Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 02:04:28 Player: ToasterKoishi Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 5100 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power None Propulsion None Utility Improved Melee Analysis Suite Device Improved Sensor Array Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Power Maul Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . 2 . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . 2 2 2 . 2 . 2 Weapon . | . . . . . . . . . Parts Attached 10 | . . 1 5 2 1 . 1 . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | . . 1 4 2 1 . 1 . Device 2 | . . 1 . 1 . . . . Storage . | . . . . . . . . . Processor 6 | . . . 4 . 1 . 1 . Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . 1 . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 8 | . . 1 1 . 3 . 1 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . 1 1 . 3 . 1 2 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . 1 1 . 3 . 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 19 | . . 11 22 33 30 20 20 13 Device 3 | . . 11 . 4 7 6 4 . Processor 13 | . . . 17 23 21 13 14 13 Impact Weapon 1 | . . . 5 2 . . . . Naked Turns 65 | . 22 11 32 . . . . . Heaviest Build 3 | . . 2 3 3 1 1 1 . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . Average Carried . | . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Matter Collected 150 | 112 . . 12 . . . . 26 Remotely . | . . . . . . . . . Salvage Created 23 | . . . 23 . . . . . Parts 1 | . . . 1 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Combat Hostiles Destroyed 2 | . . . 2 . . . . . Classes Destroyed 1 | . . . 1 . . . . . Swarmer 2 | . . . 2 . . . . . Best Kill Streak 2 | . . . 2 . . . . . Combat Bots Only 2 | . . . 2 . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Hostile Shots Fired 319 | . 6 71 96 . 34 . 8 104 Missed 134 | . 3 33 38 . 15 . 4 41 Damage Taken 2460 | . 36 350 599 . 288 . 159 1028 Core 2189 | . 36 296 469 . 228 . 159 1001 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 85 26 14 . 67 . 81 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 2 | . . . 2 . . . . . Core Hits 5 | . 1 2 1 . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 1 | . . . 1 . . . . . Smash 1 | . . . 1 . . . . . Melee Attacks 3 | . . . 3 . . . . . Impact 3 | . . . 3 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 178 | . 11 12 123 . . . . 32 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 110 | . . . 110 . . . . . Ramming 68 | . 11 12 13 . . . . 32 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 110 | . . . 110 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 . . . . . 2 Average Corruption 1 | . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . 2 . . . . . 1 Message Errors 1 | . . 1 . . . . . . Matter Fused 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . 70 . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 70 | . . . 70 . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 28 | . 5 5 5 . . . . 13 Shots . | . . . . . . . . . Rammed 19 | . 2 4 5 . . . . 8 Targets Rammed 19 | . 2 4 5 . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 333 | . 18 72 63 . 135 . . 45 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 3 | . . . 3 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Peak Influence 233 | . 30 57 123 55 68 25 36 233 Initial 55 | . . 12 19 55 24 25 21 13 Average 65 | . 15 23 74 55 45 25 25 118 Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 86 Level 1 3 | . . . . . . . . 13 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 2 2 . 2 1 . 3 Investigation 9 | . 1 2 2 . 2 1 . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 6 12 14 . 7 . 2 19 Peak Tracking Total 11 | . 6 11 11 . 5 . 1 9 Tactical Retreats 8 | . . 1 1 . . . 1 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Machines Accessed 11 | . . 2 3 1 3 1 . 1 Terminals 10 | . . 2 3 . 3 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 28 | . . 7 9 1 5 3 . 3 Successful 6 | . . 1 3 . 1 1 . . Failed 22 | . . 6 6 1 4 2 . 3 Catastrophic 7 | . . 2 2 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 17 | . . 7 7 . 3 . . . Terminals 27 | . . 7 9 . 5 3 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 6 | . . 1 3 . 1 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 2 | . . . 1 . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . 2 3 1 3 1 . 1 Full Trace Events 9 | . . 2 3 . 2 1 . 1 Feedback Events 2 | . . 1 . . 1 . . . Corruption 1 | . . 1 . . . . . . Hackware Fried 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 93 | . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . Total Damage 188 | . . . . . 188 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Turns Passed 505 | 9 22 76 101 43 65 3 42 144 Spaces Moved 921 | 18 40 141 159 79 127 7 79 271 Core 921 | 18 40 141 159 79 127 7 79 271 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 14 18 21 4 44 . 86 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Total 947 | 17 41 145 171 81 127 6 80 279 Wait . | . . . . . . . . . Move 913 | 17 39 140 158 78 126 6 78 271 Hop . | . . . . . . . . . Pick Up . | . . . . . . . . . Fast Attach 11 | . . 1 5 2 1 . 2 . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop 1 | . . . . 1 . . . . Fire . | . . . . . . . . . Melee 3 | . . . 3 . . . . . Ram 19 | . 2 4 5 . . . . 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 9) 32 | -10/Materials | Entered another Materials area 32 | -9/Materials | Evolved 2 slots: Utility x2 40 | -9/Materials | Identified exit to Mines 91 | -9/Materials | Core integrity fell below 50% 106 | -9/Materials | Discovered new exit (range 5) 108 | -9/Materials | Entered another Materials area 108 | -8/Materials | Evolved 2 slots: Utility x2 135 | -8/Materials | Identified exit to Factory 188 | -8/Materials | Core integrity fell below 50% 206 | -8/Materials | Core integrity fell below 20% 209 | -8/Materials | Entered Factory 209 | -7/Factory | Evolved 2 slots: Utility x2 245 | -7/Factory | Discovered new exit (range 15) 252 | -7/Factory | Entered Storage 258 | -7/Storage | Allied Derelicts emerged from ambush trap array 267 | -7/Storage | Hacking Suite fried by hacking feedback 280 | -7/Storage | Identified exit to Factory 313 | -7/Storage | Build established: Mutant 317 | -7/Storage | Entered Factory 317 | -6/Factory | Evolved 2 slots: Utility x2 320 | -6/Factory | Identified exit to DSF 320 | -6/Factory | Entered DSF 339 | -6/DSF | Lost 3 parts (3u) 344 | -6/DSF | Additional patrols routed to DSF 355 | -6/DSF | Discovered new exit (range 15) 362 | -6/DSF | Entered Factory 362 | -5/Factory | Evolved 2 slots: Utility x2 446 | -5/Factory | Core integrity fell below 50% 484 | -5/Factory | Core integrity fell below 20% 506 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 00450_ Slammed into R-10 Processor. 00450_ R-10 Processor knocked back. 00452_ Slammed into R-10 Processor. 00452_ Destabilizing: System interference. 00452_ Imp. Melee Analysis Suite temporarily disabled. 00452_ K-01 Serf collects debris. 00453_ Slammed into U-05 Engineer. 00453_ Imp. Melee Analysis Suite destroyed. 00453_ System corrupted by crushing effect (+1). 00453_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00454_ Slammed into K-01 Serf. 00456_ Terrain Scan Processor broken. 00456_ Destabilizing: Short circuit. 00459_ Slammed into K-01 Serf. 00459_ Destabilizing: System corrupted (+1). 00477_ Broken Terrain Scan Processor destroyed. 00493_ System corrupted: Component data lost. 00495_ K-01 Serf destroyed. 00497_ Acquired 26 matter. 00500_ T-07 Excavator is excavating. 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""" ??????????????? | | +########+#####^ ######## "Y" #?????????????? | | = = # #?????????????? | | *! @ ]]! =#?????????????? | | s R # ][! #?????????????? | | +########+######+##### # ]! #?????????????? | | ????????????# # #? #?????????????? | | ????????????#""" """ #R #?##Y######?????????????? | | ????????????#""" """ # #???##??????????????????? | | ????????????#""" """ # #???????????????????????? | | ????????????#"S # #???????????????????????? | | ????????????#"" """ # ???????????????????????? | | ?????????????"" """ # ??????????????????????? | | ????????????? "???# ??????????????????????? | | ????????????? ???# "?????????????????????? | | ?????????????#####???# "?????????????????????? | | ?????????????????????### "?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 5 Energy Capacity 100 Matter Stores 242 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Evasion (%) 50 Melee Accuracy 24 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerAblativeFlakker Manual? 0 Play Time 00:18:35 Cumulative 53.5 hours Start 2024.04.15 @ 01:48:42 End 2024.04.15 @ 02:04:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 31 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3208416c-cfa8-4e32-9fce-10f919d55a62