Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 14:07:34 Player: AussieBBQ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (620) 620 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 4702 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 100/100 System Corruption 19% Temperature Cool (62) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Storage Unit AWS/Thermal Precision Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Improved Targeting Computer Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Compact Wheel High-capacity Storage Unit High-capacity Storage Unit Huge Storage Unit Improved Medium Armor Plating Lightning Gun Lightning Gun Beamcaster AWS/Thermal EM Pulse Cannon Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Rocket Launcher Katana [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 36 | 6 8 3 1 2 8 4 4 . Power 3 | 1 . 1 . . . . 1 . Engine 2 | 1 . 1 . . . . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 8 | 2 4 . . 1 . 1 . . Treads 4 | 1 1 . . 1 . 1 . . Leg . | . . . . . . . . . Wheel 4 | 1 3 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 2 . . . 4 2 . . Device 2 | . . . . . . 2 . . Storage 2 | 1 1 . . . . . . . Processor 3 | . 1 . . . 2 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 16 | 2 2 2 1 1 4 1 3 . Energy Gun 4 | 1 . 1 1 . . . 1 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 8 | 1 2 1 . . 3 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 9 | . . 2 . 1 . . 6 . Power 1 | . . 1 . . . . . . Propulsion 3 | . . . . 1 . . 2 . Utility 2 | . . . . . . . 2 . Weapon 3 | . . 1 . . . . 2 . Highest Loss Streak 6 | . . 1 . 1 . . 6 . To Critical Strikes . | . . . . . . . . . Average Backups 19 | 5 9 14 22 24 23 23 11 4 Power 4 | . 1 3 6 6 5 6 2 1 Propulsion 4 | 3 4 5 6 5 2 3 1 . Utility 2 | . . 1 2 4 4 3 2 1 Weapon 7 | 1 2 4 8 8 10 9 4 2 Tool/Special . | . . . . . . . . . Unused Backups 23 | . 3 . . 1 8 1 8 2 Power 9 | . . . . . 4 . 4 1 Propulsion 4 | . 2 . . 1 . . 1 . Utility 3 | . . . . . . . 2 1 Weapon 7 | . 1 . . . 4 1 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 88 85 98 99 39 . Engine 11 | . 14 14 14 14 9 7 2 . Treads 14 | . 14 14 14 14 18 15 5 . Wheel 14 | . 13 13 14 13 17 15 5 . Device 1 | . . . . . . 13 6 . Storage 11 | . 14 14 14 14 9 7 2 . Processor 13 | . 13 14 14 14 15 15 6 . Protection 2 | . . . . . 10 8 2 . Energy Gun 5 | . . 1 14 9 . . 1 . Ballistic Gun 13 | . 27 26 3 . 17 14 2 . Peak Build Rating 41 | 6 11 16 25 25 35 41 41 2 Average Rating 21 | 5 10 11 22 21 30 39 14 2 On Entrance 17 | . 6 11 16 25 25 31 41 2 Naked Turns 142 | . . . . . . . 116 26 Heaviest Build 108 | 12 89 93 93 93 107 108 104 . Greatest Support 40 | 20 40 10 10 10 20 20 20 3 Greatest Overweight (x) 10 | 3 8 9 9 9 5 5 10 . Average Overweight (x) 5 | 1 2 9 8 8 4 5 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 17 25 25 25 25 25 12 5 Most Carried 25 | 8 10 21 25 25 25 25 25 5 Average Carried 19 | 5 9 14 22 24 24 24 11 5 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 8 10 21 25 23 25 25 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1122 | 293 259 288 10 78 125 69 . . Remotely . | . . . . . . . . . Salvage Created 921 | 151 259 274 . 18 58 161 . . Parts 57 | 13 21 13 . . 4 6 . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 23 | . 10 7 . 3 . 3 . . Guns 21 | . 10 7 . 3 . 1 . . AOE 2 | . . . . . . 2 . . Classes Destroyed 8 | 2 3 . . 1 1 1 . . Worker 3 | . 1 2 . . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . Swarmer 10 | . 6 4 . . . . . . Grunt 9 | . 4 3 . . . 2 . . Duelist 1 | . . . . . . 1 . . Assembled 3 | . . . . 3 . . . . Best Kill Streak 4 | 4 4 3 . 3 1 3 . . Combat Bots Only 3 | . 3 3 . 3 . 3 . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 104 | . 34 34 . 4 6 . 16 10 Missed 18 | . 8 5 . . 2 . . 3 Hits 86 | . 26 29 . 4 4 . 16 7 Melee 18 | . . . . 2 . . 16 . Projectile 68 | . 26 29 . 2 4 . . 7 Critical Strikes 12 | . . 1 . . . . 11 . Damage Taken 1772 | . 246 362 . 92 81 . 876 115 Core 854 | . 43 82 . 17 . . 597 115 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 . . . 43 100 . . . Volleys Fired 74 | 11 21 22 . . 4 5 11 . Largest 2 | 2 2 2 . . 2 2 2 . Hottest 120 | 70 46 46 . . 56 56 120 . Shots Fired 141 | 22 42 43 . 5 8 8 13 . Gun 128 | 22 42 43 . 5 8 6 2 . Cannon 2 | . . . . . . . 2 . Launcher 11 | . . . . . . 2 9 . Special . | . . . . . . . . . Kinetic 110 | 11 42 43 . . 8 6 . . Thermal 17 | 11 . . . 5 . . 1 . Explosive 11 | . . . . . . 2 9 . Electromagnetic 3 | . . . . . . . 3 . Robot Hit Streak 19 | 6 15 10 . 4 6 6 19 . Robot Miss Streak 5 | 5 3 2 . 1 1 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Autonomous 5 | . . . . 5 . . . . Shots Hit Robots 100 | 11 29 31 . 4 6 6 13 . Core Hits 53 | 5 15 11 . 3 1 10 8 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 2 | 1 . 1 . . . . . . Burn 1 | 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks 3 | . . . . . 2 . 1 . Impact . | . . . . . . . . . Slashing 3 | . . . . . 2 . 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2866 | 150 412 481 . 116 121 457 1129 . Guns 1363 | 150 409 465 . 116 121 100 2 . Cannons 29 | . . . . . . . 29 . Explosions 1455 | . . . . . . 357 1098 . Melee . | . . . . . . . . . Ramming 19 | . 3 16 . . . . . . Kinetic 1158 | 63 409 465 . . 121 100 . . Thermal 303 | 87 . . . 116 . 73 27 . Explosive 1262 | . . . . . . 164 1098 . Electromagnetic 124 | . . . . . . 120 4 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 4 . . 19 19 Average Corruption 9 | . . . . 4 . . 13 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . 4 . . 5 2 Message Errors 4 | . . . . 2 . . 2 . Matter Fused 2 | . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . 1 . . . 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . 1 . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1 | . . 1 . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 38 | . . 8 . . . . 30 . Shots 1 | . . . . . . . 1 . Rammed 1 | . . 1 . . . . . . Targets Rammed 2 | . 1 1 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 197 | 54 24 69 . 197 5 . 1 153 Average Temperature 26 | 20 8 23 . 107 3 . 1 103 Received Heat Transfer 333 | . 78 165 . . 27 . . 63 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 568 | 333 . . . 148 . 50 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 182 | 10 175 118 . 1 32 182 70 . Initial 55 | . . 18 . . . . 55 . Average 25 | 1 75 36 . . 1 23 17 . Influence Increases 879 | 20 275 301 . 1 52 208 22 . Destroy 0b10 Robot/C 480 | . 200 200 . . 20 60 . . Destroy 0b10 Robot/NC 45 | 20 5 10 . . 10 . . . Destroy Leader 104 | . 40 40 . . 14 10 . . Allied During Kill 8 | . . 6 . . 2 . . . Successful Hack 22 | . . . . . 4 18 . . Disable Machine 120 | . 15 . . . . 105 . . Destroy Structure 40 | . . . . 1 2 15 22 . Lose Combat Pursuer 60 | . 15 45 . . . . . . Influence Decreases 879 | 20 228 348 . 1 52 50 180 . Entered New Map 132 | . . 29 . . . . 103 . Time Decay 660 | 20 228 279 . 1 52 50 30 . Lost Part 47 | . . 20 . . . . 27 . Lost Ally 40 | . . 20 . . . . 20 . Squads Dispatched 2 | . 2 . . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 19 9 . 10 4 3 6 4 Peak Tracking Total 7 | . 5 5 . 7 2 3 5 4 Tactical Retreats 3 | . 1 2 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . 1 . . . . 7 . . Max in Single Turn 7 | . 1 . . . . 7 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 13 | . . . 4 . 7 2 . . Terminals 6 | . . . . . 5 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . . . 41 . 12 4 . . Successful 50 | . . . 41 . 6 3 . . Failed 7 | . . . . . 6 1 . . Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 11 | . . . . . 9 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 46 | . . . 41 . 3 2 . . Record 43 | . . . 40 . 1 2 . . Alert Level 2 | . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . 5 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 4 | . . 1 . 2 . . 1 . Largest Group 2 | . . 1 . 2 1 . 1 . Highest-Rated Group 44 | . . 31 . 44 31 . 31 . Highest-Rated Ally 31 | . . 31 . 31 31 . 31 . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . 8 . 9 15 . 14 . Total Damage 735 | . . 82 . 125 272 . 256 . Kills 9 | . . 3 . 3 2 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 545 | . . . . . . 479 66 . Jamming 545 | . . . . . . 479 66 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4891 | 144 604 741 1219 593 787 594 183 26 Spaces Moved 2524 | 86 260 297 565 275 478 284 238 41 Core 276 | 14 . . . . . . 221 41 Treads 4 | 3 1 . . . . . . . Legs . | . . . . . . . . . Wheels 2244 | 69 259 297 565 275 478 284 17 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 215 200 200 140 155 50 50 Average Speed 163 | 102 129 215 214 210 142 155 57 50 Slowest Speed 230 | 200 200 215 215 215 155 155 230 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 46 | 4 43 55 93 80 30 8 99 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 3 | . . . . . 2 . 1 . Terrain Destroyed 58 | . . . . 1 2 22 33 . Melee 3 | . . . . . 2 . 1 . Projectile 1 | . . . . 1 . . . . AOE 54 | . . . . . . 22 32 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3150 | 119 491 360 571 292 574 431 266 46 Wait 417 | 7 189 16 2 3 55 130 10 5 Move 2517 | 85 259 296 564 274 477 284 237 41 Hop . | . . . . . . . . . Pick Up 42 | 9 5 13 2 . 11 2 . . Fast Attach 19 | 6 3 . 1 1 6 2 . . Attach 14 | . . 2 . 5 3 3 1 . Detach 12 | . . . 2 5 3 2 . . Swap 27 | . 7 10 . 2 2 1 5 . Drop 23 | 1 6 . . 2 11 2 1 . Fire 74 | 11 21 22 . . 4 5 11 . Melee 3 | . . . . . 2 . 1 . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 368 | -10/Materials | Build established: Mutant 749 | -10/Materials | Entered Mines 844 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1135 | -10/Mines | Escorted by a lone wolf Derelict 1196 | -10/Mines | Discovered new exit (range 10) 1254 | -10/Mines | Discovered new exit (range 5) 1480 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1482 | -10/Mines | Discovered new exit (range 5) 1490 | -10/Mines | Entered Exiles 1531 | -10/Exiles | Discovered new exit (range 15) 1564 | -10/Exiles | Met 8R-AWN 1600 | -10/Exiles | Met EX-HEX 1682 | -10/Exiles | Met EX-BIN 1712 | -10/Exiles | Aligned with FarCom system 1714 | -10/Exiles | Given EX-Vault access code 1764 | -10/Exiles | Opened EX-Vault 1785 | -10/Exiles | Found AWS/Thermal 1868 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1929 | -10/Exiles | Met EX-DEC 2176 | -10/Exiles | Learned location of Zion (-7) 2297 | -10/Exiles | Visited The Gauntlet 2683 | -10/Exiles | Discovered new exit (range 14) 2709 | -10/Exiles | Left Exiles lab with AWS/Thermal 2709 | -10/Exiles | Entered Mines 2758 | -9/Mines | Assembled infested the area 2776 | -9/Mines | Learned 2 Materials zone layouts 2782 | -9/Mines | Core integrity fell below 50% 3264 | -9/Mines | Discovered new exit (range 12) 3302 | -9/Mines | Entered Materials 3302 | -8/Materials | Accompanied by 1 ally 3302 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3303 | -8/Materials | Identified exit to Factory 3307 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4089 | -8/Materials | Entered Factory 4089 | -7/Factory | Evolved 2 slots: Utility x2 4683 | -7/Factory | Sucked down chute 4683 | -7/Factory | Entered Waste 4684 | -7/Waste | Met a frightened Derelict 4688 | -7/Waste | Spotted C-40 Crusher 4692 | -7/Waste | Spotted C-40 Crusher 4698 | -7/Waste | EMP discharged 4698 | -7/Waste | Spotted C-40 Crusher 4701 | -7/Waste | Allies destroyed C-40 Crusher 4701 | -7/Waste | Spotted C-40 Crusher 4744 | -7/Waste | Crushed by falling debris 4744 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4747 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4747 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4750 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4750 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4761 | -7/Waste | Spotted C-40 Crusher 4781 | -7/Waste | Lost 6 parts (2n2u2w) 4792 | -7/Waste | Core integrity fell below 50% 4798 | -7/Waste | EMP discharged 4798 | -7/Waste | System corruption reached 10% 4812 | -7/Waste | Spotted C-40 Crusher 4833 | -7/Waste | Discovered new exit (range 16) 4862 | -7/Waste | Core integrity fell below 20% 4866 | -7/Waste | Entered Factory 4892 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04760_ Ion Engine crushed. 04760_ Com. Wheel crushed. 04768_ The unstable cave ceiling collapses. 04788_ ALERT: Foreign system detected. Charging EMP. 04798_ System corrupted (+10). 04810_ System corrupted: Component data lost. 04833_ EXIT=FOUND 04841_ R7LWN|X0SK6NAUBJVCK7EY,EA/EC LOCATION=UNKNOWN GOAL=ESCAPE 04866_ Receiving FarCom transmissions... You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 04870_ System corrupted: Matter fused (-8). 04885_ ALERT: All DSF locations entering lockdown mode. 04887_ System corrupted: Heat flow error (+178). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????#####k########?? #?????????????? | | ???????????????? ggg ? ??????????????? | | ????????????????? m ?#?????????????? | | ?????????????????? b """" #?????????????? | | ???????????????????#[[[ ""R"" #??????????????? | | ???????????????????#[[[ "" "" #??????????????? | | ???????????????????#[[ #??????????????? | | ???????????????##### @ #??????????????? | | ?????????????+ #??????????????? | | ?????????????# ######## ####### #??????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????##?????####+#######+#??????????????? | | ????????????? ????# [ #??????????????? | | ?????????????# ????# #??????????????? | | ?????????????# ##### #??????????????? | | ?????????????# + #??????????????? | | ?????????????# # """" """" +??????????????? | | ?????????????# # """" """" #??????????????? | | ?????????????# # """" """" #??????????????? | | ?????????????# # """" """?????????????????? | | ?????????????+ # """" """?????????????????? | | ?????????????# + """" "???????????????????? | | ?????????????# # """" ????????????????????? | | ?????????????# # ???????????????????? | | ?????????????# ##########??????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Tourist Challenges ------------ None Game ------ Seed HeavyShiftChargecaster Manual? 0 Play Time 00:44:11 Cumulative 6.3 hours Start 2025.07.25 @ 13:16:21 End 2025.07.25 @ 14:07:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 302bd96d-7420-4c48-abcb-8c300e877337