Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 18:09:43 Player: John Final Fantasy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (329) 329 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 989 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 450/450 Energy 124/265 System Corruption 3% Temperature Warm (198) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Matter Pod Seismic Detector > --- WEAPON (2) ------- EM Pulse Cannon Beam Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Beamcaster Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Large Matter Pod Seismic Detector > --- WEAPON ----------- Beamcaster Beam Cannon > --- INVENTORY -------- Scrap Shield Assault Rifle Grenade Launcher Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Matter Pod Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 3 5 3 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 1 | . . 1 . Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 85 77 85 Engine 12 | . 14 10 14 Treads 3 | . . . 7 Wheel 9 | . 13 10 6 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 3 | . . 6 1 Energy Cannon 17 | . . 14 26 Ballistic Gun 5 | . 15 7 . Launcher 1 | . 12 . . Naked Turns . | . . . . Heaviest Build 22 | 10 11 21 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 2 5 5 Average Carried 2 | . 1 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 2 5 3 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 656 | 353 56 217 30 Remotely . | . . . . Salvage Created 449 | 80 9 64 296 Parts 42 | 9 2 9 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 8 | 1 . 3 4 Guns 2 | 1 . 1 . Cannons 6 | . . 2 4 Classes Destroyed 9 | 3 1 2 3 Worker 1 | 1 . . . Tunneler 1 | 1 . . . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 2 | . . 2 . Grunt 1 | 1 . . . Sentry 3 | . . . 3 Programmer 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 2 | 2 1 2 1 Combat Bots Only 2 | 1 . 2 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 38 | 2 . 21 15 Missed 12 | 2 . 8 2 Damage Taken 572 | . 109 268 195 Core 256 | . 93 45 118 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 26 | 4 2 11 9 Largest 2 | 2 2 2 2 Hottest 135 | 40 50 135 123 Shots Fired 52 | 8 4 22 18 Gun 21 | 8 2 11 . Cannon 29 | . . 11 18 Launcher 2 | . 2 . . Special . | . . . . Kinetic 19 | 8 2 9 . Thermal 22 | . . 13 9 Explosive 2 | . 2 . . Electromagnetic 9 | . . . 9 Robot Hit Streak 11 | 2 4 10 11 Robot Miss Streak 3 | 1 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | 4 3 10 11 Core Hits 16 | 3 3 4 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 455 | 54 65 162 174 Guns 152 | 54 22 76 . Cannons 258 | . . 86 172 Explosions 43 | . 43 . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 132 | 54 22 56 . Thermal 200 | . . 106 94 Explosive 43 | . 43 . . Electromagnetic 78 | . . . 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 109 | . 109 . . Shots 3 | . 3 . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . . 21 198 Average Temperature 64 | . . 14 71 Received Heat Transfer 57 | . . 12 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . 222 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 186 | 30 105 . 186 Initial 129 | . 19 . 129 Average 93 | 9 36 . 131 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 1 2 28 5 Peak Tracking Total 6 | 1 1 6 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 2 1 4 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 5 3 12 Successful 13 | . 2 3 8 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 1 . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 3 2 Record 4 | . 1 3 . Transport Status 1 | . . . 1 Extermination Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 1 . 6 Recycle Component 3 | . . . 3 Report Inventory 3 | . 1 . 2 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . . . 3 Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1291 | 124 161 483 523 Spaces Moved 918 | 96 145 331 346 Core 67 | 19 . 48 . Treads 172 | . . . 172 Legs 84 | 77 7 . . Wheels 595 | . 138 283 174 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 120 Average Speed 125 | 106 100 126 141 Slowest Speed 240 | 120 120 200 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 23 10 75 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . 53 . . Melee . | . . . . Projectile . | . . . . AOE 53 | . 53 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 999 | 107 156 373 363 Wait 22 | . . 22 . Move 915 | 95 144 330 346 Hop . | . . . . Pick Up 8 | 1 3 2 2 Fast Attach 11 | 6 . 4 1 Attach 3 | 1 1 1 . Detach 4 | . 2 2 . Swap 4 | . 2 . 2 Drop 4 | . 2 1 1 Fire 26 | 4 2 11 9 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Entered Subcaves 302 | -10/Subcaves | Build established: Mutant 346 | -10/Subcaves | Learned location of 1 exit from Materials 495 | -10/Subcaves | Ambushed by swarm of Subdwellers 512 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 513 | -10/Subcaves | Core integrity fell below 50% 588 | -10/Subcaves | Visited Clippyterm 750 | -10/Subcaves | Discovered new exit (range 11) 769 | -10/Subcaves | Entered Recycling 820 | -8/Recycling | Build established: Scavenger-Mutant 1130 | -8/Recycling | Build established: Mutant 1257 | -8/Recycling | Discovered new exit (range 16) 1282 | -8/Recycling | Core integrity fell below 20% 1292 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- R-06 Scavenger collects Corrupted Lgt. Treads. Acquired 10 matter. R-06 Scavenger inserts Lgt. Treads into recycling unit. R-06 Scavenger inserts Imp. Ion Engine into recycling unit. R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. EXIT=FOUND Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Hrd. Medium Armor Plating (59%) Imp. Grenade Launcher (69%) Titanium Leg (67%) P-60 Hacker springs to life. G-47 Trooper springs to life. P-60 Hacker destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????#####??????????????????????? | | ?????# #????????##????????????? | | ???### < #?????? #????????????? | | ???#"" #???? #????????????? | | ???#"Y #?? % #????????????? | | ???#"" @#[ % #????????????? | | ???### %p= #????????????? | | ?????# !#Y ! ! #????????????? | | ?????# #it g!] #????????????? | | ?????# #? a b #????????????? | | ?????# #??########????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #????#########?????????? | | ?????# #??=] ]% #????????? | | ?????# # / #????????? | | ?????# + = ]! #????????? | | ?????# # ! %= = #????????? | | ?????# #??#########???????????? | | ?????# #????????#####?????????? | | ????## ##???????#!!!#?????###?? | | ????# #########!!!#######%### | | ????# | | ????# | | ????# | | ????# ############ # | | ????#######??????????# # | | ?????#"""??##????????# # | | ???###"T"##T####?????# # | | ???# ??????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Uninvited Guest Challenges ------------ None Game ------ Seed MyomerBiometalShield Manual? 0 Play Time 00:20:16 Cumulative 0.3 hours Start 2024.03.30 @ 17:50:31 End 2024.03.30 @ 18:09:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9598d397-19da-4954-80f3-d20df6b1230d