Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 22:20:33 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (1) 5 Value Destroyed (163) 163 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (22393) 22393 TOTAL SCORE: 32921 Bonus ------- No Salvage 2323 Pacifist 8000 Follower Combat Kills 370 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1554/1600 Matter 128/300 Energy 342/350 System Corruption 1% Temperature Cool (20) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Improved VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (14) ----- Experimental Power Amplifier Medium Storage Unit Gravity Neutralizer Machine Analyzer Experimental Optical Array Long-range Terrain Scanner Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (10) --- Field Propulsion Array Improved Terrain Scanner Relay Coupler [Proto] (10) Relay Coupler [Proto] (10) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Machine Analyzer Experimental Optical Array Long-range Terrain Scanner Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Field Propulsion Array Gravity Neutralizer Improved Terrain Scanner Relay Coupler [Proto] Relay Coupler [Proto] [Rating: 131] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Spear Ballistic Gun Precision Assault Rifle Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 2 2 . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 1 . . . . 1 1 . . . . . . . . . Utility 12 | . . . 1 . . . 1 1 . . . 2 1 1 . . . 2 . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 83 | 6 2 2 9 1 . 2 4 2 . 6 4 11 8 3 1 . 2 4 3 9 . 2 2 Power 10 | 1 . 1 1 . . . 1 . . . . 3 1 . . . . . 1 . . 1 . Engine 5 | 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 19 | 4 . . 5 . . . 1 1 . . 3 1 . . . . . . . 3 . . 1 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 3 . . . 1 1 . . 3 1 . . . . . . . 3 . . 1 Utility 46 | 1 2 1 1 1 . 2 2 . . 4 . 6 7 3 1 . 1 4 2 6 . 1 1 Device 17 | . 1 1 . . . . . . . 2 . 2 1 2 1 . . 2 . 5 . . . Storage 3 | 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Processor 12 | . 1 . 1 . . 2 . . . 2 . 2 2 . . . . 1 . 1 . . . Hackware 10 | . . . . . . . . . . . . 1 2 1 . . 1 1 2 . . 1 1 Protection 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 8 | . . . 2 . . . . 1 . 2 1 1 . . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Impact Weapon 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 . . . . 1 . . 1 4 1 . . . . 2 . 2 . . . Parts Lost 19 | . . . 3 . . . 1 . . . 1 . 1 . . . . . 6 . 2 3 2 Power 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Propulsion 7 | . . . 2 . . . . . . . . . . . . . . . 2 . 1 1 1 Utility 7 | . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 1 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Highest Loss Streak 5 | . . . 3 . . . 1 . . . 1 . 1 . . . . . 5 . 2 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 4 4 4 9 7 7 6 6 7 6 8 7 6 6 8 8 8 7 8 9 9 7 5 Power 1 | . 1 1 1 . . . . . . . 1 1 1 2 2 2 2 2 1 1 1 . . Propulsion . | 2 2 1 . 1 1 1 . . . . 1 1 . . . . . . . . . . 1 Utility 5 | . 1 1 2 6 5 5 4 5 6 4 5 5 4 4 6 6 6 5 6 7 7 6 4 Weapon . | . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | 2 . . . . 3 . . . . 1 3 2 . . . . 1 . . 1 . . 4 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 Utility 11 | . . . . . 2 . . . . 1 2 1 . . . . 1 . . 1 . . 3 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 55 58 48 77 77 77 78 90 92 91 93 92 93 89 89 89 91 91 77 87 90 90 83 Engine 4 | . 5 2 6 11 11 11 8 7 7 7 7 2 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 2 5 5 5 5 5 4 3 4 4 7 . Treads 1 | . 21 21 1 . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . 9 33 33 33 33 38 38 38 38 33 35 31 31 31 31 28 21 27 28 26 23 Device 4 | . 12 14 3 . . . . . . 6 7 6 1 5 5 5 5 11 2 5 1 7 11 Storage 5 | . . . 2 11 11 11 9 7 7 7 7 6 5 5 5 5 5 4 4 4 4 4 4 Processor 12 | . 8 14 12 22 22 22 18 15 15 14 15 19 10 5 5 5 5 5 7 6 9 8 8 Hackware 11 | . . . . . . . . . . . . 5 16 21 21 21 21 20 30 33 33 30 28 Protection 4 | . . . . . . . 8 13 15 7 7 6 10 10 10 10 10 4 . . 2 . . Impact Weapon 1 | . . . 6 . . . 1 7 7 6 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 6 6 5 5 5 5 5 4 2 3 4 4 4 Peak Build Rating 131 | 4 5 11 21 21 21 23 34 43 38 44 47 64 71 74 74 74 83 104 103 114 114 126 131 Average Rating 55 | 3 3 4 8 19 20 22 27 38 38 40 43 56 68 72 74 74 80 93 82 105 109 120 127 On Entrance 51 | . 3 4 6 21 20 21 23 32 38 38 43 47 59 70 74 74 74 83 103 79 109 111 110 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 8 4 6 13 15 15 15 23 25 25 25 25 27 31 33 31 31 33 34 33 24 27 45 42 Greatest Support 52 | 20 20 20 20 15 15 15 20 25 25 25 28 29 34 34 34 34 34 34 34 47 47 45 52 Greatest Overweight (x) 1 | 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 8 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 4 4 5 9 9 10 9 9 10 9 9 9 8 8 10 10 9 9 8 9 9 7 5 Final Capacity 10 | 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 5 3 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 9 10 8 10 6 Class Distribution -------------------- 28% | Scout 16% | Sprinter 14% | Hacker-Sprinter 11% | Mutant 7% | Wizard-Sprinter 6% | Wizard-Scout 5% | Wizard-Ninja 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Storage Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Wizard-Assassin | -3/Research Wizard-Sprinter | -3/Garrison Wizard-Scout | -3/Research Wizard-Scout | -3/Garrison Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Matter Collected 1191 | 240 . 64 . 146 . 34 . . . 63 131 . 164 . . . . . 161 . 73 . 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 63 | . . . . . . . . . . . . . . . . . . . . . . . 63 Parts . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Bots Only 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Hostile Shots Fired 298 | . 11 12 78 17 . 3 13 . . 17 10 15 . 3 . . 6 16 45 12 27 10 3 Missed 142 | . 4 6 26 15 . 3 5 . . 11 4 9 . 1 . . 3 8 13 8 18 6 2 Hits 156 | . 7 6 52 2 . . 8 . . 6 6 6 . 2 . . 3 8 32 4 9 4 1 Melee 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . Projectile 142 | . 7 6 52 2 . . 8 . . 6 6 6 . 2 . . 3 8 18 4 9 4 1 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 9 | . . . 2 . . . 1 . . . . . . . . . . . 5 . . 1 . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 2837 | . 94 82 571 21 . . 81 . . 94 90 51 29 101 . . 113 165 727 79 221 197 121 Core 894 | . 25 20 232 21 . . 28 . . 15 . 29 . . . . . 35 233 23 104 83 46 Absorbed by Shields 132 | . . . . . . . . . . . . . . . . . . . 132 . . . . Redirected to Shielding 238 | . . . . . . . 4 . . 9 . 3 . 51 . . 74 15 40 24 18 . . Regen/Repaired (Parts) 120 | . . . . . . . 18 . . . 28 . . . . . . . . 74 . . . Core Remaining (%) 87 | 100 . 82 . . . 36 94 . . . 97 96 100 . . . 100 . . . 69 94 97 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . . . . Core Hits 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 97 | . . . 8 . . . 5 4 . 10 6 11 14 12 . . . 5 1 10 1 7 3 Impact 27 | . . . 8 . . . 5 4 . 10 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . 6 11 14 12 . . . 5 1 10 1 7 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 734 | . 12 30 4 . . . . . . . . . . . . . . . . . . 90 598 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 598 | . . . . . . . . . . . . . . . . . . . . . . . 598 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 136 | . 12 30 4 . . . . . . . . . . . . . . . . . . 90 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 598 | . . . . . . . . . . . . . . . . . . . . . . . 598 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 1 1 1 . . 6 1 . . . . . . 1 5 5 5 . 1 Average Corruption 2 | . 1 1 1 1 1 1 1 . . 2 1 . . . . . . 1 3 5 5 . 1 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . 1 1 4 1 . . . 3 3 . . . . . . . 1 7 3 . 1 Message Errors 6 | . . . . . . . . . . 2 . . . . . . . . . 1 2 . 1 Matter Fused 7 | . . . 1 . 1 1 . . . 1 1 . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . 1 . . . . . . . . . . . . . . 3 1 . . Data Loss (minor) 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . 6 14 2 . . . . . . . . . . . . . . . . . . 45 . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . 3 2 1 . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 7 | . 3 2 1 . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 128 | . . . 1 7 . . 3 2 2 2 11 46 128 24 18 . . 7 . 115 17 64 10 Average Temperature 22 | . . . 1 7 . . 2 2 2 2 4 11 40 6 8 . . 4 . 33 5 24 6 Received Heat Transfer 471 | . 45 24 180 12 . . 45 . . . 54 15 . 12 . . . 9 9 12 18 36 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Low Security (%) 97 | 100 100 100 100 95 . 100 100 100 100 83 96 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 2 | . . . . 4 . . . . . 16 3 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 235 | . 45 89 134 202 . 55 144 71 18 223 235 127 64 44 1 . . 131 160 90 67 55 164 Initial 106 | . . 9 26 52 . . 21 63 18 12 96 106 49 26 1 . . . 90 90 17 45 14 Average 57 | . 15 48 53 137 . 26 24 61 18 63 97 105 44 13 . . . 35 89 49 22 45 40 Influence Increases 2474 | . 45 119 176 180 . 75 179 9 . 284 289 116 156 89 . . . 175 170 63 107 39 203 Destroy 0b10 Robot/C 380 | . . 60 . . . . . . . 80 120 . . 20 . . . . 80 . . . 20 Destroy 0b10 Robot/NC 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Destroy Leader 60 | . . 10 . . . . . . . 20 20 . . 10 . . . . . . . . . Allied During Kill 63 | . . 4 . . . . . . . 10 41 . . . . . . . 8 . . . . Successful Hack 194 | . . . 7 . . . 24 8 . 30 38 15 18 3 . . . 15 . . . 24 12 Select Force Hacks 60 | . . . . . . . . . . . . . 30 30 . . . . . . . . . Disable Machine 135 | . . . . . . . . . . 15 30 . 30 . . . . . . 15 . . 45 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . Destroy Structure 192 | . . . 4 . . . 5 1 . 9 5 11 18 26 . . . 10 2 18 2 15 66 Partial Spotted 180 | . . . . . . . . . . 15 . 15 45 . . . . 45 15 15 15 . 15 Lose Combat Pursuer 1155 | . 45 45 165 180 . 75 150 . . 105 30 75 15 . . . . 105 15 15 90 . 45 Influence Decreases 2330 | . 20 75 111 222 92 20 95 96 34 89 267 249 203 140 4 . . 54 131 200 48 97 83 Entered New Map 868 | . . 16 43 82 92 . 34 76 34 6 117 129 53 29 3 . . . 31 70 6 37 10 Time Decay 1103 | . 20 39 61 120 . 20 51 20 . 83 100 120 120 91 1 . . 54 . 130 . 30 43 Lost Part 167 | . . . 7 . . . 10 . . . 10 . 10 . . . . . 60 . 20 30 20 Lost Ally 192 | . . 20 . 20 . . . . . . 40 . 20 20 . . . . 40 . 22 . 10 Squads Dispatched 32 | . 2 . 2 . . . 2 . . 1 4 4 4 3 . . 1 1 . 5 . 2 1 Investigation 18 | . 1 . 1 . . . 2 . . 1 1 2 3 2 . . . 1 . 2 . 2 . Extermination 5 | . . . . . . . . . . . . 1 1 . . . . . . 2 . . 1 Reinforcement 7 | . 1 . 1 . . . . . . . 1 1 . 1 . . 1 . . 1 . . . Assault 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Distress Signals 15 | . . . 1 . . . . . . 1 3 . 2 3 . . . . . 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 11 6 22 13 . 6 17 . 4 9 20 10 8 6 5 . 6 13 12 20 11 12 8 Peak Tracking Total 14 | . 7 5 14 10 . 3 13 . 4 5 11 6 2 13 5 . 3 11 11 14 10 8 6 Tactical Retreats 33 | . 1 2 4 2 . 2 2 . . 4 2 3 1 1 . . . 1 2 1 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Traps Triggered 15 | . . . 1 . . . . 1 . . . . 1 1 . . . . 6 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Machines Disabled 9 | . . . . . . . . . . 1 2 . 2 . . . . . . 1 . . 3 Max in Single Turn 3 | . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . 3 Garrison Access 5 | . . . . . . . . . . . . 1 2 . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Machines Accessed 71 | . 2 1 3 . 2 . 5 2 . 4 7 11 10 3 . 1 . 4 1 4 1 6 4 Terminals 45 | . 2 . 3 . . . 4 1 . 3 6 7 5 1 . 1 . 1 1 1 1 5 3 Fabricators 6 | . . . . . . . . . . . . 2 1 1 . . . 1 . 1 . . . Repair Stations 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . 1 . 1 2 . . . . 2 . 1 . 1 1 Total Hacks 248 | . 5 1 8 . 2 . 13 3 . 7 22 31 35 6 . 1 . 9 17 15 1 60 12 Successful 132 | . 2 1 4 . 2 . 5 2 . 2 11 18 21 6 . 1 . 6 6 4 1 32 8 Failed 116 | . 3 . 4 . . . 8 1 . 5 11 13 14 . . . . 3 11 11 . 28 4 Catastrophic 24 | . . . 2 . . . . 1 . 2 3 3 1 . . . . . 3 3 . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 2 . 3 . 1 . 4 2 . 1 8 17 9 4 . . . 3 16 5 . 39 5 Terminals 195 | . 5 . 8 . . . 10 2 . 6 21 20 21 3 . 1 . 4 17 6 1 59 11 Fabricators 22 | . . . . . . . . . . . . 7 3 2 . . . 3 . 7 . . . Repair Stations 5 | . . . . . . . 3 . . . 1 . . . . . . . . 1 . . . Recycling Units 10 | . . . . . . . . . . . . 3 7 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . 1 . 1 4 . . . . 2 . 1 . 1 1 Terminal Hacks 81 | . 1 1 3 . 2 . 2 1 . 2 9 5 10 2 . 1 . 2 5 1 1 28 5 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 1 . . . . 3 . . . . . 1 . . 5 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . 1 . . 1 2 1 2 . . . . . . . . 5 . Open Door 4 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 Open DSF 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Branch Access Points 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Terminal Index 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 Alert Level 8 | . . . 1 . . . . . . . 2 . 2 . . . . 1 . . . 2 . Locate Traps 9 | . 1 . 1 . . . . . . . 2 2 . . . . . 1 . 1 . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . . . . . . . . . . . . . 1 1 . . . . . . . 3 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 3 2 2 . . . 2 . 1 . . . Load Schematic 6 | . . . . . . . . . . . . 2 1 1 . . . 1 . 1 . . . Build 4 | . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . 3 3 . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . 1 2 . . . . 2 . 1 . 1 1 Unlock Access 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . Seal Access 5 | . . . . . . . . . . . . 1 2 . . . . . . . . 1 1 Unauthorized Hacks 25 | . 1 . 1 . . . 1 1 . . 2 6 4 2 . . . . 1 1 . 3 2 Terminals 18 | . 1 . 1 . . . 1 1 . . 1 4 2 1 . . . . 1 . . 3 2 Assimilate 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 Botnet 9 | . 1 . . . . . . 1 . . 1 2 . 1 . . . . . . . 3 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Patch 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 2 . 3 . . . 5 2 . 4 6 9 8 2 . . . 3 1 2 . 5 3 Full Trace Events 15 | . 2 . 1 . . . 2 . . 1 . 2 2 1 . . . 1 . 1 . 2 . Feedback Events 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 1 . . . . 3 12 . . . . 1 . . 5 . Parts Built 6 | . . . . . . . . . . . . 1 1 2 . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 188 | . . . . . . . . . . . . 36 18 95 . . . 39 . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . 3 3 10 . . . 14 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 60 | . . . . . . . 60 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . Retrieved Matter 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Total Allies 25 | . . 1 . 3 . . 1 . . . 12 . 2 1 . . . . . . 4 . 1 Largest Group 10 | . . 1 . 3 2 2 1 . . . 10 . 2 1 . . . . . . 3 . 1 Highest-Rated Group 187 | . . 31 . 40 32 32 10 . . . 187 . 52 47 . . . . . . 104 . 45 Highest-Rated Ally 47 | . . 31 . 16 16 16 10 . . . 31 . 26 47 . . . . . . 46 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . 9 . 2 . 3 . . . 5 34 . . 15 . . . . 20 . 3 . . Total Damage 2511 | . . 128 . 18 . 45 . . . 260 439 . . 427 . . . . 1094 . 100 . . Kills 19 | . . 3 . . . . . . . 4 7 . . 1 . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Turrets Deployed 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Active Infowar (turns) 2857 | . 89 95 66 244 154 79 168 46 15 259 219 259 59 230 24 2 32 129 142 270 79 70 127 Optics 1550 | . . . 15 244 154 79 168 46 15 103 . . . . . . . 38 142 270 79 70 127 Sensors 235 | . 89 95 51 . . . . . . . . . . . . . . . . . . . . Terrain 1049 | . . . . . . . . . . 155 219 257 11 . 24 2 29 126 8 109 . . 109 Machine Analysis 1458 | . . . . . . 52 168 46 15 259 219 259 3 . . . . . . 161 79 70 127 Cloaking 455 | . . . . . . . . . . . . . 48 206 . . 3 125 21 52 . . . Jamming 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . ECM 159 | . . . . . . . . . . . . . . 24 . . . 5 9 . 14 69 38 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Turns Passed 3238 | 70 95 96 168 244 154 79 168 46 15 259 219 259 259 232 24 2 32 129 142 270 79 70 127 Spaces Moved 6993 | 45 106 117 257 480 218 247 170 124 66 555 250 715 833 482 105 7 119 308 262 749 184 191 403 Core 269 | 6 79 94 90 . . . . . . . . . . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 140 | 38 27 23 52 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 6582 | . . . 114 480 218 247 170 124 66 555 250 715 833 482 105 7 119 308 262 749 184 191 403 Fastest Speed 20 | 50 50 50 29 29 29 29 26 23 23 23 23 23 20 20 20 20 20 20 20 23 23 23 20 Average Speed 25 | 80 59 55 46 29 29 29 28 23 23 23 23 23 20 20 20 20 20 20 25 25 24 23 20 Slowest Speed 160 | 160 100 80 80 29 29 29 96 23 23 23 23 23 20 20 20 20 20 20 93 26 27 23 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . 2 10 . 1 3 . . 2 8 2 11 11 . . . 5 2 16 5 2 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 30 35 43 90 62 60 31 5 71 13 45 30 28 17 64 . 88 17 39 26 32 8 17 Regions Visited 23 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 . . . 1 . . 1 . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 78 | . . . 4 . . . 5 1 . 9 5 11 9 11 . . . 5 . 9 1 5 3 Terrain Destroyed 96 | . . . 4 . . . 5 1 . 9 5 11 9 11 . . . 5 . 9 1 5 21 Melee 78 | . . . 4 . . . 5 1 . 9 5 11 9 11 . . . 5 . 9 1 5 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Fac Was Fac DSF Res Gar Res Gar Res Acc Total 8139 | 78 136 147 286 575 309 251 278 135 65 669 365 788 891 587 106 6 125 360 335 796 211 203 437 Wait 800 | 16 19 21 2 100 86 4 94 . . 87 88 37 38 90 1 . . 43 11 29 4 . 30 Move 6817 | 44 105 116 252 460 217 244 163 124 65 550 235 710 811 462 104 6 118 299 257 722 174 187 392 Hop 72 | . . . 2 9 . 1 3 . . 2 6 2 10 9 . . . 4 2 11 4 2 5 Pick Up 55 | 5 1 1 6 2 3 . 3 2 . 6 4 6 4 2 . . 2 . 2 3 . 3 . Fast Attach 33 | 6 2 . 8 . . . 2 1 . 2 . 1 1 . . . 1 3 . 4 . 1 1 Attach 40 | . . 3 2 . . . 5 2 . 2 1 2 5 1 . . . 1 5 2 3 2 4 Detach 23 | 3 1 . 2 1 . . 2 1 . 2 . . 3 . . . . 1 4 2 1 . . Swap 52 | . 4 2 . 1 . 2 1 . . 2 5 12 5 2 1 . 2 3 1 8 . 1 . Drop 43 | 4 1 2 3 2 3 . . 1 . 6 5 7 . . . . 2 1 2 2 . . 2 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 97 | . . . 8 . . . 5 4 . 10 6 11 14 12 . . . 5 1 10 1 7 3 Ram 6 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . . . . . . . . . . . . . 50 3 9 . . Rewire 24 | . . . . . . . . . . . . . . 9 . . . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 2 exits: Gar / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: [*Qua x2] / Gar) -3/Garrison -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 13) 166 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Entered Mines 169 | -10/Mines | Received a Mining Laser from a helpful Derelict 180 | -10/Mines | Learned Materials stockpile data 236 | -10/Mines | Found the Drone Emporium 237 | -10/Mines | Found Prototype Device 237 | -10/Mines | Identified Sensor Drone Bay 255 | -10/Mines | Discovered new exit (range 10) 261 | -10/Mines | Identified exit to Materials 262 | -10/Mines | Entered Materials 262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 366 | -9/Materials | Lost 3 parts (2n1u) 376 | -9/Materials | Discovered new exit (range 16) 400 | -9/Materials | Identified exit to Materials 402 | -9/Materials | Identified exit to Mines 403 | -9/Materials | Core integrity fell below 50% 430 | -9/Materials | Entered Mines 467 | -9/Mines | Discovered exit to Materials (range 12) 468 | -9/Mines | Learned Materials emergency access door positions 485 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 512 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 537 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 554 | -9/Mines | Discovered exit to Materials (range 7) 580 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 580 | -9/Mines | Discovered new exit (range 5) 581 | -9/Mines | Identified exit to Exiles 609 | -9/Mines | Build established: Sprinter 674 | -9/Mines | Entered Exiles 674 | -9/Exiles | Accompanied by 2 allies 679 | -9/Exiles | Discovered new exit (range 16) 683 | -9/Exiles | Met 8R-AWN 688 | -9/Exiles | Met EX-HEX 696 | -9/Exiles | Met EX-BIN 699 | -9/Exiles | Aligned with FarCom system 699 | -9/Exiles | Given EX-Vault access code 707 | -9/Exiles | Opened EX-Vault 711 | -9/Exiles | Found Deploy-a-Sentry 712 | -9/Exiles | Found Deploy-a-Sentry 713 | -9/Exiles | Found Deploy-a-Sentry 721 | -9/Exiles | Warned to stay clear of 0b10 Research branches 728 | -9/Exiles | Met EX-DEC 730 | -9/Exiles | Learned location of Zion (-7) 739 | -9/Exiles | Discovered new exit (range 16) 742 | -9/Exiles | Identified exit to Mines 828 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 828 | -9/Exiles | Entered Mines 828 | -8/Mines | Accompanied by 2 allies 835 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 906 | -8/Mines | Discovered exit to Materials (range 4) 907 | -8/Mines | Entered Materials 907 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -8/Materials | Repaired Imp. VTOL Module 1067 | -8/Materials | Discovered new exit (range 7) 1075 | -8/Materials | Entered Factory 1075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -7/Factory | Sucked down chute 1121 | -7/Factory | Entered Waste 1123 | -7/Waste | Spotted C-40 Crusher 1129 | -7/Waste | Spotted C-40 Crusher 1129 | -7/Waste | Spotted C-40 Crusher 1129 | -7/Waste | Spotted C-40 Crusher 1134 | -7/Waste | Discovered new exit (range 12) 1134 | -7/Waste | Spotted C-40 Crusher 1136 | -7/Waste | EMP discharged 1136 | -7/Waste | Entered Factory 1281 | -7/Factory | Build established: Scout 1302 | -7/Factory | Identified exit to Storage 1302 | -7/Factory | Identified exit to Lower Caves 1344 | -7/Factory | DAS Turret deployed 1395 | -7/Factory | Entered Storage 1554 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1579 | -7/Storage | Discovered new exit (range 15) 1590 | -7/Storage | Met a pair of Derelict thieves 1606 | -7/Storage | Lost 3 allies 1614 | -7/Storage | Entered Factory 1614 | -6/Factory | Evolved 2 slots: Utility x2 1624 | -6/Factory | Identified exit to DSF 1770 | -6/Factory | Discovered new exit (range 19) 1796 | -6/Factory | Fabricated Hacking Suite? 1833 | -6/Factory | Found Prototype Launcher 1833 | -6/Factory | Identified Scatter Rocket Array 1871 | -6/Factory | Discovered new exit (range 9) 1873 | -6/Factory | Entered another Factory area 1873 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -5/Factory | Discovered new exit (range 5) 1948 | -5/Factory | Fabricated Hacking Suite (x1) 2109 | -5/Factory | Identified exit to Factory 2132 | -5/Factory | Entered another Factory area 2132 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2136 | -4/Factory | Discovered new exit (range 4) 2330 | -4/Factory | Fabricated Adv. Terrain Scanner? 2364 | -4/Factory | Sucked down chute 2364 | -4/Factory | Entered Waste 2367 | -4/Waste | Spotted C-40 Crusher 2368 | -4/Waste | Spotted C-40 Crusher 2377 | -4/Waste | Spotted C-40 Crusher 2379 | -4/Waste | Spotted C-40 Crusher 2380 | -4/Waste | Spotted C-40 Crusher 2384 | -4/Waste | Discovered new exit (range 16) 2388 | -4/Waste | Entered Factory 2390 | -4/Factory | Identified exit to DSF 2390 | -4/Factory | Entered DSF 2417 | -4/DSF | Discovered new exit (range 16) 2418 | -4/DSF | Additional patrols routed to DSF 2422 | -4/DSF | Entered Research 2422 | -3/Research | Evolved 2 slots: Utility x2 2439 | -3/Research | Identified exit to Garrison 2484 | -3/Research | Fabricated Lrn. Terrain Scanner (x2) 2494 | -3/Research | Found Prototype Hackware 2494 | -3/Research | Identified Exp. System Shield 2550 | -3/Research | Spotted B-86 Titan 2551 | -3/Research | Identified exit to Garrison 2551 | -3/Research | Entered Garrison 2553 | -3/Garrison | Spotted B-86 Titan 2555 | -3/Garrison | DAS Turret deployed 2600 | -3/Garrison | DAS Turret deployed 2619 | -3/Garrison | Triggered checkpoint 2630 | -3/Garrison | Lost 5 parts (1p2n1u1w) 2630 | -3/Garrison | Allies destroyed B-86 Titan 2649 | -3/Garrison | Found Relay Coupler [Proto] 2651 | -3/Garrison | Found Relay Coupler [Proto] 2670 | -3/Garrison | Installed Relay Interface Framework 2673 | -3/Garrison | Triggered checkpoint 2687 | -3/Garrison | Discovered new exit (range 17) 2687 | -3/Garrison | Discovered new exit (range 54) 2687 | -3/Garrison | Discovered new exit (range 46) 2687 | -3/Garrison | Learned Research security intel 2687 | -3/Garrison | Identified exit to Research 2693 | -3/Garrison | Entered Research 2775 | -3/Research | Spotted B-86 Titan 2920 | -3/Research | Discovered new exit (range 18) 2920 | -3/Research | Spotted B-90 Cyclops 2939 | -3/Research | Discovered new exit (range 8) 2963 | -3/Research | Identified exit to Garrison 2963 | -3/Research | Entered Garrison 3021 | -3/Garrison | Triggered checkpoint 3041 | -3/Garrison | Discovered new exit (range 8) 3042 | -3/Garrison | Entered Research 3042 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3050 | -2/Research | Identified exit to Testing 3050 | -2/Research | Identified exit to Access 3112 | -2/Research | Entered Access 3112 | -1/Access | Evolved 2 slots: Utility x2 3123 | -1/Access | Identified exit to Surface 3143 | -1/Access | Lost 3 parts (1p1n1u) 3239 | *** | Escaped! Last Messages --------------- 03208_ Director 10a reveals location of hidden door. 03211_ Acquired System Shield. 03223_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4T. 03224_ Triggered Gamma Bomb Trap. 03224_ A bubble of electromagnetic force engulfs the area. 03224_ R-10 Processor destroyed. 03224_ Gamma Bomb Trap short circuited. 03224_ A bubble of electromagnetic force engulfs the area. 03224_ Exp. System Shield destroyed. 03224_ Imp. VTOL Module destroyed. 03224_ U-05 Engineer destroyed. 03226_ Acquired 115 matter. 03229_ >> Machine Analyzer network decryption results: 03229_ Terminal x1 03237_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03238_ The Access Shell folds into the floor. 03239_ T5SHX%L=01X >OZORM