Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 21:18:31 Player: Kinga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2061) 2061 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 5924 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Deuterium Engine Hacking Suite System Shield System Shield Barrage Gun [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 58 | 6 2 12 7 12 3 8 5 3 Power 7 | 1 . 1 3 1 . 1 . . Engine 5 | 1 . 1 2 1 . . . . Core 2 | . . . 1 . . 1 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 2 3 4 1 3 . 1 Treads 5 | 2 . 2 1 . . . . . Leg 1 | . . . 1 . . . . . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight 9 | . . . . 4 1 3 . 1 Utility 14 | 1 2 3 . 4 . 1 3 . Device 3 | . . 3 . . . . . . Storage 3 | 1 1 . . 1 . . . . Processor 3 | . 1 . . . . . 2 . Hackware 5 | . . . . 3 . 1 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 . 6 1 3 2 3 2 2 Energy Gun 9 | . . 3 1 3 1 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . 3 . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . 3 . Parts Lost 17 | . . 2 2 1 . 4 . 8 Power . | . . . . . . . . . Propulsion 11 | . . 2 2 1 . 4 . 2 Utility 4 | . . . . . . . . 4 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 8 | . . 2 1 1 . 3 . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 87 99 99 73 75 55 65 39 Engine 8 | . 14 11 8 7 7 4 . . Core 1 | . . . . . . . 7 3 Treads 16 | . 28 21 24 . . . . . Wheel 2 | . . . 9 . . . . . Flight 7 | . . . . 28 29 15 23 11 Device 4 | . . 8 9 . . . . . Storage 8 | . 14 11 9 7 7 3 . . Processor 1 | . 2 2 . . . . . . Hackware 7 | . . . . 21 23 26 29 18 Energy Gun 16 | . . 20 32 7 6 . . . Ballistic Gun 10 | . 28 23 3 . . 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 59 | 13 48 59 59 18 18 15 10 8 Greatest Support 46 | 40 40 46 16 20 19 15 12 8 Greatest Overweight (x) 3 | . 1 1 3 . . . . . Average Overweight (x) . | . . 1 3 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 5 5 Average Capacity 15 | 7 19 20 20 10 10 7 5 5 Most Carried 20 | 3 9 20 20 20 10 10 5 5 Average Carried 13 | 1 6 16 19 10 9 7 5 4 Final Capacity 20 | 8 20 20 20 10 10 5 5 5 Final Carried 20 | 3 9 20 20 10 10 5 5 5 Class Distribution -------------------- 49% | Gunner 26% | Hacker-Sprinter 14% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1216 | 202 30 527 134 115 34 134 40 . Remotely 268 | . . 268 . . . . . . Salvage Created 2651 | . 102 728 1504 133 30 129 . 25 Parts 150 | . 8 53 67 10 3 8 . 1 Haulers Intercepted 4 | . . 2 2 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 1 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 53 | . 2 17 23 2 4 4 . 1 Melee 1 | . . . . . . . . 1 Guns 47 | . 2 17 22 2 . 4 . . AOE 4 | . . . . . 4 . . . Classes Destroyed 11 | . 2 5 3 . . 1 . . Worker 3 | . . 1 2 . . . . . Hauler 4 | . . 2 2 . . . . . Recycler 3 | . . 1 2 . . . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . 1 1 1 . . . . . Swarmer 16 | . . 8 . . 4 3 . 1 Grunt 26 | . 2 6 18 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 8 | . . 3 3 2 . . . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 5 | . 2 5 5 1 4 3 . 1 Combat Bots Only 5 | . 2 5 4 1 4 3 . 1 Max Kills in Single Turn 3 | . 1 2 2 1 3 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . 3 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 307 | . 2 88 65 58 7 32 . 55 Missed 86 | . 1 15 19 29 3 11 . 8 Damage Taken 2877 | . 12 774 700 208 142 332 . 709 Core 960 | . . 108 137 97 60 98 . 460 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 100 73 75 . . . . . Volleys Fired 121 | . 7 40 47 12 2 13 . . Largest 4 | . 2 4 4 2 1 2 . . Hottest 224 | . 40 191 224 112 36 84 . . Shots Fired 373 | . 14 133 188 15 2 21 . . Gun 371 | . 14 133 188 15 . 21 . . Cannon . | . . . . . . . . . Launcher 2 | . . . . . 2 . . . Special . | . . . . . . . . . Kinetic 147 | . 14 102 18 . . 13 . . Thermal 224 | . . 31 170 15 . 8 . . Explosive 2 | . . . . . 2 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 4 10 13 3 1 7 . . Robot Miss Streak 7 | . 2 3 7 1 1 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 12 | . . 6 6 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 220 | . 9 77 107 10 1 14 . 2 Core Hits 111 | . 6 31 58 7 4 5 . . Critical Kills 3 | . 1 1 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 16 | . 1 2 9 1 . 2 . 1 Burn 11 | . . 1 8 1 . 1 . . Destroy 4 | . 1 1 1 . . 1 . . Impale 1 | . . . . . . . . 1 Melee Attacks 8 | . . . . . . . 1 7 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . 1 . Piercing 7 | . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3902 | . 96 1054 1828 176 364 317 . 67 Guns 3471 | . 96 1054 1828 176 . 317 . . Cannons . | . . . . . . . . . Explosions 364 | . . . . . 364 . . . Melee 67 | . . . . . . . . 67 Ramming . | . . . . . . . . . Kinetic 1194 | . 96 781 131 . . 186 . . Thermal 2277 | . . 273 1697 176 . 131 . . Explosive 364 | . . . . . 364 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 67 | . . . . . . . . 67 Highest Corruption 2 | . . 2 . . . 2 2 . Average Corruption 1 | . . 1 . . . 1 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . 2 . . . 2 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . . . . . . . 18 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 18 | . . . . . . . . 18 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | . . . . . 81 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 383 | . 6 346 383 128 . 99 . . Average Temperature 92 | . 6 83 115 40 . 49 . . Received Heat Transfer 744 | . 6 240 414 57 . 27 . . Effects 2 | . . 1 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 22 | . . 3 16 2 . 1 . . Heat Transferred 5698 | . . 666 4292 444 . 296 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Peak Influence 669 | . 63 373 669 552 . . . . Initial 303 | . . 26 131 303 . . . . Average 271 | . 35 235 399 378 . . . . Maximum Alert Level 2 | . . 1 2 2 . . . . Low Security (%) 30 | 100 100 27 6 . . . . . Level 1 48 | . . 72 47 67 . . . . Level 2 20 | . . . 45 32 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 5 4 . 1 . . Investigation 6 | . . . 3 3 . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 1 2 1 . . . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 6 | . . . 2 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 5 19 27 13 4 12 . 3 Peak Tracking Total 12 | . 2 5 5 12 4 11 . 3 Tactical Retreats 10 | . . 1 2 3 . 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 5 | . . 2 2 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 11 | . 1 1 4 5 . . . . Terminals 11 | . 1 1 4 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 3 4 13 17 . . . . Successful 13 | . 1 3 2 7 . . . . Failed 24 | . 2 1 11 10 . . . . Catastrophic 5 | . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 3 2 9 11 . . 1 . Terminals 37 | . 3 4 13 17 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 1 3 2 5 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 4 | . . 1 1 2 . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . Terminals 2 | . . . . 2 . . . . Assimilate 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 1 4 5 . . . . Full Trace Events 4 | . . 1 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 52 | . . . . 52 . . . . Highest-Rated Ally 26 | . . . . 26 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 2733 | 89 318 716 789 215 105 183 248 70 Spaces Moved 3049 | 54 126 224 408 588 369 410 750 120 Core 90 | 8 . . . . . 79 . 3 Treads 396 | 46 126 224 . . . . . . Legs . | . . . . . . . . . Wheels 408 | . . . 408 . . . . . Hover . | . . . . . . . . . Flight 2155 | . . . . 588 369 331 750 117 Fastest Speed 26 | 50 160 240 145 26 26 29 29 32 Average Speed 70 | 143 231 240 145 26 26 33 30 33 Slowest Speed 240 | 160 240 240 145 29 29 50 32 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 16 | . . . . 13 . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 39 28 34 17 61 53 77 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 1 1 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 14 | . . . . . 14 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 14 | . . . . . 14 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 3354 | 63 141 328 493 622 375 433 764 135 Wait 27 | 1 . 1 13 5 . 1 4 2 Move 3010 | 53 125 223 407 562 368 403 749 120 Hop 15 | . . . . 12 . 3 . . Pick Up 53 | 3 6 32 9 2 1 . . . Fast Attach 27 | 6 2 3 2 . 1 6 5 2 Attach 22 | . . 6 3 8 2 2 . 1 Detach 9 | . . . . 5 1 2 . 1 Swap 9 | . . 3 2 4 . . . . Drop 53 | . 1 20 10 12 . 3 5 2 Fire 121 | . 7 40 47 12 2 13 . . Melee 8 | . . . . . . . 1 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 399 | -10/Materials | Discovered new exit (range 3) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Weapon x2 884 | -9/Materials | Build established: Gunner 1027 | -9/Materials | Discovered new exit (range 12) 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Propulsion x2 1885 | -8/Materials | Discovered new exit (range 15) 1913 | -8/Materials | Entered Factory 1913 | -7/Factory | Evolved 2 slots: Utility x2 1977 | -7/Factory | Discovered new exit (range 4) 2011 | -7/Factory | Identified exit to Lower Caves 2128 | -7/Factory | Entered Lower Caves 2131 | -7/Lower Caves | Encountered a Warlord checkpoint 2142 | -7/Lower Caves | Learned Factory terminal intel 2215 | -7/Lower Caves | Build established: Hacker-Sprinter 2232 | -7/Lower Caves | Discovered new exit (range 4) 2233 | -7/Lower Caves | Entered another Lower Caves area 2338 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2371 | -7/Lower Caves | Lost 3 parts (3n) 2407 | -7/Lower Caves | Discovered new exit (range 13) 2416 | -7/Lower Caves | Entered Zion 2424 | -7/Zion | Given A8's code to call for help 2438 | -7/Zion | Learned 8 Factory zone layouts 2443 | -7/Zion | System corruption cleaned by Quarantine Array 2516 | -7/Zion | Found Prototype Processor 2516 | -7/Zion | Identified Exp. Core Analyzer 2518 | -7/Zion | Found Prototype Processor 2518 | -7/Zion | Identified Exp. Melee Analysis Suite 2537 | -7/Zion | Found Prototype Energy Gun 2537 | -7/Zion | Identified Storm Laser 2638 | -7/Zion | Found CR-A16's Pointy Stick 2661 | -7/Zion | Discovered new exit (range 9) 2664 | -7/Zion | Entered Proximity Caves 2665 | -6/Proximity Caves | Spotted B-75 Beast 2701 | -6/Proximity Caves | Core integrity fell below 50% 2716 | -6/Proximity Caves | Core integrity fell below 20% 2734 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02658_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. 02661_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02695_ VTOL Module destroyed. 02697_ Barrage Gun destroyed. 02697_ Dropped Broken VTOL Module. 02698_ Dropped CR-A16's Pointy Stick. 02699_ VTOL Module destroyed. 02699_ Acquired CR-A16's Pointy Stick. 02701_ Hacking Suite destroyed. 02705_ Adv. System Shield destroyed. 02708_ System Shield destroyed. 02710_ S-27 Virus suffers critical hit (Impale). 02710_ Destroyed Lgt. Nuclear Core. 02710_ S-27 Virus destroyed. 02715_ CR-A16's Pointy Stick destroyed. 02718_ Acquired VTOL Module. 02718_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????######???##???????????????????????????????? | | ??????## #?## #???????????????????????????????? | | ??????# ### #???????????????????????????????? | | ??????# ## #???????????????????????????????? | | ??????# ##??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????## #??????????????????????????????? | | ???????#### ##??????????????????????????????? | | ??????????## #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????## #???????????????????????????????? | | ????????????## #???####???#????????????????????? | | ??????????####s ##### #?? #????????????????????? | | ??????????# ### ##?????????????????### | | ??????????# s ##??# ?????????## | | ????????#?## ### @ #?# ????## | | ???????## ## #?## ## #? ???# | | ??????## ####??# #?# ### ???# | | ??????# ###???# #??#### ???# | | ??????# #???# ##???? ???## | | ??????# #???# ##??? ?????## | | ??????# ##??# ##?? #??????# | | ??????# ##### ### ???????# | | ??????# % = #?# #?????### | | ??????# ##?# #?????# | | ??????## ## ## ##?## ##????# # | | ???????# ?###?# ##??# #????# # | | ???????# ??????## ##??## #????# # | | ???????##???????## ## ##?## ###??# # | | ?????????????????# ##### ### #??# # | | ?????????????????# ##??# #??# # | | ?????????????????# #??# #### #### | | ?????????????????#### ##??## #??# | | ????????????????????###????####### #??# | | ?????????????????????????????????#####??## | | ?????????????????????????????????????????## | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicRiotField Manual? 0 Play Time 00:40:12 Cumulative 38.9 hours Start 2024.04.24 @ 17:51:03 End 2024.04.24 @ 21:18:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 23 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c567c6ae-894f-4460-adef-25d00a0f6dc3