Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.25 @ 11:07:47 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (4754) 4754 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 9532 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 946/1000 Matter 29/300 Energy 450/450 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (11) ----- Energy Well Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Titanium Leg Advanced Targeting Computer Hacking Suite Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Energy Well Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer ECM Suite Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Improved Heat Sink Minigun Flak Cannon Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 9 | . . . 2 2 2 2 1 Weapon . | . . . . . . . . Parts Attached 134 | 4 14 1 31 8 47 28 1 Power 16 | 1 2 . 4 . 5 4 . Engine 13 | 1 . . 4 . 5 3 . Core 2 | . 2 . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 35 | 2 7 . 9 . 11 5 1 Treads 3 | 2 1 . . . . . . Leg 12 | . 2 . 3 . 3 3 1 Wheel 2 | . . . . . . 2 . Hover 18 | . 4 . 6 . 8 . . Flight . | . . . . . . . . Utility 45 | 1 1 . 10 3 19 11 . Device 17 | . 1 . 4 1 5 6 . Storage 7 | 1 . . 1 1 3 1 . Processor 8 | . . . 2 . 4 2 . Hackware 3 | . . . 1 . 2 . . Protection 10 | . . . 2 1 5 2 . Artifact . | . . . . . . . . Weapon 38 | . 4 1 8 5 12 8 . Energy Gun 7 | . . . 1 . 3 3 . Energy Cannon 5 | . . . 1 1 2 1 . Ballistic Gun 13 | . 2 1 4 2 3 1 . Ballistic Cannon 7 | . . . . 1 4 2 . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 5 | . . . . 1 2 2 . Parts Lost 43 | . 1 . 8 13 2 15 4 Power 7 | . . . 4 1 . 1 1 Propulsion 7 | . . . 2 2 . 2 1 Utility 18 | . . . 1 6 2 7 2 Weapon 11 | . 1 . 1 4 . 5 . Highest Loss Streak 13 | . 1 . 4 13 1 6 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 86 100 93 67 93 96 62 Engine 5 | . 1 . 8 4 6 3 5 Core 2 | . 11 14 1 . . . . Treads 2 | . 16 . . . . . . Leg 6 | . 5 . 3 . 6 10 3 Hover 7 | . 5 28 15 9 6 . . Device 13 | . 1 14 17 11 12 17 5 Storage 9 | . 14 14 11 13 6 9 5 Processor 12 | . . . 5 6 16 20 29 Hackware 9 | . . . 3 9 15 11 5 Protection 3 | . 2 . 5 1 3 4 . Energy Gun 2 | . . . 5 . 1 1 . Energy Cannon 2 | . . . 1 4 3 3 . Ballistic Gun 7 | . 18 22 12 6 3 1 . Ballistic Cannon 3 | . . . . 1 4 5 . Peak Build Rating 53 | 4 10 10 17 20 44 53 36 Average Rating 29 | 2 7 10 12 13 37 46 33 On Entrance 14 | . 4 10 10 15 6 41 32 Naked Turns . | . . . . . . . . Heaviest Build 48 | 8 13 13 20 16 40 48 15 Greatest Support 40 | 40 40 18 26 20 36 40 15 Greatest Overweight (x) 4 | . . . 1 1 4 2 4 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 5 Average Capacity 7 | 7 8 8 8 7 7 7 5 Most Carried 9 | 4 8 8 8 8 9 8 5 Average Carried 6 | 1 4 8 7 6 6 6 4 Final Capacity 8 | 8 8 8 8 5 8 5 5 Final Carried 8 | 1 8 8 8 4 8 4 5 Class Distribution -------------------- 40% | Hacker-Mutant 23% | Scavenger-Mutant 17% | Mutant 17% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2962 | 174 294 . 515 . 1329 650 . Remotely . | . . . . . . . . Salvage Created 5862 | . 499 47 1017 438 1958 1903 . Parts 302 | . 34 7 63 24 92 82 . Haulers Intercepted 9 | . 1 . 2 . 5 1 . Recyclers Shooed 6 | . . . 1 1 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 93 | . 11 3 14 9 27 29 . Guns 42 | . 11 3 13 3 7 5 . Cannons 44 | . . . . 3 20 21 . AOE 5 | . . . . 3 . 2 . Classes Destroyed 13 | . 4 . 5 1 3 . . Worker 12 | . . . 1 . 5 6 . Builder 4 | . . . . . 1 3 . Hauler 9 | . 1 . 2 . 5 1 . Recycler 14 | . . . 2 1 8 3 . Operator 6 | . . . 1 . 5 . . Watcher 12 | . 3 . 3 . 2 4 . Swarmer 13 | . 3 3 . . 3 4 . Grunt 52 | . 8 . 7 5 13 19 . Brawler 1 | . . . . 1 . . . Duelist 4 | . . . 1 1 1 1 . Sentry 9 | . . . 6 2 . 1 . Hunter 7 | . . . . . 4 3 . Programmer 7 | . . . . . 6 1 . Best Kill Streak 9 | . 4 3 4 9 6 9 . Combat Bots Only 8 | . 3 3 3 8 5 5 . Max Kills in Single Turn 5 | . 1 2 2 3 1 5 . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 753 | . 73 2 104 175 132 248 19 Missed 241 | . 24 . 27 54 45 84 7 Damage Taken 6525 | . 485 9 914 1459 1185 2282 191 Core 1504 | . 91 4 225 494 248 388 54 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1863 | . 155 4 260 416 340 637 51 Regen/Repaired (Parts) 261 | . 43 . 84 . 134 . . Core Remaining (%) 55 | 100 . 62 43 10 64 54 . Volleys Fired 418 | . 81 2 94 23 117 101 . Largest 2 | . 2 2 2 2 2 2 . Hottest 124 | . 40 40 88 80 124 113 . Shots Fired 699 | . 93 4 149 33 230 190 . Gun 423 | . 93 4 149 22 105 50 . Cannon 268 | . . . . 7 125 136 . Launcher 8 | . . . . 4 . 4 . Special . | . . . . . . . . Kinetic 502 | . 93 4 117 23 143 122 . Thermal 189 | . . . 32 6 87 64 . Explosive 8 | . . . . 4 . 4 . Electromagnetic . | . . . . . . . . Robot Hit Streak 37 | . 14 11 27 21 24 37 . Robot Miss Streak 4 | . 2 1 2 2 4 2 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 553 | . 77 3 125 26 168 154 . Core Hits 352 | . 35 3 44 24 112 134 . Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 14 | . 1 . 2 . 3 8 . Burn 2 | . . . 1 . . 1 . Meltdown 1 | . . . . . . 1 . Destroy 3 | . 1 . 1 . 1 . . Blast 8 | . . . . . 2 6 . Melee Attacks 7 | . 3 . 4 . . . . Impact 6 | . 2 . 4 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11427 | . 625 27 1595 804 3877 4499 . Guns 4755 | . 625 27 1493 243 1524 843 . Cannons 5333 | . . . . 100 2340 2893 . Explosions 1215 | . . . . 461 . 754 . Melee 99 | . . . 99 . . . . Ramming 25 | . . . 3 . 13 9 . Kinetic 6730 | . 625 27 1104 255 2245 2474 . Thermal 3358 | . . . 389 88 1619 1262 . Explosive 804 | . . . . 461 . 343 . Electromagnetic 411 | . . . . . . 411 . Impact 99 | . . . 99 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . . Average Corruption 3 | . . . . . 3 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . . 44 . . Message Errors 11 | . . . . . 11 . . Matter Fused 6 | . . . . . 6 . . Heat Flow Errors 7 | . . . . . 7 . . Energy Discharges 7 | . . . . . 7 . . Data Loss (minor) 3 | . . . . . 3 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 5 | . . . . . 5 . . Alerts 2 | . . . . . 2 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . 8 18 25 103 . Projectiles 91 | . . . . . 25 66 . Explosions 55 | . . . . 18 . 37 . Melee 8 | . . . 8 . . . . Knockbacks 40 | . . . . . 24 16 . Impact . | . . . . . . . . Kinetic 37 | . . . . . 21 16 . Secondary 3 | . . . . . 3 . . Self-Inflicted Damage 103 | . . . 1 . . 102 . Shots 3 | . . . . . . 3 . Rammed 2 | . . . 1 . . 1 . Targets Rammed 3 | . . . 1 . 1 1 . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 462 | . 17 16 462 361 398 246 . Average Temperature 82 | . 5 10 128 122 76 66 . Received Heat Transfer 2977 | . 294 . 423 990 333 820 117 Effects 6 | . . . 3 1 2 . . Energy Bleed 5 | . . . 3 1 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 3 | . . . 2 . . 1 . Impact Corruptions 2 | . . . 2 . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 8 | . . . 3 . 2 3 . Heat Transferred 5791 | . . . 999 185 2609 1998 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 439 | . 153 100 269 295 247 439 151 Initial 151 | . . 30 33 1 115 5 151 Average 121 | . 72 58 143 140 89 196 146 Maximum Alert Level 2 | . . . 1 1 1 2 . Low Security (%) 77 | 100 100 100 70 61 94 37 100 Level 1 20 | . . . 29 38 5 54 . Level 2 1 | . . . . . . 7 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 1 . 4 . 11 10 . Investigation 8 | . 1 . 2 . 4 1 . Extermination 5 | . . . . . 4 1 . Reinforcement 9 | . . . 2 . 3 4 . Assault . | . . . . . . . . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 6 | . . . 2 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 21 3 24 28 39 44 4 Peak Tracking Total 15 | . 4 3 4 15 4 4 4 Tactical Retreats 8 | . . . 2 1 3 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 7 | . 2 . 1 . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 15 | . . . . . 8 7 . Reused 2 | . . . . . 1 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 10 | . . . 1 . . 9 . Max in Single Turn 2 | . . . 1 . . 2 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 25 | . 5 . 6 . 12 2 . Terminals 14 | . 4 . 3 . 6 1 . Fabricators . | . . . . . . . . Repair Stations 6 | . 1 . 1 . 4 . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 66 | . 9 . 22 . 29 6 . Successful 42 | . 7 . 13 . 18 4 . Failed 24 | . 2 . 9 . 11 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 32 | . 4 . 9 . 14 5 . Fabricators . | . . . . . . . . Repair Stations 22 | . 5 . 5 . 12 . . Recycling Units 5 | . . . 3 . 2 . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 23 | . 4 . 5 . 11 3 . Record 3 | . . . 1 . 2 . . Open DSF 2 | . . . . . 2 . . Alert Level 5 | . 2 . . . 3 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Reprogram Traps 5 | . . . . . 2 3 . Security Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 3 . 4 . 5 . . Scan Component 7 | . 1 . 2 . 4 . . Repair 4 | . 1 . 2 . 1 . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . Used 1 | . . . . . 1 . . Hacking Detections 17 | . 2 . 4 . 10 1 . Full Trace Events 7 | . . . 3 . 4 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . 2 . 1 . . Time 109 | . 38 . 52 . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 6518 | 53 889 69 1293 177 2562 1409 66 Spaces Moved 3798 | 41 514 112 840 179 1458 611 43 Core 146 | 19 . . 57 54 5 . 11 Treads 300 | 22 278 . . . . . . Legs 1345 | . 120 . 126 . 635 432 32 Wheels 179 | . . . . . . 179 . Hover 1828 | . 116 112 657 125 818 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 56 50 56 100 100 Average Speed 121 | 109 127 56 92 61 126 171 146 Slowest Speed 260 | 160 160 56 190 116 250 260 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 69 28 53 23 34 28 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . 1 . . . 2 3 . Terrain Destroyed 66 | . 1 . . 41 7 17 . Melee 1 | . 1 . . . . . . Projectile 13 | . . . . . 7 6 . AOE 52 | . . . . 41 . 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 5078 | 49 668 114 1212 215 1986 788 46 Wait 561 | . 37 . 208 . 293 23 . Move 3791 | 40 513 111 839 178 1457 610 43 Hop . | . . . . . . . . Pick Up 98 | 5 15 . 19 4 40 13 2 Fast Attach 24 | . . . 3 . 14 7 . Attach 65 | 4 4 . 17 7 18 14 1 Detach 5 | . . . 3 . . 2 . Swap 45 | . 10 1 11 1 15 7 . Drop 61 | . 5 . 13 2 31 10 . Fire 418 | . 81 2 94 23 117 101 . Melee 7 | . 3 . 4 . . . . Ram 2 | . . . 1 . . 1 . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Repaired Lgt. Nuclear Core 915 | -10/Materials | Discovered new exit (range 5) 938 | -10/Materials | Discovered new exit (range 11) 943 | -10/Materials | Entered Mines 979 | -10/Mines | Met a Derelict bent on vengeance 1007 | -10/Mines | Discovered new exit (range 13) 1012 | -10/Mines | Entered Materials 1012 | -9/Materials | Evolved 2 slots: Utility x2 1170 | -9/Materials | Discovered new exit (range 12) 1232 | -9/Materials | Lost 4 parts (1p2n1w) 1252 | -9/Materials | Discovered new exit (range 8) 1314 | -9/Materials | Repaired Lgt. Assault Rifle 1341 | -9/Materials | Repaired Sensor Array 1528 | -9/Materials | Discovered new exit (range 7) 1661 | -9/Materials | Core integrity fell below 50% 1873 | -9/Materials | Build established: Scavenger-Mutant 2283 | -9/Materials | Identified exit to Materials 2305 | -9/Materials | Entered another Materials area 2305 | -8/Materials | Evolved 2 slots: Utility x2 2432 | -8/Materials | Core integrity fell below 50% 2454 | -8/Materials | Core integrity fell below 20% 2455 | -8/Materials | Destroyed 8 combat bots 2464 | -8/Materials | Discovered new exit (range 16) 2471 | -8/Materials | Lost 13 parts (1p2n6u4w) 2482 | -8/Materials | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Utility x2 2691 | -7/Factory | Build established: Hacker-Mutant 3379 | -7/Factory | Build established: Hacker-Skirmisher 3703 | -7/Factory | Discovered new exit (range 3) 3705 | -7/Factory | Identified exit to Lower Caves 4518 | -7/Factory | Build established: Hacker-Mutant 4757 | -7/Factory | Repaired Flak Cannon 4778 | -7/Factory | Discovered new exit (range 14) 5042 | -7/Factory | Identified exit to Factory 5044 | -7/Factory | Entered another Factory area 5044 | -6/Factory | Evolved 2 slots: Utility x2 5848 | -6/Factory | Garrison activated, responded to threat 6132 | -6/Factory | Lost 6 parts (1n3u2w) 6393 | -6/Factory | Garrison activated, responded to threat 6436 | -6/Factory | Discovered new exit (range 16) 6452 | -6/Factory | Identified exit to Factory 6453 | -6/Factory | Entered another Factory area 6453 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6483 | -5/Factory | Lost 5 parts (1n2u2w) 6519 | -5/Factory | Self-destructed Last Messages --------------- EXIT=FOUND Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ECM Suite destroyed. Sml. Storage Unit destroyed. EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Acquired Hacking Suite. Acquired Prototype Energy Cannon. Carbon-fiber Leg destroyed. ALERT: All DSF locations entering lockdown mode. L-41 Fighter suffers critical hit (Burn). Imp. Targeting Computer destroyed. Lgt. Angular Momentum Engine destroyed. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????# #?????? | | ????????????????# #?????? | | ????????????????# !** #?????? | | ????????????????# *** #?????? | | ????????????????# *** #?????? | | ????????????????# #?????? | | ????????????????# = #?????? | | ????????????????# #?????? | | ????????????????# #?????? | | ????????????????#######+######?????? | | ??????############## #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# # #???????? | | ??????# # ###???????? | | ??????# # #????###### | | ??????# # #??? ! # | | ??????# # #??? # | | ??????# /g #?? # | | ??????# # #?? # | | ??????# # #? # | | ??????# # #? # | | ??????##+#######+###g # ! # | | ???????? g # # | | ???????? l@ # | | ???????? # # | | ???????? # # | | ?????? R #? # | | ?????# ######### #####? # | | ?????# ????????# #?????? # | | ???? ?????????# #?????? | # | | ???? ??????????# ???????? # | | ????? ???????????# ????????####### | | ????? ????????????# ??????????????? | | ???????????????????? ??????????????? | | ???????????????????? ??????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 30 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 40 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationServoClaymores Manual? 0 Play Time 01:32:27 Cumulative 30.2 hours Start 2024.11.20 @ 14:19:37 End 2024.11.25 @ 11:07:47 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17bb53bd-c40d-4322-a5d7-570ba4c7d2ce