Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 09:38:27 Player: Ordine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1709) 1709 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4809 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 283/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Airjet Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Particle Cannon > --- INVENTORY (15) --- Heavy Ion Engine Improved Heat Sink Structural Scanner Improved Targeting Computer Hardened Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Beam Cannon Missile Launcher Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Airjet Structural Scanner Signal Interpreter Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Beam Cannon Particle Cannon Missile Launcher Plasma Cutter Makeshift Hammer [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 57 | 6 14 1 22 4 9 1 Power 6 | 1 1 1 2 . 1 . Engine 6 | 1 1 1 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 3 . 12 . 2 . Treads 14 | 2 3 . 9 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 5 | . . . 3 . 2 . Flight . | . . . . . . . Utility 19 | 1 5 . 5 2 5 1 Device 8 | . 2 . 2 1 3 . Storage 4 | 1 2 . 1 . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . 2 1 2 . Artifact . | . . . . . . . Weapon 13 | 2 5 . 3 2 1 . Energy Gun 2 | . . . . 2 . . Energy Cannon 9 | . 5 . 3 . 1 . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 5 | . . . 2 1 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . . 2 1 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 94 100 100 88 Engine 12 | . 14 14 11 11 9 7 Treads 24 | . 27 28 31 . . . Hover 6 | . . . 1 33 36 30 Device 6 | . 9 . 4 11 18 15 Storage 12 | . 14 14 11 11 9 7 Processor 4 | . 3 14 1 . . 4 Protection 5 | . . . 11 11 9 7 Energy Gun 2 | . . . . 8 16 7 Energy Cannon 20 | . 21 28 21 13 1 7 Ballistic Gun 1 | . 6 . . . . . Peak Build Rating 40 | 6 10 8 24 29 40 38 Average Rating 14 | 4 8 8 14 25 36 37 On Entrance 16 | . 6 8 8 24 29 37 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 22 21 41 41 44 44 Greatest Support 60 | 40 40 40 60 24 32 32 Greatest Overweight (x) 7 | 4 7 . 5 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 14 15 15 15 Most Carried 15 | 1 10 10 15 15 15 13 Average Carried 10 | . 6 10 13 14 13 12 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 1 10 10 15 15 13 12 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 951 | 209 210 113 265 70 84 . Remotely . | . . . . . . . Salvage Created 2314 | . 606 96 1172 91 349 . Parts 129 | . 45 8 63 6 7 . Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 13 6 21 3 6 . Guns 7 | . 2 . . 1 4 . Cannons 40 | . 11 5 21 2 1 . Classes Destroyed 11 | . 6 . 4 1 . . Worker 1 | . 1 . . . . . Hauler 5 | . 2 . 3 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 8 | . 3 . 4 . 1 . Swarmer 13 | . 5 6 2 . . . Grunt 26 | . 8 . 12 2 4 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 5 . 2 . Assembled 1 | . . . . 1 . . Best Kill Streak 5 | . 4 3 5 1 2 . Combat Bots Only 4 | . 4 3 4 1 2 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 200 | . 35 23 95 8 37 2 Missed 57 | . 11 8 26 3 9 . Damage Taken 1992 | . 259 115 947 122 513 36 Core 188 | . 26 16 45 10 91 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 133 | . 49 . 84 . . . Core Remaining (%) 88 | 100 . 83 . 86 83 . Volleys Fired 185 | . 56 17 77 11 24 . Largest 2 | . 2 2 2 2 2 . Hottest 138 | . 120 120 128 138 138 . Shots Fired 363 | . 112 34 147 22 48 . Gun 91 | . 44 . . 2 45 . Cannon 272 | . 68 34 147 20 3 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 44 | . 44 . . . . . Thermal 319 | . 68 34 147 22 48 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 6 4 14 6 16 . Robot Miss Streak 5 | . 3 2 4 5 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 219 | . 66 15 94 8 36 . Core Hits 83 | . 25 5 36 3 14 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 1 . . . . Meltdown 1 | . . 1 . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4007 | . 1030 310 1796 153 718 . Guns 990 | . 307 . . 20 663 . Cannons 3003 | . 723 310 1796 133 41 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . . . . . 14 . Kinetic 307 | . 307 . . . . . Thermal 3686 | . 723 310 1796 153 704 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Matter Fused 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 22 | . 16 . 6 . . . Projectiles 22 | . 16 . 6 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . 7 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 437 | . 234 360 437 169 409 . Average Temperature 108 | . 62 134 116 79 122 . Received Heat Transfer 843 | . 141 . 357 30 315 . Effects 16 | . . 2 14 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 5 | . . 1 4 . . . Interference 5 | . . . 5 . . . Matter Decay 3 | . . 1 2 . . . Short Circuit 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Melted 21 | . 5 2 10 . 4 . Heat Transferred 7326 | . 1517 629 3515 296 1369 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 387 | . 300 71 387 125 204 119 Initial 92 | . . 1 . 65 48 92 Average 125 | . 91 39 208 88 140 105 Maximum Alert Level 1 | . 1 . 1 . 1 . Low Security (%) 73 | 100 92 100 38 100 74 100 Level 1 26 | . 7 . 61 . 25 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 . 4 1 Investigation 3 | . . . 1 . 2 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 3 . 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 23 6 44 4 22 2 Peak Tracking Total 8 | . 4 3 5 2 8 1 Tactical Retreats 9 | . 1 . 4 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . 2 . 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 24 | . 6 . 11 1 5 1 Terminals 15 | . 4 . 7 . 4 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 2 . . 1 Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 15 . 26 1 11 3 Successful 21 | . 6 . 11 1 2 1 Failed 34 | . 8 . 15 . 9 2 Catastrophic 10 | . 2 . 4 . 4 . Database Lockouts 1 | . 1 . . . . . Manual 15 | . 6 . 3 . 6 . Terminals 37 | . 10 . 18 . 9 . Fabricators . | . . . . . . . Repair Stations 10 | . 2 . 5 . . 3 Recycling Units 6 | . 3 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 3 . 4 1 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Registered Prototypes 1 | . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 2 . 4 . . 1 Scan Component 5 | . 1 . 3 . . 1 Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 5 . 10 . 5 1 Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 58 | . 26 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 10 . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6178 | 58 1764 1212 2138 314 633 59 Spaces Moved 3422 | 31 898 677 1072 208 478 58 Core 8 | 7 1 . . . . . Treads 2564 | 24 897 677 966 . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 850 | . . . 106 208 478 58 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 102 102 98 100 Average Speed 145 | 159 160 160 154 102 98 100 Slowest Speed 400 | 250 400 160 350 102 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 99 98 83 51 37 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4265 | 37 1110 773 1405 288 593 59 Wait 551 | . 131 76 211 58 75 . Move 3416 | 30 897 676 1071 207 477 58 Hop . | . . . . . . . Pick Up 28 | 1 9 1 11 4 2 . Fast Attach 17 | 6 7 . 4 . . . Attach 10 | . 1 . 3 1 4 1 Detach . | . . . . . . . Swap 30 | . 6 1 15 3 5 . Drop 27 | . 3 2 13 4 5 . Fire 185 | . 56 17 77 11 24 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 668 | -10/Materials | Discovered new exit (range 10) 1011 | -10/Materials | Discovered new exit (range 3) 1120 | -10/Materials | Discovered new exit (range 9) 1308 | -10/Materials | Discovered new exit (range 13) 1596 | -10/Materials | Repaired Beam Cannon 1821 | -10/Materials | Identified exit to Mines 1823 | -10/Materials | Entered Mines 1904 | -10/Mines | Learned 4 Materials zone layouts 1982 | -10/Mines | Discovered new exit (range 5) 1983 | -10/Mines | Learned location of Storage (-7) 2041 | -10/Mines | Identified exit to Materials 2168 | -10/Mines | Discovered exit to Materials (range 9) 3035 | -10/Mines | Entered Materials 3035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3036 | -9/Materials | Identified exit to Materials 3505 | -9/Materials | Discovered new exit (range 14) 4105 | -9/Materials | Discovered exit to Materials (range 4) 4785 | -9/Materials | Repaired Particle Cannon 4885 | -9/Materials | Discovered new exit (range 16) 5005 | -9/Materials | Build established: Scavenger-Mutant 5173 | -9/Materials | Entered Mines 5174 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5212 | -9/Mines | Excavation squad dispatched 5212 | -9/Mines | A large section of the Mines collapsed 5237 | -9/Mines | Met a Derelict bent on vengeance 5299 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5359 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5392 | -9/Mines | Build established: Mutant 5400 | -9/Mines | Discovered exit to Materials (range 16) 5440 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5487 | -9/Mines | Entered Materials 5487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5697 | -8/Materials | Garrison activated, responded to threat 6106 | -8/Materials | Discovered new exit (range 10) 6120 | -8/Materials | Entered Factory 6120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6179 | -7/Factory | Self-destructed Last Messages --------------- 06116_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 06147_ Connecting with Repair Station... 06147_ Current location identified: Factory >>Scan(Aerolev Unit) Scanning Aerolev Unit... Ready to Repair: Aerolev Unit Rating: 3p Time: 30 06153_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06153_ ALERT: All DSF locations entering lockdown mode. 06162_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 06179_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????"" """ #####/#####? | | ???????????????????????????""" """ # #? | | ???????????????????????? ?? # #? | | ???????????????????????? ??"" """ # #? | | ??????????????????????? """ """ + """ "" #? | | ?????????????????????? """ """ # """ """ #? | | ???????????????????? ?? """ """ # """ R" #? | | ????????????????????? # """ #? | | ????????????????????? """ """ # #? | | ???????????????????? 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