Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 20:24:46 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2052) 2052 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7742 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 59/265 System Corruption 23% Temperature Cool (23) Movement Hovering (62) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (7) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Graphene Brace > --- WEAPON (4) ------- Mace Scythe Axe > --- INVENTORY (5) ---- Myomer Leg Myomer Leg Biomechanical Wings Impulse Thruster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Small Storage Unit Graphene Brace > --- WEAPON ----------- Heavy Hammer Heavy Mace Powered Hammer Scythe > --- INVENTORY -------- Improved Ion Engine Myomer Leg Biomechanical Wings Impulse Thruster Heavy Rocket Launcher Mace Scythe Axe [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Scythe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 1 . 1 . . 1 Utility 4 | . . . . . 1 . 2 . . . 1 Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 103 | 8 3 1 . . 31 10 18 2 . . 30 Power 18 | 1 . 1 . . 5 1 4 . . . 6 Engine 8 | 1 . 1 . . 3 . . . . . 3 Core 10 | . . . . . 2 1 4 . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 53 | 3 2 . . . 14 6 10 . . . 18 Treads . | . . . . . . . . . . . . Leg 5 | . . . . . 5 . . . . . . Wheel 7 | 3 . . . . 3 . . . . . 1 Hover 23 | . 2 . . . 1 5 3 . . . 12 Flight 18 | . . . . . 5 1 7 . . . 5 Utility 16 | 2 1 . . . 7 . 4 . . . 2 Device 11 | 1 1 . . . 5 . 3 . . . 1 Storage 2 | 1 . . . . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 16 | 2 . . . . 5 3 . 2 . . 4 Energy Gun 2 | 1 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 . 2 . . 2 Slashing Weapon 6 | . . . . . 3 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . 9 Parts Lost 49 | . . . . . 16 2 . . . . 31 Power 9 | . . . . . 3 . . . . . 6 Propulsion 24 | . . . . . 8 2 . . . . 14 Utility 8 | . . . . . 2 . . . . . 6 Weapon 8 | . . . . . 3 . . . . . 5 Highest Loss Streak 12 | . . . . . 12 2 . . . . 10 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 100 100 100 100 82 96 100 88 88 88 64 Engine 3 | . 14 14 14 14 3 1 . . . . 1 Core 4 | . . . . . 4 5 6 5 5 5 5 Leg 3 | . . . . . 13 . . . . . . Hover 9 | . 12 28 28 28 2 10 15 . . . 13 Flight 14 | . . . . . 9 25 17 29 29 29 10 Device 11 | . 14 14 14 14 10 15 20 17 17 17 5 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 4 Protection 3 | . . . . . 5 . 6 5 5 5 2 Energy Gun 2 | . 14 14 14 14 1 . . . . . . Ballistic Gun 2 | . 14 14 14 14 1 . . . . . . Impact Weapon 7 | . . . . . . 1 13 12 17 17 13 Slashing Weapon 10 | . . . . . 19 26 13 9 5 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 35 | 11 11 11 11 11 22 22 26 27 27 27 35 Greatest Support 81 | 26 20 12 12 12 40 26 27 27 27 27 81 Greatest Overweight (x) 4 | . . . . . 4 1 4 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 4 7 7 8 8 5 7 7 7 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 33% | Mutant 33% | Scavenger-Mutant 30% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 1324 | 314 19 28 . . 354 100 120 . 80 . 309 Remotely . | . . . . . . . . . . . . Salvage Created 4046 | 224 19 48 . . 1129 232 132 . . . 2262 Parts 137 | 20 1 3 . . 46 14 . . . . 53 Haulers Intercepted 6 | . . . . . 2 1 . . . . 3 Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 33 | . . 1 . . 14 3 . . . . 15 Melee 22 | . . . . . 9 3 . . . . 10 Guns 4 | . . 1 . . 3 . . . . . . AOE 2 | . . . . . 2 . . . . . . Classes Destroyed 14 | 2 1 1 . . 7 1 . . . . 2 Worker 6 | . . . . . 2 . . . . . 4 Builder 1 | . . . . . 1 . . . . . . Tunneler 8 | 8 . . . . . . . . . . . Hauler 6 | . . . . . 2 1 . . . . 3 Recycler 14 | 1 . . . . 3 . 1 . . . 9 Operator 2 | . . . . . 2 . . . . . . Watcher 4 | . 1 . . . 1 . . . . . 2 Swarmer 7 | . . . . . . . . . . . 7 Grunt 12 | . . 1 . . 10 1 . . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 3 | . . . . . 2 1 . . . . . Hunter 5 | . . . . . 1 . . . . . 4 Programmer 4 | . . . . . . . . . . . 4 Best Kill Streak 5 | 3 1 1 . . 5 3 1 . . . 5 Combat Bots Only 5 | . . 1 . . 4 3 . . . . 5 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 5465 | . . 79 . . 1648 150 82 . . . 3506 Core 1742 | . . 32 . . 504 46 . . . . 1160 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 87 8 93 100 . . 100 . Volleys Fired 74 | 34 3 4 . . 33 . . . . . . Largest 3 | 2 2 2 . . 3 . . . . . . Hottest 110 | 60 60 60 . . 110 . . . . . . Shots Fired 142 | 68 6 8 . . 60 . . . . . . Gun 135 | 68 6 8 . . 53 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . 7 . . . . . . Special . | . . . . . . . . . . . . Kinetic 67 | 34 3 4 . . 26 . . . . . . Thermal 68 | 34 3 4 . . 27 . . . . . . Explosive 7 | . . . . . 7 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 6 3 5 . . 11 . . . . . . Robot Miss Streak 3 | 2 3 2 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 252 | 41 3 5 . . 93 10 2 1 . . 97 Core Hits 86 | 14 2 3 . . 42 5 . . . . 20 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 8 | . . . . . . . . . . . 8 Critical Strikes 18 | . . . . . 4 1 . . . . 13 Smash 10 | . . . . . . . . . . . 10 Sever 8 | . . . . . 4 1 . . . . 3 Melee Attacks 257 | . . . . . 65 13 2 17 . . 160 Impact 147 | . . . . . . . 2 13 . . 132 Slashing 110 | . . . . . 65 13 . 4 . . 28 Piercing . | . . . . . . . . . . . . Sneak Attacks 45 | . . . . . 15 5 2 1 . . 22 Combat Hostiles 6 | . . . . . . 4 . 1 . . 1 Follow-up Attacks 47 | . . . . . 11 3 1 . . . 32 Damage Inflicted 8782 | 386 27 56 . . 2650 429 184 49 . . 5001 Guns 851 | 386 27 56 . . 382 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 235 | . . . . . 235 . . . . . . Melee 7678 | . . . . . 2027 429 184 49 . . 4989 Ramming 18 | . . . . . 6 . . . . . 12 Kinetic 377 | 180 16 20 . . 161 . . . . . . Thermal 474 | 206 11 36 . . 221 . . . . . . Explosive 235 | . . . . . 235 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 4785 | . . . . . . . 184 49 . . 4552 Slashing 2893 | . . . . . 2027 429 . . . . 437 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . 23 Average Corruption 15 | . . . . . . . . . . . 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . 41 Message Errors 10 | . . . . . . . . . . . 10 Matter Fused 9 | . . . . . . . . . . . 9 Heat Flow Errors 9 | . . . . . . . . . . . 9 Energy Discharges 8 | . . . . . . . . . . . 8 Data Loss (minor) 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1537 | . . . . . 137 . 94 . . . 1306 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1537 | . . . . . 137 . 94 . . . 1306 Knockbacks 29 | . . . . . 1 . 1 1 . . 26 Impact 27 | . . . . . 1 . 1 1 . . 24 Kinetic . | . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 73 | . . . . . 67 . . . . . 6 Shots 2 | . . . . . 2 . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . 1 Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 412 | 40 48 80 . . 412 4 . . . . 280 Average Temperature 116 | 20 22 45 . . 264 2 . . . . 111 Received Heat Transfer 795 | . . 42 . . 648 27 . . . . 78 Effects 5 | . . . . . 4 . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 18 | . . . . . . . 3 . . . 15 Impact Corruptions 47 | . . . . . . . 3 . . . 44 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 1 . . . . 2 . . . . . . Heat Transferred 1158 | 475 25 75 . . 583 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 325 | 45 71 112 . . 227 119 63 175 . . 325 Initial 58 | . 29 27 . . . 45 58 30 . . 55 Average 86 | 20 40 53 . . 75 64 60 81 . . 142 Maximum Alert Level 1 | . . . . . 1 . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 98 100 100 100 . . 87 Level 1 4 | . . . . . 1 . . . . . 12 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 5 . 1 . . . 8 Investigation 6 | . . . . . 1 . . . . . 5 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 7 | . . . . . 4 . 1 . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 3 | . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 2 3 . . 31 10 2 5 1 5 29 Peak Tracking Total 6 | . 1 2 . . 6 4 1 4 2 5 6 Tactical Retreats 12 | . . 1 . . 5 1 . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 4 | . . . . . 1 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . Triggered 2 | . . 1 . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 2 | . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 35 | . 3 . 4 . 7 4 2 9 . . 6 Terminals 22 | . 2 . . . 7 3 . 6 . . 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 6 | . 1 . . . . 1 2 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 75 | . 8 . 4 . 15 8 3 19 . . 18 Successful 34 | . 7 . 4 . 7 4 2 7 . . 3 Failed 41 | . 1 . . . 8 4 1 12 . . 15 Catastrophic 10 | . . . . . 1 . . 3 . . 6 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 1 . . . 3 2 . 5 . . 2 Terminals 48 | . 5 . . . 15 6 . 11 . . 11 Fabricators 5 | . . . . . . . . . . . 5 Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 15 | . 3 . . . . 2 3 5 . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 21 | . 3 . 4 . 7 2 . 4 . . 1 Record 5 | . . . 4 . . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 1 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . . . . 1 2 2 . . 1 Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . 1 . . . Retrieve Components 6 | . 1 . . . . 1 2 1 . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . . . 1 Terminals 2 | . 1 . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 3 . . . 7 3 2 8 . . 5 Full Trace Events 4 | . . . . . . . . . . . 4 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . 2 . . . . . 5 3 . . 6 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 2 | . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . 1 . . . . 1 Highest-Rated Group 30 | . . . . . . 26 . . . . 30 Highest-Rated Ally 30 | . . . . . . 26 . . . . 30 Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 3883 | 338 105 92 239 63 858 255 165 329 399 8 1032 Spaces Moved 4494 | 270 125 124 427 113 668 475 241 860 424 30 737 Core 16 | 12 . . . . 4 . . . . . . Treads . | . . . . . . . . . . . . Legs 261 | . . . . . 261 . . . . . . Wheels 341 | 258 60 . . . 2 . . . . . 21 Hover 1372 | . 65 124 427 113 36 73 130 . . . 404 Flight 2504 | . . . . . 365 402 111 860 424 30 312 Fastest Speed 23 | 50 56 56 56 56 26 23 25 25 25 25 25 Average Speed 50 | 80 67 56 56 56 75 39 38 25 25 25 65 Slowest Speed 365 | 90 80 56 56 56 365 109 300 25 25 25 178 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . 2 1 . 1 . 2 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 8 32 23 91 50 50 10 10 23 56 5 18 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 2 . Spaces Dug 15 | . . . . . . 1 . 8 . . 6 Terrain Destroyed 34 | . . . . . 19 1 . 8 . . 6 Melee 15 | . . . . . . 1 . 8 . . 6 Projectile . | . . . . . . . . . . . . AOE 19 | . . . . . 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 5668 | 330 140 139 426 112 907 525 307 952 716 27 1087 Wait 645 | . . 3 . . 76 19 30 78 293 . 146 Move 4465 | 269 124 123 426 112 663 472 240 857 423 25 731 Hop 9 | . . . . . 2 1 . 1 . 2 3 Pick Up 117 | 17 5 2 . . 38 9 10 2 . . 34 Fast Attach . | . . . . . . . . . . . . Attach 59 | 7 . . . . 20 4 2 . . . 26 Detach 1 | . . . . . . . . . . . 1 Swap 44 | 1 3 1 . . 11 6 16 2 . . 4 Drop 51 | 2 5 2 . . 18 5 8 2 . . 9 Fire 74 | 34 3 4 . . 33 . . . . . . Melee 168 | . . . . . 45 9 1 10 . . 103 Ram 1 | . . . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . 29 Trap 4 | . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 339 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Entered Mines 451 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 465 | -10/Mines | Discovered new exit (range 9) 483 | -10/Mines | Found a hidden stash of uninstalled traps 533 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 534 | -10/Mines | Discovered new exit (range 5) 536 | -10/Mines | Entered Exiles 536 | -10/Exiles | Found Exiles lab abandoned 544 | -10/Exiles | Discovered new exit (range 15) 769 | -10/Exiles | Discovered new exit (range 12) 775 | -10/Exiles | Entered Mines 786 | -9/Mines | Identified exit to Materials 838 | -9/Mines | Entered Materials 838 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 974 | -8/Materials | Lost 12 parts (2p6n1u3w) 987 | -8/Materials | Core integrity fell below 50% 1217 | -8/Materials | Core integrity fell below 20% 1420 | -8/Materials | Build established: Scavenger-Mutant 1689 | -8/Materials | Discovered new exit (range 16) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1788 | -7/Factory | Build established: Sprinter 1942 | -7/Factory | Discovered new exit (range 13) 1951 | -7/Factory | Entered another Factory area 1951 | -6/Factory | Evolved 2 slots: Utility x2 2110 | -6/Factory | Discovered new exit (range 6) 2116 | -6/Factory | Entered another Factory area 2116 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2417 | -5/Factory | Discovered new exit (range 13) 2445 | -5/Factory | Entered Upper Caves 2839 | -5/Upper Caves | Discovered new exit (range 10) 2844 | -5/Upper Caves | Entered another Upper Caves area 2844 | -5/Upper Caves | Discovered new exit (range 10) 2852 | -5/Upper Caves | Entered Factory 2852 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3081 | -4/Factory | Lost 10 parts (1p5n3u1w) 3123 | -4/Factory | System corruption reached 10% 3236 | -4/Factory | Identified exit to Upper Caves 3236 | -4/Factory | Identified exit to Extension 3414 | -4/Factory | Build established: Scavenger-Mutant 3446 | -4/Factory | Lost 7 parts (2p4n1u) 3578 | -4/Factory | Core integrity fell below 50% 3815 | -4/Factory | Core integrity fell below 20% 3863 | -4/Factory | Lost 10 parts (2p3n1u4w) 3884 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03823_ Penetrated by Slug. 03823_ Slug penetrates Wall. 03826_ Penetrated by Slug. 03826_ Slug penetrates Terminal. 03829_ Penetrated by Slug. 03830_ U-05 Engineer builds a Door. 03831_ System corrupted: Matter fused (-8). 03832_ Hvy. Mace destroyed. 03832_ Slug penetrates Wall. 03835_ Penetrated by Slug. 03840_ H-77 Assassin destroyed. 03850_ XY8 U=>KYLF,PMLTH|9 L8Z