Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.08 @ 15:22:55 Player: fragment Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (3) 15 Value Destroyed (115) 115 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3070 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Advanced Terrain Scan Processor Transport Network Coupler Advanced ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Array > --- UTILITY ---------- Weight Redist. System Signal Interpreter Power Shielding > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Transport Network Coupler [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Power Shielding Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 4 | . . 2 1 1 . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 31 | 3 14 2 3 . 1 8 . Power 4 | . 3 . . . . 1 . Engine 4 | . 3 . . . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 2 2 2 . 1 2 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 9 | . 2 2 2 . 1 2 . Utility 12 | 1 5 . 1 . . 5 . Device 8 | . 2 . 1 . . 5 . Storage 2 | 1 1 . . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 4 | . 4 . . . . . . Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . . . 4 . . 8 . Power 1 | . . . . . . 1 . Propulsion 9 | . . . 4 . . 5 . Utility 1 | . . . . . . 1 . Weapon 1 | . . . . . . 1 . Highest Loss Streak 4 | . . . 4 . . 4 . To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 69 | . 90 86 84 53 59 47 7 Engine 9 | . 13 11 9 7 7 7 . Wheel 9 | . 21 . . . . . . Flight 13 | . 6 42 39 15 21 12 . Device 5 | . 3 . 9 7 7 10 . Storage 4 | . 10 . . . . . . Processor 3 | . . 11 9 7 7 6 . Protection 9 | . 12 11 9 7 7 7 7 Energy Gun 3 | . 8 . . . . . . Ballistic Gun 4 | . 9 . . . . . . Special Weapon 3 | . 2 11 9 7 7 . . Naked Turns . | . . . . . . . . Heaviest Build 12 | 5 12 5 5 5 5 11 1 Greatest Support 32 | 32 32 16 20 8 8 16 3 Greatest Overweight (x) 3 | . 3 . . . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 7 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 3 5 5 5 Average Carried 4 | 2 3 4 3 3 3 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 3 3 3 5 5 Class Distribution -------------------- 57% | Mutant 42% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Sto Matter Collected 226 | 218 8 . . . . . . Remotely . | . . . . . . . . Salvage Created 137 | . 137 . . . . . . Parts 5 | . 5 . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 3 | . 3 . . . . . . Guns 3 | . 3 . . . . . . Classes Destroyed 1 | . 1 . . . . . . Grunt 3 | . 3 . . . . . . Best Kill Streak 1 | . 1 . . . . . . Combat Bots Only 1 | . 1 . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Sto Damage Taken 1282 | . 64 37 203 . . 646 332 Core 797 | . 30 12 55 . . 368 332 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 42 | . 6 1 1 . . 34 . Core Remaining (%) 93 | 100 88 97 90 . . . . Volleys Fired 9 | . 9 . . . . . . Largest 2 | . 2 . . . . . . Hottest 70 | . 70 . . . . . . Shots Fired 18 | . 18 . . . . . . Gun 18 | . 18 . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 9 | . 9 . . . . . . Thermal 9 | . 9 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 9 . . . . . . Robot Miss Streak 1 | . 1 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 15 | . 15 . . . . . . Core Hits 9 | . 7 . . . . 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . 1 . . . . . . Burn 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 162 | . 154 . . . . 3 5 Guns 154 | . 154 . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 8 | . . . . . . 3 5 Kinetic 54 | . 54 . . . . . . Thermal 100 | . 100 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 6 . 4 5 6 Average Corruption 4 | . . . 6 . 4 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 1 10 4 Message Errors 7 | . . . . . . 5 2 Matter Fused 2 | . . . . . . 2 . Energy Discharges 3 | . . . . . 1 1 1 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 1 2 Shots . | . . . . . . . . Rammed 4 | . . . . . . 2 2 Targets Rammed 4 | . . . . . . 2 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 136 | . 136 . 75 . . . . Average Temperature 35 | . 64 . 27 . . . . Received Heat Transfer 399 | . 48 . 108 . . 162 81 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . 370 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Peak Influence 326 | . 144 70 261 131 68 291 326 Initial 101 | . . 22 25 101 38 41 101 Average 92 | . 64 53 90 106 54 128 205 Maximum Alert Level 1 | . . . 1 . . 1 1 Low Security (%) 89 | 100 100 100 95 100 100 78 48 Level 1 10 | . . . 4 . . 21 51 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 2 . . 4 2 Investigation 7 | . 2 . . . . 3 2 Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 14 6 31 2 6 17 17 Peak Tracking Total 23 | . 5 6 23 3 6 7 14 Tactical Retreats 15 | . 3 . 5 . . 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Traps Triggered 5 | . . . . 1 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Sto Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Machines Accessed 13 | . 6 2 1 . . 2 2 Terminals 9 | . 5 2 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 2 1 Total Hacks 31 | . 12 5 3 . . 5 6 Successful 15 | . 10 2 1 . . 1 1 Failed 16 | . 2 3 2 . . 4 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 8 5 3 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . . . 5 2 Terminal Hacks 11 | . 7 2 1 . . . 1 Record 2 | . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 2 | . . 1 . . . . 1 Locate Traps 2 | . 2 . . . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 3 | . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 1 1 . . 2 2 Full Trace Events 5 | . 2 . . . . 1 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 104 | . 104 . . . . . . Retrieved Matter 104 | . 104 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Sto Turns Passed 1497 | 47 651 58 154 15 66 382 124 Spaces Moved 3166 | 46 788 207 592 47 199 1042 245 Core 274 | 17 3 . . . . 9 245 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 449 | 29 420 . . . . . . Hover . | . . . . . . . . Flight 2443 | . 365 207 592 47 199 1033 . Fastest Speed 23 | 50 32 26 23 32 32 32 50 Average Speed 42 | 81 68 26 24 32 32 33 50 Slowest Speed 200 | 100 200 26 32 32 32 195 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 18 | . 3 . 7 . . 8 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 75 23 32 2 88 23 27 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Total 3295 | 55 880 210 594 47 200 1063 246 Wait 65 | . 49 . 6 . . 10 . Move 3124 | 45 781 206 577 47 198 1025 245 Hop 18 | . 3 . 7 . . 8 . Pick Up 25 | 7 12 2 1 . 1 2 . Fast Attach 6 | . 2 . . . . 4 . Attach 24 | 3 11 2 3 . 1 4 . Detach 8 | . 3 . . . . 5 . Swap 1 | . 1 . . . . . . Drop 12 | . 9 . . . . 3 . Fire 9 | . 9 . . . . . . Melee . | . . . . . . . . Ram 3 | . . . . . . 2 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 48 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 7) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Propulsion x2 751 | -9/Materials | Discovered new exit (range 15) 757 | -9/Materials | Entered another Materials area 757 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -8/Materials | Build established: Sprinter 906 | -8/Materials | Discovered new exit (range 3) 911 | -8/Materials | Identified exit to Factory 911 | -8/Materials | Entered Factory 911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 920 | -7/Factory | Lost 4 parts (4n) 926 | -7/Factory | Sucked down chute 926 | -7/Factory | Entered Waste 929 | -7/Waste | Spotted C-40 Crusher 934 | -7/Waste | Spotted C-40 Crusher 941 | -7/Waste | EMP discharged 950 | -7/Waste | Spotted C-40 Crusher 952 | -7/Waste | Spotted C-40 Crusher 958 | -7/Waste | Spotted C-40 Crusher 964 | -7/Waste | Spotted C-40 Crusher 988 | -7/Waste | Discovered new exit (range 11) 992 | -7/Waste | Identified exit to Factory 992 | -7/Waste | Entered Factory 1055 | -7/Factory | Lost 3 parts (2n1w) 1360 | -7/Factory | Discovered new exit (range 15) 1374 | -7/Factory | Core integrity fell below 50% 1374 | -7/Factory | Entered Storage 1403 | -7/Storage | Lost 4 parts (1p2n1u) 1447 | -7/Storage | Core integrity fell below 20% 1498 | -7/Storage | Core destroyed Last Messages --------------- 01420_ %4L < VP8>VAUYLAR2KTZ4PEBFHK 4SVB33U 01433_ Penetrated by Slug. 01434_ K-01 Serf collects debris. 01436_ System corrupted: Substantial component data lost. 01437_ Penetrated by Slug. 01452_ Connecting with Garrison Access... Feedback: System corruption (+1%). 01452_ ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. 01460_ Slug penetrates Wall. 01463_ Penetrated by Slug. 01467_ A5MB34TD A54 R 01468_ A bubble of electromagnetic force engulfs the area. 01468_ Proton Bomb Trap short circuited. 01468_ Door malfunctions. 01468_ A bubble of electromagnetic force engulfs the area. 01469_ Slug penetrates Wall. 01497_ Slammed into G-47 Trooper. 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