Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 14:45:03 Player: MoYuYu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2679) 2679 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6675 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (3) ------ Seismic Detector > --- WEAPON (6) ------- Makeshift Sword > --- INVENTORY (5) ---- Nuclear Core Cooling System Compact Battery (200) Compact Matter Pod (150) Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun Flak Gun Coil Gun Heavy Assault Cannon > --- INVENTORY -------- Nuclear Core Medium Treads Carbon-fiber Leg Armored Leg Cooling System Compact Matter Pod Improved Sensor Array Seismic Detector Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Improved Assault Rifle Assault Cannon Improved Datajack [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . Utility 1 | . . . 1 . . . . . Weapon 4 | . . 1 . 1 . . 2 . Parts Attached 90 | 6 5 19 23 4 5 3 24 1 Power 5 | 1 . 1 1 . 1 . 1 . Engine 4 | 1 . 1 1 . . . 1 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 1 5 9 1 2 3 6 . Treads 7 | . . . . . 1 3 3 . Leg 21 | 2 1 5 9 1 1 . 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 31 | 1 1 5 9 2 2 . 11 . Device 13 | . 1 3 3 1 1 . 4 . Storage 3 | 1 . 1 1 . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 14 | . . 1 4 1 1 . 7 . Artifact . | . . . . . . . . . Weapon 25 | 2 3 8 4 1 . . 6 1 Energy Gun 2 | . . . . . . . 2 . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 13 | 2 . 5 2 1 . . 3 . Ballistic Cannon 5 | . 2 . 2 . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . 1 2 . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 3 | . . 3 . . . . . . Parts Lost 29 | . . 3 2 . 2 1 21 . Power 5 | . . 1 1 . 1 . 2 . Propulsion 10 | . . 1 1 . 1 1 6 . Utility 5 | . . . . . . . 5 . Weapon 9 | . . 1 . . . . 8 . Highest Loss Streak 16 | . . 2 2 . 2 1 16 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 89 99 97 81 84 83 68 13 Engine 6 | . 14 10 9 7 1 . . . Core 1 | . . . . . 5 7 4 . Treads 4 | . . . . . . 20 21 . Leg 25 | . 28 32 35 30 29 9 1 . Device 6 | . 4 9 8 5 6 7 4 6 Storage 8 | . 14 11 9 7 7 7 5 . Processor 3 | . . . 2 7 7 7 5 . Protection 2 | . . 1 7 1 . . 1 . Energy Cannon 1 | . . 5 . . . . . . Ballistic Gun 15 | . 16 20 20 12 15 15 12 . Ballistic Cannon 5 | . 10 6 4 7 7 7 3 . Peak Build Rating 51 | 6 9 16 26 32 35 38 51 9 Average Rating 24 | 4 7 13 20 29 33 37 37 4 On Entrance 18 | . 6 9 16 26 31 34 38 4 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 10 14 29 41 51 53 47 63 3 Greatest Support 98 | 20 20 30 45 45 52 60 98 5 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 5 Average Capacity 12 | 7 8 9 11 15 15 15 14 5 Most Carried 15 | 6 8 10 14 15 15 13 15 5 Average Carried 11 | 3 7 9 10 14 13 12 12 4 Final Capacity 15 | 8 8 10 15 15 15 15 5 5 Final Carried 15 | 6 8 10 14 15 13 12 3 5 Class Distribution -------------------- 44% | Scavenger-Skirmisher 22% | Scavenger-Tank 15% | Mutant 8% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Matter Collected 2837 | 214 241 440 949 210 177 38 551 17 Remotely . | . . . . . . . . . Salvage Created 2468 | . 260 462 729 225 185 31 576 . Parts 143 | . 21 33 34 12 6 4 33 . Haulers Intercepted 2 | . . . 1 . . . 1 . Recyclers Shooed 3 | . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 6 4 . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 67 | . 10 15 15 6 5 1 15 . Melee 2 | . . . . . . . 2 . Guns 23 | . 3 1 14 . . . 5 . Cannons 39 | . 7 14 1 6 5 1 5 . AOE 3 | . . . . . . . 3 . Classes Destroyed 12 | . 3 2 2 1 1 . 3 . Worker 1 | . . . . . . . 1 . Builder 1 | . . . . . . . 1 . Hauler 2 | . . . 1 . . . 1 . Recycler 1 | . 1 . . . . . . . Operator 1 | . . . 1 . . . . . Swarmer 19 | . 6 6 2 . 1 . 4 . Grunt 29 | . 4 5 12 4 1 . 3 . Brawler 1 | . . 1 . . . . . . Duelist 2 | . . . . . 2 . . . Sentry 10 | . . 3 1 1 1 . 4 . Hunter 3 | . . . . . . . 3 . Programmer 3 | . . . . 1 . 1 1 . Best Kill Streak 6 | . 6 6 3 2 4 1 5 . Combat Bots Only 6 | . 4 6 3 2 4 1 4 . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Hostile Shots Fired 744 | . 39 52 79 47 72 11 438 6 Missed 218 | . 10 11 17 20 28 3 125 4 Damage Taken 7105 | . 291 478 906 342 587 151 4318 32 Core 1258 | . 105 43 96 6 110 36 830 32 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 58 89 82 . . 78 . . Volleys Fired 223 | . 29 34 57 19 14 4 66 . Largest 4 | . 2 3 3 2 2 2 4 . Hottest 154 | . 59 115 90 88 88 88 154 . Shots Fired 469 | . 58 81 159 26 22 6 117 . Gun 305 | . 29 35 142 7 8 2 82 . Cannon 164 | . 29 46 17 19 14 4 35 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 435 | . 58 69 159 26 22 6 95 . Thermal 22 | . . . . . . . 22 . Explosive . | . . . . . . . . . Electromagnetic 12 | . . 12 . . . . . . Robot Hit Streak 19 | . 19 8 17 5 9 2 13 . Robot Miss Streak 5 | . 2 5 3 4 5 3 4 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . 2 . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 297 | . 41 44 107 16 15 3 71 . Core Hits 137 | . 19 20 36 9 8 2 43 . Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 13 | . 2 2 3 2 3 . 1 . Destroy 3 | . 1 . 1 . . . 1 . Blast 10 | . 1 2 2 2 3 . . . Melee Attacks 3 | . 3 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7090 | . 561 707 1769 799 687 153 2414 . Guns 2874 | . 150 143 1489 80 67 13 932 . Cannons 3472 | . 411 564 280 719 620 140 738 . Explosions 683 | . . . . . . . 683 . Melee . | . . . . . . . . . Ramming 61 | . . . . . . . 61 . Kinetic 5918 | . 561 513 1769 799 687 153 1436 . Thermal 348 | . . . . . . . 348 . Explosive 569 | . . . . . . . 569 . Electromagnetic 194 | . . 194 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 3 1 . . . 2 2 Average Corruption 1 | . . 3 1 . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . 13 8 . . . 1 2 Message Errors 4 | . . 3 1 . . . . . Matter Fused 7 | . . 4 2 . . . . 1 Heat Flow Errors 2 | . . 1 1 . . . . . Energy Discharges 3 | . . 1 2 . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 5 | . . 1 2 . . . 1 1 Data Loss (major) 1 | . . 1 . . . . . . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 258 | . 3 . . 81 39 . 135 . Projectiles 123 | . 3 . . 81 39 . . . Explosions 135 | . . . . . . . 135 . Melee . | . . . . . . . . . Knockbacks 28 | . 9 4 7 6 1 . 1 . Impact . | . . . . . . . . . Kinetic 25 | . 8 4 6 5 1 . 1 . Secondary 3 | . 1 . 1 1 . . . . Self-Inflicted Damage 126 | . . . . . . . 126 . Shots 2 | . . . . . . . 2 . Rammed 5 | . . . . . . . 5 . Targets Rammed 32 | . . . . . . . 32 . Kicked 26 | . . . . . . . 26 . Crushed 1 | . . . . . . . 1 . Highest Temperature 309 | . 36 309 260 60 47 6 123 . Average Temperature 52 | . 14 80 76 23 14 4 36 . Received Heat Transfer 1824 | . 84 156 567 183 96 27 711 . Effects 2 | . . . 2 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 523 | . . . . . . . 523 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Peak Influence 470 | . 377 470 187 123 . . 249 . Initial 100 | . . 95 100 3 . . 18 . Average 108 | . 101 279 59 37 . . 66 . Maximum Alert Level 2 | . 1 2 . . . . 1 . Low Security (%) 83 | 100 82 34 100 100 . . 96 . Level 1 12 | . 17 48 . . . . 3 . Level 2 3 | . . 16 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 1 7 3 . . 8 . Investigation 7 | . 1 1 4 . . . 1 . Extermination 3 | . . . . 1 . . 2 . Reinforcement 6 | . 1 . 3 . . . 2 . Assault 1 | . . . . 1 . . . . Garrison 4 | . . . . 1 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Distress Signals 9 | . 1 2 4 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 17 29 22 9 7 6 39 5 Peak Tracking Total 13 | . 4 5 3 3 5 5 13 3 Tactical Retreats 20 | . 2 4 1 1 1 . 9 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Traps Triggered 3 | . 1 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 25 | . . 25 . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . 3 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Machines Disabled 7 | . 1 1 . . . . 5 . Max in Single Turn 2 | . 1 1 . . . . 2 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Machines Accessed 25 | . 3 4 7 4 . . 7 . Terminals 17 | . 3 2 5 3 . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . 1 2 . . . 2 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 56 | . 8 14 16 8 . . 10 . Successful 20 | . 3 3 8 2 . . 4 . Failed 36 | . 5 11 8 6 . . 6 . Catastrophic 9 | . 2 . 3 2 . . 2 . Database Lockouts . | . . . . . . . . . Manual 29 | . 2 8 9 4 . . 6 . Terminals 38 | . 8 6 12 6 . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . 4 4 . . . 2 . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 14 | . 2 1 6 2 . . 3 . Record 4 | . . . 4 . . . . . Robot Analysis 1 | . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . Alert Level 2 | . 1 . . . . . 1 . Unreport Threat 4 | . 1 . 2 . . . 1 . Zone Layout 2 | . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . Insert Component 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 1 2 . . . 1 . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 1 2 . . . 1 . Reject 2 | . . 1 . . . . 1 . Mask 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 5 6 3 . . 7 . Full Trace Events 4 | . . 1 2 . . . 1 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Turns Passed 7168 | 84 396 1263 1548 1050 1196 156 1252 223 Spaces Moved 4114 | 59 237 540 770 500 928 82 622 376 Core 3 | 3 . . . . . . . . Treads 562 | . . . . . . 77 485 . Legs 3040 | 56 237 540 770 500 928 5 4 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 509 | . . . . . . . 133 376 Fastest Speed 35 | 50 120 120 120 120 120 122 35 35 Average Speed 117 | 116 120 120 120 126 121 170 139 35 Slowest Speed 193 | 120 120 190 190 190 190 193 190 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 40 33 56 13 93 12 15 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 6 | . . . . . 4 . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 80 | . 1 3 2 9 5 3 57 . Melee . | . . . . . . . . . Projectile 31 | . 1 3 2 9 5 3 8 . AOE 49 | . . . . . . . 49 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Total 5989 | 71 295 1088 1279 884 965 89 852 466 Wait 1415 | 1 13 452 393 356 7 1 105 87 Move 4095 | 58 236 539 769 499 927 81 610 376 Hop 5 | . . . . . . . 5 . Pick Up 47 | 6 5 9 16 3 1 . 5 2 Fast Attach 21 | 6 1 3 5 1 . . 4 1 Attach 22 | . . 4 3 . 2 1 12 . Detach 1 | . . 1 . . . . . . Swap 47 | . 4 12 15 3 3 2 8 . Drop 43 | . 4 9 21 3 1 . 5 . Fire 223 | . 29 34 57 19 14 4 66 . Melee 3 | . 3 . . . . . . . Ram . | . . . . . . . . . Kick 26 | . . . . . . . 26 . Crush 6 | . . . . . . . 6 . Escape Stasis . | . . . . . . . . . Rewire 10 | . . . . . 10 . . . Trap 25 | . . 25 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 635 | -9/Materials | Discovered new exit (range 8) 765 | -9/Materials | Build established: Gunner 813 | -9/Materials | Discovered new exit (range 14) 1504 | -9/Materials | Build established: Scavenger-Gunner 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -8/Materials | Build established: Scavenger-Tank 2548 | -8/Materials | Met 7R-MNS 2738 | -8/Materials | Discovered new exit (range 4) 2906 | -8/Materials | Discovered new exit (range 6) 3215 | -8/Materials | Build established: Scavenger-Skirmisher 3235 | -8/Materials | Identified exit to Factory 3292 | -8/Materials | Entered Factory 3292 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3293 | -7/Factory | Caught up to 7R-MNS 3410 | -7/Factory | Identified exit to DSF 3462 | -7/Factory | Garrison activated, responded to threat 4231 | -7/Factory | Discovered new exit (range 11) 4250 | -7/Factory | Identified exit to Lower Caves 4342 | -7/Factory | Entered Lower Caves 4345 | -7/Lower Caves | Learned 4 Factory zone layouts 4536 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5202 | -7/Lower Caves | Encountered a Warlord checkpoint 5356 | -7/Lower Caves | Discovered new exit (range 14) 5469 | -7/Lower Caves | Spotted B-75 Beast 5536 | -7/Lower Caves | Identified exit to Lower Caves 5538 | -7/Lower Caves | Entered another Lower Caves area 5569 | -7/Lower Caves | Discovered new exit (range 15) 5604 | -7/Lower Caves | Encountered a Warlord checkpoint 5618 | -7/Lower Caves | Identified exit to Factory 5692 | -7/Lower Caves | Attacked by a faux Warlord 5694 | -7/Lower Caves | Entered Factory 5694 | -6/Factory | Evolved 2 slots: Weapon x2 6557 | -6/Factory | Garrison activated, responded to threat 6677 | -6/Factory | Lost 3 parts (1u2w) 6707 | -6/Factory | Cargo convoy interrupted 6869 | -6/Factory | Core integrity fell below 50% 6890 | -6/Factory | Released all parts (3) 6895 | -6/Factory | Lost 16 parts (2p6n4u4w) 6898 | -6/Factory | Core integrity fell below 20% 6926 | -6/Factory | Build established: Mutant 6944 | -6/Factory | Discovered new exit (range 6) 6946 | -6/Factory | Entered Lower Caves 7048 | -6/Lower Caves | Learned location of 2 exits from Factory 7169 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07047_ Found Lgt. Fission Core. 07047_ Found Arm. Huge Wheel. 07047_ Found 44 Matter. 07048_ Acquired derelict log, extracted data. Data stored: Factory exits (x2). 07049_ Acquired Flak Cannon. 07061_ 4Q-8IY(k) breaks down the debris. 07073_ System corrupted: Component data lost. 07077_ 4Q-8IY(k) breaks down the debris. 07144_ Searching scrap... 07144_ Found Mak. Sword. 07144_ Found Imp. Thermal Generator. 07144_ Found Unknown Engine. 07144_ Found Powered Hammer. 07144_ Found 62 Matter. 07160_ Acquired Mak. Sword. 07162_ System corrupted: Matter fused (-7). 07163_ Acquired 1 matter. 07164_ Acquired 16 matter. 07169_ Penetrated by Slug. 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