Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 19:14:43 Player: MTF Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (422) 2110 Value Destroyed (14009) 14009 Prototype IDs (118) 2360 Alien Tech Used (12) 2400 Bonus (28616) 28616 TOTAL SCORE: 61395 Bonus ------- High Alert Combat Kills 1084 Follower Combat Kills 342 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3710 Cogmind --------- Core Integrity 1439/1600 Matter 290/300 Energy 1238/1740 System Corruption 0% Temperature Cool (20) Movement Hovering (22) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Zionite Metafield Generator Experimental Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Microactuators Microactuators Advanced Reaction Control System Experimental Utility Shielding Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Longsword +1 CR-A16's Behemoth Slayer > --- INVENTORY (24) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Cooling System Experimental Energy Well (0) Experimental Energy Well (0) Zionite Biocell (1000) Experimental Matter Compressor (500) Experimental Terrain Scanner Advanced Particle Charger Advanced Transmission Jammer Advanced Reaction Control System Improved Utility Shielding AEGIS Remote Shield High-powered Transdimensional Reconstructor Integrity Redistributor Potential Cannon Null Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Zionite Metafield Generator Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Cloaking Device Heavy Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Sigix Quantum Sheargun CR-A16's Behemoth Slayer > --- INVENTORY -------- Combat Antigrav System Combat Linear Gravjet Experimental Cooling System Large Storage Unit Experimental Energy Well Zionite Biocell Experimental Matter Compressor Experimental Sensor Array Experimental Terrain Scanner Advanced Melee Analysis Suite Advanced Particle Charger Quantum Capacitor Advanced Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Advanced Force Field Advanced Force Field High-powered Transdimensional Reconstructor Integrity Redistributor Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Long-range Proton Cannon Potential Cannon Null Cannon Gamma Bomb Array Longsword +1 [Rating: 209] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Zionite Metafield Generator Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Quantum Router Protection Heavy Regenerative Plating Weapon CR-A16's Behemoth Slayer Energy Gun Sigix Quantum Sheargun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 14 | . . . . . 3 . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 780 | . 13 2 6 5 47 17 15 69 1 . 5 25 3 18 3 55 6 . 2 5 51 10 3 7 3 40 4 3 10 5 30 26 21 37 82 71 80 Power 22 | . 2 . 1 . 2 . . 3 . . . 1 . . . 2 . . . . . 1 . . . 1 . . 2 . . . 2 2 . . 3 Engine 6 | . 2 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 4 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . 2 . . . 2 2 . . 2 Propulsion 121 | . 6 . 1 . 10 5 1 20 . . . 8 1 4 1 11 . . 1 1 3 2 . 2 . 10 . . 1 . 8 10 3 7 . 5 . Treads 32 | . 6 . 1 . 10 2 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 82 | . . . . . . . . 5 . . . 8 1 4 1 11 . . 1 1 3 2 . 2 . 10 . . 1 . 8 10 3 6 . 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 481 | . 4 . 3 . 22 4 2 30 . . 2 13 2 12 2 37 4 . . 2 40 7 3 5 3 23 4 3 5 3 19 13 12 14 72 60 56 Device 327 | . . . . . 8 1 1 12 . . 1 4 1 6 1 30 3 . . 1 25 6 2 3 2 12 2 2 2 2 12 13 9 8 69 47 42 Storage 41 | . 3 . 3 . 2 . . 3 . . . 2 1 4 1 2 1 . . 1 4 . . 1 . 1 . . 1 . 2 . . 2 . 4 3 Processor 9 | . . . . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 3 Hackware 18 | . . . . . . . . 3 . . . . . 1 . . . . . . 4 . . . . 1 . . . 1 1 . 1 2 . 4 . Protection 86 | . 1 . . . 12 3 1 10 . . . 7 . 1 . 4 . . . . 7 . 1 1 1 9 2 1 2 . 3 . 2 2 3 5 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | . 1 2 1 5 13 8 12 16 1 . 3 3 . 2 . 5 2 . 1 2 8 . . . . 6 . . 2 2 3 3 4 14 10 6 21 Energy Gun 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 Energy Cannon 32 | . . . . 1 . 1 1 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 5 3 1 13 Ballistic Gun 33 | . . 1 . 1 8 4 7 9 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Launcher 37 | . 1 1 . 3 4 3 4 2 1 . 1 1 . . . 2 1 . . 1 3 . . . . 3 . . . 1 1 . . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . 1 . . . . 2 . . . 1 . . . 2 . . 1 . 3 . . . . . . . . . 1 1 . 4 . . 1 Piercing Weapon 25 | . . . . . . . . . . . 1 . . 1 . 1 1 . . 1 2 . . . . 3 . . 1 1 1 1 2 3 1 . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 3 . . 2 . . . 8 . . . . . . . . 3 . . 4 . 1 . . 3 . . 1 . 9 7 . 2 Parts Lost 31 | . 1 . 2 . 2 2 1 2 . . . . 2 2 . 3 . . 1 1 3 . . . . . . . 6 . . . 1 . . . 2 Power 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 10 | . 1 . 1 . . . . 2 . . . . 1 1 . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . Utility 12 | . . . . . 1 1 . . . . . . 1 . . 1 . . . . 3 . . . . . . . 4 . . . . . . . 1 Weapon 5 | . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 6 | . 1 . 2 . 2 2 1 1 . . . . 2 2 . 3 . . 1 2 1 . . . . . . . 6 . . . 1 . . . 2 Average Slot Usage (%) 91 | . 99 100 89 83 82 80 89 88 92 92 91 90 90 89 91 98 93 93 97 100 95 94 94 93 94 84 84 84 67 73 89 94 97 99 94 96 92 Engine 1 | . 13 14 13 . . . . . 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 14 9 9 9 6 . . . . . . . . . . . . . 3 5 5 5 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 5 7 6 6 6 6 6 6 6 5 1 . . . 5 5 5 5 5 4 4 6 8 8 8 7 Treads 9 | . 25 28 28 28 26 19 5 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 7 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . 2 30 30 30 29 30 21 20 24 26 26 26 26 22 17 17 17 17 20 21 21 20 21 21 22 21 21 21 20 20 Device 8 | . . . . . 1 . 8 4 7 7 7 7 4 7 15 16 8 6 6 7 10 15 15 16 16 9 8 10 2 9 12 13 18 17 11 11 12 Storage 17 | . 26 28 18 14 18 18 18 18 15 15 15 13 16 21 24 22 24 26 26 25 21 19 17 17 17 15 15 15 15 10 10 14 13 13 13 15 15 Processor 5 | . . . . . . . . 7 7 7 8 8 7 6 6 12 13 13 13 13 6 2 5 5 5 5 5 5 5 5 9 9 8 8 8 8 6 Hackware 8 | . . . . . . . . . 7 7 4 . . 5 6 . . . . . 12 19 17 17 17 19 21 21 14 11 16 19 18 20 17 20 16 Protection 3 | . 1 . . . 8 8 9 3 . . . 4 7 4 . . 6 6 6 6 4 . 1 . . 1 1 . 1 5 4 . . . 4 4 5 Ballistic Gun 6 | . 28 18 13 4 17 13 17 12 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 9 14 13 . 1 . . 3 7 6 5 7 1 . . 3 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 8 . . . . 7 7 4 5 7 6 6 5 . . 4 6 3 5 5 5 5 1 . . . . 2 3 4 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 3 4 5 3 6 6 5 3 5 5 5 5 4 5 5 1 4 3 3 4 4 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 10 40 40 107 107 154 157 154 180 51 51 64 59 59 67 54 67 69 64 67 68 73 57 58 58 58 87 82 82 110 79 102 93 98 110 134 152 168 Greatest Support 160 | 20 40 40 40 40 65 65 36 90 52 52 52 82 67 67 54 79 70 70 70 70 72 72 72 72 68 89 84 84 84 76 140 123 125 148 148 160 160 Greatest Overweight (x) 13 | . 1 . 2 2 2 13 6 6 . . 1 1 . . . 1 . . . . 1 . . . . 1 . . 1 1 1 . . . . 1 1 Average Overweight (x) . | . . . 1 2 2 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 52 | 6 16 16 24 24 52 32 32 42 14 14 14 14 14 18 18 20 20 20 20 20 20 18 18 18 18 18 18 18 18 14 22 22 22 22 24 30 30 Average Capacity 23 | 6 13 16 21 24 32 32 32 33 14 14 14 13 14 16 18 19 20 20 20 20 18 18 18 18 18 18 18 18 17 14 16 22 22 22 22 29 29 Most Carried 38 | 6 16 16 24 24 32 32 32 38 14 14 14 14 14 15 18 20 20 20 20 19 20 18 17 18 18 18 18 18 18 13 22 22 22 22 24 30 30 Average Carried 22 | 6 9 15 18 23 30 31 31 32 14 14 13 12 13 13 17 17 19 19 19 18 17 17 16 17 17 17 18 18 16 12 14 21 21 21 21 28 28 Final Capacity 32 | 6 16 16 24 24 32 32 32 14 14 14 14 14 14 18 18 20 20 20 20 20 18 18 18 18 18 18 18 18 14 14 22 22 22 22 24 30 24 Final Carried 32 | 6 15 16 24 24 32 32 32 14 14 14 14 14 12 15 18 20 20 20 19 18 18 17 17 18 18 18 18 18 13 12 22 21 22 22 24 30 20 Class Distribution -------------------- 31% | Hauler-Mutant 22% | Wizard-Sprinter 15% | Mutant 8% | Wizard-Mutant 7% | Wizard-Scout 4% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/Waste Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 15107 | 200 388 132 53 260 1108 350 381 1197 24 . . 344 29 322 76 1260 78 124 . 120 1055 33 365 188 28 1062 72 20 411 32 398 260 622 752 1223 1125 1015 Remotely 604 | . . . . . 378 158 . 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20833 | . 816 123 92 224 1406 686 486 1784 51 . . 295 10 548 . 1254 71 . 26 114 1079 . 140 . . 765 72 . 282 141 759 650 1162 762 781 2229 4025 Parts 933 | . 48 7 1 10 69 37 34 91 4 . . 25 7 22 . 55 6 . 3 10 49 . 1 . . 50 2 . . 8 40 20 56 25 33 90 130 Haulers Intercepted 24 | . 2 . . . 2 . . 4 . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . 4 1 . 6 . Recyclers Shooed 26 | . 5 . . 1 . . 1 8 . . . . . 1 . 2 . . . . . . . . . . . . . . 1 1 . . . . 6 Parts Field Recycled 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 4 . . . 10 . . . 4 . . 8 . . . 7 . . . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 224 | . 14 2 1 18 31 13 13 17 3 . . 3 5 6 . 5 3 . . 5 13 . . . . 17 . . . 5 7 . 5 1 4 7 26 Melee 15 | . . . 1 . . . . 1 . . . . . 6 . . . . . . 2 . . . . . . . . . . . 3 . . . 2 Guns 56 | . 14 . . . 17 5 7 12 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 AOE 119 | . . 2 . 17 13 6 4 3 3 . . 2 5 . . 4 3 . . 4 11 . . . . 17 . . . 5 5 . . . . 4 11 Classes Destroyed 21 | . 6 1 . 3 2 . 1 1 . . . 1 . . . 2 . . . . 1 . 1 . . . . . . 1 . . . 1 . . . Worker 39 | . . 1 . . 4 . 1 2 . . . . . 1 . 5 . . . . 2 . . . . 1 . . . . 5 1 1 3 1 7 4 Builder 7 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . 1 . Tunneler 5 | . . . . . . . 1 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 24 | . 2 . . . 2 . . 4 . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . 4 1 . 6 . Recycler 51 | . 3 . . 1 1 . 1 9 . . . . . 2 . 5 . . . . 5 . . . . 2 . . . . . 4 2 3 1 4 8 Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Operator 11 | . 2 . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . 1 2 . 2 . . . Watcher 47 | . 1 . . . 4 . . 3 . . . . . . . 4 . . . . 1 . . . . 4 . . . . 3 3 2 2 2 10 8 Swarmer 89 | . 6 2 . 4 10 3 3 4 3 . . . 5 3 . 4 3 . . 4 3 . . . . 13 . . . 5 5 . . . . 4 5 Grunt 49 | . 8 . . 1 13 5 3 5 . . . . . 2 . . . . . . 6 . . . . 4 . . . . . . . . . 2 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . . . 7 4 6 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 17 | . . . . . . . . 4 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . 9 Behemoth 9 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 1 . 2 1 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 1 12 8 6 10 3 3 . . 2 3 2 . 8 3 . 1 4 8 . . . . 10 . . . 5 4 2 5 4 1 4 6 Combat Bots Only 11 | . 3 2 1 11 6 6 9 3 3 . . 2 3 2 . 4 3 . . 4 5 . . . . 9 . . . 5 3 . 2 1 1 4 5 Max Kills in Single Turn 5 | . 2 2 1 3 2 3 2 2 3 . . 1 1 1 . 4 3 . 1 2 4 . 1 . . 5 1 . 1 5 3 1 1 1 1 3 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 3 2 3 1 2 3 . . 1 1 . . 2 3 . . 2 3 . . . . 5 . . . 5 3 . . . . 3 2 Melee 1 | . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 6 | . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 YI-UF0 (-10/Mines) 8R-AWN (-10/Exiles) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 12446 | . 587 11 138 344 1551 755 694 1141 112 6 . 381 442 568 . 454 136 39 188 129 535 24 37 . 45 591 . . 383 . 293 . 95 102 284 443 1938 Core 1254 | . 83 . 11 78 135 56 40 55 32 . . 56 78 66 . 141 . 20 . . 79 . . . . 64 . . 30 . . . 24 . 45 13 148 Absorbed by Shields 2670 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 227 . . . . . 297 237 1899 Core Remaining (%) 75 | 100 . . . 31 . . 58 . . . . . 68 . . . . . . 73 . . . . 92 . . . . 45 . 100 . . 100 . 89 Volleys Fired 724 | . 70 15 1 21 125 38 32 82 1 . . 10 7 1 . 5 2 . . 2 9 . . . . 8 . . 6 1 3 . 4 16 109 22 134 Largest 2 | . 2 2 1 2 2 2 2 2 1 . . 2 1 1 . 1 1 . . 1 1 . . . . 1 . . 1 1 1 . 1 1 2 1 1 Hottest 200 | . 40 40 20 100 69 63 63 69 39 . . 58 39 39 . 49 45 . . 45 45 . . . . 45 . . 100 45 45 . 81 81 200 100 200 Shots Fired 1030 | . 139 27 1 22 229 52 49 146 1 . . 17 7 1 . 5 1 . . 2 9 . . . . 8 . . 5 1 3 . 4 16 129 22 134 Gun 705 | . 139 24 1 . 216 30 34 123 . . . 14 . . . . . . . . . . . . . . . . . . . . . . 96 14 14 Cannon 215 | . . . . 1 3 16 6 20 . . . . . . . . . . . . . . . . . . . . 5 . . . 4 16 33 . 111 Launcher 110 | . . 3 . 21 10 6 9 3 1 . . 3 7 1 . 5 1 . . 2 9 . . . . 8 . . . 1 3 . . . . 8 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 600 | . 139 24 1 . 219 30 34 123 . . . 14 . . . . . . . . . . . . . . . . . . . . 3 . 13 . . Thermal 50 | . . . . 1 . . . 19 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 25 Explosive 93 | . . 3 . 21 10 6 9 3 1 . . 3 7 1 . 5 1 . . 2 9 . . . . 8 . . . 1 3 . . . . . . Electromagnetic 163 | . . . . . . 16 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 16 20 8 95 Slashing 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 14 14 Robot Hit Streak 36 | . 12 7 8 19 11 20 9 14 . . . 4 2 . . . . . . 3 6 . . . . 5 . . 4 . . . 1 6 36 5 17 Robot Miss Streak 6 | . 6 2 . 1 5 2 2 6 . . . 3 . . . . . . . 2 4 . . . . 1 . . 2 . . . 1 3 3 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . 112 Shots Hit Robots 1011 | . 92 19 19 12 154 38 30 124 . . . 10 2 32 . 38 1 . 1 2 18 . 8 . . 17 2 . 9 1 22 19 35 21 117 50 118 Core Hits 770 | . 41 12 4 44 81 24 30 103 3 . . 13 5 12 . 24 7 . 1 10 69 . 3 . . 59 2 . 5 11 26 9 17 12 11 54 78 Critical Hits 54 | . 2 . 1 . . . . 1 . . . . . 1 . 3 . . . . . . 2 . . 1 . . 3 . 3 2 3 . 12 10 10 Critical Kills 22 | . 2 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 1 . 3 9 1 Critical Parts Destroyed 21 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . 1 . 2 1 2 . 3 1 7 Melee Attacks 426 | . . . 18 1 . . . 10 . . . 2 . 39 . 50 1 . 6 1 14 . 9 1 . 25 3 . 7 1 32 26 39 20 33 52 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 174 | . . . 18 1 . . . 10 . . . 2 . 28 . 24 . . 5 . 9 . 8 1 . 2 . . . . 7 21 31 4 . . 3 Piercing 252 | . . . . . . . . . . . . . . 11 . 26 1 . 1 1 5 . 1 . . 23 3 . 7 1 25 5 8 16 33 52 33 Sneak Attacks 119 | . . . . 1 . . . 2 . . . 1 . 5 . 16 1 . 1 . 7 . 8 . . 5 2 . 4 1 12 8 12 8 3 16 6 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 . . Follow-up Attacks 18 | . . . . . . . . . . . . . . 2 . 8 . . . . . . . . . 1 . . . . . 1 4 . . . 2 Damage Inflicted 64766 | . 1017 456 848 1541 3283 1242 1299 3286 203 . . 847 519 1886 . 3743 289 . 193 291 3306 . 1083 . . 3101 382 . 1933 494 3076 1921 2800 2093 5344 5323 12967 Guns 11156 | . 1008 201 10 . 2115 315 374 2031 . . . 96 . . . . . . . . . . . . . . . . . . . . . . 4196 280 530 Cannons 8635 | . . . . 113 60 391 110 482 . . . . . . . . . . . . . . . . . . . . 328 . . . 20 352 336 . 6443 Explosions 15546 | . . 250 . 1279 1108 536 815 219 203 . . 471 519 63 . 659 130 . . 291 2153 . . . . 1636 . . 422 260 558 . . . . 708 3266 Melee 29310 | . . . 838 147 . . . 451 . . . 280 . 1823 . 3084 159 . 193 . 1153 . 1083 . . 1465 382 . 1183 234 2518 1921 2780 1741 812 4335 2728 Ramming 119 | . 9 5 . 2 . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6370 | . 1008 201 10 . 2175 315 374 2031 . . . 96 . . . . . . . . . . . . . . . . . . . . 20 . 140 . . Thermal 9089 | . . . . 167 . . . 436 . . . . . . . . . . . . 83 . . . . 68 . . 750 . . . . . . 236 7349 Explosive 10971 | . . 250 . 1225 1108 536 815 219 203 . . 471 519 63 . 659 130 . . 291 2070 . . . . 1568 . . . 260 558 . . . . 26 . Electromagnetic 3901 | . . . . . . 391 110 46 . . . . . . . . . . . . . . . . . . . . . . . . . 352 196 446 2360 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17313 | . . . 838 147 . . . 451 . . . 280 . 1522 . 1632 . . . . 900 . 1083 . . 42 . . . . 1023 1637 2462 176 4196 280 644 Piercing 17003 | . . . . . . . . . . . . . . 301 . 1452 159 . 193 . 253 . . . . 1423 382 . 1183 234 1495 284 318 1565 812 4335 2614 Highest Corruption 11 | . 2 2 2 2 . . . 1 1 1 1 . . 6 6 11 11 11 11 11 1 1 1 1 . . . . 2 2 . . . . . . . Average Corruption 3 | . 2 2 2 2 . . . 1 1 1 1 . . 4 6 10 11 11 11 11 1 1 1 1 . . . . 1 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . 14 7 8 10 . . . 12 2 . . . . 7 2 64 13 10 3 6 2 . . . . . . . . 1 . . . . . . . Message Errors 33 | . 5 2 2 3 . . . 4 1 . . . . 1 . 10 1 . . 1 2 . . . . . . . . 1 . . . . . . . Matter Fused 22 | . . . . . . . . . . . . . . 4 . 11 1 3 1 2 . . . . . . . . . . . . . . . . . Heat Flow Errors 16 | . 1 2 2 2 . . . . . . . . . . 1 7 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 17 | . 1 1 2 2 . . . 2 1 . . . . 1 . 5 . 1 . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . 3 1 2 3 . . . 2 . . . . . . 1 3 1 . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 39 | . . . . . . . . . . . . . . . . 23 7 6 1 2 . . . . . . . . . . . . . . . . . Targeting Errors 10 | . 3 1 . . . . . 2 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6857 | . . 10 . 112 27 . 55 205 . . . 23 57 447 . 622 155 . . 11 411 . 353 . . 144 . . 318 189 679 469 145 391 154 239 1641 Projectiles 1296 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . 130 . . . . 21 8 . 1120 Explosions 962 | . . 10 . 5 27 . 55 . . . . 23 57 33 . 79 . . . 11 228 . . . . 6 . . 39 . 23 . . . . 54 312 Melee 4599 | . . . . 107 . . . 188 . . . . . 414 . 543 155 . . . 183 . 353 . . 138 . . 149 189 656 469 145 370 146 185 209 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . . 1 23 53 83 15 . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . 50 Shots 14 | . . . . 1 3 3 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Rammed 10 | . 1 1 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 1 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 134 254 128 128 299 243 295 120 . . . 69 88 74 106 263 328 14 9 147 129 2 10 . 8 19 . . . . . . 192 51 229 19 240 Average Temperature 53 | . 20 108 61 26 68 100 93 27 . . . 36 36 28 42 69 83 8 5 52 23 2 6 . 8 8 . . . . . . 50 12 80 11 88 Received Heat Transfer 2563 | . 222 6 . 6 675 216 153 303 54 . . 108 102 153 . 24 18 18 24 30 120 9 18 . 18 123 . . 21 . 9 . . 9 28 60 36 Effects 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 7 Combat Hostiles 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 6 Parts Fried 33 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 6 19 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Transferred 4161 | . . . . 160 . . . 555 . . . . . . . . . . . . 50 . . . . 50 . . 360 . . . . . . 150 2836 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 856 | . 347 196 . 181 529 800 856 448 . . . . . 256 158 805 . . . . 704 . . . . 818 . . . . 496 176 302 438 276 701 765 Initial 390 | . . 76 . . 5 302 390 298 . . . . . 25 89 110 . . . . 75 . . . . . . . . . 74 4 . 169 99 62 . Average 265 | . 126 84 . 17 227 532 655 305 . . . . . 162 135 348 . . . . 368 . . . . 402 . . . . 360 82 123 130 162 258 412 Maximum Alert Level 3 | . 1 . . . 2 3 3 2 . . . . . 1 . 3 . . . . 3 . . . . 3 . . . . 2 . 1 2 1 3 3 Low Security (%) 50 | 100 88 100 . 100 58 . . 15 . . . . . 67 100 18 . . . . 34 . . . . 27 . . . . 9 100 78 86 85 63 20 Level 1 21 | . 11 . . . 6 15 20 61 . . . . . 32 . 55 . . . . 11 . . . . 18 . . . . 45 . 21 10 14 4 21 Level 2 25 | . . . . . 35 77 36 23 . . . . . . . 22 . . . . 51 . . . . 51 . . . . 44 . . 2 . 30 52 Level 3 2 | . . . . . . 7 42 . . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 4 . . . 3 . 3 7 . . . . . 1 . 2 . . . . 3 . . . . 6 . . . . 1 2 1 4 3 7 4 Investigation 8 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 4 1 Extermination 16 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . 1 3 1 3 Reinforcement 19 | . 4 . . . 2 . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 3 . 2 . Assault 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 39 | . 2 . . . 6 . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 1 2 7 . 1 3 7 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1 4 Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1 4 Times Spotted 518 | . 27 5 1 28 43 13 16 28 9 1 . 7 16 14 5 10 13 3 4 13 35 3 8 . 7 40 1 . 3 4 16 11 21 5 22 39 47 Peak Tracking Total 11 | . 3 3 2 8 7 4 6 3 6 1 . 5 8 3 5 5 6 5 4 5 8 1 5 . 5 11 1 . 3 5 5 5 7 2 5 10 6 Tactical Retreats 61 | . 1 . . . 2 . 2 1 3 . . . . 2 1 2 3 . . 2 6 . 3 . 2 9 1 . 1 . 1 1 2 . 2 9 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 49 | . 2 . . . . 7 1 3 . . . . . 4 . 4 . . . . 9 . . . . 5 . . . . . 2 . . . 11 1 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 71 | . 1 5 . . 1 . 1 4 . . . . . 2 . 2 . . 1 . 11 . . . . 10 1 . 2 . 1 5 1 8 11 1 3 Max in Single Turn 6 | . 1 2 . . 1 . 1 2 . . . . . 2 . 1 . . 1 . 4 . . . . 6 1 . 1 . 1 1 1 1 1 1 2 Garrison Access 18 | . . . . . . . 1 2 . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 3 1 1 4 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 197 | . 5 . 2 1 9 . 2 14 . . 1 . . 5 . 18 . 2 4 . 10 . 3 2 . 19 . . 4 . 9 16 5 12 18 23 13 Terminals 115 | . 4 . . . 5 . 1 8 . . . . . 3 . 11 . . . . 6 . 1 . . 10 . . . . 5 12 1 7 14 14 13 Fabricators 20 | . . . . . . . . 1 . . . . . 1 . 2 . . . . 3 . . . . 4 . . . . 3 . 2 2 . 2 . Repair Stations 13 | . 1 . . . 2 . . 2 . . . . . 1 . 2 . . . . . . . . . 2 . . . . . 1 . . 1 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 2 . 2 2 1 . Garrison Access 19 | . . . . . 1 . 1 2 . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 2 1 1 5 . Total Hacks 779 | . 10 . 2 1 37 . 4 29 . . 5 . . 9 . 52 . 2 24 . 58 . 17 2 . 113 . . 17 . 48 62 19 67 52 99 50 Successful 515 | . 5 . 2 1 26 . 2 15 . . 5 . . 4 . 31 . 2 24 . 32 . 13 2 . 69 . . 17 . 22 45 12 44 35 71 36 Failed 263 | . 5 . . . 11 . 2 14 . . . . . 5 . 20 . . . . 26 . 4 . . 44 . . . . 26 17 7 23 17 28 14 Catastrophic 28 | . . . . . . . . 2 . . . . . 2 . 2 . . . . 1 . 2 . . 5 . . . . 5 1 . 5 . 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 409 | . 7 . 1 . 14 . 1 12 . . 5 . . 4 . 22 . . . . 27 . 8 1 . 65 . . . . 32 35 4 33 23 69 46 Terminals 473 | . 7 . . . 18 . 2 18 . . . . . 5 . 25 . . . . 36 . 9 . . 73 . . . . 27 43 5 42 40 73 50 Fabricators 102 | . . . . . . . . 2 . . . . . 2 . 9 . . . . 19 . . . . 22 . . . . 20 . 11 12 . 5 . Repair Stations 50 | . 3 . . . 8 . . 5 . . . . . 2 . 7 . . . . . . . . . 10 . . . . . 6 . . 3 6 . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 53 | . . . . . 8 . . . . . . . . . . 9 . . . . . . . . . 6 . . . . . 11 . 12 6 1 . Garrison Access 38 | . . . . . 3 . 2 2 . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 2 3 1 3 14 . Terminal Hacks 222 | . . . 2 1 4 . 1 3 . . 5 . . . . 5 . 2 24 . 12 . 13 2 . 23 . . 17 . 7 13 3 17 12 38 18 Record 25 | . . . 1 . . . . . . . . . . . . . . . 11 . . . 8 . . . . . 5 . . . . . . . . Part Schematic 42 | . . . . . . . . . . . 5 . . . . 1 . . 3 . 4 . 4 . . 4 . . 4 . 2 4 . 2 . 9 . Robot Schematic 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . Robot Analysis 13 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 7 . Prototype ID Bank 10 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 . . 4 . . . . . . . 1 Open Door 12 | . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . 2 3 1 Branch Access Points 7 | . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Unreport Threat 32 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 4 . . 5 . 7 8 Locate Traps 15 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 3 . 1 3 3 1 Disarm Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recall Extermination 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 3 1 1 Recall Reinforcements 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 4 . 1 . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 1 . 3 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 42 | . . . . . . . . . . . . . . . . 5 . . . . 8 . . . . 8 . . . . 8 . 5 6 . 2 . Load Schematic 18 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 4 . . . . 3 . 2 3 . 1 . Build 24 | . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . 4 . . . . 5 . 3 3 . 1 . Repair Station Hacks 44 | . 2 . . . 7 . . 3 . . . . . 2 . 6 . . . . . . . . . 10 . . . . . 6 . . 2 6 . Scan Component 24 | . 1 . . . 4 . . 2 . . . . . 1 . 4 . . . . . . . . . 5 . . . . . 3 . . 1 3 . Repair 20 | . 1 . . . 3 . . 1 . . . . . 1 . 2 . . . . . . . . . 5 . . . . . 3 . . 1 3 . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 40 | . . . . . 7 . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . 6 . 9 5 1 . Insert Component 31 | . . . . . 4 . . . . . . . . . . 5 . . . . . . . . . 3 . . . . . 6 . 7 5 1 . Analyze 9 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . . . Garrison Access Hacks 17 | . . . . . 1 . 1 2 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 1 1 4 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 16 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 1 1 4 . Unauthorized Hacks 148 | . 3 . . . 7 . . 5 . . . . . 2 . 7 . . . . 11 . . . . 22 . . . . 6 19 2 11 15 20 18 Terminals 113 | . 3 . . . 7 . . 5 . . . . . 1 . 5 . . . . 5 . . . . 14 . . . . 3 18 . 8 15 11 18 Track 54 | . 3 . . . 4 . . 1 . . . . . . . 2 . . . . 3 . . . . 7 . . . . . 8 . 6 8 4 8 Assimilate 17 | . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 2 4 . 1 3 . 1 Botnet 37 | . . . . . . . . 3 . . . . . 1 . 2 . . . . 2 . . . . 3 . . . . 1 5 . 1 3 7 9 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Operators 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Fabricators 27 | . . . . . . . . . . . . . . 1 . 1 . . . . 6 . . . . 8 . . . . 3 . 2 3 . 3 . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Prioritize 12 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . 1 . 2 1 . 1 . Siphon 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . 2 . 1 . Haulers 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 123 | . 5 . . . 7 . 1 11 . . . . . 5 . 15 . . . . 8 . 1 . . 12 . . . . 8 7 3 8 8 14 10 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . 3 . . . . . 5 . . . . 4 . . 3 . 4 . 3 . . 5 . . 4 . 2 3 . 4 . 9 . Parts Built 28 | . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 5 . . . . 6 . 3 5 . 1 . Matter 5150 | . . . . . . . . . . . . . . . . 738 . . . . 744 . . . . 815 . . . . 809 . 1053 679 . 312 . Time 1331 | . . . . . . . . . . . . . . . . 251 . . . . 226 . . . . 240 . . . . 166 . 201 173 . 74 . Total Part Build Rating 186 | . . . . . . . . . . . . . . . . 15 . . . . 30 . . . . 25 . . . . 43 . 21 43 . 9 . Parts Repaired 20 | . 1 . . . 3 . . 1 . . . . . 1 . 2 . . . . . . . . . 5 . . . . . 3 . . 1 3 . Time 1015 | . 26 . . . 94 . . 39 . . . . . 100 . 156 . . . . . . . . . 290 . . . . . 222 . . 14 74 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 82 | . . . . . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 82 | . . . . . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . . . Part Schematics Acquired 9 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 40 | . . 4 . . 2 . . . . . 2 . . . 19 1 . . . . . . . . . 2 . . . . 2 2 . . 3 3 . Largest Group 19 | . . 3 3 2 2 . . . . . 2 2 . . 19 1 . . . . . . . . . 1 . . . . 1 2 . . 3 2 . Highest-Rated Group 696 | . . 40 40 24 20 . . . . . 188 188 . . 696 10 . . . . . . . . . 26 . . . . 44 36 . . 62 138 . Highest-Rated Ally 94 | . . 31 16 16 10 . . . . . 94 94 . . 50 10 . . . . . . . . . 26 . . . . 44 26 . . 26 90 . Total Orders 10 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 3 . . 3 . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 179 | . . 10 40 10 . . . . . 2 . 34 7 . 57 . . . . . . . . . . . . . . . . . . . . 19 . Total Damage 4409 | . . 125 174 119 . . . . . . . 848 . . 2431 . . . . . . . . . . . . . . . . . . . . 712 . Kills 23 | . . 2 . 5 . . . . . . . 5 . . 7 . . . . . . . . . . . . . . . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 13 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 7 . Derelict Logs Recovered 12 | . . 1 . . . . . . 2 . 1 . 2 . . . 1 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . Drone Launches 11 | . . . . . . . . . . 2 . . 7 . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 22579 | 3 920 864 888 637 2054 731 473 2501 156 72 403 609 154 370 91 1070 135 78 62 119 915 120 193 351 93 1104 83 90 267 118 589 846 587 659 1221 1729 1224 Spaces Moved 35660 | 3 403 503 438 287 751 335 268 1449 399 186 943 981 376 732 291 2142 445 313 115 343 1837 252 473 531 217 2564 328 336 542 331 1367 1579 1838 1982 2666 4591 2523 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3234 | . 357 503 438 287 751 222 . 676 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 49 | 3 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 734 | . . . . . . 113 268 353 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31643 | . . . . . . . . 420 399 186 943 981 376 732 291 2142 445 313 115 343 1837 252 473 531 217 2564 328 336 542 331 1367 1579 1838 1982 2666 4591 2523 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 120 160 160 200 195 130 130 38 38 38 38 20 20 20 22 22 24 24 24 24 26 32 32 22 22 20 21 21 20 20 20 21 21 20 21 21 22 Average Speed 43 | 120 155 160 185 200 198 173 142 130 38 38 38 39 34 27 22 27 24 24 32 25 33 32 32 48 22 21 21 21 34 20 24 22 21 23 21 25 29 Slowest Speed 220 | 120 180 160 200 200 200 220 150 218 38 38 98 102 40 55 22 121 24 24 48 26 118 32 32 65 22 101 21 21 95 80 80 26 23 46 42 111 144 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 81 91 70 65 52 51 35 37 68 41 86 71 60 15 93 50 65 59 77 62 41 58 71 87 42 47 55 51 99 53 25 93 42 89 79 73 50 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 7 | . . . 1 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 28 | . . . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 2 . . . . 2 1 . . 2 . . . 1 7 . 1 . 1 . . 1 . . 1 . 1 . . . . . . . Spaces Dug 142 | . . . . 9 . . . 4 . . . . 45 . . 20 . . . . 1 . . 1 . 24 . . . 17 18 . 2 . . 1 . Terrain Destroyed 1237 | . . 10 . 98 44 34 116 48 14 . . 16 80 12 . 60 25 . . 55 143 . . 1 . 206 . . 18 17 45 . 2 . . 13 180 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . 1 . Projectile 23 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 17 AOE 1209 | . . 10 . 98 44 34 115 46 14 . . 15 80 12 . 60 25 . . 55 142 . . . . 206 . . 16 17 45 . . . . 12 163 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 41312 | 2 569 535 495 327 1168 438 337 1909 401 186 983 1185 393 846 319 2535 464 315 134 366 2096 286 504 623 260 3062 334 353 592 376 1565 2041 1983 2138 3203 5048 2941 Wait 2866 | . 58 10 6 5 151 15 11 174 1 1 25 128 7 50 13 258 9 1 8 12 131 24 19 68 39 375 . 15 17 37 108 374 70 41 239 272 94 Move 35622 | 2 402 502 437 286 750 332 267 1448 398 185 942 980 375 732 290 2141 444 312 114 342 1836 251 472 530 216 2563 327 335 541 330 1366 1578 1837 1981 2665 4590 2523 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 353 | . 16 3 22 2 42 4 6 43 . . 3 9 1 3 7 22 1 1 3 2 14 . 1 5 1 16 . . 2 . 15 17 10 10 21 23 28 Fast Attach 142 | . 6 . 2 . 13 4 2 11 . . 3 15 . 4 . 4 . . . . 2 . . 5 . 10 . . 5 1 6 6 2 20 12 7 2 Attach 198 | . 3 . 1 4 16 4 4 26 . . 1 4 3 5 . 7 . . 2 1 17 1 . 1 . 3 . . 5 3 8 4 5 2 28 8 32 Detach 116 | . . . . 3 10 2 . 10 . . 3 7 . 5 1 2 . . . . 13 1 . 2 . 3 . . 1 2 5 3 1 3 22 2 15 Swap 452 | . 4 2 3 1 18 9 9 32 1 . 1 6 . 9 3 44 6 . . 4 32 9 3 1 3 27 4 3 1 1 16 16 14 15 53 56 46 Drop 381 | . 9 2 5 3 43 6 6 66 . . 5 24 . 1 5 15 1 1 2 2 12 . 1 10 1 20 . . 7 . 8 19 6 31 20 16 34 Fire 724 | . 70 15 1 21 125 38 32 82 1 . . 10 7 1 . 5 2 . . 2 9 . . . . 8 . . 6 1 3 . 4 16 109 22 134 Melee 391 | . . . 18 1 . . . 10 . . . 2 . 36 . 37 1 . 5 1 12 . 8 1 . 23 3 . 7 1 30 24 34 19 33 52 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 1 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . 24 . . . . . . . . . . . . . . 18 . . . . 14 . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Repaired Lgt. Treads 911 | -10/Materials | Discovered new exit (range 7) 924 | -10/Materials | Entered Mines 927 | -10/Mines | Received a Mining Laser from a helpful Derelict 1022 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1027 | -10/Mines | Found Prototype Device 1042 | -10/Mines | Discovered new exit (range 6) 1109 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1174 | -10/Mines | Destroyed YI-UF0 1228 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1230 | -10/Mines | Discovered new exit (range 5) 1330 | -10/Mines | Learned Materials garrison access intel 1410 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1519 | -10/Mines | Discovered new exit (range 13) 1788 | -10/Mines | Entered Exiles 1788 | -10/Exiles | Accompanied by 3 allies 1828 | -10/Exiles | Met 8R-AWN 1854 | -10/Exiles | Met EX-HEX 1913 | -10/Exiles | Met EX-DEC 2016 | -10/Exiles | Learned location of Zion (-7) 2290 | -10/Exiles | Met EX-BIN 2318 | -10/Exiles | Aligned with FarCom system 2320 | -10/Exiles | Given EX-Vault access code 2368 | -10/Exiles | Opened EX-Vault 2378 | -10/Exiles | Found Longsword +1 2381 | -10/Exiles | Found Skeleton Box 2390 | -10/Exiles | Found YOLO Cannon 2435 | -10/Exiles | Build established: Hauler-Mutant 2435 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2452 | -10/Exiles | Exiles lab attacked by MAIN.C 2597 | -10/Exiles | Discovered new exit (range 10) 2616 | -10/Exiles | Attacked by the Exiles 2654 | -10/Exiles | Destroyed 8R-AWN 2676 | -10/Exiles | Stole three prototypes: Longsword +1, Skeleton Box, YOLO Cannon 2676 | -10/Exiles | Entered Mines 2676 | -9/Mines | Accompanied by 2 allies 3029 | -9/Mines | Assembled infested the area 3051 | -9/Mines | Core integrity fell below 50% 3067 | -9/Mines | Found the Drone Emporium 3073 | -9/Mines | Destroyed 11 combat bots 3102 | -9/Mines | Found Prototype Device 3181 | -9/Mines | Discovered new exit (range 12) 3313 | -9/Mines | Entered Materials 3313 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3314 | -8/Materials | Loaded intel: 1 garrison access location 3597 | -8/Materials | Repaired Imp. Treads 3624 | -8/Materials | Repaired Lgt. Treads 3718 | -8/Materials | Identified Exp. Sensor Array 4082 | -8/Materials | Repaired Broken Lgt. Treads 4099 | -8/Materials | Discovered new exit (range 4) 4385 | -8/Materials | Identified Bomb Drone Bay 4824 | -8/Materials | Discovered new exit (range 8) 5077 | -8/Materials | Garrison activated, responded to threat 5182 | -8/Materials | Identified exit to Garrison 5367 | -8/Materials | Entered Garrison 5434 | -8/Garrison | Triggered checkpoint 5462 | -8/Garrison | Triggered checkpoint 5578 | -8/Garrison | Discovered new exit (range 8) 5592 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5662 | -8/Garrison | Triggered checkpoint 5801 | -8/Garrison | Discovered new exit (range 11) 5828 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6050 | -8/Garrison | Spotted B-75 Beast 6089 | -8/Garrison | Discovered new exit (range 8) 6098 | -8/Garrison | Entered Materials 6204 | -8/Materials | Garrison activated, responded to threat 6365 | -8/Materials | Destroyed 9 combat bots 6498 | -8/Materials | First assault squad dispatched 6510 | -8/Materials | Discovered new exit (range 12) 6571 | -8/Materials | Entered Factory 6571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6694 | -7/Factory | Identified exit to Lower Caves 6769 | -7/Factory | Discovered new exit (range 2) 6802 | -7/Factory | Identified exit to Factory 7384 | -7/Factory | Repaired Broken Rnf. Fission Core 7584 | -7/Factory | Discovered exit to Factory (range 15) 8165 | -7/Factory | Discovered exit to Factory (range 8) 9072 | -7/Factory | Entered Lower Caves 9079 | -7/Lower Caves | Identified exit to Lower Caves 9137 | -7/Lower Caves | Build established: Mutant 9180 | -7/Lower Caves | Learned 4 Factory zone layouts 9228 | -7/Lower Caves | Entered another Lower Caves area 9252 | -7/Lower Caves | Spotted B-75 Beast 9295 | -7/Lower Caves | Spotted 6M-NPC(f) 9296 | -7/Lower Caves | Discovered new exit (range 10) 9296 | -7/Lower Caves | Encountered a Master Thief 9299 | -7/Lower Caves | Identified exit to Zion 9300 | -7/Lower Caves | Entered Zion 9329 | -7/Zion | Found CR-A16's Pointy Stick 9340 | -7/Zion | Received a hallucinogenic algorithm 9344 | -7/Zion | Discovered new exit (range 10) 9366 | -7/Zion | System corruption cleaned by Quarantine Array 9410 | -7/Zion | Learned location of Armory (-3) 9422 | -7/Zion | Learned Factory stockpile data 9485 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9525 | -7/Zion | Learned location of Warlord (-5) 9539 | -7/Zion | Given A8's code to call for help 9672 | -7/Zion | Opened final containment barrier to the Deep Caves 9680 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9689 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9692 | -7/Zion | Discovered new exit (range 3) 9692 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9693 | -7/Zion | Identified exit to Deep Caves 9703 | -7/Zion | Entered Deep Caves 9703 | -7/Deep Caves | Accompanied by 2 allies 9786 | -7/Deep Caves | Attacked by Z-Imprinter 9795 | -7/Deep Caves | Destroyed Z-Imprinter 9809 | -7/Deep Caves | Found Prototype Device 9809 | -7/Deep Caves | Identified Zio. Metafield Generator 9856 | -7/Deep Caves | Found Prototype Protection 9856 | -7/Deep Caves | Identified Zio. Weapon Casing 10090 | -7/Deep Caves | Discovered new exit (range 6) 10136 | -7/Deep Caves | Found Surveybot 24 Chip 10138 | -7/Deep Caves | Found Surveybot 24 Scanner 10262 | -7/Deep Caves | Found Zio. Weapon Casing 10311 | -7/Deep Caves | Identified exit to Proximity Caves 10312 | -7/Deep Caves | Entered Proximity Caves 10327 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10346 | -6/Proximity Caves | Learned location of 1 exit from Factory 10374 | -6/Proximity Caves | Spotted B-75 Beast 10407 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10439 | -6/Proximity Caves | Spotted W3-HFK(f) 10440 | -6/Proximity Caves | Encountered a Master Thief 10462 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10466 | -6/Proximity Caves | Entered Factory 10466 | -6/Factory | Evolved 2 slots: Utility x2 10467 | -6/Factory | Identified exit to Factory 10468 | -6/Factory | Identified exit to Lower Caves 10746 | -6/Factory | Repaired Broken Exp. Sensor Array 10836 | -6/Factory | Manually triggered Chute Trap 10836 | -6/Factory | Sucked down chute 10836 | -6/Factory | Entered Waste 10840 | -6/Waste | Spotted C-40 Crusher 10842 | -6/Waste | Spotted C-40 Crusher 10855 | -6/Waste | Spotted C-40 Crusher 10862 | -6/Waste | Spotted C-40 Crusher 10862 | -6/Waste | Spotted C-40 Crusher 10867 | -6/Waste | Spotted C-40 Crusher 10874 | -6/Waste | Warlord forces began an assault 10906 | -6/Waste | Allies destroyed C-40 Crusher 10916 | -6/Waste | Allies destroyed C-40 Crusher 10924 | -6/Waste | Discovered new exit (range 15) 10927 | -6/Waste | Identified exit to Factory 10927 | -6/Waste | Entered Factory 10971 | -6/Factory | System corruption reached 10% 10979 | -6/Factory | Found Prototype Processor 11173 | -6/Factory | Identified exit to Extension 11207 | -6/Factory | Lost 3 parts (1p1n1u) 11251 | -6/Factory | Repaired Broken Imp. Antigrav System 11366 | -6/Factory | Identified Exp. Terrain Scan Processor 11509 | -6/Factory | Repaired Imp. Airjet 11646 | -6/Factory | Fabricated Cld. Airjet (x1) 11716 | -6/Factory | Fabricated Cld. Airjet (x1) 11763 | -6/Factory | Found Prototype Launcher 11775 | -6/Factory | Spotted B-75 Beast 11812 | -6/Factory | Discovered exit to Factory (range 15) 11872 | -6/Factory | Fabricated Adv. Transmission Jammer? 11907 | -6/Factory | Identified Rocket Array 11921 | -6/Factory | Local fabrication network quarantined 11927 | -6/Factory | Found Rocket Array 11947 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 11951 | -6/Factory | Destroyed B-75 Beast 11972 | -6/Factory | Central database locked down 11977 | -6/Factory | First assault squad dispatched 11978 | -6/Factory | Discovered exit to Factory (range 13) 11997 | -6/Factory | Entered Lower Caves 11998 | -6/Lower Caves | Identified exit to Lower Caves 12082 | -6/Lower Caves | Learned Factory emergency access door positions 12132 | -6/Lower Caves | Entered another Lower Caves area 12149 | -6/Lower Caves | Learned Factory emergency access door positions 12200 | -6/Lower Caves | Discovered new exit (range 12) 12202 | -6/Lower Caves | Identified exit to Data Miner 12210 | -6/Lower Caves | Entered Data Miner 12210 | -6/Data Miner | Discovered new exit (range 6) 12215 | -6/Data Miner | Met Data Miner 12222 | -6/Data Miner | Learned location of Section 7 (-2) 12222 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12230 | -6/Data Miner | Received God Mode back door access code from Data Miner 12243 | -6/Data Miner | Destroyed Data Miner 12246 | -6/Data Miner | Found Prototype Hackware 12247 | -6/Data Miner | Found Prototype Hackware 12248 | -6/Data Miner | Found Prototype Hackware 12251 | -6/Data Miner | Data Conduit disabled 12259 | -6/Data Miner | Build established: Hauler-Sprinter 12272 | -6/Data Miner | Identified exit to Proximity Caves 12272 | -6/Data Miner | Entered Proximity Caves 12286 | -5/Proximity Caves | Spotted B-75 Beast 12289 | -5/Proximity Caves | Destroyed B-75 Beast 12358 | -5/Proximity Caves | Learned Factory machine intel 12371 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12391 | -5/Proximity Caves | Entered Factory 12391 | -5/Factory | Evolved 2 slots: Utility x2 12393 | -5/Factory | Loaded intel: 254 machine locations 12700 | -5/Factory | Identified System Mapper 12702 | -5/Factory | Identified Ghost Barrier 12703 | -5/Factory | Identified Quantum Router 12705 | -5/Factory | Identified exit to Upper Caves 12876 | -5/Factory | Fabricated Lrn. Sensor Array? 12888 | -5/Factory | Discovered new exit (range 15) 13011 | -5/Factory | Fabricated Exp. Signal Interpreter? 13021 | -5/Factory | Fabricated Exp. Terrain Scanner? 13060 | -5/Factory | Discovered new exit (range 25) 13067 | -5/Factory | Fabricated Adv. Force Field? 13106 | -5/Factory | Local fabrication network quarantined 13306 | -5/Factory | Entered Upper Caves 13370 | -5/Upper Caves | Learned 4 Factory zone layouts 13414 | -5/Upper Caves | Discovered new exit (range 10) 13426 | -5/Upper Caves | Identified exit to Upper Caves 13426 | -5/Upper Caves | Entered another Upper Caves area 13440 | -5/Upper Caves | Discovered new exit (range 7) 13441 | -5/Upper Caves | Identified exit to Factory 13488 | -5/Upper Caves | Learned 8 Factory zone layouts 13488 | -5/Upper Caves | Learned Armory emergency access door positions 13488 | -5/Upper Caves | Learned Factory security intel 13488 | -5/Upper Caves | Learned Research security intel 13533 | -5/Upper Caves | Build established: Wizard-Sprinter 13614 | -5/Upper Caves | Discovered new exit (range 15) 13618 | -5/Upper Caves | Identified exit to Warlord 13619 | -5/Upper Caves | Entered Warlord 13630 | -5/Warlord | System corruption cleaned by Quarantine Array 13773 | -5/Warlord | Met Warlord 13781 | -5/Warlord | Opened Warlord's prototype stash 13783 | -5/Warlord | Found Prototype Device 13783 | -5/Warlord | Identified System Purifier 13798 | -5/Warlord | Warlord's base attacked by MAIN.C 13802 | -5/Warlord | Found Prototype Reactor 13805 | -5/Warlord | Found Prototype Processor 13940 | -5/Warlord | Opened side exit 13963 | -5/Warlord | Discovered new exit (range 12) 13968 | -5/Warlord | Identified exit to Proximity Caves 13970 | -5/Warlord | Entered Proximity Caves 13987 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14057 | -4/Proximity Caves | Learned Research non-interactive machine intel 14062 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14063 | -4/Proximity Caves | Entered Factory 14063 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14064 | -4/Factory | Identified exit to Research 14064 | -4/Factory | Identified exit to Upper Caves 14065 | -4/Factory | Identified Vortex Chain Reactor 14160 | -4/Factory | Fabricated Exp. Sensor Array (x1) 14174 | -4/Factory | Fabricated Powered Armor? 14224 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 14272 | -4/Factory | Fabricated Exp. ECM Suite? 14362 | -4/Factory | Local fabrication network quarantined 14722 | -4/Factory | Discovered exit to Research (range 12) 14741 | -4/Factory | Repaired Powered Armor 14797 | -4/Factory | Repaired Gravmag Array 14895 | -4/Factory | Garrison activated, responded to threat 14908 | -4/Factory | Spotted B-86 Titan 14914 | -4/Factory | Spotted B-86 Titan 14919 | -4/Factory | Destroyed 9 combat bots 14937 | -4/Factory | Identified Exp. Targeting Computer 15068 | -4/Factory | Repaired Cld. Antigrav System 15117 | -4/Factory | Repaired Powered Armor 15162 | -4/Factory | Repaired Powered Armor 15167 | -4/Factory | Entered Upper Caves 15206 | -4/Upper Caves | Discovered new exit (range 8) 15208 | -4/Upper Caves | Identified exit to Upper Caves 15250 | -4/Upper Caves | Entered another Upper Caves area 15254 | -4/Upper Caves | Encountered a Warlord checkpoint 15256 | -4/Upper Caves | Learned 4 Research zone layouts 15335 | -4/Upper Caves | Discovered new exit (range 5) 15336 | -4/Upper Caves | Identified exit to Zhirov 15340 | -4/Upper Caves | Entered Zhirov 15340 | -4/Zhirov | Discovered new exit (range 4) 15344 | -4/Zhirov | Met Zhirov 15348 | -4/Zhirov | Learned location of Quarantine (-3) 15348 | -4/Zhirov | Learned location of Testing (-2) 15348 | -4/Zhirov | Learned location of Command (-1) 15352 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15355 | -4/Zhirov | Found Alien Artifact 15355 | -4/Zhirov | Identified Integrated Dissipator 15355 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15389 | -4/Zhirov | Found Alien Artifact 15427 | -4/Zhirov | Attacked by Zhirov 15439 | -4/Zhirov | Cloak Generator disabled 15448 | -4/Zhirov | Core integrity fell below 50% 15469 | -4/Zhirov | Zhirov detonated his lab 15478 | -4/Zhirov | Lost 6 parts (1n4u1w) 15607 | -4/Zhirov | Identified exit to Proximity Caves 15607 | -4/Zhirov | Entered Proximity Caves 15706 | -3/Proximity Caves | Discovered exit to Research (range 5) 15725 | -3/Proximity Caves | Entered Research 15725 | -3/Research | Evolved 2 slots: Utility x2 15728 | -3/Research | Loaded intel: 77 non-interactive machine locations 15729 | -3/Research | Discovered new exit (range 22) 15810 | -3/Research | Found Prototype Processor 15834 | -3/Research | Spotted B-86 Titan 15834 | -3/Research | Destroyed B-86 Titan 15877 | -3/Research | Fabricated Cmb. Antigrav System (x2) 15894 | -3/Research | Fabricated Adv. Hacking Suite? 15898 | -3/Research | Fabricated Cmb. Antigrav System? 16050 | -3/Research | Fabricated Exp. Utility Shielding? 16226 | -3/Research | Discovered new exit (range 22) 16295 | -3/Research | Spotted B-90 Cyclops 16297 | -3/Research | Destroyed B-90 Cyclops 16300 | -3/Research | Found Quantum Capacitor 16314 | -3/Research | Identified exit to Quarantine 16314 | -3/Research | Entered Quarantine 16322 | -3/Quarantine | Identified Spectral Analyzer 16322 | -3/Quarantine | Identified Transdimensional Reconstructor 16370 | -3/Quarantine | Found Alien Energy Cannon 16378 | -3/Quarantine | Identified Core Cannon 16393 | -3/Quarantine | Found Gamma Bomb Array 16505 | -3/Quarantine | Found Alien Artifact 16509 | -3/Quarantine | Cryocooling Duct disabled 16514 | -3/Quarantine | Discovered new exit (range 24) 16524 | -3/Quarantine | Ambient heat levels rising (+20) 16524 | -3/Quarantine | Non-combat units ordered to evacuate 16601 | -3/Quarantine | Build established: Wizard-Scout 16722 | -3/Quarantine | Repaired Powered Armor? 16758 | -3/Quarantine | Identified Core Reset Matrix 16813 | -3/Quarantine | Found Alien Artifact 16848 | -3/Quarantine | Found Alien Artifact 16906 | -3/Quarantine | Build established: Wizard-Sprinter 16928 | -3/Quarantine | Repaired Rocket Array 17037 | -3/Quarantine | Repaired Cld. Antigrav System 17159 | -3/Quarantine | Identified exit to Research 17160 | -3/Quarantine | Entered Research 17160 | -2/Research | Warlord forces began assault on 0b10 17160 | -2/Research | Evolved 2 slots: Utility x2 17178 | -2/Research | Identified exit to Testing 17198 | -2/Research | Fabricated Imp. Fusion Compressor? 17259 | -2/Research | Fabricated Mni. Fusion Reactor (x1) 17270 | -2/Research | Research machine network offline 17278 | -2/Research | Found Prototype Device 17305 | -2/Research | Fabricated Mni. Fusion Reactor (x1) 17364 | -2/Research | Met up with Warlord 17439 | -2/Research | Build established: Wizard-Scout 17532 | -2/Research | Spotted Striker 17536 | -2/Research | Spotted Striker 17582 | -2/Research | P-80 Master assimilated allied L0-IM1(S) 17594 | -2/Research | Spotted Striker 17604 | -2/Research | Spotted B-90 Cyclops 17622 | -2/Research | Destroyed B-90 Cyclops 17747 | -2/Research | Entered Testing 17765 | -2/Testing | Found Prototype Device 17766 | -2/Testing | Identified Exp. Hardlight Generator 17780 | -2/Testing | Identified Exp. Thermal Defense Suite 17780 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 17799 | -2/Testing | Found System Mapper 17830 | -2/Testing | Found Prototype Energy Cannon 17831 | -2/Testing | Identified Null Cannon 17870 | -2/Testing | Spotted PH-AKHRBXZCW9 17877 | -2/Testing | Discovered new exit (range 20) 17881 | -2/Testing | Found Ghost Barrier 17899 | -2/Testing | Destroyed PH-AKHRBXZCW9 17907 | -2/Testing | Found Prototype Reactor 17907 | -2/Testing | Identified Zero-point Reactor 17928 | -2/Testing | Found Prototype Device 17939 | -2/Testing | Identified EM Disruption Field 17939 | -2/Testing | Identified Subatomic Replicator 17976 | -2/Testing | Found Prototype Energy Cannon 17980 | -2/Testing | Identified Potential Cannon 18098 | -2/Testing | Fabricated EM Disruption Field (x1) 18142 | -2/Testing | Found Prototype Launcher 18142 | -2/Testing | Identified Z-bomb Delivery System 18247 | -2/Testing | Local fabrication network quarantined 18252 | -2/Testing | Fabricated Cmb. Linear Gravjet? 18278 | -2/Testing | Fabricated Cmb. Linear Gravjet? 18390 | -2/Testing | Spotted Fortress 18405 | -2/Testing | Discovered new exit (range 6) 18406 | -2/Testing | Identified exit to Section 7 18406 | -2/Testing | Entered Section 7 18447 | -2/Section 7 | Repaired Powered Armor 18529 | -2/Section 7 | Found Alien Artifact 18540 | -2/Section 7 | Identified Integrated Reactor 18540 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18560 | -2/Section 7 | Spotted S7 Guard 18578 | -2/Section 7 | Destroyed S7 Guard 18581 | -2/Section 7 | Found Prototype Protection 18581 | -2/Section 7 | Identified Hvy. Regenerative Plating 18584 | -2/Section 7 | Found Alien Artifact 18603 | -2/Section 7 | Identified Integrated Singularity Reactor 18604 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 18605 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18607 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18623 | -2/Section 7 | Discovered new exit (range 16) 18645 | -2/Section 7 | Spotted S7 Guard 18692 | -2/Section 7 | Found Alien Artifact 18707 | -2/Section 7 | Identified Core Regenerator 18753 | -2/Section 7 | Build established: Wizard-Sprinter 18768 | -2/Section 7 | Found Integrated Dissipator 18768 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18805 | -2/Section 7 | Found Alien Artifact 18816 | -2/Section 7 | Spotted S7 Guard 18820 | -2/Section 7 | Found Alien Artifact 18909 | -2/Section 7 | Identified Integrity Redistributor 18909 | -2/Section 7 | Identified Integrated Heat Negator 18940 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 19045 | -2/Section 7 | Spotted S7 Guard 19046 | -2/Section 7 | Found Alien Artifact 19046 | -2/Section 7 | Identified Core Membrane 19046 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19140 | -2/Section 7 | Spotted B-90 Cyclops 19147 | -2/Section 7 | Destroyed B-90 Cyclops 19195 | -2/Section 7 | Spotted B-99 Colossus 19210 | -2/Section 7 | Found Alien Artifact 19210 | -2/Section 7 | Identified LRC Storage 19210 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19212 | -2/Section 7 | Found Alien Artifact 19212 | -2/Section 7 | Identified LRC Insulator 19212 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19214 | -2/Section 7 | Found Alien Artifact 19214 | -2/Section 7 | Identified LRC Energy Well 19214 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19339 | -2/Section 7 | Destroyed B-99 Colossus 19438 | -2/Section 7 | Found Alien Energy Gun 19438 | -2/Section 7 | Identified Sigix Quantum Sheargun 19442 | -2/Section 7 | Found Sigix Quantum Sheargun 19443 | -2/Section 7 | Used Core Regenerator, restored core integrity (+69) 19445 | -2/Section 7 | Found Sigix Quantum Sheargun 19580 | -2/Section 7 | Found Sigix Quantum Sheargun 19583 | -2/Section 7 | Found Sigix Quantum Sheargun 19611 | -2/Section 7 | Spotted Alpha 7 19611 | -2/Section 7 | Spotted Alpha 7 19626 | -2/Section 7 | Identified exit to Access 19627 | -2/Section 7 | Entered Access 19627 | -1/Access | Evolved 2 slots: Utility x2 19664 | -1/Access | Identified exit to Command 20135 | -1/Access | Discovered new exit (range 28) 20154 | -1/Access | Found Prototype Hackware 20256 | -1/Access | Spotted B-99 Colossus 20257 | -1/Access | Destroyed B-99 Colossus 20269 | -1/Access | Identified Exp. Hacking Suite 20530 | -1/Access | Found Exp. Hacking Suite 20699 | -1/Access | Fabricated Exp. Armor Integrity Analyzer? 20813 | -1/Access | Local fabrication network quarantined 20950 | -1/Access | Found Antimissile System 21117 | -1/Access | Repaired Cmb. Linear Gravjet? 21147 | -1/Access | Repaired Cmb. Linear Gravjet 21173 | -1/Access | Repaired Exp. Utility Shielding 21356 | -1/Access | Entered Command 21599 | -1/Command | Phase Generator disabled 21606 | -1/Command | Adv. Hacking Suite fried by hacking feedback 21859 | -1/Command | Spotted B-99 Colossus 21876 | -1/Command | Spotted M Guard 21876 | -1/Command | Spotted M Guard 21876 | -1/Command | Spotted Combat Programmer 21896 | -1/Command | Spotted Combat Programmer 21897 | -1/Command | Destroyed Combat Programmer 21901 | -1/Command | Destroyed Combat Programmer 21981 | -1/Command | Destroyed M Guard 21982 | -1/Command | Found Prototype Device 21983 | -1/Command | Identified AEGIS Remote Shield 21988 | -1/Command | Found Zero-point Reactor 21997 | -1/Command | Found Prototype Device 21998 | -1/Command | Identified Thermal Barrier 22031 | -1/Command | Destroyed M Guard 22031 | -1/Command | All MAIN.C guards destroyed 22033 | -1/Command | Found AEGIS Remote Shield 22209 | -1/Command | Build established: Wizard-Mutant 22290 | -1/Command | Destroyed B-99 Colossus 22465 | -1/Command | Disengaged cave seal 22465 | -1/Command | Derelicts emerged from the dark tunnel 22465 | -1/Command | Welcomed Warlord to Command 22494 | -1/Command | Disengaged cave seal 22521 | -1/Command | Met MAIN.C 22523 | -1/Command | 0b10 Conduit disabled 22535 | -1/Command | Destroyed MAIN.C Shell 22536 | -1/Command | MAIN.C activated Command garrisons 22570 | -1/Command | Destroyed MAIN.C 22580 | *** | Establishing Free Derelict Territories! Last Messages --------------- 22535_ MAIN.C's core emerges from the rubble. MAIN.C: Okay, we do this the hard way. At our weakest we defeated an entire Sigix starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 22536_ ALERT: All Command garrisons activated. 22536_ Dropped Quantum Capacitor. 22546_ Acquired 140 matter. 22548_ Knocked back. 22555_ Critical hit. 22555_ Longsword +1 follow-up attack on MAIN.C. 22557_ Destroyed Antimissile System. 22561_ Knocked back. 22563_ Longsword +1 follow-up attack on MAIN.C. 22570_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 22570_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ????????????????????????????? # ? # ? ?####### | | ????????????????????????????# ???# #? ?###?### | | ????????????????????????????##?#?#########?###?### | | ???????????????????????????#?## ??#?#### ######### | | ??????????????????????????????? ##??##?# ######### | | ??????????????????????????????? ??# ###? #?###?### | | ??????????????????????????????? ? ? #?####### | | ??????????????????????????????????##??######?##### | | ????????????????????????????????# ?##?####?###### | | ??????????????????????????????#???? ############## | | ?????????????????????????????????? ?#?###?##?##### | | ????????????????????????????????????############## | | ?????????????????????????????????? ?##?########### | | ??????????????????????????????????? ??#####?###### | | ????????????????????????????????????#??###?####### | | ????????????????????????????????????##??########## | | ?????????????????????????????????????######### ### | | ??????????????????????????????????gg?######### ### | | ???###?????????????????????????????g?#?##?#### ### | | ####"###???????????????????????????g#?######## ### | | #???????????????????????????g??#?##??## ### | | #????#####??????????????????g?##?##?### ### | | ######;#;##############??? gp?#??#?#### ### | | / #??? gg?####?#?## ### | | / #??? ?g???##?#?## ### | | / ]!! @ #??? pg?######### ### | | !################### #???pgg??#?##??## ### | | #?????????????????# #??#??g?#######?# ### | | #?????????????????# ##?#spg### #####!### | | "#?????????????????# T#?#W ## # #*=!#? | | """""#?????????????????#++W####hhg##W =!% ## | | """"#?????????????????# gssg ggsgsgi ! | | """#?????????????????# hsshsgl hggg !* | | " #?????????????????# gbglhbbhbpg !!] | | " " #?????????????????# hlphbh s [ | | """ " #?????????????????# d s i | | """" #?????????????????# ###p b# W # ## | | " #?????????????????######?# g ## ## | | " ?????????????????????????##h##### ######### | | " " ??????????????????????????#?? h ##?#####?##?#? | | " ??????????????????????????##?? ?############# | | ####???????????????????????????#? #?##?###??###? | | ????????????????????????????????# ??############# | | ??????????????????????????????#?? ? ?##???###?#### | | ??????????????????????????????????? ?#####??###?## | | ????????????????????????????????#?? ?#?##??####### | | ???????????????????????????????#?? ???######??### | | ????????????????????????????????? ? #????##?####?? | | ????????????????????????????????? ? ######???##?## | | ????????????????????????????????# ?####?######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 120 Energy Generation 107 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 2010 ECM Strength 5 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Armor Coverage 800 Resistance: KI 30 Resistance: EM 25 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 40 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 14 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 66 Defensive Hacking 45 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Micro-nuke Launcher | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Adv. Force Field | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Sensor Array | -5/Upper Caves | Hacked Adv. ECM Suite | -5/Upper Caves | Hacked Powered Armor | -5/Upper Caves | Hacked Adv. Launcher Guidance Computer | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Exp. Targeting Computer | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Weapon Shielding | -3/Research | Hacked Mni. Fusion Reactor | -3/Research | Hacked Cld. Antigrav System | -3/Quarantine | Hacked Imp. Fusion Compressor | -3/Quarantine | Hacked Adv. Power Amplifier | -3/Quarantine | Hacked EM Disruption Field | -2/Testing | Scanalyzed Exp. Gyrokinetic Inverter | -2/Testing | Scanalyzed Prc. Energy Filter | -2/Testing | Hacked Cmb. Linear Gravjet | -2/Testing | Hacked Exp. Armor Integrity Analyzer | -1/Access | Hacked Femtoactuators | -1/Access | Hacked Exp. Melee Analysis Suite | -1/Access | Hacked Exp. Force Field | -1/Access | Hacked Exp. Phase Shifter | -1/Access | Hacked EM Dispersion Field | -1/Access | Hacked Nanosword | -1/Access | Hacked Exp. Weapon Cycler | -1/Access | Hacked Exp. Core Analyzer | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-80 Master | -3/Quarantine | Hacked Fabricated ------------ Cld. Airjet | x1 | -6/Factory Cld. Airjet | x1 | -6/Factory Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Lrn. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Adv. Force Field | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Powered Armor | x2 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. ECM Suite | x1 | -4/Factory Cmb. Antigrav System | x2 | -3/Research Adv. Hacking Suite | x1 | -3/Research Cmb. Antigrav System | x2 | -3/Research Exp. Utility Shielding | x1 | -3/Research Imp. Fusion Compressor | x1 | -2/Research Mni. Fusion Reactor | x1 | -2/Research Mni. Fusion Reactor | x1 | -2/Research EM Disruption Field | x1 | -2/Testing Cmb. Linear Gravjet | x2 | -2/Testing Cmb. Linear Gravjet | x2 | -2/Testing Exp. Armor Integrity Analyzer | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Cannon Integrated Reactor Subatomic Replicator Integrated Singularity Reactor Integrated Heat Negator Core Membrane LRC Storage LRC Insulator LRC Energy Well Sigix Quantum Sheargun Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed BeamSkeletonRay Manual? 0 Play Time 12:22:05 Cumulative 896.7 hours Start 2020.09.30 @ 18:05:14 End 2020.10.03 @ 19:14:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type 7 Total 46 Types 10/13/8/3/1/1/8/1/1 Lore% 97 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888f8b1f-712c-4670-b046-d8c8a8f5f664