Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 23:36:10 Player: souux Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (201) 1005 Value Destroyed (6238) 6238 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2026) 2026 TOTAL SCORE: 11669 Bonus ------- High Alert Combat Kills 920 Follower Combat Kills 206 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 135/150 System Corruption 7% Temperature Cool (0) Movement Treading (156) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun Heavy Laser > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Medium Treads Cryofiber Web High-capacity Matter Pod (200) Structural Scanner Seismic Detector Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Particle Cannon Heavy Rocket Launcher Improved Datajack Remote Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Powered Armor > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Treads Medium Treads High-capacity Matter Pod Structural Scanner Seismic Detector Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield Particle Gun Heavy Particle Cannon Heavy Rocket Launcher Improved Datajack Remote Datajack Plasma Cutter Katana [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 135 | 8 12 37 31 12 23 12 Power 16 | 1 3 6 2 1 2 1 Engine 11 | 1 3 5 . 1 1 . Core 5 | . . 1 2 . 1 1 Reactor . | . . . . . . . Propulsion 55 | 2 6 14 10 5 14 4 Treads 46 | . 3 11 9 5 14 4 Leg 1 | . . 1 . . . . Wheel 7 | 2 3 2 . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 30 | 2 1 8 7 2 5 5 Device 13 | 1 . 4 1 1 3 3 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 13 | . . 3 6 1 2 1 Artifact . | . . . . . . . Weapon 34 | 3 2 9 12 4 2 2 Energy Gun 17 | 1 1 4 8 1 . 2 Energy Cannon 5 | . . 1 . 2 2 . Ballistic Gun 9 | 2 1 4 2 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 . 1 . Parts Lost 26 | . 8 10 . 2 1 5 Power 5 | . 2 2 . . . 1 Propulsion 11 | . 4 4 . 1 . 2 Utility 4 | . . 1 . 1 1 1 Weapon 6 | . 2 3 . . . 1 Highest Loss Streak 4 | . 4 4 . 2 1 2 To Critical Strikes . | . . . . . . . Average Backups 18 | 4 10 17 19 19 19 19 Power 1 | . . . 1 1 1 1 Propulsion 6 | 2 4 8 8 6 5 2 Utility 6 | . 2 4 6 7 7 9 Weapon 3 | . 1 3 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 39 | . . 12 8 . 8 11 Power 3 | . . 1 . . . 2 Propulsion 11 | . . 5 3 . 2 1 Utility 10 | . . 1 . . 4 5 Weapon 11 | . . 5 5 . 1 . Tool/Special 4 | . . . . . 1 3 Average Slot Usage (%) 98 | . 97 96 96 100 99 99 Engine 5 | . 13 10 . 1 6 . Core 4 | . . . 9 7 2 8 Treads 31 | . 12 24 34 36 36 35 Wheel 2 | . 15 7 . . . . Device 14 | . 14 13 9 9 19 18 Storage 9 | . 14 11 9 9 9 9 Protection 9 | . . 5 16 18 7 7 Energy Gun 7 | . 12 8 13 12 . 5 Energy Cannon 6 | . . . . 2 18 12 Ballistic Gun 4 | . 13 13 4 . . . Peak Build Rating 42 | 7 8 18 31 31 31 42 Average Rating 24 | 5 7 15 27 29 28 35 On Entrance 17 | . 7 8 17 30 27 30 Avg Prop Armor Cover (%) 8 | . . 8 . . . . Naked Turns . | . . . . . . . Heaviest Build 72 | 12 28 61 72 72 72 70 Greatest Support 106 | 20 40 60 80 82 82 106 Greatest Overweight (x) 2 | 1 2 2 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 19 | 7 14 18 20 20 20 20 Most Carried 20 | 7 13 20 20 20 20 20 Average Carried 18 | 4 10 17 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 7 11 20 20 20 20 17 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 3347 | 288 430 816 733 425 509 146 Remotely . | . . . . . . . Salvage Created 7796 | 91 724 1882 1396 998 1657 1048 Parts 395 | 9 37 84 82 42 84 57 Haulers Intercepted 18 | . 2 5 5 . 6 . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 144 | . 13 24 23 26 27 31 Guns 71 | . 13 23 19 12 . 4 Cannons 41 | . . . . . 27 14 AOE 25 | . . . 3 11 . 11 Classes Destroyed 15 | 2 6 2 3 . 1 1 Worker 6 | . 3 1 1 . 1 . Builder 2 | . . . 1 . 1 . Tunneler 3 | 2 . 1 . . . . Hauler 18 | . 2 5 5 . 6 . Recycler 10 | 1 . 5 4 . . . Mechanic 1 | . . . 1 . . . Operator 4 | . 1 1 1 . 1 . Watcher 13 | . 3 4 2 . 4 . Swarmer 36 | . 3 3 11 4 5 10 Grunt 66 | . 10 12 4 16 11 13 Brawler 2 | . . . . . 1 1 Duelist 3 | . . 2 . . . 1 Sentry 27 | . . 7 6 6 8 . Hunter 6 | . . . 2 . 2 2 Programmer 4 | . . . . . . 4 Best Kill Streak 16 | 3 4 11 6 10 5 16 Combat Bots Only 16 | . 4 8 4 10 4 16 Max Kills in Single Turn 9 | 1 2 2 2 3 2 9 Gunslinging 1 | . 1 1 1 . . . Exploded 9 | . . . 2 3 . 9 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 821 | . 98 153 126 105 132 207 Missed 226 | . 27 40 30 24 41 64 Hits 595 | . 71 113 96 81 91 143 Melee 2 | . . 2 . . . . Projectile 593 | . 71 111 96 81 91 143 AOE 2 | . 1 . . . . 1 Critical Strikes 21 | . 3 4 3 4 4 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 8189 | . 1055 1498 1074 1213 1255 2094 Core 1008 | . 166 289 114 199 76 164 Absorbed by Shields . | . . . . . . . Ignored by Resistances 114 | . . . 36 78 . . Core Remaining (%) 53 | 100 33 27 . . . . Volleys Fired 507 | 7 69 118 90 56 94 73 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 40 70 96 138 122 150 150 Shots Fired 953 | 10 127 233 172 91 189 131 Gun 637 | 10 127 233 165 70 . 32 Cannon 285 | . . . . . 189 96 Launcher 31 | . . . 7 21 . 3 Special . | . . . . . . . Kinetic 258 | 6 59 142 51 . . . Thermal 664 | 4 68 91 114 70 189 128 Explosive 31 | . . . 7 21 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 9 10 19 15 19 16 23 Robot Miss Streak 4 | 1 4 3 4 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 14 | . 2 4 4 4 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 671 | 9 75 179 112 62 137 97 Core Hits 303 | 4 38 65 52 50 53 41 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 2 2 3 7 . 2 Burn 15 | . 1 2 3 7 . 2 Destroy 1 | . 1 . . . . . Melee Attacks 12 | . . . . 12 . . Impact . | . . . . . . . Slashing 12 | . . . . 12 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15603 | 101 1011 2599 2392 2538 3657 3305 Guns 7218 | 101 1009 2542 2096 1029 . 441 Cannons 5714 | . . . . . 3582 2132 Explosions 2273 | . . . 296 1245 . 732 Melee 264 | . . . . 264 . . Ramming 134 | . 2 57 . . 75 . Kinetic 2737 | 59 424 1611 643 . . . Thermal 10195 | 42 585 931 1453 1029 3582 2573 Explosive 2273 | . . . 296 1245 . 732 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 264 | . . . . 264 . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . 2 2 2 5 Average Corruption 2 | . 1 . 2 2 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . . . 11 9 43 20 Message Errors 22 | . . . 2 . 11 9 Matter Fused 21 | . . . 5 3 12 1 Heat Flow Errors 7 | . . . 2 . 4 1 Energy Discharges 9 | . . . . 1 5 3 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 11 | . . . . 4 6 1 Data Loss (major) 5 | . . . 2 . 2 1 Misfires 2 | . . . . . 1 1 Alerts 4 | . . . . 1 1 2 Overload Shots . | . . . . . . . Overflow Damage 295 | . . . 18 6 129 142 Projectiles 163 | . . . . . 129 34 Explosions 132 | . . . 18 6 . 108 Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 164 | . . 9 . 65 . 90 Shots 5 | . . . . 2 . 3 Rammed 17 | . 1 9 . . 7 . Targets Rammed 21 | . 1 11 . . 9 . Kicked . | . . . . . . . Crushed 4 | . . 2 . . 2 . Highest Temperature 420 | . 263 81 324 420 371 120 Average Temperature 88 | . 75 22 87 141 91 57 Received Heat Transfer 3054 | . 513 504 288 549 621 579 Effects 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 7 | . . 1 1 3 . 2 Combat Hostiles 7 | . . 1 1 3 . 2 Parts Melted 41 | . 3 3 4 9 13 9 Heat Transferred 19081 | 100 1765 2416 3108 2701 5106 3885 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 4 | . . 1 2 3 3 4 Low Security (%) 41 | 100 100 79 54 40 . . Level 1 19 | . . 20 44 19 10 . Level 2 30 | . . . . 15 82 54 Level 3 8 | . . . . 24 7 43 Level 4 . | . . . . . . 1 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1134 | 10 165 240 400 959 788 1134 Initial 467 | . . 38 61 13 467 441 Average 336 | 2 57 144 191 386 536 767 Influence Increases 4898 | 15 415 776 855 966 1128 743 Destroy 0b10 Robot/C 3000 | . 260 480 460 520 660 620 Destroy 0b10 Robot/NC 295 | 15 45 90 75 5 65 . Destroy Leader 612 | . 70 158 124 20 210 30 Allied During Kill 34 | . . . . . 34 . Successful Hack 152 | . 24 29 30 . 55 14 Disable Machine 165 | . . . 45 90 30 . Anti-Garrison Action 200 | . . . . 200 . . Destroy Structure 290 | . 1 4 91 116 44 34 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 135 | . 15 . 30 15 30 45 Influence Decreases 3764 | 15 324 721 980 28 1408 288 Entered New Map 876 | . . 53 85 8 492 238 Time Decay 2129 | 15 244 579 595 . 696 . Lost Part 249 | . 80 89 . 20 10 50 Lost Ally 60 | . . . . . 60 . Purge Threat 450 | . . . 300 . 150 . Squads Dispatched 14 | . 2 2 2 . 8 . Investigation 3 | . . . . . 3 . Extermination . | . . . . . . . Reinforcement 8 | . 2 2 2 . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 8 | . 1 4 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 220 | . 20 41 44 25 51 39 Peak Tracking Total 11 | . 4 7 5 5 5 11 Tactical Retreats 8 | . 1 . 2 1 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 8 | . 1 . 1 2 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 13 | . . . 3 8 2 . Max in Single Turn 2 | . . . 2 2 1 . Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 35 | . 6 6 11 . 11 1 Terminals 28 | . 5 5 9 . 8 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 1 . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 97 | . 20 16 29 . 30 2 Successful 55 | . 11 10 17 . 16 1 Failed 39 | . 9 5 11 . 13 1 Catastrophic 2 | . . . 2 . . . Database Lockouts 3 | . . 1 1 . 1 . Manual 75 | . 15 11 28 . 21 . Terminals 84 | . 18 14 27 . 23 2 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . 2 1 . 6 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 10 | . 2 2 4 . 1 1 Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 2 | . 1 1 . . . . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 3 | . . . 2 . 1 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 1 . . 4 . Retrieve Study 5 | . . 1 . . 4 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 38 | . 9 7 12 . 10 . Terminals 38 | . 9 7 12 . 10 . Botnet 17 | . 4 2 7 . 4 . Skim 21 | . 5 5 5 . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 6 5 10 . 8 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . 9 . 4 Machine Destruction 9 | . . . . 9 . . Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 48 | . . . . 48 48 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 43 | . . . . . 43 . Total Damage 584 | . . . . . 584 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 2916 | 14 911 451 . . 1540 . Structural 1 | . . 1 . . . . Seismic 2915 | 14 911 450 . . 1540 . Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 10061 | 81 911 1921 2237 1221 2910 780 Spaces Moved 4847 | 55 574 922 1089 565 1325 317 Core 5 | 5 . . . . . . Treads 4079 | . 116 667 1089 565 1325 317 Legs . | . . . . . . . Wheels 763 | 50 458 255 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 160 156 156 156 Average Speed 150 | 79 108 147 164 159 156 157 Slowest Speed 240 | 100 240 240 200 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 3 92 63 87 72 89 51 Regions Visited 6 Branch Regions . Pre-discovered Areas 7 | . 1 . 2 . 4 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 96 | . . . 43 30 . 23 Terrain Destroyed 254 | . . . 96 82 39 37 Melee . | . . . . . . . Projectile 40 | . . . 1 . 39 . AOE 214 | . . . 95 82 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 6664 | 79 733 1258 1377 774 1976 467 Wait 822 | 1 54 86 86 81 468 46 Move 4841 | 54 573 921 1089 563 1324 317 Hop . | . . . . . . . Pick Up 123 | 9 17 42 28 6 14 7 Fast Attach 22 | 5 . 4 7 2 4 . Attach 31 | 2 8 12 1 2 . 6 Detach . | . . . . . . . Swap 117 | 1 6 25 30 18 28 9 Drop 137 | . 5 39 46 8 35 4 Fire 507 | 7 69 118 90 56 94 73 Melee 12 | . . . . 12 . . Ram 3 | . . 3 . . . . Kick . | . . . . . . . Crush 18 | . 1 8 . . 9 . Escape Stasis . | . . . . . . . Rewire 31 | . . . . 26 . 5 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Fac] / [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 276 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 409 | -10/Materials | Learned Storage trap positions 433 | -10/Materials | Learned 2 Storage zone layouts 445 | -10/Materials | Learned Storage trap positions 448 | -10/Materials | Learned 2 Mines zone layouts 449 | -10/Materials | Learned location of Recycling (-9) 469 | -10/Materials | Learned 4 Recycling zone layouts 495 | -10/Materials | Learned location of 1 exit from Storage 872 | -10/Materials | Discovered new exit (range 14) 885 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Lost 4 parts (1p2n1w) 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1247 | -9/Materials | Lost 4 parts (1p2n1u) 1317 | -9/Materials | Discovered new exit (range 11) 1449 | -9/Materials | Core integrity fell below 50% 1469 | -9/Materials | Lost 4 parts (1p2n1w) 1474 | -9/Materials | Destroyed 8 combat bots 1927 | -9/Materials | Build established: Scavenger-Mutant 2034 | -9/Materials | Discovered new exit (range 7) 2171 | -9/Materials | Discovered new exit (range 12) 2562 | -9/Materials | Central database locked down 2670 | -9/Materials | Discovered new exit (range 16) 2870 | -9/Materials | Discovered new exit (range 8) 2914 | -9/Materials | Entered another Materials area 2914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3913 | -8/Materials | Discovered new exit (range 3) 4271 | -8/Materials | Discovered new exit (range 13) 4438 | -8/Materials | Learned Recycling recycling unit intel 4485 | -8/Materials | Learned location of Extension (-4) 4520 | -8/Materials | Learned 4 Factory zone layouts 4544 | -8/Materials | Learned 2 Storage zone layouts 4558 | -8/Materials | Learned 4 Factory zone layouts 4581 | -8/Materials | Learned location of Lower Caves (-6) 4614 | -8/Materials | Learned Factory emergency access door positions 4919 | -8/Materials | Central database locked down 4940 | -8/Materials | Build established: Mutant 5151 | -8/Materials | Identified exit to Garrison 5151 | -8/Materials | Entered Garrison 5207 | -8/Garrison | Triggered checkpoint 5345 | -8/Garrison | Triggered checkpoint 5477 | -8/Garrison | Discovered new exit (range 10) 5533 | -8/Garrison | Triggered checkpoint 5642 | -8/Garrison | Garrison Relay disabled 5856 | -8/Garrison | Triggered checkpoint 5858 | -8/Garrison | Triggered checkpoint 5897 | -8/Garrison | Triggered checkpoint 5947 | -8/Garrison | Destroyed 10 combat bots 6079 | -8/Garrison | Core integrity fell below 50% 6107 | -8/Garrison | Destroyed 8 combat bots 6113 | -8/Garrison | Garrison Relay disabled 6139 | -8/Garrison | Triggered checkpoint 6226 | -8/Garrison | Discovered new exit (range 5) 6331 | -8/Garrison | Discovered new exit (range 10) 6348 | -8/Garrison | Installed Relay Interface Framework 6372 | -8/Garrison | Entered Materials 6372 | -8/Materials | Accompanied by 3 allies 6486 | -8/Materials | Build established: Scavenger-Mutant 7067 | -8/Materials | Garrison activated, responded to threat 7257 | -8/Materials | Discovered new exit (range 3) 7670 | -8/Materials | Identified exit to Garrison 7906 | -8/Materials | Central database locked down 8380 | -8/Materials | Found Powered Armor 8383 | -8/Materials | Found Powered Armor 8501 | -8/Materials | Discovered new exit (range 3) 8965 | -8/Materials | Learned location of 2 exits from Factory 9016 | -8/Materials | Learned location of Zion (-6) 9056 | -8/Materials | Learned location of 1 exit from Storage 9128 | -8/Materials | Learned Factory stockpile data 9167 | -8/Materials | Learned 2 Lower Caves zone layouts 9216 | -8/Materials | Learned Storage emergency access door positions 9282 | -8/Materials | Entered Garrison 9386 | -8/Garrison | Triggered checkpoint 9612 | -8/Garrison | Core integrity fell below 20% 9702 | -8/Garrison | Triggered checkpoint 9771 | -8/Garrison | Destroyed 16 combat bots 9869 | -8/Garrison | Discovered new exit (range 8) 9876 | -8/Garrison | Build established: Mutant 9934 | -8/Garrison | Triggered checkpoint 10042 | -8/Garrison | Triggered checkpoint 10049 | -8/Garrison | Discovered new exit (range 6) 10062 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Leg. 09970_ Lgt. Nuclear Core melted. 09970_ Aluminum Leg melted. 09970_ G-47 Trooper destroyed. 09974_ Acquired 40 matter. 09984_ System corrupted: Substantial component data lost. 10042_ Beams of light sweep through the air. An alarm sounds. 10046_ Triggered Alarm Trap. 10046_ An alarm sounds. 10049_ Destroyed Flight Unit. 10049_ Destroyed Lgt. Ion Engine. 10049_ EXIT=FOUND 10049_ Destroyed Flight Unit. 10049_ S-10 Pest destroyed. 10051_ Destroyed Flight Unit. 10051_ S-10 Pest destroyed. 10055_ Destroyed Lgt. Assault Rifle. 10061_ P-60 Hacker suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ########?????????????????????????????????????? | | "#?????????????????????????????????????? | | ## ####"T"#?????????????????????????????????????? | | ?# #??#####?????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #?????????????????###########????????????????? | | ?# #?????????????????# #????????????????? | | ?# #?????????????????? ###??????????????? | | ?# ##########????????? #??????????????? | | ?# #?????????? < #??????????????? | | ?# #??+??????? == #???????????????? | | ?# ####### #?+??+?????# ?????????????+????? | | ## #?????# +??????????#@ #?????????????????????? | | %* #?????# #?+??+?????# #+#???????????????????? | | != !#?????# #??+???????# #???????????????????? | | %%= #?????# #??????????# #???????????????????? | | ## #?????# #??????????# #???????????????????? | | ?# #"#???# ############ppp #???????????????????? | | ?# "#???# ###???????????????????? | | ?# "#???# #?????????????????????? | | ?# "#???########## ### #?????????????????????? | | ?# #"#????????????# #?# +?????????????????????? | | ?######????????????# #?# #???????????????????+?? | | ???????????????????# #?####?????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #????????????????????????+?? | | ???????????????????# #??????????????????????????? | | ???????????????????# #????????????????????+?????? | | ???????????????????# #????????????????????#?????? | | ???????????????????# #?????????????####?? #?????? | | ???????????????????# #???????????? #? #?????? | | ???????????????????# #??????###### ## ##????? | | ???????????????????# ######## " #????+ | | ???????????????????# "%" ????? | | ???????????????????# ????? | | ???????????????????########### ## ## #????? | | ???????????????????????????### ## ## ###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialShadeDetector Manual? 0 Play Time 01:47:42 Cumulative 78.9 hours Start 2025.11.06 @ 20:47:58 End 2025.11.06 @ 23:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd89d4ca-c66b-4211-a557-556f4636e8d8