Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 12:56:56 // Winter2019/RPGLIKE Player: jpka Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (91) 91 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 546 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 285/300 Energy 247/265 System Corruption 0% Temperature Cool (90) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON (1) ------- Beam Rifle > --- INVENTORY (2) ---- Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON ----------- Beam Rifle > --- INVENTORY -------- Datajack Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Analyzer Device ECM Suite Processor Seismic Analyzer Hackware Hacking Suite Weapon Mining Laser Energy Gun EM Pulse Gun Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 3 | 2 1 . Power . | . . . Propulsion 1 | 1 . . Utility 2 | 1 1 . Weapon . | . . . Parts Attached 19 | 11 4 4 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads . | . . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage . | . . . Processor 2 | 1 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 3 1 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Wheel 28 | . 28 28 Device 14 | . 14 14 Processor 14 | . 14 14 Hackware 12 | . 11 14 Energy Gun 5 | . 7 3 Slashing Weapon 6 | . 7 6 Special Melee Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 11 | 7 6 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 1 | 1 2 2 Most Carried 2 | 2 2 2 Average Carried 1 | 1 1 1 Final Capacity 2 | 2 2 2 Final Carried 2 | 2 2 2 Class Distribution -------------------- 100% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 375 | 310 27 38 Remotely . | . . . Salvage Created 181 | 123 58 . Parts 19 | 11 8 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 5 | 3 2 . Worker 2 | 2 . . Tunneler 5 | 5 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Best Kill Streak 2 | 2 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 700 | . 138 562 Core 600 | . 128 472 Absorbed by Shields . | . . . Redirected to Core 345 | . 32 313 Core Remaining (%) 100 | 100 . . Volleys Fired 40 | 28 4 8 Largest 1 | 1 1 1 Hottest 100 | 100 40 56 Shots Fired 40 | 28 4 8 Gun 19 | 7 4 8 Cannon . | . . . Launcher . | . . . Special 21 | 21 . . Kinetic . | . . . Thermal 29 | 21 . 8 Explosive . | . . . Electromagnetic 11 | 7 4 . Robot Hit Streak 6 | 6 2 1 Robot Miss Streak 5 | 4 1 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | 16 3 4 Core Hits 12 | 9 3 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 10 | . 7 3 Impact . | . . . Slashing 8 | . 7 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 546 | 382 109 55 Guns 178 | 94 55 29 Cannons . | . . . Explosions 28 | . 28 . Melee 52 | . 26 26 Ramming . | . . . Kinetic . | . . . Thermal 345 | 288 28 29 Explosive . | . . . Electromagnetic 149 | 94 55 . Impact . | . . . Slashing 52 | . 26 26 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | 8 . . Projectiles 8 | 8 . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 17 | . 17 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 60 12 90 Average Temperature 19 | 17 12 36 Received Heat Transfer 66 | . 66 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 2 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 724 | 600 50 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 94 | 35 94 51 Average Influence 31 | 20 49 31 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 9 | . 4 9 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 42 | . . 42 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 113 | . . 113 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 940 | 435 235 270 Spaces Moved 831 | 331 203 297 Core 4 | 4 . . Treads . | . . . Legs 132 | 132 . . Wheels 695 | 195 203 297 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 86 | 95 80 80 Slowest Speed 120 | 120 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 17 37 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 4 | . 4 . Terrain Destroyed 7 | 2 5 . Melee 4 | . 4 . Projectile 2 | 2 . . AOE 1 | . 1 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 948 | 375 257 316 Wait 35 | . 34 1 Move 829 | 330 202 297 Hop . | . . . Pick Up 5 | 2 2 1 Fast Attach 14 | 10 3 1 Attach . | . . . Detach . | . . . Swap 5 | 1 1 3 Drop 10 | 4 4 2 Fire 40 | 28 4 8 Melee 10 | . 7 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 61 | -11/Scrapyard | Discovered new exit (range 15) 436 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Build established: Scavenger-Mutant 469 | -10/Materials | Upgraded with Utility slot (x1) 612 | -10/Materials | Discovered new exit (range 18) 671 | -10/Materials | Entered Mines 673 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 745 | -10/Mines | Learned Materials terminal intel 780 | -10/Mines | Assembled infested the area 856 | -10/Mines | Core integrity fell below 50% 915 | -10/Mines | Core integrity fell below 20% 941 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00822_ U-05 Engineer lays Concrete. 00853_ Upgraded: Hack Attack % (+5) 00854_ The unstable cave ceiling collapses. 00857_ D-53 Grenadier destroyed. 00858_ The unstable cave ceiling collapses. 00861_ 7I-C39(g) destroyed. 00862_ Jacked D-53 Grenadier... >>parse_system Reading system data... 00877_ The unstable cave ceiling collapses. 00891_ K-01 Serf collects debris. 00894_ Searching scrap... 00894_ Found 38 Matter. 00894_ Found Assault Rifle. 00894_ Found Med. Matter Pod. 00894_ Found Beam Cannon. 00894_ Found Sensor Array. 00895_ Acquired 38 matter. 00932_ S-10 Pest suffers critical hit. 00932_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | #??# #??# #??????????????? | | ###?## #??# #??????????????? | | # #??###### #### #??????????????? | | ##### ##??????# #??????????????? | | ????## #??????# #??????????????? | | ????# #??????##### #??????????????? | | ????# #??????????# #??????????????? | | ????# #??????????# #??????????????? | | ????## ####????????#!]#???####???????? | | ????# ##????????#[ #??## ##??????? | | ????## ##????????# !#### #??????? | | ?????## #????????# #??????? | | ??????## # # #????????# ##??????? | | ???????####### ##????????#### ##???????? | | ??????????????##???????????## #????????? | | ???????????##########??????# ##???????? | | ???????????? #?????## #???????? | | ??????????????? #????## #???????? | | ?????????????????# ###### ##???????? | | ???????????????### #####????????? | | ??????????????## ###### ##????????????? | | ??????????????# #????# #?????????????? | | ??????????????# ##???# #?????????????? | | ??????????????## #???# ##?????????????? | | ???????????????## ##?## ##?????????????? | | ????????????????## ###@ ##????????????? | | ?????????????????# s #????????????? | | ?????????????????# *% #???????????? | | ?????????????????## s #??????????? | | ??????????????????## r #?????????? | | ???????????????????## ## #????????? | | ????????????????????######## #????????? | | ????????????????????????????# #????????? | | ????????????????????????????? #????????? | | ????????????????????????????? #????????? | | ?????????????????????????????? #???????? | | ??????????????????????????????? #???????? | | ??????????????????????????????? #???????? | | ???????????????????????????????? ##???????? | | ???????????????????????????????? ##????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Evasion (%) 44 Offensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised . | . . . XP Earned 3630 | 3000 130 500 XP Spent 2750 | 1750 800 200 Upgrades 6 | 4 1 1 Propulsion Slot 1 | 1 . . Utility Slot 2 | 1 1 . Inventory Capacity 2 | 2 . . Hack Attack % 1 | . . 1 Protomatter Created . | . . . Protomatter Decayed 81 | . . 81 Game ------ Seed LightMasterFlakker Manual? 0 Play Time 00:40:18 Cumulative 51.2 hours Start 2020.04.22 @ 13:18:15 End 2020.05.27 @ 12:56:56 Sessions 26 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Crisp Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ec1cbff-0d6a-4c67-9938-2860b8e74802