Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 13:35:40 Player: nostromo Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1123) 1123 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2878 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 27/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heat Sink Improved Heat Sink Structural Scanner Terrain Scan Processor Improved Terrain Scan Processor Transport Network Coupler Tractor Beam Tractor Beam Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit ECM Suite > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Heat Sink Improved Heat Sink Improved Terrain Scan Processor Transport Network Coupler Power Shielding Tractor Beam Tractor Beam Improved Light Cannon Flak Cannon Grenade Launcher Grenade Launcher Missile Launcher Datajack Improved Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | 6 3 5 17 Power 6 | 1 1 . 4 Engine 5 | 1 1 . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 7 | . . 4 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | 1 . . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 1 1 8 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 4 | . . 1 3 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 23 | . 2 . 21 Power 6 | . 1 . 5 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 8 | . 1 . 7 Highest Loss Streak 12 | . 1 . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 79 100 90 Engine 13 | . 13 11 15 Treads 21 | . . 44 31 Leg 4 | . 11 . . Device 14 | . 14 11 16 Storage 10 | . 11 11 9 Ballistic Gun 16 | . 28 14 7 Ballistic Cannon 5 | . . 7 9 Peak Build Rating 20 | 6 7 15 20 Average Rating 11 | 4 6 14 16 On Entrance 6 | . 6 6 15 Naked Turns . | . . . . Heaviest Build 103 | 6 89 92 103 Greatest Support 92 | 20 20 92 92 Greatest Overweight (x) 29 | . 29 . 29 Average Overweight (x) 1 | . 6 . 1 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 21 25 25 Most Carried 20 | 5 13 13 20 Average Carried 10 | 3 7 10 13 Final Capacity 25 | 5 25 25 25 Final Carried 13 | 4 13 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 713 | 276 47 56 334 Remotely . | . . . . Salvage Created 1017 | 41 105 99 772 Parts 63 | 5 10 4 44 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | 1 4 2 22 Guns 9 | 1 4 1 3 Cannons 14 | . . 1 13 AOE 6 | . . . 6 Classes Destroyed 7 | 1 1 1 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Swarmer 6 | . 2 . 4 Grunt 16 | 1 2 . 13 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Specialist 2 | . . . 2 Best Kill Streak 4 | 1 2 1 4 Combat Bots Only 4 | 1 2 1 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | 11 44 12 196 Missed 83 | 1 15 3 64 Damage Taken 2991 | 113 274 138 2466 Core 719 | 33 79 33 574 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . . 17 Core Remaining (%) 77 | 86 55 91 . Volleys Fired 102 | 8 24 4 66 Largest 2 | 2 2 2 2 Hottest 83 | 40 40 59 83 Shots Fired 191 | 16 46 8 121 Gun 111 | 16 46 4 45 Cannon 73 | . . 4 69 Launcher 7 | . . . 7 Special . | . . . . Kinetic 184 | 16 46 8 114 Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 13 | 3 13 7 9 Robot Miss Streak 6 | 2 5 . 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 117 | 9 25 7 76 Core Hits 66 | 4 9 4 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2102 | 77 205 102 1718 Guns 684 | 77 205 42 360 Cannons 947 | . . 60 887 Explosions 456 | . . . 456 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 1631 | 77 205 102 1247 Thermal . | . . . . Explosive 456 | . . . 456 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles 17 | . . . 17 Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | 12 . . 15 Average Temperature 7 | 7 . . 7 Received Heat Transfer 1047 | 60 78 27 882 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 343 | 20 103 141 343 Initial 13 | . 13 5 . Average 64 | 8 33 62 99 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 91 Level 1 3 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 8 | . 1 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | 1 11 3 48 Peak Tracking Total 6 | 1 3 2 6 Tactical Retreats 11 | . 1 1 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2811 | 172 999 436 1204 Spaces Moved 948 | 88 214 248 398 Core 62 | 22 38 . 2 Treads 644 | . . 248 396 Legs 242 | 66 176 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 252 | 102 433 160 246 Slowest Speed 1500 | 120 1500 160 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 8 33 21 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . . 1 46 Melee . | . . . . Projectile 7 | . . 1 6 AOE 40 | . . . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1207 | 157 263 280 507 Wait 73 | 46 9 16 2 Move 945 | 87 213 247 398 Hop . | . . . . Pick Up 44 | 10 12 6 16 Fast Attach . | . . . . Attach 31 | 6 3 5 17 Detach 1 | . . . 1 Swap . | . . . . Drop 8 | . 2 2 4 Fire 102 | 8 24 4 66 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 15) 1172 | -10/Materials | Entered another Materials area 1172 | -9/Materials | Evolved 2 slots: Propulsion x2 1544 | -9/Materials | Discovered new exit (range 7) 1608 | -9/Materials | Entered another Materials area 1608 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2685 | -8/Materials | Lost 4 parts (1p2n1w) 2781 | -8/Materials | Core integrity fell below 50% 2810 | -8/Materials | Core integrity fell below 20% 2812 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Shotgun destroyed. Critical hit (Burn: +37). Penetrated by Slug. Knocked back. U-05 Engineer lays Concrete. Flak Cannon destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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""" / #?????????????????? | | # # # ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoTerrabombSpiker Manual? 0 Play Time 00:27:31 Cumulative 1.6 hours Start 2024.10.12 @ 13:09:55 End 2024.10.12 @ 13:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49c132ca-fd76-4976-b5ca-2737a164019f