Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 20:28:34 Player: OBLIQUE Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1280) 1280 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 3173 Bonus ------- Follower Combat Kills 60 Friendly Fire -117 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Particle Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Phasing AFG > --- WEAPON ----------- Beam Rifle Particle Gun Particle Gun Enhanced Flamer > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Medium Armor Plating Small Laser Small Laser [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 50 | 9 4 22 5 4 6 Power 4 | 2 . 2 . . . Engine 4 | 2 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 4 1 7 3 . 2 Treads 2 | 2 . . . . . Leg 13 | 2 1 7 3 . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 3 . 2 2 Device 5 | . 1 1 . 2 1 Storage 3 | 1 1 1 . . . Processor 1 | . 1 . . . . Hackware 1 | . . 1 . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 . 10 2 2 2 Energy Gun 16 | 2 . 9 2 1 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . Parts Lost 10 | . . 2 2 . 6 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 6 | . . 1 2 . 3 Highest Loss Streak 6 | . . 1 1 . 6 To Critical Strikes . | . . . . . . Average Backups 9 | 2 6 9 9 9 7 Power . | . 1 1 1 1 1 Propulsion 4 | 1 2 4 4 4 3 Utility 1 | . 1 2 2 2 1 Weapon 2 | . 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 3 | . . 3 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 94 Engine 11 | . 14 11 11 11 11 Leg 22 | . 28 22 22 22 16 Device 9 | . 8 8 11 10 10 Storage 11 | . 14 11 11 11 8 Processor 1 | . 4 2 . . . Energy Gun 39 | . 28 43 43 39 29 Special Weapon 2 | . . . . 4 10 Peak Build Rating 29 | 6 7 19 20 29 20 Average Rating 17 | 4 6 15 18 22 18 On Entrance 11 | . 6 7 18 19 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 2 | . . . . . 2 Heaviest Build 49 | 12 18 32 32 49 30 Greatest Support 40 | 40 20 20 25 25 20 Greatest Overweight (x) 2 | . . 1 1 2 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 8 Most Carried 10 | 6 9 10 10 10 10 Average Carried 9 | 2 6 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 9 10 10 10 5 Class Distribution -------------------- 76% | Scavenger-Gunner 12% | Mutant 5% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 759 | 290 40 289 80 50 10 Remotely . | . . . . . . Salvage Created 1915 | 65 204 1087 530 . 29 Parts 101 | 1 10 68 22 . . Haulers Intercepted 5 | . 1 4 . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 39 | . 3 18 15 . 3 Guns 35 | . 3 18 12 . 2 Cannons 1 | . . . . . 1 Classes Destroyed 11 | 1 3 5 1 . 1 Hauler 5 | . 1 4 . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . 1 3 . . . Swarmer 10 | . . 4 6 . . Grunt 17 | . 3 8 6 . . Duelist 2 | . . 1 1 . . Sentry 5 | . . 5 . . . Demolisher 2 | . . . 2 . . Assembled 3 | . . . . . 3 Thug 1 | . . . 1 . . Best Kill Streak 8 | 1 2 8 6 . 3 Combat Bots Only 6 | . 2 5 6 . 3 Max Kills in Single Turn 3 | 1 1 3 2 . 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 164 | . 27 54 36 . 47 Missed 48 | . 9 21 6 . 12 Hits 116 | . 18 33 30 . 35 Melee 2 | . . . 2 . . Projectile 114 | . 18 33 28 . 35 AOE 4 | . . . 4 . . Critical Strikes 2 | . 1 . . . 1 Damage Taken 2023 | . 218 417 482 . 906 Core 447 | . 36 23 85 . 303 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 34 | . . 34 . . . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 98 | 5 21 45 21 . 6 Largest 4 | 2 2 4 4 . 4 Hottest 266 | 80 80 224 224 . 266 Shots Fired 324 | 10 42 176 75 . 21 Gun 321 | 10 42 176 75 . 18 Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 4 | . . 4 . . . Thermal 316 | 10 42 168 75 . 21 Explosive . | . . . . . . Electromagnetic 4 | . . 4 . . . Robot Hit Streak 13 | 4 6 10 13 . 4 Robot Miss Streak 4 | 1 2 4 2 . 4 Penetration Max . | . . . . . . Secondary Targets 12 | . 1 7 3 . 1 Max Gunslinging Chain 2 | . 1 2 1 . 1 Shots Hit Robots 199 | 8 30 102 48 . 11 Core Hits 89 | 2 11 47 23 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . . 9 5 . . Burn 12 | . . 7 5 . . Corrupt 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2850 | 83 323 1504 783 . 157 Guns 2777 | 83 323 1489 760 . 122 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 38 | . . 15 23 . . Kinetic 31 | . . 31 . . . Thermal 2739 | 83 323 1416 760 . 157 Explosive . | . . . . . . Electromagnetic 42 | . . 42 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 7 | . . 3 4 . . Kicked 7 | . . 3 4 . . Crushed . | . . . . . . Highest Temperature 522 | 72 234 226 311 . 522 Average Temperature 111 | 33 100 89 112 . 280 Received Heat Transfer 543 | . 126 126 75 . 216 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Melted 25 | . 2 13 10 . . Heat Transferred 7710 | 200 750 4004 2220 . 536 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 75 | 100 100 54 89 . . Level 1 24 | . . 45 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 314 | 5 65 314 238 . . Initial 62 | . . . 62 . . Average 107 | . 14 156 97 . . Influence Increases 1066 | 5 116 541 404 . . Destroy 0b10 Robot/C 760 | . 60 360 340 . . Destroy 0b10 Robot/NC 65 | 5 10 50 . . . Destroy Leader 178 | . 14 104 60 . . Allied During Kill 4 | . . . 4 . . Successful Hack 27 | . 17 10 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 2 | . . 2 . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 1066 | 5 116 381 468 96 . Entered New Map 194 | . . . 98 96 . Time Decay 832 | 5 116 361 350 . . Lost Part 40 | . . 20 20 . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 11 30 19 . 7 Peak Tracking Total 6 | . 3 4 6 . 5 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 15 | . 5 10 . . . Terminals 12 | . 5 7 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 48 | . 18 30 . . . Successful 18 | . 7 11 . . . Failed 28 | . 10 18 . . . Catastrophic 2 | . . 2 . . . Database Lockouts 2 | . 1 1 . . . Manual 29 | . 13 12 . 4 . Terminals 39 | . 18 21 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 7 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 2 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Patrol Status 2 | . 2 . . . . Reinforcement Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 15 | . 5 10 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 13 | . . . 13 . . Total Damage 173 | . . . 173 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 830 | . 553 277 . . . Seismic 353 | . 353 . . . . T.N.C. 477 | . 200 277 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 5572 | 109 568 1485 1044 2116 250 Spaces Moved 2747 | 56 403 625 498 1010 155 Core 5 | 2 . . . . 3 Treads 18 | 18 . . . . . Legs 2655 | 36 403 625 498 1010 83 Wheels 69 | . . . . . 69 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 50 Average Speed 180 | 130 120 190 190 204 136 Slowest Speed 260 | 160 120 190 190 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 51 52 76 83 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 7 | . . . 3 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3124 | 79 444 818 544 1063 176 Wait 148 | 3 14 82 7 42 . Move 2742 | 55 402 624 497 1009 155 Hop . | . . . . . . Pick Up 15 | 3 2 6 3 1 . Fast Attach 25 | 8 2 11 1 3 . Attach 10 | . . 4 2 2 2 Detach 13 | 2 1 7 . 1 2 Swap 28 | 1 2 15 4 . 6 Drop 38 | 2 . 21 5 5 5 Fire 98 | 5 21 45 21 . 6 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . 3 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 5) 523 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Central database locked down 610 | -10/Materials | Derelicts attacked the area 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Weapon x2 777 | -9/Materials | Discovered new exit (range 12) 1202 | -9/Materials | Discovered new exit (range 11) 1525 | -9/Materials | Identified exit to Mines 1557 | -9/Materials | Build established: Scavenger-Gunner 1587 | -9/Materials | Discovered new exit (range 11) 1880 | -9/Materials | Central database locked down 2089 | -9/Materials | Repaired Cooling System 2163 | -9/Materials | Entered Mines 2232 | -9/Mines | Discovered new exit (range 7) 2301 | -9/Mines | Assembled infested the area 2420 | -9/Mines | Received a Mining Laser from a helpful Derelict 2625 | -9/Mines | Learned location of Zion (-7) 2845 | -9/Mines | Discovered new exit (range 9) 2854 | -9/Mines | Learned 2 Materials zone layouts 3204 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3207 | -9/Mines | Entered Zion 3278 | -7/Zion | Discovered new exit (range 14) 3795 | -7/Zion | Learned Factory terminal intel 3842 | -7/Zion | Received a hallucinogenic algorithm 4000 | -7/Zion | Found Prototype Device 4373 | -7/Zion | Learned location of Armory (-3) 4420 | -7/Zion | Given A8's code to call for help 4497 | -7/Zion | Learned 4 Factory zone layouts 4578 | -7/Zion | Found Prototype Device 4578 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4580 | -7/Zion | Identified Phasing AFG 4911 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5161 | -7/Zion | Opened final containment barrier to the Deep Caves 5317 | -7/Zion | Discovered new exit (range 3) 5317 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5323 | -7/Zion | Entered Deep Caves 5555 | -7/Deep Caves | Attacked by Z-Imprinter 5571 | -7/Deep Caves | Core integrity fell below 50% 5571 | -7/Deep Caves | Released all parts (2) 5573 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05348_ Overheating: Aluminum Leg damaged (-22). 05349_ Overheating: Energy bleed (-42). 05349_ Acquired 2 matter. 05353_ Acquired 8 matter. 05499_ Dropped Phasing AFG. 05503_ Dropped Aluminum Leg. 05504_ Dropped Beam Rifle+. 05507_ Dropped Particle Gun. 05545_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05555_ Enh. Flamer destroyed. 05561_ Sml. Laser destroyed. 05565_ Med. Armor Plating destroyed. 05570_ Wheel destroyed. 05570_ Sml. Laser destroyed. 05570_ Imp. Heat Sink destroyed. 05571_ Released Cld. Ion Engine. 05571_ Released Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????? | | ????????????????????? "???????????" | | ?????????????????? ""????????? " | | ???????????????? "???????? | | ?????????????? ""??????? | | ?????????????? ""??????? | | ????????????? """?????? | | ????????????? """?????""" | | ??????????????# """?????"""" | | ??????????????# """"?? ? | | ???????????????# """""" ??"" | | ???????????????# """""" ??"" | | ????????????????# """""" """"" | | ????????????????# """"" """"" | | ????????????????# """" """"" | | ????????????????# @ *= """" """" | | ???????????# """" """ | | ??????????# """" | | ??????????? """""""""" | | ??????????? """"""""" | | ???????????? | | ???????????? | | ???????????? | | ????????????? | | ????????????? | | ?????????????? z | | ?????????????? z | | ???????????????? ### ;## | | ?????????????????? ##??#z #### | | ????????????????????? ????#####??### ### | | ???????????????????????#?????????????###########?? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive EM Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Cooling System | 32% | -9/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyAntisysArachnoskeleton Manual? 0 Play Time 00:36:01 Cumulative 125.7 hours Start 2026.06.30 @ 19:54:13 End 2026.06.30 @ 20:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39349d6f-0b68-46e7-ad6d-d53a4eee2826