Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:59:20 Player: eseft Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1572) 1572 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 4164 Bonus ------- Follower Combat Kills 258 Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 81/250 System Corruption 5% Temperature Cool (0) Movement Treading (163) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Barrage Gun Gauss Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Heat Sink Disposable Heat Sink Large Matter Pod (150) Kinecellerator Riot Gun Assault Rifle Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle KE Penetrator Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Heat Sink Disposable Heat Sink Large Matter Pod Assault Rifle Assault Rifle Heavy Assault Rifle Barrage Gun Gauss Cannon Maul [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 58 | 7 17 8 7 1 18 Power 5 | 1 1 . 1 . 2 Engine 5 | 1 1 . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 3 3 2 2 . 3 Treads 12 | 2 3 2 2 . 3 Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 . . 4 Device 3 | . 1 . . . 2 Storage 2 | 1 1 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 31 | 2 10 5 4 1 9 Energy Gun 3 | . 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 4 3 2 1 3 Ballistic Cannon 3 | . . . . . 3 Launcher 3 | . . . 1 . 2 Special Weapon 4 | . 3 1 . . . Impact Weapon 3 | . . 1 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 3 . 3 . 9 Power 3 | . 1 . 1 . 1 Propulsion 5 | . . . 2 . 3 Utility 3 | . 1 . . . 2 Weapon 4 | . 1 . . . 3 Highest Loss Streak 3 | . 3 . 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 100 99 100 93 Engine 11 | . 14 11 10 11 10 Treads 31 | . 27 33 32 33 32 Storage 11 | . 14 11 11 11 11 Processor 8 | . 10 11 11 11 4 Energy Gun 1 | . 5 . . . . Ballistic Gun 27 | . 20 32 32 33 22 Naked Turns . | . . . . . . Heaviest Build 54 | 13 33 32 32 29 54 Greatest Support 74 | 40 46 69 69 66 74 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 13 Class Distribution -------------------- 62% | Gunner 28% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1916 | 208 489 285 208 . 726 Remotely . | . . . . . . Salvage Created 1882 | . 582 646 198 . 456 Parts 102 | . 34 47 7 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 45 | . 10 12 12 . 11 Melee 2 | . . . 2 . . Guns 35 | . 10 12 8 . 5 AOE 8 | . . . 2 . 6 Classes Destroyed 11 | . 3 2 3 . 3 Worker 2 | . . 2 . . . Recycler 2 | . 1 . 1 . . Watcher 3 | . 1 2 . . . Swarmer 3 | . . . 3 . . Grunt 23 | . 10 7 . . 6 Brawler 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 7 | . . 5 . . 2 Demolisher 1 | . . . 1 . . Hunter 1 | . . . . . 1 Assembled 8 | . . . 8 . . Best Kill Streak 4 | . 3 4 4 . 3 Combat Bots Only 4 | . 3 3 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 286 | . 75 27 50 . 134 Missed 84 | . 18 8 17 . 41 Damage Taken 3203 | . 744 259 642 . 1558 Core 571 | . 145 44 155 . 227 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 101 | . 101 . . . . Core Remaining (%) 71 | 100 42 . . . . Volleys Fired 134 | . 51 30 15 . 38 Largest 3 | . 2 3 3 . 3 Hottest 104 | . 100 100 60 . 104 Shots Fired 292 | . 89 80 41 . 82 Gun 256 | . 84 76 40 . 56 Cannon 12 | . . . . . 12 Launcher 15 | . . . 1 . 14 Special 9 | . 5 4 . . . Kinetic 248 | . 64 76 40 . 68 Thermal 9 | . 5 4 . . . Explosive 15 | . . . 1 . 14 Electromagnetic 20 | . 20 . . . . Robot Hit Streak 23 | . 8 23 11 . 20 Robot Miss Streak 4 | . 3 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 186 | . 54 54 29 . 49 Core Hits 106 | . 25 27 19 . 35 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 1 . . 2 Destroy 2 | . . 1 . . 1 Blast 1 | . . . . . 1 Corrupt 1 | . 1 . . . . Melee Attacks 17 | . . 1 7 . 9 Impact 17 | . . 1 7 . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3803 | . 705 718 729 . 1651 Guns 2248 | . 641 718 335 . 554 Cannons 170 | . . . . . 170 Explosions 1129 | . 64 . 138 . 927 Melee 256 | . . . 256 . . Ramming . | . . . . . . Kinetic 2212 | . 435 718 335 . 724 Thermal 64 | . 64 . . . . Explosive 1065 | . . . 138 . 927 Electromagnetic 206 | . 206 . . . . Impact 256 | . . . 256 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . . 29 Message Errors 5 | . . . . . 5 Matter Fused 8 | . . . . . 8 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 33 | . . . 33 . . Projectiles . | . . . . . . Explosions 4 | . . . 4 . . Melee 29 | . . . 29 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 158 | . . . . . 158 Shots 8 | . . . . . 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 82 32 17 . 315 Average Temperature 66 | . 18 10 9 . 106 Received Heat Transfer 1396 | . 465 93 80 . 758 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 286 | . 150 286 158 . . Initial 31 | . . 1 31 . . Average 90 | . 56 139 106 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 59 100 . . Level 1 12 | . . 40 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 3 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 27 18 14 . 22 Peak Tracking Total 6 | . 4 4 3 . 6 Tactical Retreats 7 | . 1 . 4 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 6 6 . . . Terminals 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 41 | . 21 20 . . . Successful 19 | . 8 11 . . . Failed 22 | . 13 9 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 8 | . . 8 . . . Terminals 32 | . 15 17 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 6 9 . . . Record 2 | . . 2 . . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Alert Level 3 | . 1 2 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 2 | . 1 1 . . . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 4 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 7 Highest-Rated Group 197 | . . . 40 197 197 Highest-Rated Ally 40 | . . . 16 40 40 Total Orders 4 | . . . 1 . 3 STAY 1 | . . . . . 1 FOLLOW 3 | . . . 1 . 2 Ally Attacks 47 | . . . . . 47 Total Damage 1145 | . . . . . 1145 Kills 7 | . . . . . 7 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6507 | 80 1290 869 522 2032 1714 Spaces Moved 3506 | 45 621 392 274 1242 932 Core 3 | 3 . . . . . Treads 3497 | 36 621 392 274 1242 932 Legs 6 | 6 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 147 160 160 160 160 161 Slowest Speed 240 | 160 240 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 75 30 54 90 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug 22 | . 5 5 . . 12 Terrain Destroyed 151 | . 8 5 7 . 131 Melee 9 | . . 1 . . 8 Projectile 20 | . 5 4 . . 11 AOE 122 | . 3 . 7 . 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4094 | 57 824 565 310 1287 1051 Wait 284 | . 93 112 5 39 35 Move 3497 | 44 620 391 273 1237 932 Hop 2 | . . . . 2 . Pick Up 62 | 5 24 13 3 4 13 Fast Attach 13 | 5 8 . . . . Attach 19 | 2 2 2 3 1 9 Detach 4 | 1 3 . . . . Swap 26 | . 7 6 4 . 9 Drop 36 | . 16 10 . 4 6 Fire 134 | . 51 30 15 . 38 Melee 17 | . . 1 7 . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Lost 3 parts (1p1u1w) 349 | -10/Materials | Build established: Mutant 414 | -10/Materials | Repaired Lgt. Treads 616 | -10/Materials | Discovered new exit (range 17) 641 | -10/Materials | Core integrity fell below 50% 1319 | -10/Materials | Discovered new exit (range 14) 1371 | -10/Materials | Entered another Materials area 1371 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1857 | -9/Materials | Build established: Gunner 1878 | -9/Materials | Identified exit to Mines 1878 | -9/Materials | Identified exit to Storage 2240 | -9/Materials | Entered Mines 2241 | -9/Mines | Assembled infested the area 2655 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2752 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2762 | -9/Mines | Entered Zion 2762 | -7/Zion | Accompanied by 3 allies 3344 | -7/Zion | Given A8's code to call for help 3506 | -7/Zion | Imprinted 3508 | -7/Zion | Declared Zion's savior 3684 | -7/Zion | Learned Factory recycling unit intel 4076 | -7/Zion | Found CR-A16's Pointy Stick 4762 | -7/Zion | Discovered new exit (range 16) 4794 | -7/Zion | Entered Proximity Caves 4794 | -6/Proximity Caves | Accompanied by 7 allies 5327 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5372 | -6/Proximity Caves | Lost 3 allies 5440 | -6/Proximity Caves | Core integrity fell below 50% 5464 | -6/Proximity Caves | Core integrity fell below 20% 5490 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5783 | -6/Proximity Caves | Spotted B-75 Beast 6082 | -6/Proximity Caves | Build established: Mutant 6269 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6422 | -6/Proximity Caves | Identified exit to Factory 6508 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06289_ Acquired 54 matter. 06309_ Searching scrap... 06309_ Found Datajack. 06309_ Found Flamer. 06309_ Found Kinecellerator. 06309_ Found Matter Compressor. 06309_ Found 18 Matter. 06310_ Acquired 18 matter. 06313_ Acquired Kinecellerator. 06316_ System corrupted: FCS attempts to trigger Barrage Gun. 06316_ System corrupted: Barrage Gun misfires. 06422_ Acquired derelict log, extracted data. 06424_ System corrupted: Energy discharge (-84). 06444_ System corrupted: Heat flow error (+241). 06469_ System corrupted: Gauss Cannon jammed. 06471_ 9>::X3RDDTFU1 ZKFCX3 06472_ Slug penetrates Wall. 06483_ Angular Momentum Engine destroyed. 06483_ Med. Treads destroyed. 06505_ Hvy. Assault Rifle destroyed. 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Treads | -9/Materials | Scanalyzed System Guard | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Spear | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst I Survived The Infestation Part-time Excavator Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed StormMicrowarpSheargun Manual? 0 Play Time 02:24:28 Cumulative 11.1 hours Start 2024.04.07 @ 17:59:28 End 2024.04.07 @ 20:59:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6cc543e-1d80-4c31-9663-943d4cb6bd6d