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32247 | -4/Zhirov | Found Alien Artifact 32247 | -4/Zhirov | Identified Integrated Reactor 32247 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32285 | -4/Zhirov | Found Alien Artifact 32285 | -4/Zhirov | Identified Transdimensional Reconstructor 32285 | -4/Zhirov | Warped through subspace 32331 | -4/Zhirov | Identified exit to Proximity Caves 32331 | -4/Zhirov | Entered Proximity Caves 33084 | -3/Proximity Caves | Discovered exit to Research (range 10) 33096 | -3/Proximity Caves | Entered Research 33096 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 33097 | -3/Research | Identified exit to Research 33261 | -3/Research | Identified exit to Quarantine 33293 | -3/Research | Repaired Mni. Smartbomb Launcher 33351 | -3/Research | Repaired Exp. Utility Shielding 34714 | -3/Research | Fabricated Femtoactuators (x1) 34746 | -3/Research | Discovered exit to Research (range 15) 34770 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 34817 | -3/Research | Fabricated Exp. Hacking Suite? 34981 | -3/Research | Local fabrication network quarantined 35149 | -3/Research | Found EM Dispersion Field 35197 | -3/Research | Entered Quarantine 35301 | -3/Quarantine | Found Alien Artifact 35301 | -3/Quarantine | Identified Core Reset Matrix 35301 | -3/Quarantine | Used Core Reset Matrix 35305 | -3/Quarantine | Detected hypermatrix surge 35305 | -3/Quarantine | Sensed 12 artifacts in vicinity 35346 | -3/Quarantine | Found Subatomic Replicator 35801 | -3/Quarantine | Repaired Plasma Lance 35847 | -3/Quarantine | Central database locked down 36117 | -3/Quarantine | Found Unknown Device 36117 | -3/Quarantine | Identified Antimissile System 36257 | -3/Quarantine | Entered Research 36257 | -2/Research | Evolved 2 slots: Utility x2 36354 | -2/Research | Identified exit to Testing 36527 | -2/Research | Fabricated Dimensional Manipulator? 36554 | -2/Research | Build established: Wizard-Ninja 36780 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 37056 | -2/Research | Local fabrication network quarantined 37105 | -2/Research | Found Prototype Device 37105 | -2/Research | Identified Thermal Barrier 37282 | -2/Research | Discovered new exit (range 22) 37348 | -2/Research | Found Prototype Processor 37348 | -2/Research | Identified Exp. Targeting Computer 37582 | -2/Research | Entered Testing 37674 | -2/Testing | Found Exp. Signal Interpreter 37773 | -2/Testing | Fabricated Exp. Force Field (x1) 37800 | -2/Testing | Discovered new exit (range 22) 37821 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 37823 | -2/Testing | Fabricated Mni. Fusion Reactor? 37828 | -2/Testing | Identified exit to Access 37881 | -2/Testing | Local fabrication network quarantined 37882 | -2/Testing | Fabricated Plasma Lance? 37889 | -2/Testing | Repaired Mni. Fusion Reactor? 37980 | -2/Testing | Repaired Plasma Lance 38036 | -2/Testing | Repaired Cld. Antigrav System 38294 | -2/Testing | Found Prototype Protection 38294 | -2/Testing | Identified Med. Regenerative Plating 38301 | -2/Testing | Found Prototype Protection 38351 | -2/Testing | Found Prototype Slashing Weapon 38351 | -2/Testing | Identified Nanosword 38556 | -2/Testing | Spotted Striker 38560 | -2/Testing | Destroyed Striker 38561 | -2/Testing | Spotted Striker 38563 | -2/Testing | Destroyed Striker 38577 | -2/Testing | Spotted Alpha 7 38587 | -2/Testing | Destroyed Alpha 7 38717 | -2/Testing | Repaired Cld. Antigrav System 38772 | -2/Testing | Repaired Cld. Antigrav System? 38945 | -2/Testing | Spotted Fortress 38973 | -2/Testing | Discovered new exit (range 5) 38975 | -2/Testing | Identified exit to Section 7 39139 | -2/Testing | Entered Section 7 39140 | -2/Section 7 | Sensed 24 artifacts in vicinity 39149 | -2/Section 7 | Spotted B-90 Cyclops 39229 | -2/Section 7 | Found Integrated Dissipator 39229 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39267 | -2/Section 7 | Build established: Wizard-Scout 39474 | -2/Section 7 | Spotted S7 Guard 39476 | -2/Section 7 | Found Integrated Singularity Reactor 39482 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 39483 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 39485 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 39557 | -2/Section 7 | Found Integrated Mediator 39557 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 39740 | -2/Section 7 | Discovered exit to Access (range 24) 39828 | -2/Section 7 | Spotted S7 Guard 39829 | -2/Section 7 | Found Core Physics Calibrator 39922 | -2/Section 7 | Repaired Plasma Lance 40111 | -2/Section 7 | Spotted Alpha 7 40112 | -2/Section 7 | Spotted Alpha 7 40125 | -2/Section 7 | Spotted B-99 Colossus 40151 | -2/Section 7 | Found LRC Insulator 40151 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 40153 | -2/Section 7 | Found LRC Matter Compressor 40153 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 40233 | -2/Section 7 | Destroyed Alpha 7 40246 | -2/Section 7 | Destroyed Alpha 7 40293 | -2/Section 7 | Found Integrated Dissipator 40293 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40295 | -2/Section 7 | Found Integrated Dissipator 40295 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40297 | -2/Section 7 | Found Integrated Dissipator 40297 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40370 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 40576 | -2/Section 7 | Found Exp. Melee Analysis Suite 40858 | -2/Section 7 | Found Integrity Redistributor 40858 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-82) 40940 | -2/Section 7 | Found Integrity Redistributor 40993 | -2/Section 7 | Found Integrated Reactor 40993 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41036 | -2/Section 7 | Entered Access 41036 | -1/Access | Evolved 2 slots (calibrated): Propulsion x1, Utility x3, -Weapon x2 41085 | -1/Access | Identified exit to Command 41476 | -1/Access | Identified SHELL Armor 41487 | -1/Access | Fabricated Adv. Reaction Control System (x1) 41557 | -1/Access | Fabricated Cld. Antigrav System (x1) 42524 | -1/Access | Discovered new exit (range 25) 42551 | -1/Access | Repaired Exp. Utility Shielding? 42828 | -1/Access | Repaired Mic. Fission Core 42882 | -1/Access | Repaired Mni. Fusion Reactor 43281 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 43331 | -1/Access | Local fabrication network quarantined 43355 | -1/Access | Fabricated Exp. Force Field (x1) 43584 | -1/Access | Build established: Machinist-Scout 43683 | -1/Access | Repaired Exp. Utility Shielding 43857 | -1/Access | Entered Command 43889 | -1/Command | Build established: Alien-Scout 43912 | -1/Command | Disengaged cave seal 43912 | -1/Command | Assembled emerged from the dark tunnel 43972 | -1/Command | Destroyed 11 combat bots 43985 | -1/Command | Repaired Broken Cld. Antigrav System 44020 | -1/Command | Disengaged cave seal 44020 | -1/Command | Assembled emerged from the dark tunnel 44074 | -1/Command | Phase Generator disabled 44185 | -1/Command | Spotted M Guard 44186 | -1/Command | Spotted M Guard 44187 | -1/Command | Spotted Combat Programmer 44189 | -1/Command | Spotted Combat Programmer 44226 | -1/Command | Destroyed Combat Programmer 44231 | -1/Command | Destroyed Combat Programmer 44283 | -1/Command | Destroyed M Guard 44294 | -1/Command | Destroyed M Guard 44294 | -1/Command | All MAIN.C guards destroyed 44433 | -1/Command | Met MAIN.C 44437 | -1/Command | 0b10 Conduit disabled 44464 | -1/Command | Destroyed MAIN.C Shell 44465 | -1/Command | MAIN.C activated Command garrisons 44478 | -1/Command | Build established: Alien-Mutant 44501 | -1/Command | Destroyed MAIN.C 44504 | -1/Command | Found Prototype Protection 44504 | -1/Command | Identified Exp. Powered Armor 44513 | -1/Command | Found Zero-point Reactor 44656 | -1/Command | System corruption reached 10% 44679 | -1/Command | Discovered new exit (range 10) 44831 | -1/Command | Build established: Alien-Scout 45041 | -1/Command | Found Prototype Processor 45041 | -1/Command | Identified Exp. Targeting Computer 45145 | -1/Command | Discovered new exit (range 17) 45369 | -1/Command | Found Prototype Device 45369 | -1/Command | Identified Adv. Kinecellerator 45716 | -1/Command | Build established: Alien-Mutant 45857 | -1/Command | Found Prototype Launcher 45857 | -1/Command | Identified Z-bomb Delivery System 45860 | -1/Command | Found Zero-point Reactor 45864 | -1/Command | Found Prototype Device 45864 | -1/Command | Identified Beam Splitter 45872 | -1/Command | Found Zero-point Reactor 45873 | -1/Command | Found Exp. Phase Shifter 46361 | -1/Command | Build established: Alien-Scout 46633 | -1/Command | Found Prototype Processor 46637 | -1/Command | Identified Exp. Target Analyzer 46667 | -1/Command | Found Prototype Processor 46668 | -1/Command | Identified Exp. Core Analyzer 46754 | -1/Command | Found Exp. Powered Armor 46777 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-105) 46823 | -1/Command | Warped through subspace to slip node 46823 | -1/Command | Discovered new exit (range 5) 46832 | -1/Command | Entered Access_0 46833 | -1/Access_0 | Sensed 4 artifacts in vicinity 46833 | -1/Access_0 | Met Architect 46854 | -1/Access_0 | Architect warped through subspace 46864 | -1/Access_0 | Destroyed A8 46877 | -1/Access_0 | Subspace Access Node disabled 46915 | -1/Access_0 | Architect warped through subspace 46924 | -1/Access_0 | A6 warped into view 46940 | -1/Access_0 | Build established: Alien-Mutant 46953 | -1/Access_0 | Destroyed A6 46966 | -1/Access_0 | Architect warped through subspace 46991 | -1/Access_0 | Found Femtoactuators 46999 | -1/Access_0 | Subspace Access Node disabled 47045 | -1/Access_0 | A5 warped into view 47154 | -1/Access_0 | Found Core Regenerator 47154 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 47174 | -1/Access_0 | Architect warped through subspace 47195 | -1/Access_0 | A4 warped into view 47211 | -1/Access_0 | Subspace Access Node disabled 47221 | -1/Access_0 | Subspace Access Node disabled 47312 | -1/Access_0 | Architect triggered a singularity event 47313 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 47313 | -1/Access_0 | Warped through subspace to slip node 47313 | -1/Access_0 | Discovered new exit (range 8) 47322 | *** | Escaped singularity! Last Messages --------------- 47310_ Penetrated by HV Slug. 47310_ Knocked back. 47311_ Quantum Shear penetrates Wall. 47311_ Penetrated by Quantum Shear. 47311_ Architect: "If I can't win, no one wins!" 47311_ Architect destroyed. 47312_ A0_COM: Initiating irreversible singularity event. Goodbye. 47313_ A0_COM: 10. 47313_ Acquired Hpw. Transdimensional Reconstructor. 47313_ Warped through subspace, drawn to slip node. 47313_ EXIT=FOUND 47314_ A0_COM: 9. 47315_ A0_COM: 8. 47316_ A0_COM: 7. 47317_ A0_COM: 6. 47318_ A0_COM: 5. 47319_ A0_COM: 4. 47320_ A0_COM: 3. 47321_ A0_COM: 2. 47322_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 109 Energy Capacity 800 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Cloak Strength 3 Corruption Prevention 20 Armor Coverage 1300 Resistance: EM 75 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 8 Melee Accuracy 44 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 1 Kinecelleration 50 Offensive Hacking 74 Defensive Hacking 36 Item Schematics ----------------- Exp. Force Field | -3/Quarantine | Hacked Dimensional Manipulator | -3/Quarantine | Hacked Exp. Utility Shielding | -3/Quarantine | Scanalyzed Exp. Energy Well | -3/Quarantine | Scanalyzed Cld. Antigrav System | -3/Quarantine | Scanalyzed Exp. Phase Shifter | -3/Quarantine | Scanalyzed Plasma Lance | -3/Quarantine | Scanalyzed Femtoactuators | -3/Quarantine | Scanalyzed Exp. Armor Integrity Analyzer | -3/Quarantine | Scanalyzed Exp. Melee Analysis Suite | -3/Quarantine | Hacked Mni. Fusion Reactor | -3/Quarantine | Hacked Exp. Hacking Suite | -3/Quarantine | Hacked Adv. Reaction Control System | -2/Testing | Hacked Lgt. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Gui. Micro-nuke Launcher | -2/Testing | Hacked Robot Schematics ------------------ Y-72 Warden | -2/Research | Hacked Y-64 Sentinel | -2/Research | Hacked Fabricated ------------ Spear | x2 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -6/Factory Adv. Sensor Array | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. Transmission Jammer | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory EM Disruption Field | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Dimensional Manipulator | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Exp. Force Field | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Mni. Fusion Reactor | x1 | -2/Testing Plasma Lance | x1 | -2/Testing Adv. Reaction Control System | x1 | -1/Access Cld. Antigrav System | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Force Field | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Subatomic Replicator Integrated Singularity Reactor Integrated Mediator LRC Insulator LRC Matter Compressor Integrity Redistributor Core Physics Calibrator High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseCombatRegulator Manual? 0 Play Time 07:53:28 Cumulative 1035.9 hours Start 2021.02.09 @ 20:13:57 End 2021.02.11 @ 18:38:43 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 789 Rogue 749 Adventurer 40 Explorer 0 Win Type 6 Total 117 Types 60/4/32/2/1/4/12/1/1 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97d7a8f8-e5ec-4d43-9130-3b88b31a4ccb