Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.18 @ 17:37:42 Player: Bob Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (742) 742 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 1255 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 146/150 System Corruption 0% Temperature Hot (204) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beamcaster Beamcaster > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Myomer Leg Wheel Improved Heat Sink Improved Terrain Scanner Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Myomer Leg Wheel Improved Heat Sink Improved Terrain Scanner Light Armor Plating Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Spiked Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 6 24 7 Power 7 | 1 5 1 Engine 7 | 1 5 1 Core . | . . . Reactor . | . . . Propulsion 16 | 2 10 4 Treads 2 | . . 2 Leg 7 | 2 5 . Wheel 5 | . 3 2 Hover 2 | . 2 . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 8 | 1 5 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 93 98 Engine 13 | . 13 14 Treads 6 | . . 21 Leg 5 | . 8 . Wheel 8 | . 8 6 Hover 7 | . 10 . Storage 14 | . 14 14 Processor 10 | . 8 14 Energy Gun 16 | . 16 17 Ballistic Gun 10 | . 11 8 Peak Build Rating 23 | 6 11 23 Average Rating 11 | 4 9 19 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 29 | 10 20 29 Greatest Support 40 | 20 26 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 4 10 10 Average Carried 6 | . 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | . 10 9 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 672 | 175 389 108 Remotely . | . . . Salvage Created 950 | . 627 323 Parts 54 | . 35 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 13 9 Guns 22 | . 13 9 Classes Destroyed 7 | . 6 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 11 | . 9 2 Subdweller 5 | . 1 4 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 172 | . 79 93 Missed 51 | . 20 31 Damage Taken 1221 | . 599 622 Core 251 | . 131 120 Absorbed by Shields . | . . . Ignored by Resistances 378 | . 186 192 Core Remaining (%) 100 | 100 . . Volleys Fired 100 | . 65 35 Largest 2 | . 2 2 Hottest 150 | . 130 150 Shots Fired 199 | . 130 69 Gun 199 | . 130 69 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 71 | . 54 17 Thermal 128 | . 76 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 33 | . 33 12 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 166 | . 114 52 Core Hits 55 | . 35 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . . 6 Burn 6 | . . 6 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2314 | . 1360 954 Guns 2314 | . 1360 954 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 540 | . 363 177 Thermal 1774 | . 997 777 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 366 | . 366 234 Average Temperature 102 | . 107 87 Received Heat Transfer 645 | . 366 279 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 4201 | . 2388 1813 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 172 | . 172 . Initial . | . . . Average 67 | . 71 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 30 23 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 5 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 4 | . 3 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1904 | 70 1308 526 Spaces Moved 1324 | 52 978 294 Core 5 | 5 . . Treads 201 | . . 201 Legs 262 | 47 215 . Wheels 506 | . 413 93 Hover 350 | . 350 . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 110 | 113 101 136 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 96 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1585 | 63 1168 354 Wait 62 | . 57 5 Move 1322 | 51 977 294 Hop . | . . . Pick Up 43 | 6 30 7 Fast Attach 1 | . 1 . Attach 18 | 6 8 4 Detach . | . . . Swap 18 | . 15 3 Drop 21 | . 15 6 Fire 100 | . 65 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Discovered new exit (range 6) 1012 | -10/Materials | Identified exit to Subcaves 1071 | -10/Materials | Derelicts attacked the area 1171 | -10/Materials | Discovered new exit (range 16) 1270 | -10/Materials | Core integrity fell below 50% 1379 | -10/Materials | Entered Subcaves 1380 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1380 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1418 | -10/Subcaves | Ambushed by Subdweller buried in earth 1445 | -10/Subcaves | Ambushed by swarm of Subdwellers 1450 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1450 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1450 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1457 | -10/Subcaves | Core integrity fell below 20% 1511 | -10/Subcaves | Lost 3 allies 1512 | -10/Subcaves | Discovered new exit (range 11) 1551 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1558 | -10/Subcaves | Identified exit to Materials 1712 | -10/Subcaves | Visited Clippyterm 1751 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1891 | -10/Subcaves | Discovered new exit (range 13) 1905 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01805_ Switching to secondary target: S-10 Pest. 01814_ Destroyed Flight Unit. 01814_ S-10 Pest suffers critical hit (Burn). 01814_ Flight Unit melted. 01814_ S-10 Pest destroyed. 01815_ Lgt. Assault Rifle fries itself beyond repair. 01868_ Machine disabled. 01868_ Autobeam Turret suffers critical hit (Burn). 01871_ Destroyed Flight Unit. 01871_ S-10 Pest destroyed. 01875_ Flight Unit fries itself beyond repair. 01880_ Lgt. Ion Engine fries itself beyond repair. 01880_ Flight Unit fries itself beyond repair. 01880_ Destroyed Autobeam. 01887_ Lgt. Assault Rifle fries itself beyond repair. 01891_ EXIT=FOUND 01897_ Autobeam Turret suffers critical hit (Burn). 01897_ Autobeam Turret destroyed. 01900_ Autobeam Turret suffers critical hit (Burn). 01904_ Autobeam Turret heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ????????????????????????#"" ## #??????? | | ????????????????????????#"X #??????? | | ????????????????????????#"" ## #??????? | | ????????????????????????#"""### ###??????? | | ????????????????????????#####?# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# ###????????? | | ??????????????????????????????# ####???????? | | ??????????????????????????????## ##??????? | | ???????????????????????????????#### #??????? | | ??????????????????????????????????## #??????? | | ???????????????????????????????????# ## #??????? | | ???????????????????????##??????????# ##"###??????? | | ????????????????????####<##????????###""##???????? | | ???????????????????#" "" ""????????#"#"##????????? | | ???????????????????#" " " ?????##?##""# ?????? | | ???????????????????#" t ?????#"###"## #???? | | ???????????????????# % ?????# "#"###### #???? | | ???????????????????? ?????# """##?"#?? #???? | | ????????????????????? ?????## """#"##???#???? | | ???????????????????#??# #?????## """#???????? | | ??????????????????## ## %##????# #"#"#???????? | | ?????????????????## ##???# ## ###???????? | | ????????????????## ##?### ## ##???????? | | ????????????????# ### # ## #???????? | | ?????????? @ %% ##??????? | | ?????????? ## % #??????? | | ?????????? ?????## # # ##??????? | | ??????????? ??????????## ###### # ###???????? | | ??????????????????????????###????# ## ##????????? | | ????????????????????????????????## #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????## ##????????? | | ?????????????????????????????????### #?????????? | | ????????????????????????????????????# #?????????? | | ?????????????????????????????????????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedNuclearBeacon Manual? 0 Play Time 00:18:55 Cumulative 204.8 hours Start 2024.08.18 @ 17:23:19 End 2024.08.18 @ 17:37:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 308 Rogue 241 Adventurer 67 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd6bff2f-d0fb-46eb-8542-0496a6fe1ec3